Off-screen reallocation could have used a stale pointer.
Separate framebuffer mapping computation from actual frame buffer mapping.
Now map the frame buffer from vesaEnable so that VT switch shares the
same mapping code. This makes sure any shadow framebuffer is allocated
again.
Add support for global screen origins (-origin option), handles both
Xinerama and mouse crossings.
Fix XV enable/disable sequences -- can't use card wrappers as cards have
more than one screen.
Change vesa/fbdev to use new depth-independent rotation shadow update
Fix vesa to allow starting rotation value (again)
Make vesa driver write all colormap changes in one INT10 call
with the GNU pth library (#4113, Chris Sekiya).
564. Add /usr/pkg/bin to NetBSD's DefaultUserPath (#4112, Bernd Ernesti).
563. Add a (Linux-specific) VESA driver for Keith's small X server (#4111,
Juliusz Chroboczek).
562. Update Hungarian xkb maps (#A.145, Peter Soos). remove koi8-r encoding
file since it's built-in