Commit Graph

56 Commits

Author SHA1 Message Date
Eric Anholt
361a9eb953 - Change migration-in rule slightly: previously, if your score was less
than the max, it was bumped, and then if you were above the threshhold
    you got moved in. Instead, do the above-threshhold check separate from
    score starting out less than max. While this will likely make thrashing
    cases worse, I hope it will fix some issues with long term performance
    (think of an xcompmgr with a backbuffer it's doing only accelerated
    operations to. If some new pixmap comes in and bumps it out, even once,
    it will never get a chance to re-migrate because its score will be
    maxed). Change migration-out to be the same way for symmetry, though it
    shouldn't ever affect anything.
- Fix a lot of debugging output, both in terms of printing quality, and
    completeness. The fallback debugging covers a lot more now, pointing
    out new areas for improvement. Debugging toggles are now centralized in
    exaPriv.h.
2005-09-21 10:27:53 +00:00
Eric Anholt
b0f6fe1f38 Add some optional (disabled) fallback debugging code to the async code, for
better tracking of when we're hitting software.
2005-09-11 21:38:41 +00:00
Eric Anholt
1c003ccf5d Add a pair of hooks, PrepareAccess() and FinishAccess(), which get called
around CPU access to the framebuffer. This allows the hardware to set
    up swappers to deal with endianness, or to tell EXA to move the pixmap
    out to framebuffer if insufficient swappers are available (note: must
    not fail on front buffer!).
Submitted by: benh
2005-09-11 19:08:10 +00:00
Eric Anholt
0711502f18 Bugzilla #4226: Change the pixmap migration strategy for the CopyNtoN case.
Now, if either source or dest were in framebuffer, try to get both
    there, but prefer system memory for both otherwise. Required making
    exaasync.c go through the try-acceleration path. This significantly
    improves window resizing under composite, because previously the
    pattern of creating a new pixmap and copying default contents from the
    screen caused a fallback every time due to the new destination pixmap
    being in system memory.
2005-08-24 23:48:11 +00:00
Zack Rusin
e34f31762e This fixes the close screen mess (crash reported by Thomas). Also hide the
private Exa screen definition. Properly cleanup on screen close and do
    not delete the private screen in the DriverFini call.
2005-07-04 14:15:57 +00:00
Zack Rusin
30c019e847 Adding the new acceleration architecture: Exa. It's meant to replace XAA in
the coming months.
2005-07-01 08:56:12 +00:00