These grabs are suported through two fake devices inputInfo.all_devices and
inputInfo.all_master_devices. These devices are not part of the device list
and are only initialised for their device id, nothing else.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
There's use-cases where this is useful, so take the check out preventing
that.
Reported-by: Thomas Jaeger
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Enter grabs are checked for in CheckMotion(), each time the sprite window
changes the current grab is deactivated (if applicable) and the new grab is
activated (if applicable). Exception - if the grab is on a parent window of
the current window since we keep the grab across descendants.
Since CheckMotion() may change the grab status of a device, we mustn't get
"dev->deviceGrab.grab" in ProcessOtherEvents until after CheckMotion().
FocusIn grabs are checked in much the same manner.
The event delivery for grabs replaces the NotifyNormal on window change with
a NotifyGrab on window change. Note that this happens before the grab
activates, so the EnterNotify(NotifyGrab) is still delivered to the window,
not to the grabbing client. This is in line with the core protocol semantics
for NotifyGrab events.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Not having the resource mask set means we never match an existing grab,
hence we never actually ungrab.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
isMaster is not enough as long as we differ between master pointers and
keyboard. With flexible device classes, the usual checks for whether a
master device is a pointer (currently check for ->button, ->valuators or
->key) do not work as an SD may post an event through a master and mess this
check up.
Example, a device with valuators but no buttons would remove the button
class from the VCP and thus result in the
IsPointerDevice(inputInfo.pointer) == FALSE.
This will become worse in the future when new device classes are introduced
that aren't provided in the current system (e.g. a switch class).
This patch replaces isMaster with "type", one of SLAVE, MASTER_POINTER and
MASTER_KEYBOARD. All checks for dev->isMaster are replaced with an
IsMaster(dev).
Both values need to fail the request, so we need to check them before
looping through the modifier masks. Otherwise, a wrong grab_window will
show up in each failed modifier return but not actually cause an error.