Move the Xwayland output declarations to their own header file.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Move the Xwayland input declarations to their own header file.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Move the Xwayland Present declarations to their own header file.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Move Xwayland generic pixmap code to a separate source file and header.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Over time, Xwayland main source file `xwayland.c` has grown in size
which makes it look cluttered and harder to read.
Move the code dealing with Xwayland window to its own source and header
files.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Currently, `xwayland.h` contains all the declarations, which is a bit
awkward and hard to follow.
Move the GLAMOR relevant declarations to their own header file.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Currently, `xwayland.h` contains all the declarations, which is a bit
awkward and hard to follow.
Move the SHM relevant declarations to their own header file.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Using a list of Present windows that need to be called back.
This prepares for the following change, there should be no change in
observed behaviour.
v2:
* Use xwl_window_create_frame_callback instead of making the
frame_listener struct non-static (Olivier Fourdan)
Reviewed-by: Olivier Fourdan <ofourdan@redhat.com>
Damage coordinates are relative to the drawable, (0,0) being the top
left corner inside the border.
Therefore, when applying damages or accumulating damages between window
buffers, we need to take the window border width into account as well,
otherwise the updates might be only partial or misplaced.
Related: https://gitlab.freedesktop.org/xorg/xserver/issues/951
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Right now, we would recycle the window buffers whenever the window the
window is resized.
This, however, is not sufficient to guarantee that the buffers are up
to date, since changing the window border width for example would not
trigger a `WindowResize` (the border being outside the window).
Make sure we recycle the buffers on `SetWindowPixmap` to ensure that
the buffers will be recycled whenever the pixmap size is changed.
Related: https://gitlab.freedesktop.org/xorg/xserver/issues/951
Suggested-by: Michel Dänzer <mdaenzer@redhat.com>
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Xwayland takes care of not attaching a new buffer if a frame callback is
pending.
Yet, the existing buffer (which was previously attached) may still be
updated from the X11 side, causing unexpected visual glitches to the
buffer.
Add multiple buffering to the xwl_window and alternate between buffers,
to leave the Wayland buffer untouched between frame callbacks and avoid
stuttering or tearing issues.
Closes: https://gitlab.freedesktop.org/xorg/xserver/issues/835
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
The API `wl_buffer_add_listener` is misleading in the sense that there
can be only one `wl_buffer` release callback, and trying to add a new
listener when once is already in place will lead to a protocol error.
The Xwayland EGL backends may need to set up their own `wl_buffer`
release listener, meaning that there is no way to our own `wl_buffer`
release callback.
To avoid the problem, add our own callback API to be notified when the
`wl_buffer` associated with an `xwl_pixmap` is released, triggered from
the different `xwl_pixmap` implementations.
Also update the Present code to use the new buffer release callback API.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Currently, when a X11 client (usually the X11 window manager from a
Wayland compositor) changes the value of the X11 property
`_XWAYLAND_ALLOW_COMMITS` from `false` to `true`, all pending frame
callbacks on the window are discarded so that the commit occurs
immediately.
Weston uses that mechanism to prevent the content of the window from
showing before it's ready when mapping the window initially, but
discarding the pending frame callbacks has no effect on the initial
mapping of the X11 window since at that point there cannot be any frame
callback on a surface which hasn't been committed yet anyway.
However, discarding pending frame callbacks can be problematic if we
were to use the same `_XWAYLAND_ALLOW_COMMITS` mechanism to prevent
damages to be posted before the X11 toplevel is updated completely
(including the window decorations from the X11 window manager).
Remove the portion of code discarding the pending frame callback,
Xwayland should always wait for a pending frame callback if there's one
before posting new damages.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
https://gitlab.freedesktop.org/xorg/xserver/merge_requests/333
Apps using randr to change the resolution when going fullscreen, in
combination with _NET_WM_STATE_FULLSCREEN to tell the window-manager (WM)
to make their window fullscreen, expect the WM to give the fullscreen window
the size of the emulated resolution as would happen when run under Xorg (*).
We need the WM to emulate this behavior for these apps to work correctly,
with Xwaylands resolution change emulation. For the WM to emulate this,
it needs to know about the emulated resolution for the Windows owning
client for each monitor.
This commit adds a _XWAYLAND_RANDR_EMU_MONITOR_RECTS property, which
contains 4 Cardinals (32 bit integers) per monitor with resolution
emulation info. Window-managers can use this to get the emulated
resolution for the client and size the window correctly.
*) Since under Xorg the resolution will actually be changed and after that
going fullscreen through NET_WM_STATE_FULLSCREEN will size the window to
be equal to the new resolution.
Reviewed-by: Olivier Fourdan <ofourdan@redhat.com>
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Games based on the allegro gaming library or on ClanLib-1.0 do not size
their window to match the fullscreen resolution, instead they use a
window covering the entire screen, drawing only the fullscreen resolution
part of it.
This commit adds a check for these games, so that we correctly apply a
viewport to them making fullscreen work properly for these games under
Xwayland.
Reviewed-by: Olivier Fourdan <ofourdan@redhat.com>
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Add support for per client randr-resolution change emulation using viewport,
for apps which want to change the resolution when going fullscreen.
Partly based on earlier work on this by Robert Mader <robert.mader@posteo.de>
Note SDL2 and SFML do not restore randr resolution when going from
fullscreen -> windowed, I believe this is caused by us still reporting the
desktop resolution when they query the resolution. This is not a problem
because when windowed the toplevel window size includes the window-decorations
so it never matches the emulated resolution.
One exception would be the window being resizable in Windowed mode and the
user resizing the window so that including decorations it matches the
emulated resolution *and* the window being at pos 0x0. But this is an
extreme corner case. Still I will submit patches upstream to SDL2
and SFML to always restore the desktop resolution under Xwayland,
disabling resolution emulation all together when going windowed.
Reviewed-by: Olivier Fourdan <ofourdan@redhat.com>
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Add per client private data, which for now is empty.
This is a preparation patch for adding randr/vidmode resolution
change emulation.
Reviewed-by: Olivier Fourdan <ofourdan@redhat.com>
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
This is a preparation patch for adding support for apps which want to
change the resolution when they go fullscreen because they are hardcoded
to render at a specific resolution, e.g. 640x480.
Follow up patches will fake the mode-switch these apps want by using
WPviewport to scale there pixmap to cover the entire output.
Reviewed-by: Olivier Fourdan <ofourdan@redhat.com>
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
When a viewport is set, damage will only work properly when using
wl_surface_damage_buffer instead of wl_surface_damage.
When no viewport is set, there should be no difference between
surface and buffer damage.
This is a preparation patch for using viewport to add support for fake
mode-changes through xrandr for apps which want to change the resolution
when going fullscreen.
Changes by Hans de Goede <hdegoede@redhat.com>:
-Split the damage changes out into their own patch
-Add xwl_surface_damage helper
-Also use buffer_damage / the new helper for the present and cursor code
Reviewed-by: Olivier Fourdan <ofourdan@redhat.com>
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
This commit adds support for the wayland wp_viewport extension, note
nothing uses this yet.
This is a preparation patch for adding support for fake mode-changes through
xrandr for apps which want to change the resolution when going fullscreen.
[hdegoede@redhat.com: Split the code for the extension out into its own patch]
Reviewed-by: Olivier Fourdan <ofourdan@redhat.com>
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
This FD also triggers the "wait for WM_S0" paths, so that the
compositor may set up a "maintenance line" for Xwayland, for
services that are essential to run before any client (eg. xrdb).
Those services would use this FD, disguised as an extra display
connection.
This -initfd can be seen as a generalization of -wm, a Wayland
compositor may use -initfd to launch its WM and any other clients
that should start up, or it may use -wm as a dedicated connection for
the WM and optionally use -initfd for the misc. startup clients.
If either of -wm or -initfd is passed, Xwayland will expect a selection
notification on WM_S0 before incorporating the FDs in -listen to the
poll list.
Also, correct a minor typo in the listenfd argument output,
give → given.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
If Xwayland gets to realize a window meant for composition before the
compositor redirected windows (i.e. redirect mode is not RedirectDrawManual
yet), the window would stay "invisible" as we wouldn't create a
wl_surface/wl_shell_surface for it at any later point.
This scenario may happen if the wayland compositor sets up a X11 socket
upfront, but waits to raise Xwayland until there are X11 clients. In this
case the first data on the socket is the client's, the compositor can hardly
beat that in order to redirect subwindows before the client realizes a
Window.
In order to jump across this hurdle, allow the late creation of a matching
(shell) surface for the WindowPtr on SetWindowPixmapProc, so it is ensured
to be created after the compositor set up redirection.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Olivier Fourdan <ofourdan@redhat.com>
This will be dissociated in future commits to handle the cases
where windows are being realized before there is a compositor
handling redirection.
In that case, we still want the DamagePtr to be registered upfront
on RealizeWindowProc before a corresponding xwl_window might be
created. Most notably, it cannot be lazily created on
SetWindowPixmapProc as damage accounting gets broken.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
This adds support for xdg-output-unstable-v1 version 3, added in [1].
This new version deprecates zxdg_output_v1.done and replaces it with
wl_output.done. If the version is high enough, there's no need to wait for both
an xdg_output.done event and a wl_output.done event -- we only care about
wl_output.done.
[1]: 962dd53537
Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Olivier Fourdan <ofourdan@redhat.com>
Building Xwayland without glamor support would raise a warning at build
time:
xwayland.c: In function ‘xwl_screen_init’:
xwayland.c:980:10: warning: unused variable ‘use_eglstreams’
980 | Bool use_eglstreams = FALSE;
| ^~~~~~~~~~~~~~
When building without glamor support, we cannot have EGL Streams support
either, the two being related. So we do not need to declare the variable
`use_eglstreams` if glamor is not enabled.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Using the existing command line option "-listen" for passing file
descriptors between the Wayland compositor and Xwayland is misleading,
Xwayland should add is own command line option for that specific use.
As XWayland is spawned by the Wayland compositor, we cannot just change
the option, as that would break all existing Wayland compositors using
Xwayland, so we add a new options "-listenfd" and mark the previous one
as deprecated and log a warning, but it still works for backward
compatibility.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
https://gitlab.freedesktop.org/xorg/xserver/merge_requests/214
Xwayland uses the command line option “-listen” to pass file descriptors
from the Wayland compositor.
That breaks the traditional, documented behavior of the “-listen”
command line option which is to enable a transport type.
Checks if the given option starts with a digit, otherwise treat it as a
regular transport type.
Closes: https://gitlab.freedesktop.org/xorg/xserver/issues/817
Suggested-by: Rodrigo Exterckötter Tjäder
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Since 08843efc KWin was not able to start a Wayland session. Independently
of listen_fd_count add_client_fd must be called. Same holds for the
wm_selection_callback. Therefore just remove the condition.
Bugzilla: https://bugs.freedesktop.org/109220
Signed-off-by: Roman Gilg <subdiff@gmail.com>
When a window is unrealized, a pending frame callback may never be
called, which could result in repeatedly freezing until the frame timer
fires after a second.
Fixes these symptoms when switching from fullscreen to windowed mode in
sauerbraten.
There's no need to keep track of the window which last performed a
Present flip. This fixes crashes due to the assertion in
xwl_present_flips_stop failing. Fixes issue #10.
The damage generated by a flip only needs to be ignored once, then
xwl_window::present_flipped can be cleared. This may fix freezing in
the (hypothetical) scenario where Present flips are performed on a
window, followed by other drawing requests using the window as the
destination, but nothing triggering xwl_present_flips_stop. The damage
from the latter drawing requests would continue being ignored.
There are logically server state not screen state. Not that multiple
screens works, at the moment, but that's no excuse to be sloppy.
Signed-off-by: Adam Jackson <ajax@redhat.com>
These are so close to identical that most DDXes implement one in terms
of the other. All the relevant cases can be distinguished by the error
code, so merge the functions together to make things simpler.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Adam Jackson <ajax@redhat.com>
When retrieving the Wayland buffer from a pixmap, if the buffer already
exists, the GBM backend will return that existing buffer.
However, as seen with the Present issues, if the call had previously
passed a wrong size, that buffer will remain at the wrong size for as
long as the buffer exists, which is error prone.
Considering that the width/height passed to get_wl_buffer() is always the
actual pixmap drawable size, and considering that the EGLStream backend
makes no use of the size either, there is really no point in passing the
width/height around.
Simplify the xwl_glamor_pixmap_get_wl_buffer() and EGL backends API by
removing the pixmap size, and use the drawable size instead.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
To be able to check for availability of the Wayland interfaces required
to run a given EGL backend (either GBM or EGLStream for now), we need
to have each backend structures and vfuncs in place before we enter the
Wayland registry dance.
That basically means that we should init all backends at first, connect
to the Wayland compositor and query the available interfaces and then
decide which backend is available and should be used (or none if either
the Wayland interfaces or the EGL extensions are not available).
For this purpose, hold an egl_backend struct for each backend we are to
consider prior to connect to the Wayland display so that, when we get to
query the Wayland interfaces, everything is in place for each backend to
handle the various Wayland interfaces.
Eventually, when we need to chose which EGL backend to use for glamor,
the available Wayland interfaces and EGL extensions available are all
known to Xwayland.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Move EGL backends initialization to its own function in
xwayland-glamor.c
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
EGLStream requires glamor, but the opposite is not true. So if someone
passes "-eglstream" with a GPU which does not support EGLStream, we
could maybe still try GBM and be lucky.
That allows Wayland compositors to pass "-eglstream" regardless of the
actual hardware, if they want to enable EGLStream on GPU which support
it.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Lyude Paul <lyude@redhat.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
The command line option "-eglstream" used to enable EGLStream support
for NVidia GPU was made available only when Xwayland was built with
EGLStream support enabled.
Wayland compositors who spawn Xwayland have no easy way to tell whether
or not Xwayland was built with EGLStream support enabled, and adding
"-eglstream" command line option to Xwayland when it wasn't built with
EGLStream support would prevent Xwayland from starting (“Unrecognized
option” error).
Make sure we support the command line option "-eglstream" regardless of
EGLStream support in Xwayland. Obviously, if Xwayland was built without
EGLStream support, this has no effect.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Lyude Paul <lyude@redhat.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Instead of reusing xwl_window introduce a persistent window struct for every
window, that asks for Present flips.
This struct saves all relevant data and is only freed on window destroy.
Signed-off-by: Roman Gilg <subdiff@gmail.com>
Tested-by: Olivier Fourdan <ofourdan@redhat.com>
This adds initial support for displaying Xwayland applications through
the use of EGLStreams and nvidia's custom wayland protocol by adding
another egl_backend driver. This also adds some additional egl_backend
hooks that are required to make things work properly.
EGLStreams work a lot differently then the traditional way of handling
buffers with wayland. Unfortunately, there are also a LOT of various
pitfalls baked into it's design that need to be explained.
This has a very large and unfortunate implication: direct rendering is,
for the time being at least, impossible to do through EGLStreams. The
main reason being that the EGLStream spec mandates that we lose the
entire color buffer contents with each eglSwapBuffers(), which goes
against X's requirement of not losing data with pixmaps. no way to use
an allocated EGLSurface as the storage for glamor rendering like we do
with GBM, we have to rely on blitting each pixmap to it's respective
EGLSurface producer each frame. In order to pull this off, we add two
different additional egl_backend hooks that GBM opts out of
implementing:
- egl_backend.allow_commits for holding off displaying any EGLStream
backed pixmaps until the point where it's stream is completely
initialized and ready for use
- egl_backend.post_damage for blitting the content of the EGLStream
surface producer before Xwayland actually damages and commits the
wl_surface to the screen.
The other big pitfall here is that using nvidia's wayland-eglstreams
helper library is also not possible for the most part. All of it's API
for creating and destroying streams rely on being able to perform a
roundtrip in order to bring each stream to completion since the wayland
compositor must perform it's job of connecting a consumer to each
EGLstream. Because Xwayland has to potentially handle both responding to
the wayland compositor and it's own X clients, the situation of the
wayland compositor being one of our X clients must be considered. If we
perform a roundtrip with the Wayland compositor, it's possible that the
wayland compositor might currently be connected to us as an X client and
thus hang while both Xwayland and the wayland compositor await responses
from eachother. To avoid this, we work directly with the wayland
protocol and use wl_display_sync() events along with release() events to
set up and destroy EGLStreams asynchronously alongside handling X
clients.
Additionally, since setting up EGLStreams is not an atomic operation we
have to take into consideration the fact that an EGLStream can
potentially be created in response to a window resize, then immediately
deleted due to another pending window resize in the same X client's
pending reqests before Xwayland hits the part of it's event loop where
we read from the wayland compositor. To make this even more painful, we
also have to take into consideration that since EGLStreams are not
atomic that it's possible we could delete wayland resources for an
EGLStream before the compositor even finishes using them and thus run
into errors. So, we use quite a bit of tracking logic to keep EGLStream
objects alive until we know the compositor isn't using them (even if
this means the stream outlives the pixmap it backed).
While the default backend for glamor remains GBM, this patch exists for
users who have had to deal with the reprecussion of their GPU
manufacturers ignoring the advice of upstream and the standardization of
GBM across most major GPU manufacturers. It is not intended to be a
final solution to the GBM debate, but merely a baindaid so our users
don't have to suffer from the consequences of companies avoiding working
upstream. New drivers are strongly encouraged not to use this as a
backend, and use GBM like everyone else. We even spit this out as an
error from Xwayland when using the eglstream backend.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Just a small autogenerated header that will soon contain more then just
one macro.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
This takes all of the gbm related code in wayland-glamor.c and moves it
into it's own EGL backend for Xwayland, xwayland-glamor-gbm.c.
Additionally, we add the egl_backend struct into xwl_screen in order to
provide hooks for alternative EGL backends such as nvidia's EGLStreams.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Reviewed-by: Lyude Paul <lyude@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
xwl_unrealize_window() would use freed xwl_window which can lead to
various memory corruption and crashes, as reported by valgrind:
Invalid read of size 8
at 0x42C802: xwl_present_cleanup (xwayland-present.c:84)
by 0x42BA67: xwl_unrealize_window (xwayland.c:601)
by 0x541EE9: compUnrealizeWindow (compwindow.c:285)
by 0x57E1FA: UnrealizeTree (window.c:2816)
by 0x581189: UnmapWindow (window.c:2874)
by 0x54EB26: ProcUnmapWindow (dispatch.c:879)
by 0x554B7D: Dispatch (dispatch.c:479)
by 0x558BE5: dix_main (main.c:276)
by 0x7C4B1BA: (below main) (libc-start.c:308)
Address 0xf520f60 is 96 bytes inside a block of size 184 free'd
at 0x4C2EDAC: free (vg_replace_malloc.c:530)
by 0x42B9FB: xwl_unrealize_window (xwayland.c:624)
by 0x541EE9: compUnrealizeWindow (compwindow.c:285)
by 0x57E1FA: UnrealizeTree (window.c:2816)
by 0x581189: UnmapWindow (window.c:2874)
by 0x54EB26: ProcUnmapWindow (dispatch.c:879)
by 0x554B7D: Dispatch (dispatch.c:479)
by 0x558BE5: dix_main (main.c:276)
by 0x7C4B1BA: (below main) (libc-start.c:308)
Block was alloc'd at
at 0x4C2FB06: calloc (vg_replace_malloc.c:711)
by 0x42B307: xwl_realize_window (xwayland.c:488)
by 0x541E59: compRealizeWindow (compwindow.c:268)
by 0x57DA40: RealizeTree (window.c:2617)
by 0x580B28: MapWindow (window.c:2694)
by 0x54EA2A: ProcMapWindow (dispatch.c:845)
by 0x554B7D: Dispatch (dispatch.c:479)
by 0x558BE5: dix_main (main.c:276)
by 0x7C4B1BA: (below main) (libc-start.c:308)
This is because UnrealizeTree() traverses the tree from top to bottom,
which invalidates the assumption that if the Window doesn't feature an
xwl_window on its own, it's the xwl_window of its first ancestor with
one.
This reverts commit 82df2ce3
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Present support in Xwayland relies on glamor, make sure Xwayland can
be built without glamor by moving references to Present code inside
the conditional GLAMOR_HAS_GBM.
Reported-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Roman Gilg <subdiff@gmail.com>