This doesn't really implement early accept as it should. Ideally, the
server should send end events to all subsequent touch clients as soon as
an early accept comes in. However, this implementation is still protocol
compliant. We can always improve it later.
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Does not include pointer emulation handling.
Does include partial ownership handling but not the actual processing of
ownership events.
Note: this commit is a retroactive commit extracted from a series of ~50
commits and may thus appear a bit more complicated than what you'd write out
from scratch.
Pointer processing tree is roughly:
- ProcessOtherEvents
- ProcessTouchEvents
- DeliverTouchEvents
- DeliverTouchBeginEvent|DeliverTouchEndEvent|...
- DeliverOneTouchEvent
Also hooks up the event history playing to the right function now.
Co-authored-by: Daniel Stone <daniel@fooishbar.org>
Co-authored-by: Chase Douglas <chase.douglas@canonical.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
The first listener in the sequence is the owner of the touch sequence.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
The DIX will call TouchSetupListeners once for a new touch. After that
the listener list remains static, with listeners only dropping out when they
either reject the grab or disappear.
Exception: if grabs activate they are prefixed to the listeners.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
Returns the respective pointer event type for a given touch event type.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
Touch events' sprite trace stays the same for the duration of the touch
sequence.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
If touch client has not registered for ownership events and a grab above
that client is rejected, the client needs to receive the complete event
history.
The history currently doesn't really do fancy overflow handling. We assume
that the first TOUCH_HISTORY_SIZE events are the important ones and anything
after that is dropped. If that is a problem, fix the client that takes > 100
event to decide whether to accept or reject.
Events marked with TOUCH_CLIENT_ID or TOUCH_REPLAYING must not be stored in
the history, they are events created by the DIX to comply with the protocol.
Any such event should already be in the history anyway.
A fixme in this patch: we don't have a function to actually deliver the
event yet.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
The DIX touchpoints are the ones used for event processing.
Co-authored-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
The SIGIO handler forces us to drop the current touch and schedule the
actual resize for later. Should not happen if the device sets up the
TouchClassRec with the correct number of touchpoints.
Co-authored-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
DDX touch points are the ones that keep records of the driver-submitted
touchpoints. They're unaffected by the grab state and terminate on a
TouchEnd submitted by the driver.
The client ID assigned is server-global.
Since drivers usually submit in the SIGIO handler, we cannot allocate in the
these functions.
Co-authored-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
These structs will be used to store touch-related data, events and
information.
Drivers must call InitTouchClassDeviceStruct to set up a multi-touch capable
device.
Touchpoints for the DDX and the DIX are handled separately - touchpoints
submitted by the driver/DDX will be stored in the DDXTouchPointInfoRec. Once
the touchpoints are processed by the DIX, new TouchPointInfoRecs are created
and stored. This process is already used for pointer events with the
last.valuators field.
Note that this patch does not actually add the generation of touch events,
only the required structs.
TouchListeners are (future) recipients of touch or emulated pointer events.
Each listener is in a state, depending which event they have already
received. The type of listener defines how the listener got to be one.
Co-authored-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>