David Reveman
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d146c41882
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GLX improvements and remove use of pbuffers for offscreen rendering in Xgl
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2005-06-07 08:53:40 +00:00 |
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David Reveman
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28a2d841ce
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Line drawing improvements to Xgl
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2005-04-27 09:29:33 +00:00 |
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David Reveman
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4e914c5ed7
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Hash texture objects and display lists in Xgl
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2005-04-19 14:51:29 +00:00 |
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David Reveman
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e40db7f26a
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Add GLX code to Xgl
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2005-04-13 14:27:47 +00:00 |
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David Reveman
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4de5aa4285
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Use negative stride and PBOs in Xgl
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2005-03-11 00:58:49 +00:00 |
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David Reveman
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e09d1d2ae3
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Better ShmPutImage support in Xgl
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2005-03-08 09:12:17 +00:00 |
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David Reveman
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2d2c173262
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Add dither support to Xgl
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2005-03-01 16:34:31 +00:00 |
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David Reveman
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15c555a25d
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Use negative stride for trapezoid masks in Xgl
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2005-02-01 21:22:02 +00:00 |
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David Reveman
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9817582328
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Xgl improvements
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2005-01-26 10:58:52 +00:00 |
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David Reveman
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cecb668149
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Add xglPixmapToRegion
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2004-11-14 23:21:29 +00:00 |
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David Reveman
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64c7f8e667
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Use UTF-8 encoding in Xgl sources
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2004-11-05 13:26:07 +00:00 |
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David Reveman
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1d994e1d14
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Use negative strides in Xgl if pixel data have bottom-top scanline order
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2004-11-05 12:46:29 +00:00 |
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David Reveman
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2dd76d646c
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Add working Xgl server code
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2004-11-04 23:19:13 +00:00 |
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Keith Packard
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d9cca52feb
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Add (stubbed out) Xgl server code
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2004-06-04 17:06:18 +00:00 |
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