To be able to check for availability of the Wayland interfaces required
to run a given EGL backend (either GBM or EGLStream for now), we need
to have each backend structures and vfuncs in place before we enter the
Wayland registry dance.
That basically means that we should init all backends at first, connect
to the Wayland compositor and query the available interfaces and then
decide which backend is available and should be used (or none if either
the Wayland interfaces or the EGL extensions are not available).
For this purpose, hold an egl_backend struct for each backend we are to
consider prior to connect to the Wayland display so that, when we get to
query the Wayland interfaces, everything is in place for each backend to
handle the various Wayland interfaces.
Eventually, when we need to chose which EGL backend to use for glamor,
the available Wayland interfaces and EGL extensions available are all
known to Xwayland.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Introduces a new egl_backend function to let the EGL backend check for
the presence of the required Wayland interfaces.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
If using a render node, we can skip DRM authentication.
Suggested-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Surely, we should fail to init GBM backend if "GL_OES_EGL_image" is
missing.
This seems to have been lost with commit 1545e2dba ("xwayland: Decouple
GBM from glamor").
Suggested-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Both xwl_glamor_init_wl_registry() and the Wayland global registry
handler use the interface id/name in that order, using name/id in the
egl_backend vfunc makes things confusing and error prone.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
We were mixing stdint and CARD* types, causing compiler warnings on
32-bit. Just switch over to stdint, which is what we'd like the server
to be using long term, anyway.
Reviewed-by: Adam Jackson <ajax@redhat.com>
This adds initial support for displaying Xwayland applications through
the use of EGLStreams and nvidia's custom wayland protocol by adding
another egl_backend driver. This also adds some additional egl_backend
hooks that are required to make things work properly.
EGLStreams work a lot differently then the traditional way of handling
buffers with wayland. Unfortunately, there are also a LOT of various
pitfalls baked into it's design that need to be explained.
This has a very large and unfortunate implication: direct rendering is,
for the time being at least, impossible to do through EGLStreams. The
main reason being that the EGLStream spec mandates that we lose the
entire color buffer contents with each eglSwapBuffers(), which goes
against X's requirement of not losing data with pixmaps. no way to use
an allocated EGLSurface as the storage for glamor rendering like we do
with GBM, we have to rely on blitting each pixmap to it's respective
EGLSurface producer each frame. In order to pull this off, we add two
different additional egl_backend hooks that GBM opts out of
implementing:
- egl_backend.allow_commits for holding off displaying any EGLStream
backed pixmaps until the point where it's stream is completely
initialized and ready for use
- egl_backend.post_damage for blitting the content of the EGLStream
surface producer before Xwayland actually damages and commits the
wl_surface to the screen.
The other big pitfall here is that using nvidia's wayland-eglstreams
helper library is also not possible for the most part. All of it's API
for creating and destroying streams rely on being able to perform a
roundtrip in order to bring each stream to completion since the wayland
compositor must perform it's job of connecting a consumer to each
EGLstream. Because Xwayland has to potentially handle both responding to
the wayland compositor and it's own X clients, the situation of the
wayland compositor being one of our X clients must be considered. If we
perform a roundtrip with the Wayland compositor, it's possible that the
wayland compositor might currently be connected to us as an X client and
thus hang while both Xwayland and the wayland compositor await responses
from eachother. To avoid this, we work directly with the wayland
protocol and use wl_display_sync() events along with release() events to
set up and destroy EGLStreams asynchronously alongside handling X
clients.
Additionally, since setting up EGLStreams is not an atomic operation we
have to take into consideration the fact that an EGLStream can
potentially be created in response to a window resize, then immediately
deleted due to another pending window resize in the same X client's
pending reqests before Xwayland hits the part of it's event loop where
we read from the wayland compositor. To make this even more painful, we
also have to take into consideration that since EGLStreams are not
atomic that it's possible we could delete wayland resources for an
EGLStream before the compositor even finishes using them and thus run
into errors. So, we use quite a bit of tracking logic to keep EGLStream
objects alive until we know the compositor isn't using them (even if
this means the stream outlives the pixmap it backed).
While the default backend for glamor remains GBM, this patch exists for
users who have had to deal with the reprecussion of their GPU
manufacturers ignoring the advice of upstream and the standardization of
GBM across most major GPU manufacturers. It is not intended to be a
final solution to the GBM debate, but merely a baindaid so our users
don't have to suffer from the consequences of companies avoiding working
upstream. New drivers are strongly encouraged not to use this as a
backend, and use GBM like everyone else. We even spit this out as an
error from Xwayland when using the eglstream backend.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
This takes all of the gbm related code in wayland-glamor.c and moves it
into it's own EGL backend for Xwayland, xwayland-glamor-gbm.c.
Additionally, we add the egl_backend struct into xwl_screen in order to
provide hooks for alternative EGL backends such as nvidia's EGLStreams.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Reviewed-by: Lyude Paul <lyude@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>