Dave Airlie
e70b64b930
Updated xgl code drop from Novell + xserver tree changes
2006-01-18 07:15:55 +00:00
Eric Anholt
b1b40ed6a8
Initial commit of XGL build infrastructure and XGL code changes for
...
building within the xorg server tree. Requires additional, uncommitted
dix changes to successfully build, and successful running is still yet
to happen.
2005-12-28 10:31:46 +00:00
Dave Airlie
feb735c5bb
Well there were a couple of snapshots later than CVS available outside of
...
Novell, so I've done a crazy merge to try and get them into a workable
CVS, I suspect I may have failed.. there is a pre-xgldrop-merge tag if
I did.
2005-12-23 02:07:58 +00:00
Dave Airlie
d822bc1596
make xgl code at least build against latest glitz.
2005-12-23 00:08:35 +00:00
David Reveman
d146c41882
GLX improvements and remove use of pbuffers for offscreen rendering in Xgl
2005-06-07 08:53:40 +00:00
David Reveman
28a2d841ce
Line drawing improvements to Xgl
2005-04-27 09:29:33 +00:00
David Reveman
4e914c5ed7
Hash texture objects and display lists in Xgl
2005-04-19 14:51:29 +00:00
David Reveman
e40db7f26a
Add GLX code to Xgl
2005-04-13 14:27:47 +00:00
David Reveman
4de5aa4285
Use negative stride and PBOs in Xgl
2005-03-11 00:58:49 +00:00
David Reveman
e09d1d2ae3
Better ShmPutImage support in Xgl
2005-03-08 09:12:17 +00:00
David Reveman
2d2c173262
Add dither support to Xgl
2005-03-01 16:34:31 +00:00
David Reveman
15c555a25d
Use negative stride for trapezoid masks in Xgl
2005-02-01 21:22:02 +00:00
David Reveman
9817582328
Xgl improvements
2005-01-26 10:58:52 +00:00
David Reveman
cecb668149
Add xglPixmapToRegion
2004-11-14 23:21:29 +00:00
David Reveman
64c7f8e667
Use UTF-8 encoding in Xgl sources
2004-11-05 13:26:07 +00:00
David Reveman
1d994e1d14
Use negative strides in Xgl if pixel data have bottom-top scanline order
2004-11-05 12:46:29 +00:00
David Reveman
2dd76d646c
Add working Xgl server code
2004-11-04 23:19:13 +00:00
Keith Packard
d9cca52feb
Add (stubbed out) Xgl server code
2004-06-04 17:06:18 +00:00