This copies over the files generated from mesa/src/mesa/glapi. There's
a corresponding mesa commit that makes it easy to generate the glapi files
straight into the xserver tree when the XML definitions change.
The only few files that are copied from mesa but aren't generated are
glapi.[ch] and glthread.[ch]. Everything in there is technically DRI
driver API and the whole setup is still a bit fragile, but it's not a new
problem.
The --with-mesa-source configure option is still around since other
parts of the server (XGL and DMX - grep for MESA_SOURCE) need that,
but for common case of building with GLX and AIGLX support, that
option is no longer needed.
If the monitor isn't reduced-blanking (either through EDID logic, or
config file setting), then remove RB modes from the default pool. Any
RB modes from the driver and config file pools will stick around though;
you asked for them, you got them.
Seeing as this code seems to be specific to OpenBSD I don't think
__x86_64__ should have been added there at all. It appears to have
been added wherever __amd64__ existed before which is wrong. I
think that part of the commit should be reverted but also all four of
the checks should be __OpenBSD__ && __amd64__ instead of two one
direction and two flipped.
The first guess used to be "is the preferred mode for one output the
preferred mode on all outputs". Instead, do "find the largest mode that's
preferred for at least one output and available on all outputs".
Old logic was just the first one that happened to have an associated
CRTC. The new logic tries to find one that's definitely connected, has
probed modes, and has the largest candidate mode.
Since glyphs are stored in pixmaps now, they can make their way into VRAM,
which invalidates a bunch of fast-path assumptions in the XAA code. Thus
you end up doing color-expands or WriteBitmap from la-la land and your
aliased glyphs go all funny.
Since XAA isn't ever growing the ability to do sane glyph accel, just force
glyph pixmaps into host memory by catching them at CreatePixmap time.
This patch only creates a Files section if required, so if no entries are
added, an empty Files section will not be created.
Signed-off-by: Peter Hutterer <peter@cs.unisa.edu.au>
LeaveVT/EnterVT cycles will free/realloc shadow frame buffers. Because of
this, the presense/absence of that data is insufficient to know whether
the screen function wrappers are necessary. Instead, the 'transform_in_use'
flag should be used.
This patch also adds 'xf86RotateFreeShadow' for drivers to use at LeaveVT
time to free the rotation data; it will be reallocated on EnterVT.
In DeleteInputDeviceRequest, leave the conf_idev (which is shared with
xf86ConfigLayout.input) alone for devices that were specified in the
ServerLayout section of the config file. This way, in the next server
generation we are left with what was the original config and can thus re-init
the devices.
This is an addon to 6d22a9615a, an attempt to
fix Bug 14418.
X.Org Bug 15645 <https://bugs.freedesktop.org/show_bug.cgi?id=15645>
X.Org Bug 14418 <https://bugs.freedesktop.org/show_bug.cgi?id=15645>
Use __libmansuffix__ instead of __oslibmansuffix__ which isn't getting
replaced, and rewrap some text to get __xservername__ replaced in the
description of Option "Accel" (cpp doesn't like the preceding quote).
This extension provided bug-compatibility with pre-X11R6, but has been
stubbed out in our server since 2006 to return BadRequest when you actually
asked for it.
The DDX (xfree86 anyway) maintains its own device list in addition to the one
in the DIX. CloseDevice will only remove it from the DIX, not the DDX. If the
server then restarts (last client disconnects), the DDX devices are still
there, will be re-initialised, then the hal devices come in and are added too.
This repeats until we run out of device ids.
This also requires us to strdup() the default pointer/keyboard in
checkCoreInputDevices.
X.Org Bug 14418 <http://bugs.freedesktop.org/show_bug.cgi?id=14418>
The jstk code for Joysticks is not used by any module, was never actually compiled and uses an API
that is deprecated these days.
No reason to keep it.