/* * Copyright © 2004 Red Hat, Inc. * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Red Hat not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Red Hat makes no representations about the * suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * RED HAT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL RED HAT * BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * Author: Søren Sandmann (sandmann@redhat.com) * * Based on work by Owen Taylor */ #include "fb.h" #ifdef USE_GCC34_MMX #ifdef RENDER #include "picturestr.h" #include "mipict.h" #include "fbpict.h" typedef int Vector1x64 __attribute__ ((mode(DI))); typedef int Vector2x32 __attribute__ ((mode(V2SI))); typedef int Vector4x16 __attribute__ ((mode(V4HI))); typedef int Vector8x8 __attribute__ ((mode(V8QI))); typedef unsigned long long ullong; #define noVERBOSE #ifdef VERBOSE #define CHECKPOINT() ErrorF ("at %s %d\n", __FUNCTION__, __LINE__) #else #define CHECKPOINT() #endif typedef struct { ullong mmx_zero; ullong mmx_4x00ff; ullong mmx_4x0080; ullong mmx_565_rgb; ullong mmx_565_unpack_multiplier; ullong mmx_565_r; ullong mmx_565_g; ullong mmx_565_b; ullong mmx_mask_0; ullong mmx_mask_1; ullong mmx_mask_2; ullong mmx_mask_3; ullong mmx_full_alpha; ullong mmx_ffff0000ffff0000; ullong mmx_0000ffff00000000; ullong mmx_000000000000ffff; } MMXData; static const MMXData c = { .mmx_zero = 0x0000000000000000ULL, .mmx_4x00ff = 0x00ff00ff00ff00ffULL, .mmx_4x0080 = 0x0080008000800080ULL, .mmx_565_rgb = 0x000001f0003f001fULL, .mmx_565_r = 0x000000f800000000ULL, .mmx_565_g = 0x0000000000fc0000ULL, .mmx_565_b = 0x00000000000000f8ULL, .mmx_mask_0 = 0xffffffffffff0000ULL, .mmx_mask_1 = 0xffffffff0000ffffULL, .mmx_mask_2 = 0xffff0000ffffffffULL, .mmx_mask_3 = 0x0000ffffffffffffULL, .mmx_full_alpha = 0x00ff000000000000ULL, .mmx_565_unpack_multiplier = 0x0000008404100840ULL, .mmx_ffff0000ffff0000 = 0xffff0000ffff0000ULL, .mmx_0000ffff00000000 = 0x0000ffff00000000ULL, .mmx_000000000000ffff = 0x000000000000ffffULL, }; static __inline__ Vector1x64 shift (Vector1x64 v, int s) { if (s > 0) return __builtin_ia32_psllq (v, s); else if (s < 0) return __builtin_ia32_psrlq (v, -s); else return v; } static __inline__ Vector4x16 negate (Vector4x16 mask) { return (Vector4x16)__builtin_ia32_pxor ( (Vector1x64)mask, (Vector1x64)c.mmx_4x00ff); } static __inline__ Vector4x16 pix_multiply (Vector4x16 a, Vector4x16 b) { Vector4x16 res; res = __builtin_ia32_pmullw (a, b); res = __builtin_ia32_paddw (res, (Vector4x16)c.mmx_4x0080); res = __builtin_ia32_psrlw (res, 8); return res; } #if 0 #define HAVE_PSHUFW #endif #ifdef HAVE_PSHUFW static __inline__ Vector4x16 expand_alpha (Vector4x16 pixel) { Vector4x16 result; __asm__ ("pshufw $0xFF, %1, %0\n\t" : "=y" (result) : "y" (pixel)); return result; } static __inline__ Vector4x16 expand_alpha_rev (Vector4x16 pixel) { Vector4x16 result; __asm__ ("pshufw $0x00, %1, %0\n\t" : "=y" (result) : "y" (pixel)); return result; } static __inline__ Vector4x16 invert_colors (Vector4x16 pixel) { Vector4x16 result; /* 0xC6 = 11000110 */ /* 3 0 1 2 */ __asm__ ("pshufw $0xC6, %1, %0\n\t" : "=y" (result) : "y" (pixel)); return result; } #else static __inline__ Vector4x16 expand_alpha (Vector4x16 pixel) { Vector1x64 t1, t2; t1 = shift ((Vector1x64)pixel, -48); t2 = shift (t1, 16); t1 = __builtin_ia32_por (t1, t2); t2 = shift (t1, 32); t1 = __builtin_ia32_por (t1, t2); return (Vector4x16)t1; } static __inline__ Vector4x16 expand_alpha_rev (Vector4x16 pixel) { Vector1x64 t1, t2; t1 = shift ((Vector1x64)pixel, 48); t1 = shift (t1, -48); t2 = shift (t1, 16); t1 = __builtin_ia32_por (t1, t2); t2 = shift (t1, 32); t1 = __builtin_ia32_por (t1, t2); return (Vector4x16)t1; } static __inline__ Vector4x16 invert_colors (Vector4x16 pixel) { Vector1x64 x, y, z; x = y = z = (Vector1x64)pixel; x = __builtin_ia32_pand (x, (Vector1x64)c.mmx_ffff0000ffff0000); y = __builtin_ia32_pand (y, (Vector1x64)c.mmx_000000000000ffff); z = __builtin_ia32_pand (z, (Vector1x64)c.mmx_0000ffff00000000); y = shift (y, 32); z = shift (z, -32); x = __builtin_ia32_por (x, y); x = __builtin_ia32_por (x, z); return (Vector4x16)x; } #endif /* Notes about writing mmx code * * give memory operands as the second operand. If you give it as the * first, gcc will first load it into a register, then use that register * * ie. use * * __builtin_pmullw (x, mmx_constant[8]); * * not * * __builtin_pmullw (mmx_constant[8], x); * * Also try to minimize dependencies. Ie. when you need a value, try to calculate * it from a value that was calculated as early as possible. */ static __inline__ Vector4x16 over (Vector4x16 src, Vector4x16 srca, Vector4x16 dest) { return (Vector4x16)__builtin_ia32_paddusb ((Vector8x8)src, (Vector8x8)pix_multiply(dest, negate(srca))); } static __inline__ Vector4x16 over_rev_non_pre (Vector4x16 src, Vector4x16 dest) { Vector4x16 srca = expand_alpha (src); Vector4x16 srcfaaa = (Vector4x16)__builtin_ia32_por((Vector1x64)srca, (Vector1x64)c.mmx_full_alpha); return over(pix_multiply(invert_colors(src), srcfaaa), srca, dest); } static __inline__ Vector4x16 in (Vector4x16 src, Vector4x16 mask) { return pix_multiply (src, mask); } static __inline__ Vector4x16 in_over (Vector4x16 src, Vector4x16 srca, Vector4x16 mask, Vector4x16 dest) { return over(in(src, mask), pix_multiply(srca, mask), dest); } static __inline__ Vector8x8 cvt32to64 (CARD32 v) { ullong r = v; return (Vector8x8)r; } static __inline__ Vector4x16 load8888 (CARD32 v) { return (Vector4x16)__builtin_ia32_punpcklbw (cvt32to64 (v), (Vector8x8)c.mmx_zero); } static __inline__ Vector8x8 pack8888 (Vector4x16 lo, Vector4x16 hi) { Vector8x8 r; r = __builtin_ia32_packuswb ((Vector4x16)lo, (Vector4x16)hi); return r; } /* Expand 16 bits positioned at @pos (0-3) of a mmx register into 00RR00GG00BB --- Expanding 565 in the low word --- m = (m << (32 - 3)) | (m << (16 - 5)) | m; m = m & (01f0003f001f); m = m * (008404100840); m = m >> 8; Note the trick here - the top word is shifted by another nibble to avoid it bumping into the middle word */ static __inline__ Vector4x16 expand565 (Vector4x16 pixel, int pos) { Vector1x64 p = (Vector1x64)pixel; /* move pixel to low 16 bit and zero the rest */ p = shift (shift (p, (3 - pos) * 16), -48); Vector1x64 t1 = shift (p, 36 - 11); Vector1x64 t2 = shift (p, 16 - 5); p = __builtin_ia32_por (t1, p); p = __builtin_ia32_por (t2, p); p = __builtin_ia32_pand (p, (Vector1x64)c.mmx_565_rgb); pixel = __builtin_ia32_pmullw ((Vector4x16)p, (Vector4x16)c.mmx_565_unpack_multiplier); return __builtin_ia32_psrlw (pixel, 8); } static __inline__ Vector4x16 expand8888 (Vector4x16 in, int pos) { if (pos == 0) return (Vector4x16)__builtin_ia32_punpcklbw ((Vector8x8)in, (Vector8x8)c.mmx_zero); else return (Vector4x16)__builtin_ia32_punpckhbw ((Vector8x8)in, (Vector8x8)c.mmx_zero); } static __inline__ Vector4x16 pack565 (Vector4x16 pixel, Vector4x16 target, int pos) { Vector1x64 p = (Vector1x64)pixel; Vector1x64 t = (Vector1x64)target; Vector1x64 r, g, b; r = __builtin_ia32_pand (p, (Vector1x64)c.mmx_565_r); g = __builtin_ia32_pand (p, (Vector1x64)c.mmx_565_g); b = __builtin_ia32_pand (p, (Vector1x64)c.mmx_565_b); r = shift (r, - (32 - 8) + pos * 16); g = shift (g, - (16 - 3) + pos * 16); b = shift (b, - (0 + 3) + pos * 16); if (pos == 0) t = __builtin_ia32_pand (t, (Vector1x64)c.mmx_mask_0); else if (pos == 1) t = __builtin_ia32_pand (t, (Vector1x64)c.mmx_mask_1); else if (pos == 2) t = __builtin_ia32_pand (t, (Vector1x64)c.mmx_mask_2); else if (pos == 3) t = __builtin_ia32_pand (t, (Vector1x64)c.mmx_mask_3); p = __builtin_ia32_por (r, t); p = __builtin_ia32_por (g, p); return (Vector4x16)__builtin_ia32_por (b, p); } static __inline__ void emms (void) { __asm__ __volatile__ ("emms"); } void fbCompositeSolid_nx8888mmx (CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst, INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height) { CARD32 src; CARD32 *dstLine, *dst; CARD16 w; FbStride dstStride; Vector4x16 vsrc, vsrca; CHECKPOINT(); fbComposeGetSolid(pSrc, src); if (src >> 24 == 0) return; fbComposeGetStart (pDst, xDst, yDst, CARD32, dstStride, dstLine, 1); vsrc = load8888 (src); vsrca = expand_alpha (vsrc); while (height--) { dst = dstLine; dstLine += dstStride; w = width; CHECKPOINT(); while (w && (unsigned long)dst & 7) { *dst = (ullong) pack8888(over(vsrc, vsrca, load8888(*dst)), (Vector4x16)c.mmx_zero); w--; dst++; } while (w >= 2) { Vector4x16 vdest; Vector4x16 dest0, dest1; vdest = *(Vector4x16 *)dst; dest0 = over(vsrc, vsrca, expand8888(vdest, 0)); dest1 = over(vsrc, vsrca, expand8888(vdest, 1)); *(Vector8x8 *)dst = (Vector8x8)pack8888(dest0, dest1); dst += 2; w -= 2; } CHECKPOINT(); while (w) { *dst = (ullong) pack8888(over(vsrc, vsrca, load8888(*dst)), (Vector4x16)c.mmx_zero); w--; dst++; } } emms(); } void fbCompositeSolid_nx0565mmx (CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst, INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height) { CARD32 src; CARD16 *dstLine, *dst; CARD16 w; FbStride dstStride; Vector4x16 vsrc, vsrca; CHECKPOINT(); fbComposeGetSolid(pSrc, src); if (src >> 24 == 0) return; fbComposeGetStart (pDst, xDst, yDst, CARD16, dstStride, dstLine, 1); vsrc = load8888 (src); vsrca = expand_alpha (vsrc); while (height--) { dst = dstLine; dstLine += dstStride; w = width; CHECKPOINT(); while (w && (unsigned long)dst & 7) { ullong d = *dst; Vector4x16 vdest = expand565 ((Vector4x16)d, 0); vdest = pack565(over(vsrc, vsrca, vdest), vdest, 0); *dst = (ullong)vdest; w--; dst++; } while (w >= 4) { Vector4x16 vdest; vdest = *(Vector4x16 *)dst; vdest = pack565 (over(vsrc, vsrca, expand565(vdest, 0)), vdest, 0); vdest = pack565 (over(vsrc, vsrca, expand565(vdest, 1)), vdest, 1); vdest = pack565 (over(vsrc, vsrca, expand565(vdest, 2)), vdest, 2); vdest = pack565 (over(vsrc, vsrca, expand565(vdest, 3)), vdest, 3); *(Vector8x8 *)dst = (Vector8x8)vdest; dst += 4; w -= 4; } CHECKPOINT(); while (w) { ullong d = *dst; Vector4x16 vdest = expand565 ((Vector4x16)d, 0); vdest = pack565(over(vsrc, vsrca, vdest), vdest, 0); *dst = (ullong)vdest; w--; dst++; } } emms(); } void fbCompositeSolidMask_nx8888x8888Cmmx (CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst, INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height) { CARD32 src, srca; CARD32 *dstLine; CARD32 *maskLine; FbStride dstStride, maskStride; Vector4x16 vsrc, vsrca; CHECKPOINT(); fbComposeGetSolid(pSrc, src); srca = src >> 24; if (srca == 0) return; fbComposeGetStart (pDst, xDst, yDst, CARD32, dstStride, dstLine, 1); fbComposeGetStart (pMask, xMask, yMask, CARD32, maskStride, maskLine, 1); vsrc = load8888(src); vsrca = expand_alpha(vsrc); while (height--) { int twidth = width; CARD32 *p = (CARD32 *)maskLine; CARD32 *q = (CARD32 *)dstLine; while (twidth && (unsigned long)q & 7) { CARD32 m = *(CARD32 *)p; if (m) { Vector4x16 vdest = load8888(*q); vdest = in_over(vsrc, vsrca, load8888(m), vdest); *q = (ullong)pack8888(vdest, (Vector4x16)c.mmx_zero); } twidth--; p++; q++; } while (twidth >= 2) { CARD32 m0, m1; m0 = *p; m1 = *(p + 1); if (m0 | m1) { Vector4x16 dest0, dest1; Vector4x16 vdest = *(Vector4x16 *)q; dest0 = in_over(vsrc, vsrca, load8888(m0), expand8888 (vdest, 0)); dest1 = in_over(vsrc, vsrca, load8888(m1), expand8888 (vdest, 1)); *(Vector8x8 *)q = (Vector8x8)pack8888(dest0, dest1); } p += 2; q += 2; twidth -= 2; } while (twidth) { CARD32 m = *(CARD32 *)p; if (m) { Vector4x16 vdest = load8888(*q); vdest = in_over(vsrc, vsrca, load8888(m), vdest); *q = (ullong)pack8888(vdest, (Vector4x16)c.mmx_zero); } twidth--; p++; q++; } dstLine += dstStride; maskLine += maskStride; } emms(); } void fbCompositeSolidMask_nx8x8888mmx (CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst, INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height) { CARD32 src, srca; CARD32 *dstLine, *dst; CARD8 *maskLine, *mask; FbStride dstStride, maskStride; CARD16 w; Vector4x16 vsrc, vsrca; ullong srcsrc; CHECKPOINT(); fbComposeGetSolid(pSrc, src); srca = src >> 24; if (srca == 0) return; srcsrc = (unsigned long long)src << 32 | src; fbComposeGetStart (pDst, xDst, yDst, CARD32, dstStride, dstLine, 1); fbComposeGetStart (pMask, xMask, yMask, CARD8, maskStride, maskLine, 1); vsrc = load8888 (src); vsrca = expand_alpha (vsrc); while (height--) { dst = dstLine; dstLine += dstStride; mask = maskLine; maskLine += maskStride; w = width; CHECKPOINT(); while (w && (unsigned long)dst & 7) { ullong m = *mask; if (m) { Vector4x16 vdest = in_over(vsrc, vsrca, expand_alpha_rev ((Vector4x16)m), load8888(*dst)); *dst = (ullong)pack8888(vdest, (Vector4x16)c.mmx_zero); } w--; mask++; dst++; } CHECKPOINT(); while (w >= 2) { ullong m0, m1; m0 = *mask; m1 = *(mask + 1); if (srca == 0xff && (m0 & m1) == 0xff) { *(unsigned long long *)dst = srcsrc; } else if (m0 | m1) { Vector4x16 vdest; Vector4x16 dest0, dest1; vdest = *(Vector4x16 *)dst; dest0 = in_over(vsrc, vsrca, expand_alpha_rev ((Vector4x16)m0), expand8888(vdest, 0)); dest1 = in_over(vsrc, vsrca, expand_alpha_rev ((Vector4x16)m1), expand8888(vdest, 1)); *(Vector8x8 *)dst = (Vector8x8)pack8888(dest0, dest1); } mask += 2; dst += 2; w -= 2; } CHECKPOINT(); while (w) { ullong m = *mask; if (m) { Vector4x16 vdest = load8888(*dst); vdest = in_over(vsrc, vsrca, expand_alpha_rev ((Vector4x16)m), vdest); *dst = (ullong)pack8888(vdest, (Vector4x16)c.mmx_zero); } w--; mask++; dst++; } } emms(); } void fbCompositeSolidMask_nx8x0565mmx (CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst, INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height) { CARD32 src, srca; CARD16 *dstLine, *dst; CARD8 *maskLine, *mask; FbStride dstStride, maskStride; CARD16 w; Vector4x16 vsrc, vsrca; unsigned long long srcsrcsrcsrc, src16; CHECKPOINT(); fbComposeGetSolid(pSrc, src); srca = src >> 24; if (srca == 0) return; fbComposeGetStart (pDst, xDst, yDst, CARD16, dstStride, dstLine, 1); fbComposeGetStart (pMask, xMask, yMask, CARD8, maskStride, maskLine, 1); vsrc = load8888 (src); vsrca = expand_alpha (vsrc); src16 = (ullong)pack565(vsrc, (Vector4x16)c.mmx_zero, 0); srcsrcsrcsrc = (ullong)src16 << 48 | (ullong)src16 << 32 | (ullong)src16 << 16 | (ullong)src16; while (height--) { dst = dstLine; dstLine += dstStride; mask = maskLine; maskLine += maskStride; w = width; CHECKPOINT(); while (w && (unsigned long)dst & 7) { ullong m = *mask; if (m) { ullong d = *dst; Vector4x16 vd = (Vector4x16)d; Vector4x16 vdest = in_over(vsrc, vsrca, expand_alpha_rev ((Vector4x16)m), expand565(vd, 0)); *dst = (ullong)pack565(vdest, (Vector4x16)c.mmx_zero, 0); } w--; mask++; dst++; } CHECKPOINT(); while (w >= 4) { ullong m0, m1, m2, m3; m0 = *mask; m1 = *(mask + 1); m2 = *(mask + 2); m3 = *(mask + 3); if (srca == 0xff && (m0 & m1 & m2 & m3) == 0xff) { *(unsigned long long *)dst = srcsrcsrcsrc; } else if (m0 | m1 | m2 | m3) { Vector4x16 vdest; Vector4x16 vm0, vm1, vm2, vm3; vdest = *(Vector4x16 *)dst; vm0 = (Vector4x16)m0; vdest = pack565(in_over(vsrc, vsrca, expand_alpha_rev(vm0), expand565(vdest, 0)), vdest, 0); vm1 = (Vector4x16)m1; vdest = pack565(in_over(vsrc, vsrca, expand_alpha_rev(vm1), expand565(vdest, 1)), vdest, 1); vm2 = (Vector4x16)m2; vdest = pack565(in_over(vsrc, vsrca, expand_alpha_rev(vm2), expand565(vdest, 2)), vdest, 2); vm3 = (Vector4x16)m3; vdest = pack565(in_over(vsrc, vsrca, expand_alpha_rev(vm3), expand565(vdest, 3)), vdest, 3); *(Vector4x16 *)dst = vdest; } w -= 4; mask += 4; dst += 4; } CHECKPOINT(); while (w) { ullong m = *mask; if (m) { ullong d = *dst; Vector4x16 vd = (Vector4x16)d; Vector4x16 vdest = in_over(vsrc, vsrca, expand_alpha_rev ((Vector4x16)m), expand565(vd, 0)); *dst = (ullong)pack565(vdest, (Vector4x16)c.mmx_zero, 0); } w--; mask++; dst++; } } emms(); } void fbCompositeSrc_8888RevNPx0565mmx (CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst, INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height) { CARD16 *dstLine, *dst; CARD32 *srcLine, *src; FbStride dstStride, srcStride; CARD16 w; CHECKPOINT(); fbComposeGetStart (pDst, xDst, yDst, CARD16, dstStride, dstLine, 1); fbComposeGetStart (pSrc, xSrc, ySrc, CARD32, srcStride, srcLine, 1); assert (pSrc->pDrawable == pMask->pDrawable); while (height--) { dst = dstLine; dstLine += dstStride; src = srcLine; srcLine += srcStride; w = width; CHECKPOINT(); while (w && (unsigned long)dst & 7) { Vector4x16 vsrc = load8888 (*src); ullong d = *dst; Vector4x16 vdest = expand565 ((Vector4x16)d, 0); vdest = pack565(over_rev_non_pre(vsrc, vdest), vdest, 0); *dst = (ullong)vdest; w--; dst++; src++; } CHECKPOINT(); while (w >= 4) { CARD32 s0, s1, s2, s3; unsigned char a0, a1, a2, a3; s0 = *src; s1 = *(src + 1); s2 = *(src + 2); s3 = *(src + 3); a0 = (s0 >> 24); a1 = (s1 >> 24); a2 = (s2 >> 24); a3 = (s3 >> 24); if ((a0 & a1 & a2 & a3) == 0xFF) { Vector4x16 vdest; vdest = pack565(invert_colors(load8888(s0)), (Vector4x16)c.mmx_zero, 0); vdest = pack565(invert_colors(load8888(s1)), vdest, 1); vdest = pack565(invert_colors(load8888(s2)), vdest, 2); vdest = pack565(invert_colors(load8888(s3)), vdest, 3); *(Vector4x16 *)dst = vdest; } else if (a0 | a1 | a2 | a3) { Vector4x16 vdest = *(Vector4x16 *)dst; vdest = pack565(over_rev_non_pre(load8888(s0), expand565(vdest, 0)), vdest, 0); vdest = pack565(over_rev_non_pre(load8888(s1), expand565(vdest, 1)), vdest, 1); vdest = pack565(over_rev_non_pre(load8888(s2), expand565(vdest, 2)), vdest, 2); vdest = pack565(over_rev_non_pre(load8888(s3), expand565(vdest, 3)), vdest, 3); *(Vector4x16 *)dst = vdest; } w -= 4; dst += 4; src += 4; } CHECKPOINT(); while (w) { Vector4x16 vsrc = load8888 (*src); ullong d = *dst; Vector4x16 vdest = expand565 ((Vector4x16)d, 0); vdest = pack565(over_rev_non_pre(vsrc, vdest), vdest, 0); *dst = (ullong)vdest; w--; dst++; src++; } } emms(); } /* "888RevNP" is GdkPixbuf's format: ABGR, non premultiplied */ void fbCompositeSrc_8888RevNPx8888mmx (CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst, INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height) { CARD32 *dstLine, *dst; CARD32 *srcLine, *src; FbStride dstStride, srcStride; CARD16 w; CHECKPOINT(); fbComposeGetStart (pDst, xDst, yDst, CARD32, dstStride, dstLine, 1); fbComposeGetStart (pSrc, xSrc, ySrc, CARD32, srcStride, srcLine, 1); assert (pSrc->pDrawable == pMask->pDrawable); while (height--) { dst = dstLine; dstLine += dstStride; src = srcLine; srcLine += srcStride; w = width; while (w && (unsigned long)dst & 7) { Vector4x16 s = load8888 (*src); Vector4x16 d = load8888 (*dst); *dst = (ullong)pack8888 (over_rev_non_pre (s, d), (Vector4x16)c.mmx_zero); w--; dst++; src++; } while (w >= 2) { ullong s0, s1; unsigned char a0, a1; Vector4x16 d0, d1; s0 = *src; s1 = *(src + 1); a0 = (s0 >> 24); a1 = (s1 >> 24); if ((a0 & a1) == 0xFF) { d0 = invert_colors(load8888(s0)); d1 = invert_colors(load8888(s1)); *(Vector8x8 *)dst = pack8888 (d0, d1); } else if (a0 | a1) { Vector4x16 vdest = *(Vector4x16 *)dst; d0 = over_rev_non_pre (load8888(s0), expand8888 (vdest, 0)); d1 = over_rev_non_pre (load8888(s1), expand8888 (vdest, 1)); *(Vector8x8 *)dst = pack8888 (d0, d1); } w -= 2; dst += 2; src += 2; } while (w) { Vector4x16 s = load8888 (*src); Vector4x16 d = load8888 (*dst); *dst = (ullong)pack8888 (over_rev_non_pre (s, d), (Vector4x16)c.mmx_zero); w--; dst++; src++; } } emms(); } void fbCompositeSolidMask_nx8888x0565Cmmx (CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst, INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height) { CARD32 src, srca; CARD16 *dstLine; CARD32 *maskLine; FbStride dstStride, maskStride; Vector4x16 vsrc, vsrca; CHECKPOINT(); fbComposeGetSolid(pSrc, src); srca = src >> 24; if (srca == 0) return; fbComposeGetStart (pDst, xDst, yDst, CARD16, dstStride, dstLine, 1); fbComposeGetStart (pMask, xMask, yMask, CARD32, maskStride, maskLine, 1); vsrc = load8888 (src); vsrca = expand_alpha (vsrc); while (height--) { int twidth = width; CARD32 *p = (CARD32 *)maskLine; CARD16 *q = (CARD16 *)dstLine; while (twidth && ((unsigned long)q & 7)) { CARD32 m = *(CARD32 *)p; if (m) { ullong d = *q; Vector4x16 vdest = expand565 ((Vector4x16)d, 0); vdest = pack565 (in_over (vsrc, vsrca, load8888 (m), vdest), vdest, 0); *q = (ullong)vdest; } twidth--; p++; q++; } while (twidth >= 4) { CARD32 m0, m1, m2, m3; m0 = *p; m1 = *(p + 1); m2 = *(p + 2); m3 = *(p + 3); if ((m0 | m1 | m2 | m3)) { Vector4x16 vdest = *(Vector4x16 *)q; vdest = pack565(in_over(vsrc, vsrca, load8888(m0), expand565(vdest, 0)), vdest, 0); vdest = pack565(in_over(vsrc, vsrca, load8888(m1), expand565(vdest, 1)), vdest, 1); vdest = pack565(in_over(vsrc, vsrca, load8888(m2), expand565(vdest, 2)), vdest, 2); vdest = pack565(in_over(vsrc, vsrca, load8888(m3), expand565(vdest, 3)), vdest, 3); *(Vector4x16 *)q = vdest; } twidth -= 4; p += 4; q += 4; } while (twidth) { CARD32 m; m = *(CARD32 *)p; if (m) { ullong d = *q; Vector4x16 vdest = expand565((Vector4x16)d, 0); vdest = pack565 (in_over(vsrc, vsrca, load8888(m), vdest), vdest, 0); *q = (ullong)vdest; } twidth--; p++; q++; } maskLine += maskStride; dstLine += dstStride; } emms (); } void fbCompositeSrcAdd_8000x8000mmx (CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst, INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height) { CARD8 *dstLine, *dst; CARD8 *srcLine, *src; FbStride dstStride, srcStride; CARD16 w; CARD8 s, d; CARD16 t; CHECKPOINT(); fbComposeGetStart (pSrc, xSrc, ySrc, CARD8, srcStride, srcLine, 1); fbComposeGetStart (pDst, xDst, yDst, CARD8, dstStride, dstLine, 1); while (height--) { dst = dstLine; dstLine += dstStride; src = srcLine; srcLine += srcStride; w = width; while (w && (unsigned long)dst & 7) { s = *src; d = *dst; t = d + s; s = t | (0 - (t >> 8)); *dst = s; dst++; src++; w--; } while (w >= 8) { __asm__ __volatile__ ( "movq (%0), %%mm2\n\t" "movq (%1), %%mm3\n\t" "paddusb %%mm2, %%mm3\n\t" "movq %%mm3, (%1)\n\t" : /* no output */ : "r" (src), "r" (dst)); dst += 8; src += 8; w -= 8; } while (w) { s = *src; d = *dst; t = d + s; s = t | (0 - (t >> 8)); *dst = s; dst++; src++; w--; } } emms(); } void fbCompositeSrcAdd_8888x8888mmx (CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst, INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height) { CARD32 *dstLine, *dst; CARD32 *srcLine, *src; FbStride dstStride, srcStride; CARD16 w; CHECKPOINT(); fbComposeGetStart (pSrc, xSrc, ySrc, CARD32, srcStride, srcLine, 1); fbComposeGetStart (pDst, xDst, yDst, CARD32, dstStride, dstLine, 1); while (height--) { dst = dstLine; dstLine += dstStride; src = srcLine; srcLine += srcStride; w = width; while (w && (unsigned long)dst & 7) { __asm__ __volatile__ ( "movd %0, %%mm2\n\t" "movd %1, %%mm3\n\t" "paddusb %%mm2, %%mm3\n\t" "movd %%mm3, %1\n\t" : /* no output */ : "m" (*src), "m" (*dst)); dst++; src++; w--; } while (w >= 2) { __asm__ __volatile__ ( "movq (%0), %%mm2\n\t" "movq (%1), %%mm3\n\t" "paddusb %%mm2, %%mm3\n\t" "movq %%mm3, (%1)\n\t" : /* no output */ : "r" (src), "r" (dst)); dst += 2; src += 2; w -= 2; } if (w) { __asm__ __volatile__ ( "movd %0, %%mm2\n\t" "movd %1, %%mm3\n\t" "paddusb %%mm2, %%mm3\n\t" "movd %%mm3, %1\n\t" : /* no output */ : "m" (*src), "m" (*dst)); } } emms(); } #define GetStart(drw,x,y,type,stride,line,bpp) {\ FbBits *__bits__; \ FbStride __stride__; \ int __xoff__,__yoff__; \ \ fbGetDrawable((drw),__bits__,__stride__,bpp,__xoff__,__yoff__); \ (stride) = __stride__ * sizeof (FbBits) / sizeof (type); \ (line) = ((type *) __bits__) + (stride) * ((y) - __yoff__) + ((x) - __xoff__); \ } Bool fbSolidFillmmx (DrawablePtr pDraw, int x, int y, int width, int height, FbBits xor) { FbStride stride; int bpp; ullong fill; Vector8x8 vfill; CARD32 byte_width; CARD8 *byte_line; FbBits *bits; int xoff, yoff; CHECKPOINT(); fbGetDrawable(pDraw, bits, stride, bpp, xoff, yoff); if (bpp == 16 && (xor >> 16 != (xor & 0xffff))) return FALSE; if (bpp != 16 && bpp != 32) return FALSE; if (bpp == 16) { stride = stride * sizeof (FbBits) / 2; byte_line = (CARD8 *)(((CARD16 *)bits) + stride * (y - yoff) + (x - xoff)); byte_width = 2 * width; stride *= 2; } else { stride = stride * sizeof (FbBits) / 4; byte_line = (CARD8 *)(((CARD32 *)bits) + stride * (y - yoff) + (x - xoff)); byte_width = 4 * width; stride *= 4; } fill = ((ullong)xor << 32) | xor; vfill = (Vector8x8)fill; while (height--) { int w; CARD8 *d = byte_line; byte_line += stride; w = byte_width; while (w >= 2 && ((unsigned long)d & 3)) { *(CARD16 *)d = xor; w -= 2; d += 2; } while (w >= 4 && ((unsigned int)d & 7)) { *(CARD32 *)d = xor; w -= 4; d += 4; } while (w >= 64) { __asm__ __volatile ( "movq %0, (%1)\n\t" "movq %0, 8(%1)\n\t" "movq %0, 16(%1)\n\t" "movq %0, 24(%1)\n\t" "movq %0, 32(%1)\n\t" "movq %0, 40(%1)\n\t" "movq %0, 48(%1)\n\t" "movq %0, 56(%1)\n\t" : /* no output */ : "y" (vfill), "r" (d) : "memory"); w -= 64; d += 64; } while (w >= 4) { *(CARD32 *)d = xor; w -= 4; d += 4; } if (w >= 2) { *(CARD16 *)d = xor; w -= 2; d += 2; } } emms(); return TRUE; } Bool fbHaveMMX (void) { static Bool initialized = FALSE; static Bool mmx_present; if (!initialized) { int tmp; /* static variables are accessed through %ebx, * but we mess around with the registers below, * so we need a temporary variable that can * be accessed directly. */ __asm__ __volatile__ ( /* Check if bit 21 in flags word is writeable */ "pusha \n\t" "pushfl \n\t" "popl %%eax \n\t" "movl %%eax, %%ebx \n\t" "xorl $0x00200000, %%eax \n\t" "pushl %%eax \n\t" "popfl \n\t" "pushfl \n\t" "popl %%eax \n\t" "cmpl %%eax, %%ebx \n\t" "je .notfound \n\t" /* OK, we have CPUID */ "movl $1, %%eax \n\t" "cpuid \n\t" "test $0x00800000, %%edx \n\t" "jz .notfound \n\t" "movl $1, %0 \n\t" "jmp .out \n\t" ".notfound: \n\t" "movl $0, %0 \n\t" ".out: \n\t" "popa \n\t" : "=m" (tmp) : /* no input */); initialized = TRUE; mmx_present = tmp; } return mmx_present; } #endif /* RENDER */ #endif /* USE_GCC34_MMX */