/************************************************************ Copyright 1987, 1998 The Open Group Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of The Open Group shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from The Open Group. Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. All Rights Reserved Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of Digital not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ********************************************************/ /* The panoramix components contained the following notice */ /***************************************************************** Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING, BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of Digital Equipment Corporation shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from Digital Equipment Corporation. ******************************************************************/ /***************************************************************** Copyright 2003-2005 Sun Microsystems, Inc. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, provided that the above copyright notice(s) and this permission notice appear in all copies of the Software and that both the above copyright notice(s) and this permission notice appear in supporting documentation. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. Except as contained in this notice, the name of a copyright holder shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization of the copyright holder. ******************************************************************/ /* * MPX additions * Copyright 2006 by Peter Hutterer * Author: Peter Hutterer */ #ifdef HAVE_DIX_CONFIG_H #include #endif #include #include #include "misc.h" #include "resource.h" #define NEED_EVENTS #define NEED_REPLIES #include #include "windowstr.h" #include "inputstr.h" #include "scrnintstr.h" #include "cursorstr.h" #include "dixstruct.h" #ifdef PANORAMIX #include "panoramiX.h" #include "panoramiXsrv.h" #endif #include "globals.h" #ifdef XKB #include #include extern Bool XkbFilterEvents(ClientPtr, int, xEvent *); #endif #include "xace.h" #ifdef XSERVER_DTRACE #include typedef const char *string; #include "Xserver-dtrace.h" #endif #ifdef XEVIE extern WindowPtr *WindowTable; extern int xevieFlag; extern int xevieClientIndex; extern DeviceIntPtr xeviemouse; extern DeviceIntPtr xeviekb; extern Mask xevieMask; extern Mask xevieFilters[128]; extern int xevieEventSent; extern int xevieKBEventSent; int xeviegrabState = 0; xEvent *xeviexE; #endif #include #include "exglobals.h" #include "exevents.h" #include "exglobals.h" #include "extnsionst.h" #include "dixevents.h" #include "dixgrabs.h" #include "dispatch.h" #define EXTENSION_EVENT_BASE 64 #define NoSuchEvent 0x80000000 /* so doesn't match NoEventMask */ #define StructureAndSubMask ( StructureNotifyMask | SubstructureNotifyMask ) #define AllButtonsMask ( \ Button1Mask | Button2Mask | Button3Mask | Button4Mask | Button5Mask ) #define MotionMask ( \ PointerMotionMask | Button1MotionMask | \ Button2MotionMask | Button3MotionMask | Button4MotionMask | \ Button5MotionMask | ButtonMotionMask ) #define PropagateMask ( \ KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | \ MotionMask ) #define PointerGrabMask ( \ ButtonPressMask | ButtonReleaseMask | \ EnterWindowMask | LeaveWindowMask | \ PointerMotionHintMask | KeymapStateMask | \ MotionMask ) #define AllModifiersMask ( \ ShiftMask | LockMask | ControlMask | Mod1Mask | Mod2Mask | \ Mod3Mask | Mod4Mask | Mod5Mask ) #define AllEventMasks (lastEventMask|(lastEventMask-1)) /* * The following relies on the fact that the ButtonMotionMasks are equal * to the corresponding ButtonMasks from the current modifier/button state. */ #define Motion_Filter(class) (PointerMotionMask | \ (class)->state | (class)->motionMask) #define WID(w) ((w) ? ((w)->drawable.id) : 0) #define XE_KBPTR (xE->u.keyButtonPointer) #define rClient(obj) (clients[CLIENT_ID((obj)->resource)]) _X_EXPORT CallbackListPtr EventCallback; _X_EXPORT CallbackListPtr DeviceEventCallback; #define DNPMCOUNT 8 Mask DontPropagateMasks[DNPMCOUNT]; static int DontPropagateRefCnts[DNPMCOUNT]; _X_EXPORT InputInfo inputInfo; static struct { QdEventPtr pending, *pendtail; DeviceIntPtr replayDev; /* kludgy rock to put flag for */ WindowPtr replayWin; /* ComputeFreezes */ Bool playingEvents; TimeStamp time; } syncEvents; /* * The window trace information is used to avoid having to compute all the * windows between the root and the current pointer window each time a button * or key goes down. The grabs on each of those windows must be checked. */ static WindowPtr *spriteTrace = (WindowPtr *)NULL; #define ROOT spriteTrace[0] static int spriteTraceSize = 0; static int spriteTraceGood; /** * True if device owns a cursor, false if device shares a cursor sprite with * another device. */ _X_EXPORT Bool DevHasCursor(DeviceIntPtr pDev) { return pDev->spriteOwner; } #ifdef XEVIE _X_EXPORT WindowPtr xeviewin; _X_EXPORT HotSpot xeviehot; #endif static void DoEnterLeaveEvents( DeviceIntPtr pDev, WindowPtr fromWin, WindowPtr toWin, int mode ); static WindowPtr XYToWindow( int x, int y ); extern int lastEvent; static Mask lastEventMask; #ifdef XINPUT extern int DeviceMotionNotify; #endif #define CantBeFiltered NoEventMask static Mask filters[128] = { NoSuchEvent, /* 0 */ NoSuchEvent, /* 1 */ KeyPressMask, /* KeyPress */ KeyReleaseMask, /* KeyRelease */ ButtonPressMask, /* ButtonPress */ ButtonReleaseMask, /* ButtonRelease */ PointerMotionMask, /* MotionNotify (initial state) */ EnterWindowMask, /* EnterNotify */ LeaveWindowMask, /* LeaveNotify */ FocusChangeMask, /* FocusIn */ FocusChangeMask, /* FocusOut */ KeymapStateMask, /* KeymapNotify */ ExposureMask, /* Expose */ CantBeFiltered, /* GraphicsExpose */ CantBeFiltered, /* NoExpose */ VisibilityChangeMask, /* VisibilityNotify */ SubstructureNotifyMask, /* CreateNotify */ StructureAndSubMask, /* DestroyNotify */ StructureAndSubMask, /* UnmapNotify */ StructureAndSubMask, /* MapNotify */ SubstructureRedirectMask, /* MapRequest */ StructureAndSubMask, /* ReparentNotify */ StructureAndSubMask, /* ConfigureNotify */ SubstructureRedirectMask, /* ConfigureRequest */ StructureAndSubMask, /* GravityNotify */ ResizeRedirectMask, /* ResizeRequest */ StructureAndSubMask, /* CirculateNotify */ SubstructureRedirectMask, /* CirculateRequest */ PropertyChangeMask, /* PropertyNotify */ CantBeFiltered, /* SelectionClear */ CantBeFiltered, /* SelectionRequest */ CantBeFiltered, /* SelectionNotify */ ColormapChangeMask, /* ColormapNotify */ CantBeFiltered, /* ClientMessage */ CantBeFiltered /* MappingNotify */ }; static CARD8 criticalEvents[32] = { 0x7c /* key and button events */ }; #ifdef PANORAMIX static void PostNewCursor(DeviceIntPtr pDev); #define SyntheticMotion(dev, x, y) \ PostSyntheticMotion(dev, x, y, noPanoramiXExtension ? 0 : \ dev->pSprite->screen->myNum, \ syncEvents.playingEvents ? \ syncEvents.time.milliseconds : \ currentTime.milliseconds); static Bool XineramaSetCursorPosition( DeviceIntPtr pDev, int x, int y, Bool generateEvent ){ ScreenPtr pScreen; BoxRec box; int i; SpritePtr pSprite = pDev->pSprite; /* x,y are in Screen 0 coordinates. We need to decide what Screen to send the message too and what the coordinates relative to that screen are. */ pScreen = pSprite->screen; x += panoramiXdataPtr[0].x; y += panoramiXdataPtr[0].y; if(!POINT_IN_REGION(pScreen, &XineramaScreenRegions[pScreen->myNum], x, y, &box)) { FOR_NSCREENS(i) { if(i == pScreen->myNum) continue; if(POINT_IN_REGION(pScreen, &XineramaScreenRegions[i], x, y, &box)) { pScreen = screenInfo.screens[i]; break; } } } pSprite->screen = pScreen; pSprite->hotPhys.x = x - panoramiXdataPtr[0].x; pSprite->hotPhys.y = y - panoramiXdataPtr[0].y; x -= panoramiXdataPtr[pScreen->myNum].x; y -= panoramiXdataPtr[pScreen->myNum].y; return (*pScreen->SetCursorPosition)(pDev, pScreen, x, y, generateEvent); } static void XineramaConstrainCursor(DeviceIntPtr pDev) { SpritePtr pSprite = pDev->pSprite; ScreenPtr pScreen; BoxRec newBox; pScreen = pSprite->screen; newBox = pSprite->physLimits; /* Translate the constraining box to the screen the sprite is actually on */ newBox.x1 += panoramiXdataPtr[0].x - panoramiXdataPtr[pScreen->myNum].x; newBox.x2 += panoramiXdataPtr[0].x - panoramiXdataPtr[pScreen->myNum].x; newBox.y1 += panoramiXdataPtr[0].y - panoramiXdataPtr[pScreen->myNum].y; newBox.y2 += panoramiXdataPtr[0].y - panoramiXdataPtr[pScreen->myNum].y; (* pScreen->ConstrainCursor)(pDev, pScreen, &newBox); } static void XineramaCheckPhysLimits( DeviceIntPtr pDev, CursorPtr cursor, Bool generateEvents ){ HotSpot new; SpritePtr pSprite = pDev->pSprite; if (!cursor) return; new = pSprite->hotPhys; /* I don't care what the DDX has to say about it */ pSprite->physLimits = pSprite->hotLimits; /* constrain the pointer to those limits */ if (new.x < pSprite->physLimits.x1) new.x = pSprite->physLimits.x1; else if (new.x >= pSprite->physLimits.x2) new.x = pSprite->physLimits.x2 - 1; if (new.y < pSprite->physLimits.y1) new.y = pSprite->physLimits.y1; else if (new.y >= pSprite->physLimits.y2) new.y = pSprite->physLimits.y2 - 1; if (pSprite->hotShape) /* more work if the shape is a mess */ ConfineToShape(pDev, pSprite->hotShape, &new.x, &new.y); if((new.x != pSprite->hotPhys.x) || (new.y != pSprite->hotPhys.y)) { XineramaSetCursorPosition (pDev, new.x, new.y, generateEvents); if (!generateEvents) SyntheticMotion(pDev, new.x, new.y); } /* Tell DDX what the limits are */ XineramaConstrainCursor(pDev); } static Bool XineramaSetWindowPntrs(DeviceIntPtr pDev, WindowPtr pWin) { SpritePtr pSprite = pDev->pSprite; if(pWin == WindowTable[0]) { memcpy(pSprite->windows, WindowTable, PanoramiXNumScreens*sizeof(WindowPtr)); } else { PanoramiXRes *win; int i; win = (PanoramiXRes*)LookupIDByType(pWin->drawable.id, XRT_WINDOW); if(!win) return FALSE; for(i = 0; i < PanoramiXNumScreens; i++) { pSprite->windows[i] = LookupIDByType(win->info[i].id, RT_WINDOW); if(!pSprite->windows[i]) /* window is being unmapped */ return FALSE; } } return TRUE; } static void XineramaCheckVirtualMotion( DeviceIntPtr pDev, QdEventPtr qe, WindowPtr pWin) { SpritePtr pSprite = pDev->pSprite; if (qe) { pSprite->hot.pScreen = qe->pScreen; /* should always be Screen 0 */ pSprite->hot.x = qe->event->u.keyButtonPointer.rootX; pSprite->hot.y = qe->event->u.keyButtonPointer.rootY; pWin = pDev->grab ? pDev->grab->confineTo : NullWindow; } if (pWin) { int x, y, off_x, off_y, i; BoxRec lims; if(!XineramaSetWindowPntrs(pDev, pWin)) return; i = PanoramiXNumScreens - 1; REGION_COPY(pSprite->screen, &pSprite->Reg2, &pSprite->windows[i]->borderSize); off_x = panoramiXdataPtr[i].x; off_y = panoramiXdataPtr[i].y; while(i--) { x = off_x - panoramiXdataPtr[i].x; y = off_y - panoramiXdataPtr[i].y; if(x || y) REGION_TRANSLATE(pSprite->screen, &pSprite->Reg2, x, y); REGION_UNION(pSprite->screen, &pSprite->Reg2, &pSprite->Reg2, &pSprite->windows[i]->borderSize); off_x = panoramiXdataPtr[i].x; off_y = panoramiXdataPtr[i].y; } lims = *REGION_EXTENTS(pSprite->screen, &pSprite->Reg2); if (pSprite->hot.x < lims.x1) pSprite->hot.x = lims.x1; else if (pSprite->hot.x >= lims.x2) pSprite->hot.x = lims.x2 - 1; if (pSprite->hot.y < lims.y1) pSprite->hot.y = lims.y1; else if (pSprite->hot.y >= lims.y2) pSprite->hot.y = lims.y2 - 1; if (REGION_NUM_RECTS(&pSprite->Reg2) > 1) ConfineToShape(pDev, &pSprite->Reg2, &pSprite->hot.x, &pSprite->hot.y); if (qe) { qe->pScreen = pSprite->hot.pScreen; qe->event->u.keyButtonPointer.rootX = pSprite->hot.x; qe->event->u.keyButtonPointer.rootY = pSprite->hot.y; } } #ifdef XEVIE xeviehot.x = pSprite->hot.x; xeviehot.y = pSprite->hot.y; #endif } static Bool XineramaCheckMotion(xEvent *xE, DeviceIntPtr pDev) { WindowPtr prevSpriteWin; SpritePtr pSprite = pDev->pSprite; prevSpriteWin = pSprite->win; if (xE && !syncEvents.playingEvents) { /* Motion events entering DIX get translated to Screen 0 coordinates. Replayed events have already been translated since they've entered DIX before */ XE_KBPTR.rootX += panoramiXdataPtr[pSprite->screen->myNum].x - panoramiXdataPtr[0].x; XE_KBPTR.rootY += panoramiXdataPtr[pSprite->screen->myNum].y - panoramiXdataPtr[0].y; pSprite->hot.x = XE_KBPTR.rootX; pSprite->hot.y = XE_KBPTR.rootY; if (pSprite->hot.x < pSprite->physLimits.x1) pSprite->hot.x = pSprite->physLimits.x1; else if (pSprite->hot.x >= pSprite->physLimits.x2) pSprite->hot.x = pSprite->physLimits.x2 - 1; if (pSprite->hot.y < pSprite->physLimits.y1) pSprite->hot.y = pSprite->physLimits.y1; else if (pSprite->hot.y >= pSprite->physLimits.y2) pSprite->hot.y = pSprite->physLimits.y2 - 1; if (pSprite->hotShape) ConfineToShape(pDev, pSprite->hotShape, &pSprite->hot.x, &pSprite->hot.y); pSprite->hotPhys = pSprite->hot; if ((pSprite->hotPhys.x != XE_KBPTR.rootX) || (pSprite->hotPhys.y != XE_KBPTR.rootY)) { XineramaSetCursorPosition( pDev, pSprite->hotPhys.x, pSprite->hotPhys.y, FALSE); } XE_KBPTR.rootX = pSprite->hot.x; XE_KBPTR.rootY = pSprite->hot.y; } #ifdef XEVIE xeviehot.x = pSprite->hot.x; xeviehot.y = pSprite->hot.y; xeviewin = #endif pSprite->win = XYToWindow(pSprite->hot.x, pSprite->hot.y); if (pSprite->win != prevSpriteWin) { if (prevSpriteWin != NullWindow) { if (!xE) UpdateCurrentTimeIf(); DoEnterLeaveEvents(pDev, prevSpriteWin, pSprite->win, NotifyNormal); } PostNewCursor(pDev); return FALSE; } return TRUE; } static void XineramaConfineCursorToWindow(DeviceIntPtr pDev, WindowPtr pWin, Bool generateEvents) { SpritePtr pSprite = pDev->pSprite; if (syncEvents.playingEvents) { XineramaCheckVirtualMotion(pDev, (QdEventPtr)NULL, pWin); SyntheticMotion(pDev, pSprite->hot.x, pSprite->hot.y); } else { int x, y, off_x, off_y, i; if(!XineramaSetWindowPntrs(pDev, pWin)) return; i = PanoramiXNumScreens - 1; REGION_COPY(pSprite->screen, &pSprite->Reg1, &pSprite->windows[i]->borderSize); off_x = panoramiXdataPtr[i].x; off_y = panoramiXdataPtr[i].y; while(i--) { x = off_x - panoramiXdataPtr[i].x; y = off_y - panoramiXdataPtr[i].y; if(x || y) REGION_TRANSLATE(pSprite->screen, &pSprite->Reg1, x, y); REGION_UNION(pSprite->screen, &pSprite->Reg1, &pSprite->Reg1, &pSprite->windows[i]->borderSize); off_x = panoramiXdataPtr[i].x; off_y = panoramiXdataPtr[i].y; } pSprite->hotLimits = *REGION_EXTENTS(pSprite->screen, &pSprite->Reg1); if(REGION_NUM_RECTS(&pSprite->Reg1) > 1) pSprite->hotShape = &pSprite->Reg1; else pSprite->hotShape = NullRegion; pSprite->confined = FALSE; pSprite->confineWin = (pWin == WindowTable[0]) ? NullWindow : pWin; XineramaCheckPhysLimits(pDev, pSprite->current, generateEvents); } } static void XineramaChangeToCursor(DeviceIntPtr pDev, CursorPtr cursor) { SpritePtr pSprite = pDev->pSprite; if (cursor != pSprite->current) { if ((pSprite->current->bits->xhot != cursor->bits->xhot) || (pSprite->current->bits->yhot != cursor->bits->yhot)) XineramaCheckPhysLimits(pDev, cursor, FALSE); (*pSprite->screen->DisplayCursor)(pDev, pSprite->screen, cursor); FreeCursor(pSprite->current, (Cursor)0); pSprite->current = cursor; pSprite->current->refcnt++; } } #endif /* PANORAMIX */ void SetMaskForEvent(Mask mask, int event) { if ((event < LASTEvent) || (event >= 128)) FatalError("SetMaskForEvent: bogus event number"); filters[event] = mask; } _X_EXPORT void SetCriticalEvent(int event) { if (event >= 128) FatalError("SetCriticalEvent: bogus event number"); criticalEvents[event >> 3] |= 1 << (event & 7); } #ifdef SHAPE void ConfineToShape(DeviceIntPtr pDev, RegionPtr shape, int *px, int *py) { BoxRec box; int x = *px, y = *py; int incx = 1, incy = 1; SpritePtr pSprite = pDev->pSprite; if (POINT_IN_REGION(pSprite->hot.pScreen, shape, x, y, &box)) return; box = *REGION_EXTENTS(pSprite->hot.pScreen, shape); /* this is rather crude */ do { x += incx; if (x >= box.x2) { incx = -1; x = *px - 1; } else if (x < box.x1) { incx = 1; x = *px; y += incy; if (y >= box.y2) { incy = -1; y = *py - 1; } else if (y < box.y1) return; /* should never get here! */ } } while (!POINT_IN_REGION(pSprite->hot.pScreen, shape, x, y, &box)); *px = x; *py = y; } #endif static void CheckPhysLimits( DeviceIntPtr pDev, CursorPtr cursor, Bool generateEvents, Bool confineToScreen, ScreenPtr pScreen) { HotSpot new; SpritePtr pSprite = pDev->pSprite; if (!cursor) return; new = pSprite->hotPhys; if (pScreen) new.pScreen = pScreen; else pScreen = new.pScreen; (*pScreen->CursorLimits) (pDev, pScreen, cursor, &pSprite->hotLimits, &pSprite->physLimits); pSprite->confined = confineToScreen; (* pScreen->ConstrainCursor)(pDev, pScreen, &pSprite->physLimits); if (new.x < pSprite->physLimits.x1) new.x = pSprite->physLimits.x1; else if (new.x >= pSprite->physLimits.x2) new.x = pSprite->physLimits.x2 - 1; if (new.y < pSprite->physLimits.y1) new.y = pSprite->physLimits.y1; else if (new.y >= pSprite->physLimits.y2) new.y = pSprite->physLimits.y2 - 1; #ifdef SHAPE if (pSprite->hotShape) ConfineToShape(pDev, pSprite->hotShape, &new.x, &new.y); #endif if ((pScreen != pSprite->hotPhys.pScreen) || (new.x != pSprite->hotPhys.x) || (new.y != pSprite->hotPhys.y)) { if (pScreen != pSprite->hotPhys.pScreen) pSprite->hotPhys = new; (*pScreen->SetCursorPosition) (pDev, pScreen, new.x, new.y, generateEvents); if (!generateEvents) SyntheticMotion(pDev, new.x, new.y); } } static void CheckVirtualMotion( register DeviceIntPtr pDev, register QdEventPtr qe, register WindowPtr pWin) { SpritePtr pSprite = pDev->pSprite; #ifdef PANORAMIX if(!noPanoramiXExtension) { XineramaCheckVirtualMotion(pDev, qe, pWin); return; } #endif if (qe) { pSprite->hot.pScreen = qe->pScreen; pSprite->hot.x = qe->event->u.keyButtonPointer.rootX; pSprite->hot.y = qe->event->u.keyButtonPointer.rootY; pWin = pDev->grab ? pDev->grab->confineTo : NullWindow; } if (pWin) { BoxRec lims; if (pSprite->hot.pScreen != pWin->drawable.pScreen) { pSprite->hot.pScreen = pWin->drawable.pScreen; pSprite->hot.x = pSprite->hot.y = 0; } lims = *REGION_EXTENTS(pWin->drawable.pScreen, &pWin->borderSize); if (pSprite->hot.x < lims.x1) pSprite->hot.x = lims.x1; else if (pSprite->hot.x >= lims.x2) pSprite->hot.x = lims.x2 - 1; if (pSprite->hot.y < lims.y1) pSprite->hot.y = lims.y1; else if (pSprite->hot.y >= lims.y2) pSprite->hot.y = lims.y2 - 1; #ifdef SHAPE if (wBoundingShape(pWin)) ConfineToShape(pDev, &pWin->borderSize, &pSprite->hot.x, &pSprite->hot.y); #endif if (qe) { qe->pScreen = pSprite->hot.pScreen; qe->event->u.keyButtonPointer.rootX = pSprite->hot.x; qe->event->u.keyButtonPointer.rootY = pSprite->hot.y; } } #ifdef XEVIE xeviehot.x = pSprite->hot.x; xeviehot.y = pSprite->hot.y; #endif ROOT = WindowTable[pSprite->hot.pScreen->myNum]; } static void ConfineCursorToWindow(DeviceIntPtr pDev, WindowPtr pWin, Bool generateEvents, Bool confineToScreen) { ScreenPtr pScreen = pWin->drawable.pScreen; SpritePtr pSprite = pDev->pSprite; #ifdef PANORAMIX if(!noPanoramiXExtension) { XineramaConfineCursorToWindow(pDev, pWin, generateEvents); return; } #endif if (syncEvents.playingEvents) { CheckVirtualMotion(pDev, (QdEventPtr)NULL, pWin); SyntheticMotion(pDev, pSprite->hot.x, pSprite->hot.y); } else { pSprite->hotLimits = *REGION_EXTENTS( pScreen, &pWin->borderSize); #ifdef SHAPE pSprite->hotShape = wBoundingShape(pWin) ? &pWin->borderSize : NullRegion; #endif CheckPhysLimits(pDev, pSprite->current, generateEvents, confineToScreen, pScreen); } } _X_EXPORT Bool PointerConfinedToScreen(DeviceIntPtr pDev) { return pDev->pSprite->confined; } static void ChangeToCursor(DeviceIntPtr pDev, CursorPtr cursor) { SpritePtr pSprite = pDev->pSprite; #ifdef PANORAMIX if(!noPanoramiXExtension) { XineramaChangeToCursor(pDev, cursor); return; } #endif if (cursor != pSprite->current) { if ((pSprite->current->bits->xhot != cursor->bits->xhot) || (pSprite->current->bits->yhot != cursor->bits->yhot)) CheckPhysLimits(pDev, cursor, FALSE, pSprite->confined, (ScreenPtr)NULL); (*pSprite->hotPhys.pScreen->DisplayCursor) (pDev, pSprite->hotPhys.pScreen, cursor); FreeCursor(pSprite->current, (Cursor)0); pSprite->current = cursor; pSprite->current->refcnt++; } } /* returns true if b is a descendent of a */ Bool IsParent(register WindowPtr a, register WindowPtr b) { for (b = b->parent; b; b = b->parent) if (b == a) return TRUE; return FALSE; } static void PostNewCursor(DeviceIntPtr pDev) { register WindowPtr win; register GrabPtr grab = pDev->grab; SpritePtr pSprite = pDev->pSprite; CursorPtr pCursor; if (syncEvents.playingEvents) return; if (grab) { if (grab->cursor) { ChangeToCursor(pDev, grab->cursor); return; } if (IsParent(grab->window, pSprite->win)) win = pSprite->win; else win = grab->window; } else win = pSprite->win; for (; win; win = win->parent) { if (win->optional) { pCursor = WindowGetDeviceCursor(win, pDev); if (!pCursor && win->optional->cursor != NullCursor) pCursor = win->optional->cursor; if (pCursor) { ChangeToCursor(pDev, pCursor); return; } } } } _X_EXPORT WindowPtr GetCurrentRootWindow() { return ROOT; } _X_EXPORT WindowPtr GetSpriteWindow(DeviceIntPtr pDev) { return pDev->pSprite->win; } _X_EXPORT CursorPtr GetSpriteCursor(DeviceIntPtr pDev) { return pDev->pSprite->current; } _X_EXPORT void GetSpritePosition(DeviceIntPtr pDev, int *px, int *py) { SpritePtr pSprite = pDev->pSprite; *px = pSprite->hotPhys.x; *py = pSprite->hotPhys.y; } #ifdef PANORAMIX _X_EXPORT int XineramaGetCursorScreen(DeviceIntPtr pDev) { if(!noPanoramiXExtension) { return pDev->pSprite->screen->myNum; } else { return 0; } } #endif /* PANORAMIX */ #define TIMESLOP (5 * 60 * 1000) /* 5 minutes */ static void MonthChangedOrBadTime(register xEvent *xE) { /* If the ddx/OS is careless about not processing timestamped events from * different sources in sorted order, then it's possible for time to go * backwards when it should not. Here we ensure a decent time. */ if ((currentTime.milliseconds - XE_KBPTR.time) > TIMESLOP) currentTime.months++; else XE_KBPTR.time = currentTime.milliseconds; } #define NoticeTime(xE) { \ if ((xE)->u.keyButtonPointer.time < currentTime.milliseconds) \ MonthChangedOrBadTime(xE); \ currentTime.milliseconds = (xE)->u.keyButtonPointer.time; \ lastDeviceEventTime = currentTime; } void NoticeEventTime(register xEvent *xE) { if (!syncEvents.playingEvents) NoticeTime(xE); } /************************************************************************** * The following procedures deal with synchronous events * **************************************************************************/ void EnqueueEvent(xEvent *xE, DeviceIntPtr device, int count) { register QdEventPtr tail = *syncEvents.pendtail; register QdEventPtr qe; xEvent *qxE; SpritePtr pSprite = device->pSprite; NoticeTime(xE); #ifdef XKB /* Fix for key repeating bug. */ if (device->key != NULL && device->key->xkbInfo != NULL && xE->u.u.type == KeyRelease) AccessXCancelRepeatKey(device->key->xkbInfo, xE->u.u.detail); #endif if (DeviceEventCallback) { DeviceEventInfoRec eventinfo; /* The RECORD spec says that the root window field of motion events * must be valid. At this point, it hasn't been filled in yet, so * we do it here. The long expression below is necessary to get * the current root window; the apparently reasonable alternative * GetCurrentRootWindow()->drawable.id doesn't give you the right * answer on the first motion event after a screen change because * the data that GetCurrentRootWindow relies on hasn't been * updated yet. */ if (xE->u.u.type == MotionNotify) XE_KBPTR.root = WindowTable[pSprite->hotPhys.pScreen->myNum]->drawable.id; eventinfo.events = xE; eventinfo.count = count; CallCallbacks(&DeviceEventCallback, (pointer)&eventinfo); } if (xE->u.u.type == MotionNotify) { #ifdef PANORAMIX if(!noPanoramiXExtension) { XE_KBPTR.rootX += panoramiXdataPtr[pSprite->screen->myNum].x - panoramiXdataPtr[0].x; XE_KBPTR.rootY += panoramiXdataPtr[pSprite->screen->myNum].y - panoramiXdataPtr[0].y; } #endif pSprite->hotPhys.x = XE_KBPTR.rootX; pSprite->hotPhys.y = XE_KBPTR.rootY; /* do motion compression */ if (tail && (tail->event->u.u.type == MotionNotify) && (tail->pScreen == pSprite->hotPhys.pScreen)) { tail->event->u.keyButtonPointer.rootX = pSprite->hotPhys.x; tail->event->u.keyButtonPointer.rootY = pSprite->hotPhys.y; tail->event->u.keyButtonPointer.time = XE_KBPTR.time; tail->months = currentTime.months; return; } } qe = (QdEventPtr)xalloc(sizeof(QdEventRec) + (count * sizeof(xEvent))); if (!qe) return; qe->next = (QdEventPtr)NULL; qe->device = device; qe->pScreen = pSprite->hotPhys.pScreen; qe->months = currentTime.months; qe->event = (xEvent *)(qe + 1); qe->evcount = count; for (qxE = qe->event; --count >= 0; qxE++, xE++) *qxE = *xE; if (tail) syncEvents.pendtail = &tail->next; *syncEvents.pendtail = qe; } static void PlayReleasedEvents(void) { register QdEventPtr *prev, qe; register DeviceIntPtr dev; DeviceIntPtr pDev; prev = &syncEvents.pending; while ( (qe = *prev) ) { if (!qe->device->sync.frozen) { *prev = qe->next; pDev = qe->device; if (*syncEvents.pendtail == *prev) syncEvents.pendtail = prev; if (qe->event->u.u.type == MotionNotify) CheckVirtualMotion(pDev, qe, NullWindow); syncEvents.time.months = qe->months; syncEvents.time.milliseconds = qe->event->u.keyButtonPointer.time; #ifdef PANORAMIX /* Translate back to the sprite screen since processInputProc will translate from sprite screen to screen 0 upon reentry to the DIX layer */ if(!noPanoramiXExtension) { qe->event->u.keyButtonPointer.rootX += panoramiXdataPtr[0].x - panoramiXdataPtr[pDev->pSprite->screen->myNum].x; qe->event->u.keyButtonPointer.rootY += panoramiXdataPtr[0].y - panoramiXdataPtr[pDev->pSprite->screen->myNum].y; } #endif (*qe->device->public.processInputProc)(qe->event, qe->device, qe->evcount); xfree(qe); for (dev = inputInfo.devices; dev && dev->sync.frozen; dev = dev->next) ; if (!dev) break; /* Playing the event may have unfrozen another device. */ /* So to play it safe, restart at the head of the queue */ prev = &syncEvents.pending; } else prev = &qe->next; } } static void FreezeThaw(register DeviceIntPtr dev, Bool frozen) { dev->sync.frozen = frozen; if (frozen) dev->public.processInputProc = dev->public.enqueueInputProc; else dev->public.processInputProc = dev->public.realInputProc; } void ComputeFreezes() { register DeviceIntPtr replayDev = syncEvents.replayDev; register int i; WindowPtr w; register xEvent *xE; int count; GrabPtr grab; register DeviceIntPtr dev; for (dev = inputInfo.devices; dev; dev = dev->next) FreezeThaw(dev, dev->sync.other || (dev->sync.state >= FROZEN)); if (syncEvents.playingEvents || (!replayDev && !syncEvents.pending)) return; syncEvents.playingEvents = TRUE; if (replayDev) { xE = replayDev->sync.event; count = replayDev->sync.evcount; syncEvents.replayDev = (DeviceIntPtr)NULL; w = XYToWindow( XE_KBPTR.rootX, XE_KBPTR.rootY); for (i = 0; i < spriteTraceGood; i++) { if (syncEvents.replayWin == spriteTrace[i]) { if (!CheckDeviceGrabs(replayDev, xE, i+1, count)) { if (replayDev->focus) DeliverFocusedEvent(replayDev, xE, w, count); else DeliverDeviceEvents(w, xE, NullGrab, NullWindow, replayDev, count); } goto playmore; } } /* must not still be in the same stack */ if (replayDev->focus) DeliverFocusedEvent(replayDev, xE, w, count); else DeliverDeviceEvents(w, xE, NullGrab, NullWindow, replayDev, count); } playmore: for (dev = inputInfo.devices; dev; dev = dev->next) { if (!dev->sync.frozen) { PlayReleasedEvents(); break; } } syncEvents.playingEvents = FALSE; for (dev = inputInfo.devices; dev; dev = dev->next) { if (DevHasCursor(dev)) { /* the following may have been skipped during replay, so do it now */ if ((grab = dev->grab) && grab->confineTo) { if (grab->confineTo->drawable.pScreen != dev->pSprite->hotPhys.pScreen) dev->pSprite->hotPhys.x = dev->pSprite->hotPhys.y = 0; ConfineCursorToWindow(dev, grab->confineTo, TRUE, TRUE); } else ConfineCursorToWindow(dev, WindowTable[dev->pSprite->hotPhys.pScreen->myNum], TRUE, FALSE); PostNewCursor(dev); } } } #ifdef RANDR void ScreenRestructured (ScreenPtr pScreen) { GrabPtr grab; DeviceIntPtr pDev; for (pDev = inputInfo.devices; pDev; pDev = pDev->next) { if ((grab = pDev->grab) && grab->confineTo) { if (grab->confineTo->drawable.pScreen != pDev->pSprite->hotPhys.pScreen) pDev->pSprite->hotPhys.x = pDev->pSprite->hotPhys.y = 0; ConfineCursorToWindow(pDev, grab->confineTo, TRUE, TRUE); } else ConfineCursorToWindow(pDev, WindowTable[pDev->pSprite->hotPhys.pScreen->myNum], TRUE, FALSE); } } #endif void CheckGrabForSyncs(register DeviceIntPtr thisDev, Bool thisMode, Bool otherMode) { register GrabPtr grab = thisDev->grab; register DeviceIntPtr dev; if (thisMode == GrabModeSync) thisDev->sync.state = FROZEN_NO_EVENT; else { /* free both if same client owns both */ thisDev->sync.state = THAWED; if (thisDev->sync.other && (CLIENT_BITS(thisDev->sync.other->resource) == CLIENT_BITS(grab->resource))) thisDev->sync.other = NullGrab; } for (dev = inputInfo.devices; dev; dev = dev->next) { if (dev != thisDev) { if (otherMode == GrabModeSync) dev->sync.other = grab; else { /* free both if same client owns both */ if (dev->sync.other && (CLIENT_BITS(dev->sync.other->resource) == CLIENT_BITS(grab->resource))) dev->sync.other = NullGrab; } } } ComputeFreezes(); } void ActivatePointerGrab(register DeviceIntPtr mouse, register GrabPtr grab, TimeStamp time, Bool autoGrab) { WindowPtr oldWin = (mouse->grab) ? mouse->grab->window : mouse->pSprite->win; if (grab->confineTo) { if (grab->confineTo->drawable.pScreen != mouse->pSprite->hotPhys.pScreen) mouse->pSprite->hotPhys.x = mouse->pSprite->hotPhys.y = 0; ConfineCursorToWindow(mouse, grab->confineTo, FALSE, TRUE); } DoEnterLeaveEvents(mouse, oldWin, grab->window, NotifyGrab); mouse->valuator->motionHintWindow = NullWindow; if (syncEvents.playingEvents) mouse->grabTime = syncEvents.time; else mouse->grabTime = time; if (grab->cursor) grab->cursor->refcnt++; mouse->activeGrab = *grab; mouse->grab = &mouse->activeGrab; mouse->fromPassiveGrab = autoGrab; PostNewCursor(mouse); CheckGrabForSyncs(mouse,(Bool)grab->pointerMode, (Bool)grab->keyboardMode); } void DeactivatePointerGrab(register DeviceIntPtr mouse) { register GrabPtr grab = mouse->grab; register DeviceIntPtr dev; mouse->valuator->motionHintWindow = NullWindow; mouse->grab = NullGrab; mouse->sync.state = NOT_GRABBED; mouse->fromPassiveGrab = FALSE; for (dev = inputInfo.devices; dev; dev = dev->next) { if (dev->sync.other == grab) dev->sync.other = NullGrab; } DoEnterLeaveEvents(mouse, grab->window, mouse->pSprite->win, NotifyUngrab); if (grab->confineTo) ConfineCursorToWindow(mouse, ROOT, FALSE, FALSE); PostNewCursor(mouse); if (grab->cursor) FreeCursor(grab->cursor, (Cursor)0); ComputeFreezes(); } void ActivateKeyboardGrab(register DeviceIntPtr keybd, GrabPtr grab, TimeStamp time, Bool passive) { WindowPtr oldWin; if (keybd->grab) oldWin = keybd->grab->window; else if (keybd->focus) oldWin = keybd->focus->win; else oldWin = keybd->pSprite->win; if (oldWin == FollowKeyboardWin) oldWin = inputInfo.keyboard->focus->win; if (keybd->valuator) keybd->valuator->motionHintWindow = NullWindow; DoFocusEvents(keybd, oldWin, grab->window, NotifyGrab); if (syncEvents.playingEvents) keybd->grabTime = syncEvents.time; else keybd->grabTime = time; keybd->activeGrab = *grab; keybd->grab = &keybd->activeGrab; keybd->fromPassiveGrab = passive; CheckGrabForSyncs(keybd, (Bool)grab->keyboardMode, (Bool)grab->pointerMode); } void DeactivateKeyboardGrab(register DeviceIntPtr keybd) { register GrabPtr grab = keybd->grab; register DeviceIntPtr dev; register WindowPtr focusWin = keybd->focus ? keybd->focus->win : keybd->pSprite->win; if (focusWin == FollowKeyboardWin) focusWin = inputInfo.keyboard->focus->win; if (keybd->valuator) keybd->valuator->motionHintWindow = NullWindow; keybd->grab = NullGrab; keybd->sync.state = NOT_GRABBED; keybd->fromPassiveGrab = FALSE; for (dev = inputInfo.devices; dev; dev = dev->next) { if (dev->sync.other == grab) dev->sync.other = NullGrab; } DoFocusEvents(keybd, grab->window, focusWin, NotifyUngrab); ComputeFreezes(); } void AllowSome(ClientPtr client, TimeStamp time, DeviceIntPtr thisDev, int newState) { Bool thisGrabbed, otherGrabbed, othersFrozen, thisSynced; TimeStamp grabTime; register DeviceIntPtr dev; thisGrabbed = thisDev->grab && SameClient(thisDev->grab, client); thisSynced = FALSE; otherGrabbed = FALSE; othersFrozen = TRUE; grabTime = thisDev->grabTime; for (dev = inputInfo.devices; dev; dev = dev->next) { if (dev == thisDev) continue; if (dev->grab && SameClient(dev->grab, client)) { if (!(thisGrabbed || otherGrabbed) || (CompareTimeStamps(dev->grabTime, grabTime) == LATER)) grabTime = dev->grabTime; otherGrabbed = TRUE; if (thisDev->sync.other == dev->grab) thisSynced = TRUE; if (dev->sync.state < FROZEN) othersFrozen = FALSE; } else if (!dev->sync.other || !SameClient(dev->sync.other, client)) othersFrozen = FALSE; } if (!((thisGrabbed && thisDev->sync.state >= FROZEN) || thisSynced)) return; if ((CompareTimeStamps(time, currentTime) == LATER) || (CompareTimeStamps(time, grabTime) == EARLIER)) return; switch (newState) { case THAWED: /* Async */ if (thisGrabbed) thisDev->sync.state = THAWED; if (thisSynced) thisDev->sync.other = NullGrab; ComputeFreezes(); break; case FREEZE_NEXT_EVENT: /* Sync */ if (thisGrabbed) { thisDev->sync.state = FREEZE_NEXT_EVENT; if (thisSynced) thisDev->sync.other = NullGrab; ComputeFreezes(); } break; case THAWED_BOTH: /* AsyncBoth */ if (othersFrozen) { for (dev = inputInfo.devices; dev; dev = dev->next) { if (dev->grab && SameClient(dev->grab, client)) dev->sync.state = THAWED; if (dev->sync.other && SameClient(dev->sync.other, client)) dev->sync.other = NullGrab; } ComputeFreezes(); } break; case FREEZE_BOTH_NEXT_EVENT: /* SyncBoth */ if (othersFrozen) { for (dev = inputInfo.devices; dev; dev = dev->next) { if (dev->grab && SameClient(dev->grab, client)) dev->sync.state = FREEZE_BOTH_NEXT_EVENT; if (dev->sync.other && SameClient(dev->sync.other, client)) dev->sync.other = NullGrab; } ComputeFreezes(); } break; case NOT_GRABBED: /* Replay */ if (thisGrabbed && thisDev->sync.state == FROZEN_WITH_EVENT) { if (thisSynced) thisDev->sync.other = NullGrab; syncEvents.replayDev = thisDev; syncEvents.replayWin = thisDev->grab->window; (*thisDev->DeactivateGrab)(thisDev); syncEvents.replayDev = (DeviceIntPtr)NULL; } break; case THAW_OTHERS: /* AsyncOthers */ if (othersFrozen) { for (dev = inputInfo.devices; dev; dev = dev->next) { if (dev == thisDev) continue; if (dev->grab && SameClient(dev->grab, client)) dev->sync.state = THAWED; if (dev->sync.other && SameClient(dev->sync.other, client)) dev->sync.other = NullGrab; } ComputeFreezes(); } break; } } int ProcAllowEvents(register ClientPtr client) { TimeStamp time; DeviceIntPtr mouse = PickPointer(client); DeviceIntPtr keybd = PickKeyboard(client); REQUEST(xAllowEventsReq); REQUEST_SIZE_MATCH(xAllowEventsReq); time = ClientTimeToServerTime(stuff->time); switch (stuff->mode) { case ReplayPointer: AllowSome(client, time, mouse, NOT_GRABBED); break; case SyncPointer: AllowSome(client, time, mouse, FREEZE_NEXT_EVENT); break; case AsyncPointer: AllowSome(client, time, mouse, THAWED); break; case ReplayKeyboard: AllowSome(client, time, keybd, NOT_GRABBED); break; case SyncKeyboard: AllowSome(client, time, keybd, FREEZE_NEXT_EVENT); break; case AsyncKeyboard: AllowSome(client, time, keybd, THAWED); break; case SyncBoth: AllowSome(client, time, keybd, FREEZE_BOTH_NEXT_EVENT); break; case AsyncBoth: AllowSome(client, time, keybd, THAWED_BOTH); break; default: client->errorValue = stuff->mode; return BadValue; } return Success; } void ReleaseActiveGrabs(ClientPtr client) { register DeviceIntPtr dev; Bool done; /* XXX CloseDownClient should remove passive grabs before * releasing active grabs. */ do { done = TRUE; for (dev = inputInfo.devices; dev; dev = dev->next) { if (dev->grab && SameClient(dev->grab, client)) { (*dev->DeactivateGrab)(dev); done = FALSE; } } } while (!done); } /************************************************************************** * The following procedures deal with delivering events * **************************************************************************/ _X_EXPORT int TryClientEvents (ClientPtr client, xEvent *pEvents, int count, Mask mask, Mask filter, GrabPtr grab) { int i; int type; #ifdef DEBUG_EVENTS ErrorF("Event([%d, %d], mask=0x%x), client=%d", pEvents->u.u.type, pEvents->u.u.detail, mask, client->index); #endif if ((client) && (client != serverClient) && (!client->clientGone) && ((filter == CantBeFiltered) || (mask & filter))) { if (grab && !SameClient(grab, client)) return -1; /* don't send, but notify caller */ type = pEvents->u.u.type; if (type == MotionNotify) { if (mask & PointerMotionHintMask) { if (WID(inputInfo.pointer->valuator->motionHintWindow) == pEvents->u.keyButtonPointer.event) { #ifdef DEBUG_EVENTS ErrorF("\n"); ErrorF("motionHintWindow == keyButtonPointer.event\n"); #endif return 1; /* don't send, but pretend we did */ } pEvents->u.u.detail = NotifyHint; } else { pEvents->u.u.detail = NotifyNormal; } } #ifdef XINPUT else { if ((type == DeviceMotionNotify) && MaybeSendDeviceMotionNotifyHint ((deviceKeyButtonPointer*)pEvents, mask) != 0) return 1; } #endif type &= 0177; if (type != KeymapNotify) { /* all extension events must have a sequence number */ for (i = 0; i < count; i++) pEvents[i].u.u.sequenceNumber = client->sequence; } if (BitIsOn(criticalEvents, type)) { #ifdef SMART_SCHEDULE if (client->smart_priority < SMART_MAX_PRIORITY) client->smart_priority++; #endif SetCriticalOutputPending(); } WriteEventsToClient(client, count, pEvents); #ifdef DEBUG_EVENTS ErrorF( " delivered\n"); #endif return 1; } else { #ifdef DEBUG_EVENTS ErrorF("\n"); #endif return 0; } } int DeliverEventsToWindow(DeviceIntPtr pDev, register WindowPtr pWin, xEvent *pEvents, int count, Mask filter, GrabPtr grab, int mskidx) { int deliveries = 0, nondeliveries = 0; int attempt; register InputClients *other; ClientPtr client = NullClient; Mask deliveryMask = 0; /* If a grab occurs due to a button press, then this mask is the mask of the grab. */ int type = pEvents->u.u.type; if (!ACDeviceAllowed(pWin, pDev)) return 0; /* CantBeFiltered means only window owner gets the event */ if ((filter == CantBeFiltered) || !(type & EXTENSION_EVENT_BASE)) { /* if nobody ever wants to see this event, skip some work */ if (filter != CantBeFiltered && !((wOtherEventMasks(pWin)|pWin->eventMask) & filter)) return 0; if ( (attempt = TryClientEvents(wClient(pWin), pEvents, count, pWin->eventMask, filter, grab)) ) { if (attempt > 0) { deliveries++; client = wClient(pWin); deliveryMask = pWin->eventMask; } else nondeliveries--; } } if (filter != CantBeFiltered) { if (type & EXTENSION_EVENT_BASE) { OtherInputMasks *inputMasks; inputMasks = wOtherInputMasks(pWin); if (!inputMasks || !(inputMasks->inputEvents[mskidx] & filter)) return 0; other = inputMasks->inputClients; } else other = (InputClients *)wOtherClients(pWin); for (; other; other = other->next) { if ( (attempt = TryClientEvents(rClient(other), pEvents, count, other->mask[mskidx], filter, grab)) ) { if (attempt > 0) { deliveries++; client = rClient(other); deliveryMask = other->mask[mskidx]; } else nondeliveries--; } } } if ((type == ButtonPress) && deliveries && (!grab)) { GrabRec tempGrab; tempGrab.device = pDev; tempGrab.resource = client->clientAsMask; tempGrab.window = pWin; tempGrab.ownerEvents = (deliveryMask & OwnerGrabButtonMask) ? TRUE : FALSE; tempGrab.eventMask = deliveryMask; tempGrab.keyboardMode = GrabModeAsync; tempGrab.pointerMode = GrabModeAsync; tempGrab.confineTo = NullWindow; tempGrab.cursor = NullCursor; (*inputInfo.pointer->ActivateGrab)(pDev, &tempGrab, currentTime, TRUE); } else if ((type == MotionNotify) && deliveries) pDev->valuator->motionHintWindow = pWin; #ifdef XINPUT else { if (((type == DeviceMotionNotify) #ifdef XKB || (type == DeviceButtonPress) #endif ) && deliveries) CheckDeviceGrabAndHintWindow (pWin, type, (deviceKeyButtonPointer*) pEvents, grab, client, deliveryMask); } #endif if (deliveries) return deliveries; return nondeliveries; } /* If the event goes to dontClient, don't send it and return 0. if send works, return 1 or if send didn't work, return 2. Only works for core events. */ #ifdef PANORAMIX static int XineramaTryClientEventsResult( ClientPtr client, GrabPtr grab, Mask mask, Mask filter ){ if ((client) && (client != serverClient) && (!client->clientGone) && ((filter == CantBeFiltered) || (mask & filter))) { if (grab && !SameClient(grab, client)) return -1; else return 1; } return 0; } #endif int MaybeDeliverEventsToClient(register WindowPtr pWin, xEvent *pEvents, int count, Mask filter, ClientPtr dontClient) { register OtherClients *other; if (pWin->eventMask & filter) { if (wClient(pWin) == dontClient) return 0; #ifdef PANORAMIX if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) return XineramaTryClientEventsResult( wClient(pWin), NullGrab, pWin->eventMask, filter); #endif return TryClientEvents(wClient(pWin), pEvents, count, pWin->eventMask, filter, NullGrab); } for (other = wOtherClients(pWin); other; other = other->next) { if (other->mask & filter) { if (SameClient(other, dontClient)) return 0; #ifdef PANORAMIX if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) return XineramaTryClientEventsResult( rClient(other), NullGrab, other->mask, filter); #endif return TryClientEvents(rClient(other), pEvents, count, other->mask, filter, NullGrab); } } return 2; } static void FixUpEventFromWindow( DeviceIntPtr pDev, xEvent *xE, WindowPtr pWin, Window child, Bool calcChild) { SpritePtr pSprite = pDev->pSprite; if (calcChild) { WindowPtr w=spriteTrace[spriteTraceGood-1]; /* If the search ends up past the root should the child field be set to none or should the value in the argument be passed through. It probably doesn't matter since everyone calls this function with child == None anyway. */ while (w) { /* If the source window is same as event window, child should be none. Don't bother going all all the way back to the root. */ if (w == pWin) { child = None; break; } if (w->parent == pWin) { child = w->drawable.id; break; } w = w->parent; } } XE_KBPTR.root = ROOT->drawable.id; XE_KBPTR.event = pWin->drawable.id; if (pSprite->hot.pScreen == pWin->drawable.pScreen) { XE_KBPTR.sameScreen = xTrue; XE_KBPTR.child = child; XE_KBPTR.eventX = XE_KBPTR.rootX - pWin->drawable.x; XE_KBPTR.eventY = XE_KBPTR.rootY - pWin->drawable.y; } else { XE_KBPTR.sameScreen = xFalse; XE_KBPTR.child = None; XE_KBPTR.eventX = 0; XE_KBPTR.eventY = 0; } } int DeliverDeviceEvents(register WindowPtr pWin, register xEvent *xE, GrabPtr grab, register WindowPtr stopAt, DeviceIntPtr dev, int count) { Window child = None; int type = xE->u.u.type; Mask filter = filters[type]; int deliveries = 0; if (type & EXTENSION_EVENT_BASE) { register OtherInputMasks *inputMasks; int mskidx = dev->id; inputMasks = wOtherInputMasks(pWin); if (inputMasks && !(filter & inputMasks->deliverableEvents[mskidx])) return 0; while (pWin) { if (inputMasks && (inputMasks->inputEvents[mskidx] & filter)) { FixUpEventFromWindow(dev, xE, pWin, child, FALSE); deliveries = DeliverEventsToWindow(dev, pWin, xE, count, filter, grab, mskidx); if (deliveries > 0) return deliveries; } if ((deliveries < 0) || (pWin == stopAt) || (inputMasks && (filter & inputMasks->dontPropagateMask[mskidx]))) return 0; child = pWin->drawable.id; pWin = pWin->parent; if (pWin) inputMasks = wOtherInputMasks(pWin); } } else { if (!(filter & pWin->deliverableEvents)) return 0; while (pWin) { if ((wOtherEventMasks(pWin)|pWin->eventMask) & filter) { FixUpEventFromWindow(dev, xE, pWin, child, FALSE); deliveries = DeliverEventsToWindow(dev, pWin, xE, count, filter, grab, 0); if (deliveries > 0) return deliveries; } if ((deliveries < 0) || (pWin == stopAt) || (filter & wDontPropagateMask(pWin))) return 0; child = pWin->drawable.id; pWin = pWin->parent; } } return 0; } /* not useful for events that propagate up the tree or extension events */ _X_EXPORT int DeliverEvents(register WindowPtr pWin, register xEvent *xE, int count, register WindowPtr otherParent) { Mask filter; int deliveries; #ifdef PANORAMIX if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) return count; #endif if (!count) return 0; filter = filters[xE->u.u.type]; if ((filter & SubstructureNotifyMask) && (xE->u.u.type != CreateNotify)) xE->u.destroyNotify.event = pWin->drawable.id; if (filter != StructureAndSubMask) return DeliverEventsToWindow(inputInfo.pointer, pWin, xE, count, filter, NullGrab, 0); deliveries = DeliverEventsToWindow(inputInfo.pointer, pWin, xE, count, StructureNotifyMask, NullGrab, 0); if (pWin->parent) { xE->u.destroyNotify.event = pWin->parent->drawable.id; deliveries += DeliverEventsToWindow(inputInfo.pointer, pWin->parent, xE, count, SubstructureNotifyMask, NullGrab, 0); if (xE->u.u.type == ReparentNotify) { xE->u.destroyNotify.event = otherParent->drawable.id; deliveries += DeliverEventsToWindow(inputInfo.pointer, otherParent, xE, count, SubstructureNotifyMask, NullGrab, 0); } } return deliveries; } static Bool PointInBorderSize(WindowPtr pWin, int x, int y) { BoxRec box; SpritePtr pSprite = inputInfo.pointer->pSprite; if(POINT_IN_REGION(pWin->drawable.pScreen, &pWin->borderSize, x, y, &box)) return TRUE; #ifdef PANORAMIX if(!noPanoramiXExtension && XineramaSetWindowPntrs(inputInfo.pointer, pWin)) { int i; for(i = 1; i < PanoramiXNumScreens; i++) { if(POINT_IN_REGION(pSprite->screen, &pSprite->windows[i]->borderSize, x + panoramiXdataPtr[0].x - panoramiXdataPtr[i].x, y + panoramiXdataPtr[0].y - panoramiXdataPtr[i].y, &box)) return TRUE; } } #endif return FALSE; } static WindowPtr XYToWindow(int x, int y) { register WindowPtr pWin; BoxRec box; spriteTraceGood = 1; /* root window still there */ pWin = ROOT->firstChild; while (pWin) { if ((pWin->mapped) && (x >= pWin->drawable.x - wBorderWidth (pWin)) && (x < pWin->drawable.x + (int)pWin->drawable.width + wBorderWidth(pWin)) && (y >= pWin->drawable.y - wBorderWidth (pWin)) && (y < pWin->drawable.y + (int)pWin->drawable.height + wBorderWidth (pWin)) #ifdef SHAPE /* When a window is shaped, a further check * is made to see if the point is inside * borderSize */ && (!wBoundingShape(pWin) || PointInBorderSize(pWin, x, y)) && (!wInputShape(pWin) || POINT_IN_REGION(pWin->drawable.pScreen, wInputShape(pWin), x - pWin->drawable.x, y - pWin->drawable.y, &box)) #endif ) { if (spriteTraceGood >= spriteTraceSize) { spriteTraceSize += 10; Must_have_memory = TRUE; /* XXX */ spriteTrace = (WindowPtr *)xrealloc( spriteTrace, spriteTraceSize*sizeof(WindowPtr)); Must_have_memory = FALSE; /* XXX */ } spriteTrace[spriteTraceGood++] = pWin; pWin = pWin->firstChild; } else pWin = pWin->nextSib; } return spriteTrace[spriteTraceGood-1]; } Bool CheckMotion(xEvent *xE, DeviceIntPtr pDev) { WindowPtr prevSpriteWin; SpritePtr pSprite = pDev->pSprite; prevSpriteWin = pSprite->win; #ifdef PANORAMIX if(!noPanoramiXExtension) return XineramaCheckMotion(xE, pDev); #endif if (xE && !syncEvents.playingEvents) { if (pSprite->hot.pScreen != pSprite->hotPhys.pScreen) { pSprite->hot.pScreen = pSprite->hotPhys.pScreen; ROOT = WindowTable[pSprite->hot.pScreen->myNum]; } pSprite->hot.x = XE_KBPTR.rootX; pSprite->hot.y = XE_KBPTR.rootY; if (pSprite->hot.x < pSprite->physLimits.x1) pSprite->hot.x = pSprite->physLimits.x1; else if (pSprite->hot.x >= pSprite->physLimits.x2) pSprite->hot.x = pSprite->physLimits.x2 - 1; if (pSprite->hot.y < pSprite->physLimits.y1) pSprite->hot.y = pSprite->physLimits.y1; else if (pSprite->hot.y >= pSprite->physLimits.y2) pSprite->hot.y = pSprite->physLimits.y2 - 1; #ifdef SHAPE if (pSprite->hotShape) ConfineToShape(pDev, pSprite->hotShape, &pSprite->hot.x, &pSprite->hot.y); #endif #ifdef XEVIE xeviehot.x = pSprite->hot.x; xeviehot.y = pSprite->hot.y; #endif pSprite->hotPhys = pSprite->hot; if ((pSprite->hotPhys.x != XE_KBPTR.rootX) || (pSprite->hotPhys.y != XE_KBPTR.rootY)) { (*pSprite->hotPhys.pScreen->SetCursorPosition)( pDev, pSprite->hotPhys.pScreen, pSprite->hotPhys.x, pSprite->hotPhys.y, FALSE); } XE_KBPTR.rootX = pSprite->hot.x; XE_KBPTR.rootY = pSprite->hot.y; } #ifdef XEVIE xeviewin = #endif pSprite->win = XYToWindow(pSprite->hot.x, pSprite->hot.y); #ifdef notyet if (!(pSprite->win->deliverableEvents & Motion_Filter(pDev->button)) !syncEvents.playingEvents) { /* XXX Do PointerNonInterestBox here */ } #endif if (pSprite->win != prevSpriteWin) { if (prevSpriteWin != NullWindow) { if (!xE) UpdateCurrentTimeIf(); DoEnterLeaveEvents(pDev, prevSpriteWin, pSprite->win, NotifyNormal); } PostNewCursor(pDev); return FALSE; } return TRUE; } _X_EXPORT void WindowsRestructured() { DeviceIntPtr pDev = inputInfo.devices; while(pDev) { if (DevHasCursor(pDev)) CheckMotion((xEvent *)NULL, pDev); pDev = pDev->next; } } #ifdef PANORAMIX /* This was added to support reconfiguration under Xdmx. The problem is * that if the 0th screen (i.e., WindowTable[0]) is moved to an origin * other than 0,0, the information in the private sprite structure must * be updated accordingly, or XYToWindow (and other routines) will not * compute correctly. */ void ReinitializeRootWindow(WindowPtr win, int xoff, int yoff) { GrabPtr grab; DeviceIntPtr pDev; SpritePtr pSprite; if (noPanoramiXExtension) return; pDev = inputInfo.devices; while(pDev) { if (DevHasCursor(pDev)) { pSprite = pDev->pSprite; pSprite->hot.x -= xoff; pSprite->hot.y -= yoff; pSprite->hotPhys.x -= xoff; pSprite->hotPhys.y -= yoff; pSprite->hotLimits.x1 -= xoff; pSprite->hotLimits.y1 -= yoff; pSprite->hotLimits.x2 -= xoff; pSprite->hotLimits.y2 -= yoff; if (REGION_NOTEMPTY(pSprite->screen, &pSprite->Reg1)) REGION_TRANSLATE(pSprite->screen, &pSprite->Reg1, xoff, yoff); if (REGION_NOTEMPTY(pSprite->screen, &pSprite->Reg2)) REGION_TRANSLATE(pSprite->screen, &pSprite->Reg2, xoff, yoff); /* FIXME: if we call ConfineCursorToWindow, must we do anything else? */ if ((grab = pDev->grab) && grab->confineTo) { if (grab->confineTo->drawable.pScreen != pSprite->hotPhys.pScreen) pSprite->hotPhys.x = pSprite->hotPhys.y = 0; ConfineCursorToWindow(pDev, grab->confineTo, TRUE, TRUE); } else ConfineCursorToWindow( pDev, WindowTable[pSprite->hotPhys.pScreen->myNum], TRUE, FALSE); } pDev = pDev->next; } } #endif void DefineInitialRootWindow(register WindowPtr win) { DeviceIntPtr pDev = inputInfo.devices; #ifdef XEVIE xeviewin = win; #endif ROOT = win; while (pDev) { if (DevHasCursor(pDev)) InitializeSprite(pDev, win); pDev = pDev->next; } } void InitializeSprite(DeviceIntPtr pDev, WindowPtr pWin) { SpritePtr pSprite; ScreenPtr pScreen; if (!pDev->pSprite) { pDev->pSprite = (SpritePtr)xcalloc(1, sizeof(SpriteRec)); if (!pDev->pSprite) FatalError("InitializeSprite: failed to allocate sprite struct"); } pSprite = pDev->pSprite; pDev->spriteOwner = TRUE; pScreen = (pWin) ? pWin->drawable.pScreen : (ScreenPtr)NULL; pSprite->hot.pScreen = pScreen; pSprite->hotPhys.pScreen = pScreen; if (pScreen) { pSprite->hotPhys.x = pScreen->width / 2; pSprite->hotPhys.y = pScreen->height / 2; pSprite->hotLimits.x2 = pScreen->width; pSprite->hotLimits.y2 = pScreen->height; } pSprite->hot = pSprite->hotPhys; pSprite->win = pWin; if (pWin) { pSprite->current = wCursor(pWin); pSprite->current->refcnt++; } else pSprite->current = NullCursor; if (pScreen) { (*pScreen->CursorLimits) ( pDev, pScreen, pSprite->current, &pSprite->hotLimits, &pSprite->physLimits); pSprite->confined = FALSE; (*pScreen->ConstrainCursor) (pDev, pScreen, &pSprite->physLimits); (*pScreen->SetCursorPosition) (pDev, pScreen, pSprite->hot.x, pSprite->hot.y, FALSE); (*pScreen->DisplayCursor) (pDev, pScreen, pSprite->current); } #ifdef PANORAMIX if(!noPanoramiXExtension) { pSprite->hotLimits.x1 = -panoramiXdataPtr[0].x; pSprite->hotLimits.y1 = -panoramiXdataPtr[0].y; pSprite->hotLimits.x2 = PanoramiXPixWidth - panoramiXdataPtr[0].x; pSprite->hotLimits.y2 = PanoramiXPixHeight - panoramiXdataPtr[0].y; pSprite->physLimits = pSprite->hotLimits; pSprite->confineWin = NullWindow; #ifdef SHAPE pSprite->hotShape = NullRegion; #endif pSprite->screen = pScreen; /* gotta UNINIT these someplace */ REGION_NULL(pScreen, &pSprite->Reg1); REGION_NULL(pScreen, &pSprite->Reg2); } #endif } /* * This does not take any shortcuts, and even ignores its argument, since * it does not happen very often, and one has to walk up the tree since * this might be a newly instantiated cursor for an intermediate window * between the one the pointer is in and the one that the last cursor was * instantiated from. */ void WindowHasNewCursor(WindowPtr pWin) { DeviceIntPtr pDev; for(pDev = inputInfo.devices; pDev; pDev = pDev->next) if (DevHasCursor(pDev)) PostNewCursor(pDev); } _X_EXPORT void NewCurrentScreen(DeviceIntPtr pDev, ScreenPtr newScreen, int x, int y) { SpritePtr pSprite = pDev->pSprite; pSprite->hotPhys.x = x; pSprite->hotPhys.y = y; #ifdef PANORAMIX if(!noPanoramiXExtension) { pSprite->hotPhys.x += panoramiXdataPtr[newScreen->myNum].x - panoramiXdataPtr[0].x; pSprite->hotPhys.y += panoramiXdataPtr[newScreen->myNum].y - panoramiXdataPtr[0].y; if (newScreen != pSprite->screen) { pSprite->screen = newScreen; /* Make sure we tell the DDX to update its copy of the screen */ if(pSprite->confineWin) XineramaConfineCursorToWindow(pDev, pSprite->confineWin, TRUE); else XineramaConfineCursorToWindow(pDev, WindowTable[0], TRUE); /* if the pointer wasn't confined, the DDX won't get told of the pointer warp so we reposition it here */ if(!syncEvents.playingEvents) (*pSprite->screen->SetCursorPosition)( pDev, pSprite->screen, pSprite->hotPhys.x + panoramiXdataPtr[0].x - panoramiXdataPtr[pSprite->screen->myNum].x, pSprite->hotPhys.y + panoramiXdataPtr[0].y - panoramiXdataPtr[pSprite->screen->myNum].y, FALSE); } } else #endif if (newScreen != pSprite->hotPhys.pScreen) ConfineCursorToWindow(pDev, WindowTable[newScreen->myNum], TRUE, FALSE); } #ifdef PANORAMIX static Bool XineramaPointInWindowIsVisible( WindowPtr pWin, int x, int y ) { ScreenPtr pScreen = pWin->drawable.pScreen; BoxRec box; int i, xoff, yoff; if (!pWin->realized) return FALSE; if (POINT_IN_REGION(pScreen, &pWin->borderClip, x, y, &box)) return TRUE; if(!XineramaSetWindowPntrs(inputInfo.pointer, pWin)) return FALSE; xoff = x + panoramiXdataPtr[0].x; yoff = y + panoramiXdataPtr[0].y; for(i = 1; i < PanoramiXNumScreens; i++) { pWin = inputInfo.pointer->pSprite->windows[i]; pScreen = pWin->drawable.pScreen; x = xoff - panoramiXdataPtr[i].x; y = yoff - panoramiXdataPtr[i].y; if(POINT_IN_REGION(pScreen, &pWin->borderClip, x, y, &box) && (!wInputShape(pWin) || POINT_IN_REGION(pWin->drawable.pScreen, wInputShape(pWin), x - pWin->drawable.x, y - pWin->drawable.y, &box))) return TRUE; } return FALSE; } static int XineramaWarpPointer(ClientPtr client) { WindowPtr dest = NULL; int x, y, rc; SpritePtr pSprite = PickPointer(client)->pSprite; REQUEST(xWarpPointerReq); if (stuff->dstWid != None) { rc = dixLookupWindow(&dest, stuff->dstWid, client, DixReadAccess); if (rc != Success) return rc; } x = pSprite->hotPhys.x; y = pSprite->hotPhys.y; if (stuff->srcWid != None) { int winX, winY; XID winID = stuff->srcWid; WindowPtr source; rc = dixLookupWindow(&source, winID, client, DixReadAccess); if (rc != Success) return rc; winX = source->drawable.x; winY = source->drawable.y; if(source == WindowTable[0]) { winX -= panoramiXdataPtr[0].x; winY -= panoramiXdataPtr[0].y; } if (x < winX + stuff->srcX || y < winY + stuff->srcY || (stuff->srcWidth != 0 && winX + stuff->srcX + (int)stuff->srcWidth < x) || (stuff->srcHeight != 0 && winY + stuff->srcY + (int)stuff->srcHeight < y) || !XineramaPointInWindowIsVisible(source, x, y)) return Success; } if (dest) { x = dest->drawable.x; y = dest->drawable.y; if(dest == WindowTable[0]) { x -= panoramiXdataPtr[0].x; y -= panoramiXdataPtr[0].y; } } x += stuff->dstX; y += stuff->dstY; if (x < pSprite->physLimits.x1) x = pSprite->physLimits.x1; else if (x >= pSprite->physLimits.x2) x = pSprite->physLimits.x2 - 1; if (y < pSprite->physLimits.y1) y = pSprite->physLimits.y1; else if (y >= pSprite->physLimits.y2) y = pSprite->physLimits.y2 - 1; if (pSprite->hotShape) ConfineToShape(PickPointer(client), pSprite->hotShape, &x, &y); XineramaSetCursorPosition(PickPointer(client), x, y, TRUE); return Success; } #endif int ProcWarpPointer(ClientPtr client) { WindowPtr dest = NULL; int x, y, rc; ScreenPtr newScreen; SpritePtr pSprite = PickPointer(client)->pSprite; REQUEST(xWarpPointerReq); REQUEST_SIZE_MATCH(xWarpPointerReq); #ifdef PANORAMIX if(!noPanoramiXExtension) return XineramaWarpPointer(client); #endif if (stuff->dstWid != None) { rc = dixLookupWindow(&dest, stuff->dstWid, client, DixReadAccess); if (rc != Success) return rc; } x = pSprite->hotPhys.x; y = pSprite->hotPhys.y; if (stuff->srcWid != None) { int winX, winY; XID winID = stuff->srcWid; WindowPtr source; rc = dixLookupWindow(&source, winID, client, DixReadAccess); if (rc != Success) return rc; winX = source->drawable.x; winY = source->drawable.y; if (source->drawable.pScreen != pSprite->hotPhys.pScreen || x < winX + stuff->srcX || y < winY + stuff->srcY || (stuff->srcWidth != 0 && winX + stuff->srcX + (int)stuff->srcWidth < x) || (stuff->srcHeight != 0 && winY + stuff->srcY + (int)stuff->srcHeight < y) || !PointInWindowIsVisible(source, x, y)) return Success; } if (dest) { x = dest->drawable.x; y = dest->drawable.y; newScreen = dest->drawable.pScreen; } else newScreen = pSprite->hotPhys.pScreen; x += stuff->dstX; y += stuff->dstY; if (x < 0) x = 0; else if (x >= newScreen->width) x = newScreen->width - 1; if (y < 0) y = 0; else if (y >= newScreen->height) y = newScreen->height - 1; if (newScreen == pSprite->hotPhys.pScreen) { if (x < pSprite->physLimits.x1) x = pSprite->physLimits.x1; else if (x >= pSprite->physLimits.x2) x = pSprite->physLimits.x2 - 1; if (y < pSprite->physLimits.y1) y = pSprite->physLimits.y1; else if (y >= pSprite->physLimits.y2) y = pSprite->physLimits.y2 - 1; #if defined(SHAPE) if (pSprite->hotShape) ConfineToShape(PickPointer(client), pSprite->hotShape, &x, &y); #endif (*newScreen->SetCursorPosition)(PickPointer(client), newScreen, x, y, TRUE); } else if (!PointerConfinedToScreen(PickPointer(client))) { NewCurrentScreen(PickPointer(client), newScreen, x, y); } return Success; } static Bool BorderSizeNotEmpty(DeviceIntPtr pDev, WindowPtr pWin) { if(REGION_NOTEMPTY(pDev->pSprite->hotPhys.pScreen, &pWin->borderSize)) return TRUE; #ifdef PANORAMIX if(!noPanoramiXExtension && XineramaSetWindowPntrs(pDev, pWin)) { int i; for(i = 1; i < PanoramiXNumScreens; i++) { if(REGION_NOTEMPTY(pDev->pSprite->screen, &pDev->pSprite->windows[i]->borderSize)) return TRUE; } } #endif return FALSE; } /* "CheckPassiveGrabsOnWindow" checks to see if the event passed in causes a passive grab set on the window to be activated. */ static Bool CheckPassiveGrabsOnWindow( WindowPtr pWin, register DeviceIntPtr device, register xEvent *xE, int count) { register GrabPtr grab = wPassiveGrabs(pWin); GrabRec tempGrab; register xEvent *dxE; if (!grab) return FALSE; tempGrab.window = pWin; tempGrab.device = device; tempGrab.type = xE->u.u.type; tempGrab.detail.exact = xE->u.u.detail; tempGrab.detail.pMask = NULL; tempGrab.modifiersDetail.pMask = NULL; for (; grab; grab = grab->next) { #ifdef XKB DeviceIntPtr gdev; XkbSrvInfoPtr xkbi; gdev= grab->modifierDevice; xkbi= gdev->key->xkbInfo; #endif tempGrab.modifierDevice = grab->modifierDevice; if ((device == grab->modifierDevice) && ((xE->u.u.type == KeyPress) #if defined(XINPUT) && defined(XKB) || (xE->u.u.type == DeviceKeyPress) #endif )) tempGrab.modifiersDetail.exact = #ifdef XKB (noXkbExtension?gdev->key->prev_state:xkbi->state.grab_mods); #else grab->modifierDevice->key->prev_state; #endif else tempGrab.modifiersDetail.exact = #ifdef XKB (noXkbExtension ? gdev->key->state : xkbi->state.grab_mods); #else grab->modifierDevice->key->state; #endif if (GrabMatchesSecond(&tempGrab, grab) && (!grab->confineTo || (grab->confineTo->realized && BorderSizeNotEmpty(device, grab->confineTo)))) { if (!XaceHook(XACE_DEVICE_ACCESS, wClient(pWin), device, FALSE)) return FALSE; #ifdef XKB if (!noXkbExtension) { XE_KBPTR.state &= 0x1f00; XE_KBPTR.state |= tempGrab.modifiersDetail.exact&(~0x1f00); } #endif (*device->ActivateGrab)(device, grab, currentTime, TRUE); FixUpEventFromWindow(device, xE, grab->window, None, TRUE); (void) TryClientEvents(rClient(grab), xE, count, filters[xE->u.u.type], filters[xE->u.u.type], grab); if (device->sync.state == FROZEN_NO_EVENT) { if (device->sync.evcount < count) { Must_have_memory = TRUE; /* XXX */ device->sync.event = (xEvent *)xrealloc(device->sync.event, count* sizeof(xEvent)); Must_have_memory = FALSE; /* XXX */ } device->sync.evcount = count; for (dxE = device->sync.event; --count >= 0; dxE++, xE++) *dxE = *xE; device->sync.state = FROZEN_WITH_EVENT; } return TRUE; } } return FALSE; } /** "CheckDeviceGrabs" handles both keyboard and pointer events that may cause a passive grab to be activated. If the event is a keyboard event, the ancestors of the focus window are traced down and tried to see if they have any passive grabs to be activated. If the focus window itself is reached and it's descendants contain they pointer, the ancestors of the window that the pointer is in are then traced down starting at the focus window, otherwise no grabs are activated. If the event is a pointer event, the ancestors of the window that the pointer is in are traced down starting at the root until CheckPassiveGrabs causes a passive grab to activate or all the windows are tried. PRH */ Bool CheckDeviceGrabs(register DeviceIntPtr device, register xEvent *xE, int checkFirst, int count) { register int i; register WindowPtr pWin = NULL; register FocusClassPtr focus = device->focus; if (((xE->u.u.type == ButtonPress) #if defined(XINPUT) && defined(XKB) || (xE->u.u.type == DeviceButtonPress) #endif ) && (device->button->buttonsDown != 1)) return FALSE; i = checkFirst; if (focus) { for (; i < focus->traceGood; i++) { pWin = focus->trace[i]; if (pWin->optional && CheckPassiveGrabsOnWindow(pWin, device, xE, count)) return TRUE; } if ((focus->win == NoneWin) || (i >= spriteTraceGood) || ((i > checkFirst) && (pWin != spriteTrace[i-1]))) return FALSE; } for (; i < spriteTraceGood; i++) { pWin = spriteTrace[i]; if (pWin->optional && CheckPassiveGrabsOnWindow(pWin, device, xE, count)) return TRUE; } return FALSE; } void DeliverFocusedEvent(DeviceIntPtr keybd, xEvent *xE, WindowPtr window, int count) { WindowPtr focus = keybd->focus->win; int mskidx = 0; if (focus == FollowKeyboardWin) focus = inputInfo.keyboard->focus->win; if (!focus) return; if (focus == PointerRootWin) { DeliverDeviceEvents(window, xE, NullGrab, NullWindow, keybd, count); return; } if ((focus == window) || IsParent(focus, window)) { if (DeliverDeviceEvents(window, xE, NullGrab, focus, keybd, count)) return; } /* just deliver it to the focus window */ FixUpEventFromWindow(inputInfo.pointer, xE, focus, None, FALSE); if (xE->u.u.type & EXTENSION_EVENT_BASE) mskidx = keybd->id; (void)DeliverEventsToWindow(keybd, focus, xE, count, filters[xE->u.u.type], NullGrab, mskidx); } void DeliverGrabbedEvent(register xEvent *xE, register DeviceIntPtr thisDev, Bool deactivateGrab, int count) { register GrabPtr grab = thisDev->grab; int deliveries = 0; register DeviceIntPtr dev; register xEvent *dxE; SpritePtr pSprite = thisDev->pSprite; if (grab->ownerEvents) { WindowPtr focus; if (thisDev->focus) { focus = thisDev->focus->win; if (focus == FollowKeyboardWin) focus = inputInfo.keyboard->focus->win; } else focus = PointerRootWin; if (focus == PointerRootWin) deliveries = DeliverDeviceEvents(pSprite->win, xE, grab, NullWindow, thisDev, count); else if (focus && (focus == pSprite->win || IsParent(focus, pSprite->win))) deliveries = DeliverDeviceEvents(pSprite->win, xE, grab, focus, thisDev, count); else if (focus) deliveries = DeliverDeviceEvents(focus, xE, grab, focus, thisDev, count); } if (!deliveries) { if (ACDeviceAllowed(grab->window, thisDev)) { FixUpEventFromWindow(thisDev, xE, grab->window, None, TRUE); deliveries = TryClientEvents(rClient(grab), xE, count, (Mask)grab->eventMask, filters[xE->u.u.type], grab); if (deliveries && (xE->u.u.type == MotionNotify #ifdef XINPUT || xE->u.u.type == DeviceMotionNotify #endif )) thisDev->valuator->motionHintWindow = grab->window; } } if (deliveries && !deactivateGrab && (xE->u.u.type != MotionNotify #ifdef XINPUT && xE->u.u.type != DeviceMotionNotify #endif )) switch (thisDev->sync.state) { case FREEZE_BOTH_NEXT_EVENT: for (dev = inputInfo.devices; dev; dev = dev->next) { if (dev == thisDev) continue; FreezeThaw(dev, TRUE); if ((dev->sync.state == FREEZE_BOTH_NEXT_EVENT) && (CLIENT_BITS(dev->grab->resource) == CLIENT_BITS(thisDev->grab->resource))) dev->sync.state = FROZEN_NO_EVENT; else dev->sync.other = thisDev->grab; } /* fall through */ case FREEZE_NEXT_EVENT: thisDev->sync.state = FROZEN_WITH_EVENT; FreezeThaw(thisDev, TRUE); if (thisDev->sync.evcount < count) { Must_have_memory = TRUE; /* XXX */ thisDev->sync.event = (xEvent *)xrealloc(thisDev->sync.event, count*sizeof(xEvent)); Must_have_memory = FALSE; /* XXX */ } thisDev->sync.evcount = count; for (dxE = thisDev->sync.event; --count >= 0; dxE++, xE++) *dxE = *xE; break; } } void #ifdef XKB CoreProcessKeyboardEvent (register xEvent *xE, register DeviceIntPtr keybd, int count) #else ProcessKeyboardEvent (register xEvent *xE, register DeviceIntPtr keybd, int count) #endif { int key, bit; register BYTE *kptr; register int i; register CARD8 modifiers; register CARD16 mask; GrabPtr grab = keybd->grab; Bool deactivateGrab = FALSE; register KeyClassPtr keyc = keybd->key; #ifdef XEVIE static Window rootWin = 0; if(!xeviegrabState && xevieFlag && clients[xevieClientIndex] && (xevieMask & xevieFilters[xE->u.u.type])) { key = xE->u.u.detail; kptr = &keyc->down[key >> 3]; bit = 1 << (key & 7); if((xE->u.u.type == KeyPress && (*kptr & bit)) || (xE->u.u.type == KeyRelease && !(*kptr & bit))) {} else { #ifdef XKB if(!noXkbExtension) xevieKBEventSent = 1; #endif if(!xevieKBEventSent) { xeviekb = keybd; if(!rootWin) { rootWin = GetCurrentRootWindow()->drawable.id; } xE->u.keyButtonPointer.event = xeviewin->drawable.id; xE->u.keyButtonPointer.root = rootWin; xE->u.keyButtonPointer.child = (xeviewin->firstChild) ? xeviewin->firstChild-> drawable.id:0; xE->u.keyButtonPointer.rootX = xeviehot.x; xE->u.keyButtonPointer.rootY = xeviehot.y; xE->u.keyButtonPointer.state = keyc->state; WriteToClient(clients[xevieClientIndex], sizeof(xEvent), (char *)xE); #ifdef XKB if(noXkbExtension) #endif return; } else { xevieKBEventSent = 0; } } } #endif if (!syncEvents.playingEvents) { NoticeTime(xE); if (DeviceEventCallback) { DeviceEventInfoRec eventinfo; eventinfo.events = xE; eventinfo.count = count; CallCallbacks(&DeviceEventCallback, (pointer)&eventinfo); } } #ifdef XEVIE /* fix for bug5094030: don't change the state bit if the event is from XEvIE client */ if(!(!xeviegrabState && xevieFlag && clients[xevieClientIndex] && (xevieMask & xevieFilters[xE->u.u.type] #ifdef XKB && !noXkbExtension #endif ))) #endif XE_KBPTR.state = (keyc->state | GetPairedPointer(keybd)->button->state); XE_KBPTR.rootX = keybd->pSprite->hot.x; XE_KBPTR.rootY = keybd->pSprite->hot.y; key = xE->u.u.detail; kptr = &keyc->down[key >> 3]; bit = 1 << (key & 7); modifiers = keyc->modifierMap[key]; #if defined(XKB) && defined(XEVIE) if(!noXkbExtension && !xeviegrabState && xevieFlag && clients[xevieClientIndex] && (xevieMask & xevieFilters[xE->u.u.type])) { switch(xE->u.u.type) { case KeyPress: *kptr &= ~bit; break; case KeyRelease: *kptr |= bit; break; } } #endif switch (xE->u.u.type) { case KeyPress: if (*kptr & bit) /* allow ddx to generate multiple downs */ { if (!modifiers) { xE->u.u.type = KeyRelease; (*keybd->public.processInputProc)(xE, keybd, count); xE->u.u.type = KeyPress; /* release can have side effects, don't fall through */ (*keybd->public.processInputProc)(xE, keybd, count); } return; } GetPairedPointer(keybd)->valuator->motionHintWindow = NullWindow; *kptr |= bit; keyc->prev_state = keyc->state; for (i = 0, mask = 1; modifiers; i++, mask <<= 1) { if (mask & modifiers) { /* This key affects modifier "i" */ keyc->modifierKeyCount[i]++; keyc->state |= mask; modifiers &= ~mask; } } if (!grab && CheckDeviceGrabs(keybd, xE, 0, count)) { keybd->activatingKey = key; return; } break; case KeyRelease: if (!(*kptr & bit)) /* guard against duplicates */ return; GetPairedPointer(keybd)->valuator->motionHintWindow = NullWindow; *kptr &= ~bit; keyc->prev_state = keyc->state; for (i = 0, mask = 1; modifiers; i++, mask <<= 1) { if (mask & modifiers) { /* This key affects modifier "i" */ if (--keyc->modifierKeyCount[i] <= 0) { keyc->state &= ~mask; keyc->modifierKeyCount[i] = 0; } modifiers &= ~mask; } } if (keybd->fromPassiveGrab && (key == keybd->activatingKey)) deactivateGrab = TRUE; break; default: FatalError("Impossible keyboard event"); } if (grab) DeliverGrabbedEvent(xE, keybd, deactivateGrab, count); else DeliverFocusedEvent(keybd, xE, keybd->pSprite->win, count); if (deactivateGrab) (*keybd->DeactivateGrab)(keybd); XaceHook(XACE_KEY_AVAIL, xE, keybd, count); } #ifdef XKB /* This function is used to set the key pressed or key released state - this is only used when the pressing of keys does not cause CoreProcessKeyEvent to be called, as in for example Mouse Keys. */ void FixKeyState (register xEvent *xE, register DeviceIntPtr keybd) { int key, bit; register BYTE *kptr; register KeyClassPtr keyc = keybd->key; key = xE->u.u.detail; kptr = &keyc->down[key >> 3]; bit = 1 << (key & 7); if (((xE->u.u.type==KeyPress)||(xE->u.u.type==KeyRelease))) { DebugF("FixKeyState: Key %d %s\n",key, (xE->u.u.type==KeyPress?"down":"up")); } switch (xE->u.u.type) { case KeyPress: *kptr |= bit; break; case KeyRelease: *kptr &= ~bit; break; default: FatalError("Impossible keyboard event"); } } #endif void #ifdef XKB CoreProcessPointerEvent (register xEvent *xE, register DeviceIntPtr mouse, int count) #else ProcessPointerEvent (register xEvent *xE, register DeviceIntPtr mouse, int count) #endif { register GrabPtr grab = mouse->grab; Bool deactivateGrab = FALSE; register ButtonClassPtr butc = mouse->button; SpritePtr pSprite = mouse->pSprite; #ifdef XKB XkbSrvInfoPtr xkbi= inputInfo.keyboard->key->xkbInfo; #endif #ifdef XEVIE if(xevieFlag && clients[xevieClientIndex] && !xeviegrabState && (xevieMask & xevieFilters[xE->u.u.type])) { if(xevieEventSent) xevieEventSent = 0; else { xeviemouse = mouse; WriteToClient(clients[xevieClientIndex], sizeof(xEvent), (char *)xE); return; } } #endif if (!syncEvents.playingEvents) NoticeTime(xE) XE_KBPTR.state = (butc->state | ( #ifdef XKB (noXkbExtension ? inputInfo.keyboard->key->state : xkbi->state.grab_mods) #else inputInfo.keyboard->key->state #endif )); { NoticeTime(xE); if (DeviceEventCallback) { DeviceEventInfoRec eventinfo; /* see comment in EnqueueEvents regarding the next three lines */ if (xE->u.u.type == MotionNotify) XE_KBPTR.root = WindowTable[pSprite->hotPhys.pScreen->myNum]->drawable.id; eventinfo.events = xE; eventinfo.count = count; CallCallbacks(&DeviceEventCallback, (pointer)&eventinfo); } } if (xE->u.u.type != MotionNotify) { register int key; register BYTE *kptr; int bit; XE_KBPTR.rootX = pSprite->hot.x; XE_KBPTR.rootY = pSprite->hot.y; key = xE->u.u.detail; kptr = &butc->down[key >> 3]; bit = 1 << (key & 7); switch (xE->u.u.type) { case ButtonPress: mouse->valuator->motionHintWindow = NullWindow; if (!(*kptr & bit)) butc->buttonsDown++; butc->motionMask = ButtonMotionMask; *kptr |= bit; if (xE->u.u.detail == 0) return; if (xE->u.u.detail <= 5) butc->state |= (Button1Mask >> 1) << xE->u.u.detail; filters[MotionNotify] = Motion_Filter(butc); if (!grab) if (CheckDeviceGrabs(mouse, xE, 0, count)) return; break; case ButtonRelease: mouse->valuator->motionHintWindow = NullWindow; if (*kptr & bit) --butc->buttonsDown; if (!butc->buttonsDown) butc->motionMask = 0; *kptr &= ~bit; if (xE->u.u.detail == 0) return; if (xE->u.u.detail <= 5) butc->state &= ~((Button1Mask >> 1) << xE->u.u.detail); filters[MotionNotify] = Motion_Filter(butc); if (!butc->state && mouse->fromPassiveGrab) deactivateGrab = TRUE; break; default: FatalError("bogus pointer event from ddx"); } } else if (!CheckMotion(xE, mouse)) return; if (grab) DeliverGrabbedEvent(xE, mouse, deactivateGrab, count); else DeliverDeviceEvents(pSprite->win, xE, NullGrab, NullWindow, mouse, count); if (deactivateGrab) (*mouse->DeactivateGrab)(mouse); } #define AtMostOneClient \ (SubstructureRedirectMask | ResizeRedirectMask | ButtonPressMask) void RecalculateDeliverableEvents(pWin) register WindowPtr pWin; { register OtherClients *others; register WindowPtr pChild; pChild = pWin; while (1) { if (pChild->optional) { pChild->optional->otherEventMasks = 0; for (others = wOtherClients(pChild); others; others = others->next) { pChild->optional->otherEventMasks |= others->mask; } } pChild->deliverableEvents = pChild->eventMask| wOtherEventMasks(pChild); if (pChild->parent) pChild->deliverableEvents |= (pChild->parent->deliverableEvents & ~wDontPropagateMask(pChild) & PropagateMask); if (pChild->firstChild) { pChild = pChild->firstChild; continue; } while (!pChild->nextSib && (pChild != pWin)) pChild = pChild->parent; if (pChild == pWin) break; pChild = pChild->nextSib; } } /** * * \param value must conform to DeleteType */ int OtherClientGone(pointer value, XID id) { register OtherClientsPtr other, prev; register WindowPtr pWin = (WindowPtr)value; prev = 0; for (other = wOtherClients(pWin); other; other = other->next) { if (other->resource == id) { if (prev) prev->next = other->next; else { if (!(pWin->optional->otherClients = other->next)) CheckWindowOptionalNeed (pWin); } xfree(other); RecalculateDeliverableEvents(pWin); return(Success); } prev = other; } FatalError("client not on event list"); /*NOTREACHED*/ return -1; /* make compiler happy */ } int EventSelectForWindow(register WindowPtr pWin, register ClientPtr client, Mask mask) { Mask check; OtherClients * others; if (mask & ~AllEventMasks) { client->errorValue = mask; return BadValue; } check = (mask & AtMostOneClient); if (check & (pWin->eventMask|wOtherEventMasks(pWin))) { /* It is illegal for two different clients to select on any of the events for AtMostOneClient. However, it is OK, for some client to continue selecting on one of those events. */ if ((wClient(pWin) != client) && (check & pWin->eventMask)) return BadAccess; for (others = wOtherClients (pWin); others; others = others->next) { if (!SameClient(others, client) && (check & others->mask)) return BadAccess; } } if (wClient (pWin) == client) { check = pWin->eventMask; pWin->eventMask = mask; } else { for (others = wOtherClients (pWin); others; others = others->next) { if (SameClient(others, client)) { check = others->mask; if (mask == 0) { FreeResource(others->resource, RT_NONE); return Success; } else others->mask = mask; goto maskSet; } } check = 0; if (!pWin->optional && !MakeWindowOptional (pWin)) return BadAlloc; others = (OtherClients *) xalloc(sizeof(OtherClients)); if (!others) return BadAlloc; others->mask = mask; others->resource = FakeClientID(client->index); others->next = pWin->optional->otherClients; pWin->optional->otherClients = others; if (!AddResource(others->resource, RT_OTHERCLIENT, (pointer)pWin)) return BadAlloc; } maskSet: if ((inputInfo.pointer->valuator->motionHintWindow == pWin) && (mask & PointerMotionHintMask) && !(check & PointerMotionHintMask) && !inputInfo.pointer->grab) inputInfo.pointer->valuator->motionHintWindow = NullWindow; RecalculateDeliverableEvents(pWin); return Success; } int EventSuppressForWindow(register WindowPtr pWin, register ClientPtr client, Mask mask, Bool *checkOptional) { register int i, free; if (mask & ~PropagateMask) { client->errorValue = mask; return BadValue; } if (pWin->dontPropagate) DontPropagateRefCnts[pWin->dontPropagate]--; if (!mask) i = 0; else { for (i = DNPMCOUNT, free = 0; --i > 0; ) { if (!DontPropagateRefCnts[i]) free = i; else if (mask == DontPropagateMasks[i]) break; } if (!i && free) { i = free; DontPropagateMasks[i] = mask; } } if (i || !mask) { pWin->dontPropagate = i; if (i) DontPropagateRefCnts[i]++; if (pWin->optional) { pWin->optional->dontPropagateMask = mask; *checkOptional = TRUE; } } else { if (!pWin->optional && !MakeWindowOptional (pWin)) { if (pWin->dontPropagate) DontPropagateRefCnts[pWin->dontPropagate]++; return BadAlloc; } pWin->dontPropagate = 0; pWin->optional->dontPropagateMask = mask; } RecalculateDeliverableEvents(pWin); return Success; } static WindowPtr CommonAncestor( register WindowPtr a, register WindowPtr b) { for (b = b->parent; b; b = b->parent) if (IsParent(b, a)) return b; return NullWindow; } static void EnterLeaveEvent( DeviceIntPtr pDev, int type, int mode, int detail, register WindowPtr pWin, Window child) { xEvent event; register DeviceIntPtr keybd = inputInfo.keyboard; WindowPtr focus; register DeviceIntPtr mouse = pDev; register GrabPtr grab = mouse->grab; Mask mask; deviceEnterNotify *devEnterLeave; int mskidx; OtherInputMasks *inputMasks; if ((pWin == mouse->valuator->motionHintWindow) && (detail != NotifyInferior)) mouse->valuator->motionHintWindow = NullWindow; if (grab) { mask = (pWin == grab->window) ? grab->eventMask : 0; if (grab->ownerEvents) mask |= EventMaskForClient(pWin, rClient(grab)); } else { mask = pWin->eventMask | wOtherEventMasks(pWin); } event.u.u.type = type; event.u.u.detail = detail; event.u.enterLeave.time = currentTime.milliseconds; event.u.enterLeave.rootX = pDev->pSprite->hot.x; event.u.enterLeave.rootY = pDev->pSprite->hot.y; /* Counts on the same initial structure of crossing & button events! */ FixUpEventFromWindow(mouse, &event, pWin, None, FALSE); /* Enter/Leave events always set child */ event.u.enterLeave.child = child; event.u.enterLeave.flags = event.u.keyButtonPointer.sameScreen ? ELFlagSameScreen : 0; #ifdef XKB if (!noXkbExtension) { event.u.enterLeave.state = mouse->button->state & 0x1f00; event.u.enterLeave.state |= XkbGrabStateFromRec(&keybd->key->xkbInfo->state); } else #endif event.u.enterLeave.state = keybd->key->state | mouse->button->state; event.u.enterLeave.mode = mode; focus = keybd->focus->win; if ((focus != NoneWin) && ((pWin == focus) || (focus == PointerRootWin) || IsParent(focus, pWin))) event.u.enterLeave.flags |= ELFlagFocus; if (mask & filters[type]) { if (grab) (void)TryClientEvents(rClient(grab), &event, 1, mask, filters[type], grab); else (void)DeliverEventsToWindow(pDev, pWin, &event, 1, filters[type], NullGrab, 0); } devEnterLeave = (deviceEnterNotify*)&event; devEnterLeave->type = (type == EnterNotify) ? DeviceEnterNotify : DeviceLeaveNotify; devEnterLeave->type = (type == EnterNotify) ? DeviceEnterNotify : DeviceLeaveNotify; devEnterLeave->deviceid = pDev->id; mskidx = pDev->id; inputMasks = wOtherInputMasks(pWin); if (inputMasks && (filters[devEnterLeave->type] & inputMasks->deliverableEvents[mskidx])) { if (grab) (void)TryClientEvents(rClient(grab), (xEvent*)devEnterLeave, 1, mask, filters[devEnterLeave->type], grab); else (void)DeliverEventsToWindow(pDev, pWin, (xEvent*)devEnterLeave, 1, filters[devEnterLeave->type], NullGrab, pDev->id); } if ((type == EnterNotify) && (mask & KeymapStateMask)) { xKeymapEvent ke; ClientPtr client = grab ? rClient(grab) : clients[CLIENT_ID(pWin->drawable.id)]; if (XaceHook(XACE_DEVICE_ACCESS, client, keybd, FALSE)) memmove((char *)&ke.map[0], (char *)&keybd->key->down[1], 31); else bzero((char *)&ke.map[0], 31); ke.type = KeymapNotify; if (grab) (void)TryClientEvents(rClient(grab), (xEvent *)&ke, 1, mask, KeymapStateMask, grab); else (void)DeliverEventsToWindow(pDev, pWin, (xEvent *)&ke, 1, KeymapStateMask, NullGrab, 0); } } static void EnterNotifies(DeviceIntPtr pDev, WindowPtr ancestor, WindowPtr child, int mode, int detail) { WindowPtr parent = child->parent; if (ancestor == parent) return; EnterNotifies(pDev, ancestor, parent, mode, detail); EnterLeaveEvent(pDev, EnterNotify, mode, detail, parent, child->drawable.id); } static void LeaveNotifies(DeviceIntPtr pDev, WindowPtr child, WindowPtr ancestor, int mode, int detail) { register WindowPtr pWin; if (ancestor == child) return; for (pWin = child->parent; pWin != ancestor; pWin = pWin->parent) { EnterLeaveEvent(pDev, LeaveNotify, mode, detail, pWin, child->drawable.id); child = pWin; } } static void DoEnterLeaveEvents(DeviceIntPtr pDev, WindowPtr fromWin, WindowPtr toWin, int mode) { if (fromWin == toWin) return; if (IsParent(fromWin, toWin)) { EnterLeaveEvent(pDev, LeaveNotify, mode, NotifyInferior, fromWin, None); EnterNotifies(pDev, fromWin, toWin, mode, NotifyVirtual); EnterLeaveEvent(pDev, EnterNotify, mode, NotifyAncestor, toWin, None); } else if (IsParent(toWin, fromWin)) { EnterLeaveEvent(pDev, LeaveNotify, mode, NotifyAncestor, fromWin, None); LeaveNotifies(pDev, fromWin, toWin, mode, NotifyVirtual); EnterLeaveEvent(pDev, EnterNotify, mode, NotifyInferior, toWin, None); } else { /* neither fromWin nor toWin is descendent of the other */ WindowPtr common = CommonAncestor(toWin, fromWin); /* common == NullWindow ==> different screens */ EnterLeaveEvent(pDev, LeaveNotify, mode, NotifyNonlinear, fromWin, None); LeaveNotifies(pDev, fromWin, common, mode, NotifyNonlinearVirtual); EnterNotifies(pDev, common, toWin, mode, NotifyNonlinearVirtual); EnterLeaveEvent(pDev, EnterNotify, mode, NotifyNonlinear, toWin, None); } } static void FocusEvent(DeviceIntPtr dev, int type, int mode, int detail, register WindowPtr pWin) { xEvent event; #ifdef XINPUT if (dev != inputInfo.keyboard) { DeviceFocusEvent(dev, type, mode, detail, pWin); return; } #endif event.u.focus.mode = mode; event.u.u.type = type; event.u.u.detail = detail; event.u.focus.window = pWin->drawable.id; (void)DeliverEventsToWindow(dev, pWin, &event, 1, filters[type], NullGrab, 0); if ((type == FocusIn) && ((pWin->eventMask | wOtherEventMasks(pWin)) & KeymapStateMask)) { xKeymapEvent ke; ClientPtr client = clients[CLIENT_ID(pWin->drawable.id)]; if (XaceHook(XACE_DEVICE_ACCESS, client, dev, FALSE)) memmove((char *)&ke.map[0], (char *)&dev->key->down[1], 31); else bzero((char *)&ke.map[0], 31); ke.type = KeymapNotify; (void)DeliverEventsToWindow(dev, pWin, (xEvent *)&ke, 1, KeymapStateMask, NullGrab, 0); } } /* * recursive because it is easier * no-op if child not descended from ancestor */ static Bool FocusInEvents( DeviceIntPtr dev, WindowPtr ancestor, WindowPtr child, WindowPtr skipChild, int mode, int detail, Bool doAncestor) { if (child == NullWindow) return ancestor == NullWindow; if (ancestor == child) { if (doAncestor) FocusEvent(dev, FocusIn, mode, detail, child); return TRUE; } if (FocusInEvents(dev, ancestor, child->parent, skipChild, mode, detail, doAncestor)) { if (child != skipChild) FocusEvent(dev, FocusIn, mode, detail, child); return TRUE; } return FALSE; } /* dies horribly if ancestor is not an ancestor of child */ static void FocusOutEvents( DeviceIntPtr dev, WindowPtr child, WindowPtr ancestor, int mode, int detail, Bool doAncestor) { register WindowPtr pWin; for (pWin = child; pWin != ancestor; pWin = pWin->parent) FocusEvent(dev, FocusOut, mode, detail, pWin); if (doAncestor) FocusEvent(dev, FocusOut, mode, detail, ancestor); } void DoFocusEvents(DeviceIntPtr dev, WindowPtr fromWin, WindowPtr toWin, int mode) { int out, in; /* for holding details for to/from PointerRoot/None */ int i; SpritePtr pSprite = dev->pSprite; if (fromWin == toWin) return; out = (fromWin == NoneWin) ? NotifyDetailNone : NotifyPointerRoot; in = (toWin == NoneWin) ? NotifyDetailNone : NotifyPointerRoot; /* wrong values if neither, but then not referenced */ if ((toWin == NullWindow) || (toWin == PointerRootWin)) { if ((fromWin == NullWindow) || (fromWin == PointerRootWin)) { if (fromWin == PointerRootWin) FocusOutEvents(dev, pSprite->win, ROOT, mode, NotifyPointer, TRUE); /* Notify all the roots */ #ifdef PANORAMIX if ( !noPanoramiXExtension ) FocusEvent(dev, FocusOut, mode, out, WindowTable[0]); else #endif for (i=0; iwin)) FocusOutEvents(dev, pSprite->win, fromWin, mode, NotifyPointer, FALSE); FocusEvent(dev, FocusOut, mode, NotifyNonlinear, fromWin); /* next call catches the root too, if the screen changed */ FocusOutEvents(dev, fromWin->parent, NullWindow, mode, NotifyNonlinearVirtual, FALSE); } /* Notify all the roots */ #ifdef PANORAMIX if ( !noPanoramiXExtension ) FocusEvent(dev, FocusIn, mode, in, WindowTable[0]); else #endif for (i=0; iwin, NullWindow, mode, NotifyPointer, TRUE); } else { if ((fromWin == NullWindow) || (fromWin == PointerRootWin)) { if (fromWin == PointerRootWin) FocusOutEvents(dev, pSprite->win, ROOT, mode, NotifyPointer, TRUE); #ifdef PANORAMIX if ( !noPanoramiXExtension ) FocusEvent(dev, FocusOut, mode, out, WindowTable[0]); else #endif for (i=0; iparent != NullWindow) (void)FocusInEvents(dev, ROOT, toWin, toWin, mode, NotifyNonlinearVirtual, TRUE); FocusEvent(dev, FocusIn, mode, NotifyNonlinear, toWin); if (IsParent(toWin, pSprite->win)) (void)FocusInEvents(dev, toWin, pSprite->win, NullWindow, mode, NotifyPointer, FALSE); } else { if (IsParent(toWin, fromWin)) { FocusEvent(dev, FocusOut, mode, NotifyAncestor, fromWin); FocusOutEvents(dev, fromWin->parent, toWin, mode, NotifyVirtual, FALSE); FocusEvent(dev, FocusIn, mode, NotifyInferior, toWin); if ((IsParent(toWin, pSprite->win)) && (pSprite->win != fromWin) && (!IsParent(fromWin, pSprite->win)) && (!IsParent(pSprite->win, fromWin))) (void)FocusInEvents(dev, toWin, pSprite->win, NullWindow, mode, NotifyPointer, FALSE); } else if (IsParent(fromWin, toWin)) { if ((IsParent(fromWin, pSprite->win)) && (pSprite->win != fromWin) && (!IsParent(toWin, pSprite->win)) && (!IsParent(pSprite->win, toWin))) FocusOutEvents(dev, pSprite->win, fromWin, mode, NotifyPointer, FALSE); FocusEvent(dev, FocusOut, mode, NotifyInferior, fromWin); (void)FocusInEvents(dev, fromWin, toWin, toWin, mode, NotifyVirtual, FALSE); FocusEvent(dev, FocusIn, mode, NotifyAncestor, toWin); } else { /* neither fromWin or toWin is child of other */ WindowPtr common = CommonAncestor(toWin, fromWin); /* common == NullWindow ==> different screens */ if (IsParent(fromWin, pSprite->win)) FocusOutEvents(dev, pSprite->win, fromWin, mode, NotifyPointer, FALSE); FocusEvent(dev, FocusOut, mode, NotifyNonlinear, fromWin); if (fromWin->parent != NullWindow) FocusOutEvents(dev, fromWin->parent, common, mode, NotifyNonlinearVirtual, FALSE); if (toWin->parent != NullWindow) (void)FocusInEvents(dev, common, toWin, toWin, mode, NotifyNonlinearVirtual, FALSE); FocusEvent(dev, FocusIn, mode, NotifyNonlinear, toWin); if (IsParent(toWin, pSprite->win)) (void)FocusInEvents(dev, toWin, pSprite->win, NullWindow, mode, NotifyPointer, FALSE); } } } } int SetInputFocus( ClientPtr client, DeviceIntPtr dev, Window focusID, CARD8 revertTo, Time ctime, Bool followOK) { register FocusClassPtr focus; WindowPtr focusWin; int mode, rc; TimeStamp time; UpdateCurrentTime(); if ((revertTo != RevertToParent) && (revertTo != RevertToPointerRoot) && (revertTo != RevertToNone) && ((revertTo != RevertToFollowKeyboard) || !followOK)) { client->errorValue = revertTo; return BadValue; } time = ClientTimeToServerTime(ctime); if ((focusID == None) || (focusID == PointerRoot)) focusWin = (WindowPtr)(long)focusID; else if ((focusID == FollowKeyboard) && followOK) focusWin = inputInfo.keyboard->focus->win; else { rc = dixLookupWindow(&focusWin, focusID, client, DixReadAccess); if (rc != Success) return rc; /* It is a match error to try to set the input focus to an unviewable window. */ if(!focusWin->realized) return(BadMatch); } focus = dev->focus; if ((CompareTimeStamps(time, currentTime) == LATER) || (CompareTimeStamps(time, focus->time) == EARLIER)) return Success; mode = (dev->grab) ? NotifyWhileGrabbed : NotifyNormal; if (focus->win == FollowKeyboardWin) DoFocusEvents(dev, inputInfo.keyboard->focus->win, focusWin, mode); else DoFocusEvents(dev, focus->win, focusWin, mode); focus->time = time; focus->revert = revertTo; if (focusID == FollowKeyboard) focus->win = FollowKeyboardWin; else focus->win = focusWin; if ((focusWin == NoneWin) || (focusWin == PointerRootWin)) focus->traceGood = 0; else { int depth = 0; register WindowPtr pWin; for (pWin = focusWin; pWin; pWin = pWin->parent) depth++; if (depth > focus->traceSize) { focus->traceSize = depth+1; Must_have_memory = TRUE; /* XXX */ focus->trace = (WindowPtr *)xrealloc(focus->trace, focus->traceSize * sizeof(WindowPtr)); Must_have_memory = FALSE; /* XXX */ } focus->traceGood = depth; for (pWin = focusWin, depth--; pWin; pWin = pWin->parent, depth--) focus->trace[depth] = pWin; } return Success; } int ProcSetInputFocus(client) ClientPtr client; { REQUEST(xSetInputFocusReq); REQUEST_SIZE_MATCH(xSetInputFocusReq); if (!XaceHook(XACE_DEVICE_ACCESS, client, inputInfo.keyboard, TRUE)) return Success; return SetInputFocus(client, inputInfo.keyboard, stuff->focus, stuff->revertTo, stuff->time, FALSE); } int ProcGetInputFocus(ClientPtr client) { xGetInputFocusReply rep; /* REQUEST(xReq); */ FocusClassPtr focus = inputInfo.keyboard->focus; REQUEST_SIZE_MATCH(xReq); rep.type = X_Reply; rep.length = 0; rep.sequenceNumber = client->sequence; if (focus->win == NoneWin) rep.focus = None; else if (focus->win == PointerRootWin) rep.focus = PointerRoot; else rep.focus = focus->win->drawable.id; rep.revertTo = focus->revert; WriteReplyToClient(client, sizeof(xGetInputFocusReply), &rep); return Success; } int ProcGrabPointer(ClientPtr client) { xGrabPointerReply rep; DeviceIntPtr device = PickPointer(client); GrabPtr grab; WindowPtr pWin, confineTo; CursorPtr cursor, oldCursor; REQUEST(xGrabPointerReq); TimeStamp time; int rc; REQUEST_SIZE_MATCH(xGrabPointerReq); UpdateCurrentTime(); if ((stuff->pointerMode != GrabModeSync) && (stuff->pointerMode != GrabModeAsync)) { client->errorValue = stuff->pointerMode; return BadValue; } if ((stuff->keyboardMode != GrabModeSync) && (stuff->keyboardMode != GrabModeAsync)) { client->errorValue = stuff->keyboardMode; return BadValue; } if ((stuff->ownerEvents != xFalse) && (stuff->ownerEvents != xTrue)) { client->errorValue = stuff->ownerEvents; return BadValue; } if (stuff->eventMask & ~PointerGrabMask) { client->errorValue = stuff->eventMask; return BadValue; } rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixReadAccess); if (rc != Success) return rc; if (stuff->confineTo == None) confineTo = NullWindow; else { rc = dixLookupWindow(&confineTo, stuff->confineTo, client, DixReadAccess); if (rc != Success) return rc; } if (stuff->cursor == None) cursor = NullCursor; else { cursor = (CursorPtr)SecurityLookupIDByType(client, stuff->cursor, RT_CURSOR, DixReadAccess); if (!cursor) { client->errorValue = stuff->cursor; return BadCursor; } } /* at this point, some sort of reply is guaranteed. */ time = ClientTimeToServerTime(stuff->time); rep.type = X_Reply; rep.sequenceNumber = client->sequence; rep.length = 0; grab = device->grab; if ((grab) && !SameClient(grab, client)) rep.status = AlreadyGrabbed; else if ((!pWin->realized) || (confineTo && !(confineTo->realized && BorderSizeNotEmpty(device, confineTo)))) rep.status = GrabNotViewable; else if (device->sync.frozen && device->sync.other && !SameClient(device->sync.other, client)) rep.status = GrabFrozen; else if ((CompareTimeStamps(time, currentTime) == LATER) || (CompareTimeStamps(time, device->grabTime) == EARLIER)) rep.status = GrabInvalidTime; else { GrabRec tempGrab; oldCursor = NullCursor; if (grab) { if (grab->confineTo && !confineTo) ConfineCursorToWindow(device, ROOT, FALSE, FALSE); oldCursor = grab->cursor; } tempGrab.cursor = cursor; /* FIXME: refcnt?? */ tempGrab.resource = client->clientAsMask; tempGrab.ownerEvents = stuff->ownerEvents; tempGrab.eventMask = stuff->eventMask; tempGrab.confineTo = confineTo; tempGrab.window = pWin; tempGrab.keyboardMode = stuff->keyboardMode; tempGrab.pointerMode = stuff->pointerMode; tempGrab.device = device; (*device->ActivateGrab)(device, &tempGrab, time, FALSE); if (oldCursor) FreeCursor (oldCursor, (Cursor)0); rep.status = GrabSuccess; } WriteReplyToClient(client, sizeof(xGrabPointerReply), &rep); return Success; } int ProcChangeActivePointerGrab(ClientPtr client) { DeviceIntPtr device = PickPointer(client); register GrabPtr grab = device->grab; CursorPtr newCursor, oldCursor; REQUEST(xChangeActivePointerGrabReq); TimeStamp time; REQUEST_SIZE_MATCH(xChangeActivePointerGrabReq); if (stuff->eventMask & ~PointerGrabMask) { client->errorValue = stuff->eventMask; return BadValue; } if (stuff->cursor == None) newCursor = NullCursor; else { newCursor = (CursorPtr)SecurityLookupIDByType(client, stuff->cursor, RT_CURSOR, DixReadAccess); if (!newCursor) { client->errorValue = stuff->cursor; return BadCursor; } } if (!grab) return Success; if (!SameClient(grab, client)) return Success; time = ClientTimeToServerTime(stuff->time); if ((CompareTimeStamps(time, currentTime) == LATER) || (CompareTimeStamps(time, device->grabTime) == EARLIER)) return Success; oldCursor = grab->cursor; grab->cursor = newCursor; if (newCursor) newCursor->refcnt++; PostNewCursor(device); if (oldCursor) FreeCursor(oldCursor, (Cursor)0); grab->eventMask = stuff->eventMask; return Success; } int ProcUngrabPointer(ClientPtr client) { DeviceIntPtr device = PickPointer(client); GrabPtr grab; TimeStamp time; REQUEST(xResourceReq); REQUEST_SIZE_MATCH(xResourceReq); UpdateCurrentTime(); grab = device->grab; time = ClientTimeToServerTime(stuff->id); if ((CompareTimeStamps(time, currentTime) != LATER) && (CompareTimeStamps(time, device->grabTime) != EARLIER) && (grab) && SameClient(grab, client)) (*device->DeactivateGrab)(device); return Success; } int GrabDevice(register ClientPtr client, register DeviceIntPtr dev, unsigned this_mode, unsigned other_mode, Window grabWindow, unsigned ownerEvents, Time ctime, Mask mask, CARD8 *status) { WindowPtr pWin; register GrabPtr grab; TimeStamp time; int rc; UpdateCurrentTime(); if ((this_mode != GrabModeSync) && (this_mode != GrabModeAsync)) { client->errorValue = this_mode; return BadValue; } if ((other_mode != GrabModeSync) && (other_mode != GrabModeAsync)) { client->errorValue = other_mode; return BadValue; } if ((ownerEvents != xFalse) && (ownerEvents != xTrue)) { client->errorValue = ownerEvents; return BadValue; } rc = dixLookupWindow(&pWin, grabWindow, client, DixReadAccess); if (rc != Success) return rc; time = ClientTimeToServerTime(ctime); grab = dev->grab; if (grab && !SameClient(grab, client)) *status = AlreadyGrabbed; else if (!pWin->realized) *status = GrabNotViewable; else if ((CompareTimeStamps(time, currentTime) == LATER) || (CompareTimeStamps(time, dev->grabTime) == EARLIER)) *status = GrabInvalidTime; else if (dev->sync.frozen && dev->sync.other && !SameClient(dev->sync.other, client)) *status = GrabFrozen; else { GrabRec tempGrab; /* Otherwise segfaults happen on grabbed MPX devices */ memset(&tempGrab, 0, sizeof(GrabRec)); tempGrab.window = pWin; tempGrab.resource = client->clientAsMask; tempGrab.ownerEvents = ownerEvents; tempGrab.keyboardMode = this_mode; tempGrab.pointerMode = other_mode; tempGrab.eventMask = mask; tempGrab.device = dev; tempGrab.cursor = NULL; (*dev->ActivateGrab)(dev, &tempGrab, time, FALSE); *status = GrabSuccess; } return Success; } int ProcGrabKeyboard(ClientPtr client) { xGrabKeyboardReply rep; REQUEST(xGrabKeyboardReq); int result; REQUEST_SIZE_MATCH(xGrabKeyboardReq); if (XaceHook(XACE_DEVICE_ACCESS, client, inputInfo.keyboard, TRUE)) result = GrabDevice(client, inputInfo.keyboard, stuff->keyboardMode, stuff->pointerMode, stuff->grabWindow, stuff->ownerEvents, stuff->time, KeyPressMask | KeyReleaseMask, &rep.status); else { result = Success; rep.status = AlreadyGrabbed; } if (result != Success) return result; rep.type = X_Reply; rep.sequenceNumber = client->sequence; rep.length = 0; WriteReplyToClient(client, sizeof(xGrabKeyboardReply), &rep); return Success; } int ProcUngrabKeyboard(ClientPtr client) { DeviceIntPtr device = inputInfo.keyboard; GrabPtr grab; TimeStamp time; REQUEST(xResourceReq); REQUEST_SIZE_MATCH(xResourceReq); UpdateCurrentTime(); grab = device->grab; time = ClientTimeToServerTime(stuff->id); if ((CompareTimeStamps(time, currentTime) != LATER) && (CompareTimeStamps(time, device->grabTime) != EARLIER) && (grab) && SameClient(grab, client)) (*device->DeactivateGrab)(device); return Success; } int ProcQueryPointer(ClientPtr client) { xQueryPointerReply rep; WindowPtr pWin, t; DeviceIntPtr mouse = PickPointer(client); SpritePtr pSprite = mouse->pSprite; int rc; REQUEST(xResourceReq); REQUEST_SIZE_MATCH(xResourceReq); rc = dixLookupWindow(&pWin, stuff->id, client, DixReadAccess); if (rc != Success) return rc; if (mouse->valuator->motionHintWindow) MaybeStopHint(mouse, client); rep.type = X_Reply; rep.sequenceNumber = client->sequence; rep.mask = mouse->button->state | inputInfo.keyboard->key->state; rep.length = 0; rep.root = (ROOT)->drawable.id; rep.rootX = pSprite->hot.x; rep.rootY = pSprite->hot.y; rep.child = None; if (pSprite->hot.pScreen == pWin->drawable.pScreen) { rep.sameScreen = xTrue; rep.winX = pSprite->hot.x - pWin->drawable.x; rep.winY = pSprite->hot.y - pWin->drawable.y; for (t = pSprite->win; t; t = t->parent) if (t->parent == pWin) { rep.child = t->drawable.id; break; } } else { rep.sameScreen = xFalse; rep.winX = 0; rep.winY = 0; } #ifdef PANORAMIX if(!noPanoramiXExtension) { rep.rootX += panoramiXdataPtr[0].x; rep.rootY += panoramiXdataPtr[0].y; if(stuff->id == rep.root) { rep.winX += panoramiXdataPtr[0].x; rep.winY += panoramiXdataPtr[0].y; } } #endif WriteReplyToClient(client, sizeof(xQueryPointerReply), &rep); return(Success); } void InitEvents() { int i; inputInfo.numDevices = 0; inputInfo.devices = (DeviceIntPtr)NULL; inputInfo.off_devices = (DeviceIntPtr)NULL; inputInfo.keyboard = (DeviceIntPtr)NULL; inputInfo.pointer = (DeviceIntPtr)NULL; if (spriteTraceSize == 0) { spriteTraceSize = 32; spriteTrace = (WindowPtr *)xalloc(32*sizeof(WindowPtr)); if (!spriteTrace) FatalError("failed to allocate spriteTrace"); } spriteTraceGood = 0; lastEventMask = OwnerGrabButtonMask; filters[MotionNotify] = PointerMotionMask; #ifdef XEVIE xeviewin = NULL; #endif syncEvents.replayDev = (DeviceIntPtr)NULL; syncEvents.replayWin = NullWindow; while (syncEvents.pending) { QdEventPtr next = syncEvents.pending->next; xfree(syncEvents.pending); syncEvents.pending = next; } syncEvents.pendtail = &syncEvents.pending; syncEvents.playingEvents = FALSE; syncEvents.time.months = 0; syncEvents.time.milliseconds = 0; /* hardly matters */ currentTime.months = 0; currentTime.milliseconds = GetTimeInMillis(); lastDeviceEventTime = currentTime; for (i = 0; i < DNPMCOUNT; i++) { DontPropagateMasks[i] = 0; DontPropagateRefCnts[i] = 0; } } void CloseDownEvents(void) { xfree(spriteTrace); spriteTrace = NULL; spriteTraceSize = 0; } int ProcSendEvent(ClientPtr client) { WindowPtr pWin; WindowPtr effectiveFocus = NullWindow; /* only set if dest==InputFocus */ SpritePtr pSprite = PickPointer(client)->pSprite; REQUEST(xSendEventReq); REQUEST_SIZE_MATCH(xSendEventReq); /* The client's event type must be a core event type or one defined by an extension. */ if ( ! ((stuff->event.u.u.type > X_Reply && stuff->event.u.u.type < LASTEvent) || (stuff->event.u.u.type >= EXTENSION_EVENT_BASE && stuff->event.u.u.type < (unsigned)lastEvent))) { client->errorValue = stuff->event.u.u.type; return BadValue; } if (stuff->event.u.u.type == ClientMessage && stuff->event.u.u.detail != 8 && stuff->event.u.u.detail != 16 && stuff->event.u.u.detail != 32) { client->errorValue = stuff->event.u.u.detail; return BadValue; } if (stuff->eventMask & ~AllEventMasks) { client->errorValue = stuff->eventMask; return BadValue; } if (stuff->destination == PointerWindow) pWin = pSprite->win; else if (stuff->destination == InputFocus) { WindowPtr inputFocus = inputInfo.keyboard->focus->win; if (inputFocus == NoneWin) return Success; /* If the input focus is PointerRootWin, send the event to where the pointer is if possible, then perhaps propogate up to root. */ if (inputFocus == PointerRootWin) inputFocus = ROOT; if (IsParent(inputFocus, pSprite->win)) { effectiveFocus = inputFocus; pWin = pSprite->win; } else effectiveFocus = pWin = inputFocus; } else dixLookupWindow(&pWin, stuff->destination, client, DixReadAccess); if (!pWin) return BadWindow; if ((stuff->propagate != xFalse) && (stuff->propagate != xTrue)) { client->errorValue = stuff->propagate; return BadValue; } stuff->event.u.u.type |= 0x80; if (stuff->propagate) { for (;pWin; pWin = pWin->parent) { if (DeliverEventsToWindow(PickPointer(client), pWin, &stuff->event, 1, stuff->eventMask, NullGrab, 0)) return Success; if (pWin == effectiveFocus) return Success; stuff->eventMask &= ~wDontPropagateMask(pWin); if (!stuff->eventMask) break; } } else (void)DeliverEventsToWindow(PickPointer(client), pWin, &stuff->event, 1, stuff->eventMask, NullGrab, 0); return Success; } int ProcUngrabKey(ClientPtr client) { REQUEST(xUngrabKeyReq); WindowPtr pWin; GrabRec tempGrab; DeviceIntPtr keybd = inputInfo.keyboard; int rc; REQUEST_SIZE_MATCH(xUngrabKeyReq); rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixReadAccess); if (rc != Success) return rc; if (((stuff->key > keybd->key->curKeySyms.maxKeyCode) || (stuff->key < keybd->key->curKeySyms.minKeyCode)) && (stuff->key != AnyKey)) { client->errorValue = stuff->key; return BadValue; } if ((stuff->modifiers != AnyModifier) && (stuff->modifiers & ~AllModifiersMask)) { client->errorValue = stuff->modifiers; return BadValue; } tempGrab.resource = client->clientAsMask; tempGrab.device = keybd; tempGrab.window = pWin; tempGrab.modifiersDetail.exact = stuff->modifiers; tempGrab.modifiersDetail.pMask = NULL; tempGrab.modifierDevice = inputInfo.keyboard; tempGrab.type = KeyPress; tempGrab.detail.exact = stuff->key; tempGrab.detail.pMask = NULL; if (!DeletePassiveGrabFromList(&tempGrab)) return(BadAlloc); return(Success); } int ProcGrabKey(ClientPtr client) { WindowPtr pWin; REQUEST(xGrabKeyReq); GrabPtr grab; DeviceIntPtr keybd = inputInfo.keyboard; int rc; REQUEST_SIZE_MATCH(xGrabKeyReq); if ((stuff->ownerEvents != xTrue) && (stuff->ownerEvents != xFalse)) { client->errorValue = stuff->ownerEvents; return(BadValue); } if ((stuff->pointerMode != GrabModeSync) && (stuff->pointerMode != GrabModeAsync)) { client->errorValue = stuff->pointerMode; return BadValue; } if ((stuff->keyboardMode != GrabModeSync) && (stuff->keyboardMode != GrabModeAsync)) { client->errorValue = stuff->keyboardMode; return BadValue; } if (((stuff->key > keybd->key->curKeySyms.maxKeyCode) || (stuff->key < keybd->key->curKeySyms.minKeyCode)) && (stuff->key != AnyKey)) { client->errorValue = stuff->key; return BadValue; } if ((stuff->modifiers != AnyModifier) && (stuff->modifiers & ~AllModifiersMask)) { client->errorValue = stuff->modifiers; return BadValue; } rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixReadAccess); if (rc != Success) return rc; grab = CreateGrab(client->index, keybd, pWin, (Mask)(KeyPressMask | KeyReleaseMask), (Bool)stuff->ownerEvents, (Bool)stuff->keyboardMode, (Bool)stuff->pointerMode, keybd, stuff->modifiers, KeyPress, stuff->key, NullWindow, NullCursor); if (!grab) return BadAlloc; return AddPassiveGrabToList(grab); } int ProcGrabButton(ClientPtr client) { WindowPtr pWin, confineTo; REQUEST(xGrabButtonReq); CursorPtr cursor; GrabPtr grab; int rc; REQUEST_SIZE_MATCH(xGrabButtonReq); if ((stuff->pointerMode != GrabModeSync) && (stuff->pointerMode != GrabModeAsync)) { client->errorValue = stuff->pointerMode; return BadValue; } if ((stuff->keyboardMode != GrabModeSync) && (stuff->keyboardMode != GrabModeAsync)) { client->errorValue = stuff->keyboardMode; return BadValue; } if ((stuff->modifiers != AnyModifier) && (stuff->modifiers & ~AllModifiersMask)) { client->errorValue = stuff->modifiers; return BadValue; } if ((stuff->ownerEvents != xFalse) && (stuff->ownerEvents != xTrue)) { client->errorValue = stuff->ownerEvents; return BadValue; } if (stuff->eventMask & ~PointerGrabMask) { client->errorValue = stuff->eventMask; return BadValue; } rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixReadAccess); if (rc != Success) return rc; if (stuff->confineTo == None) confineTo = NullWindow; else { rc = dixLookupWindow(&confineTo, stuff->confineTo, client, DixReadAccess); if (rc != Success) return rc; } if (stuff->cursor == None) cursor = NullCursor; else { cursor = (CursorPtr)SecurityLookupIDByType(client, stuff->cursor, RT_CURSOR, DixReadAccess); if (!cursor) { client->errorValue = stuff->cursor; return BadCursor; } } grab = CreateGrab(client->index, PickPointer(client), pWin, (Mask)stuff->eventMask, (Bool)stuff->ownerEvents, (Bool) stuff->keyboardMode, (Bool)stuff->pointerMode, inputInfo.keyboard, stuff->modifiers, ButtonPress, stuff->button, confineTo, cursor); if (!grab) return BadAlloc; return AddPassiveGrabToList(grab); } int ProcUngrabButton(ClientPtr client) { REQUEST(xUngrabButtonReq); WindowPtr pWin; GrabRec tempGrab; int rc; REQUEST_SIZE_MATCH(xUngrabButtonReq); if ((stuff->modifiers != AnyModifier) && (stuff->modifiers & ~AllModifiersMask)) { client->errorValue = stuff->modifiers; return BadValue; } rc = dixLookupWindow(&pWin, stuff->grabWindow, client, DixReadAccess); if (rc != Success) return rc; tempGrab.resource = client->clientAsMask; tempGrab.device = PickPointer(client); tempGrab.window = pWin; tempGrab.modifiersDetail.exact = stuff->modifiers; tempGrab.modifiersDetail.pMask = NULL; tempGrab.modifierDevice = inputInfo.keyboard; tempGrab.type = ButtonPress; tempGrab.detail.exact = stuff->button; tempGrab.detail.pMask = NULL; if (!DeletePassiveGrabFromList(&tempGrab)) return(BadAlloc); return(Success); } void DeleteWindowFromAnyEvents(WindowPtr pWin, Bool freeResources) { WindowPtr parent; DeviceIntPtr mouse = inputInfo.pointer; DeviceIntPtr keybd = inputInfo.keyboard; FocusClassPtr focus = keybd->focus; OtherClientsPtr oc; GrabPtr passive; /* Deactivate any grabs performed on this window, before making any input focus changes. */ if (mouse->grab && ((mouse->grab->window == pWin) || (mouse->grab->confineTo == pWin))) (*mouse->DeactivateGrab)(mouse); /* Deactivating a keyboard grab should cause focus events. */ if (keybd->grab && (keybd->grab->window == pWin)) (*keybd->DeactivateGrab)(keybd); /* If the focus window is a root window (ie. has no parent) then don't delete the focus from it. */ if ((pWin == focus->win) && (pWin->parent != NullWindow)) { int focusEventMode = NotifyNormal; /* If a grab is in progress, then alter the mode of focus events. */ if (keybd->grab) focusEventMode = NotifyWhileGrabbed; switch (focus->revert) { case RevertToNone: DoFocusEvents(keybd, pWin, NoneWin, focusEventMode); focus->win = NoneWin; focus->traceGood = 0; break; case RevertToParent: parent = pWin; do { parent = parent->parent; focus->traceGood--; } while (!parent->realized /* This would be a good protocol change -- windows being reparented during SaveSet processing would cause the focus to revert to the nearest enclosing window which will survive the death of the exiting client, instead of ending up reverting to a dying window and thence to None */ #ifdef NOTDEF || clients[CLIENT_ID(parent->drawable.id)]->clientGone #endif ); DoFocusEvents(keybd, pWin, parent, focusEventMode); focus->win = parent; focus->revert = RevertToNone; break; case RevertToPointerRoot: DoFocusEvents(keybd, pWin, PointerRootWin, focusEventMode); focus->win = PointerRootWin; focus->traceGood = 0; break; } } if (mouse->valuator->motionHintWindow == pWin) mouse->valuator->motionHintWindow = NullWindow; if (freeResources) { if (pWin->dontPropagate) DontPropagateRefCnts[pWin->dontPropagate]--; while ( (oc = wOtherClients(pWin)) ) FreeResource(oc->resource, RT_NONE); while ( (passive = wPassiveGrabs(pWin)) ) FreeResource(passive->resource, RT_NONE); } #ifdef XINPUT DeleteWindowFromAnyExtEvents(pWin, freeResources); #endif } /** * Call this whenever some window at or below pWin has changed geometry */ _X_EXPORT void CheckCursorConfinement(WindowPtr pWin) { GrabPtr grab; WindowPtr confineTo; DeviceIntPtr pDev; #ifdef PANORAMIX if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) return; #endif for (pDev = inputInfo.devices; pDev; pDev = pDev->next) { if (DevHasCursor(pDev)) { grab = pDev->grab; if (grab && (confineTo = grab->confineTo)) { if (!BorderSizeNotEmpty(pDev, confineTo)) (*inputInfo.pointer->DeactivateGrab)(pDev); else if ((pWin == confineTo) || IsParent(pWin, confineTo)) ConfineCursorToWindow(pDev, confineTo, TRUE, TRUE); } } } } Mask EventMaskForClient(WindowPtr pWin, ClientPtr client) { register OtherClientsPtr other; if (wClient (pWin) == client) return pWin->eventMask; for (other = wOtherClients(pWin); other; other = other->next) { if (SameClient(other, client)) return other->mask; } return 0; } int ProcRecolorCursor(ClientPtr client) { CursorPtr pCursor; int nscr; ScreenPtr pscr; Bool displayed; SpritePtr pSprite = PickPointer(client)->pSprite; REQUEST(xRecolorCursorReq); REQUEST_SIZE_MATCH(xRecolorCursorReq); pCursor = (CursorPtr)SecurityLookupIDByType(client, stuff->cursor, RT_CURSOR, DixWriteAccess); if ( !pCursor) { client->errorValue = stuff->cursor; return (BadCursor); } pCursor->foreRed = stuff->foreRed; pCursor->foreGreen = stuff->foreGreen; pCursor->foreBlue = stuff->foreBlue; pCursor->backRed = stuff->backRed; pCursor->backGreen = stuff->backGreen; pCursor->backBlue = stuff->backBlue; for (nscr = 0; nscr < screenInfo.numScreens; nscr++) { pscr = screenInfo.screens[nscr]; #ifdef PANORAMIX if(!noPanoramiXExtension) displayed = (pscr == pSprite->screen); else #endif displayed = (pscr == pSprite->hotPhys.pScreen); ( *pscr->RecolorCursor)(PickPointer(client), pscr, pCursor, (pCursor == pSprite->current) && displayed); } return (Success); } _X_EXPORT void WriteEventsToClient(ClientPtr pClient, int count, xEvent *events) { #ifdef PANORAMIX xEvent eventCopy; #endif xEvent eventTo, *eventFrom; int i; #ifdef XKB if ((!noXkbExtension)&&(!XkbFilterEvents(pClient, count, events))) return; #endif #ifdef PANORAMIX if(!noPanoramiXExtension && (panoramiXdataPtr[0].x || panoramiXdataPtr[0].y)) { switch(events->u.u.type) { case MotionNotify: case ButtonPress: case ButtonRelease: case KeyPress: case KeyRelease: case EnterNotify: case LeaveNotify: /* When multiple clients want the same event DeliverEventsToWindow passes the same event structure multiple times so we can't modify the one passed to us */ count = 1; /* should always be 1 */ memcpy(&eventCopy, events, sizeof(xEvent)); eventCopy.u.keyButtonPointer.rootX += panoramiXdataPtr[0].x; eventCopy.u.keyButtonPointer.rootY += panoramiXdataPtr[0].y; if(eventCopy.u.keyButtonPointer.event == eventCopy.u.keyButtonPointer.root) { eventCopy.u.keyButtonPointer.eventX += panoramiXdataPtr[0].x; eventCopy.u.keyButtonPointer.eventY += panoramiXdataPtr[0].y; } events = &eventCopy; break; default: break; } } #endif if (EventCallback) { EventInfoRec eventinfo; eventinfo.client = pClient; eventinfo.events = events; eventinfo.count = count; CallCallbacks(&EventCallback, (pointer)&eventinfo); } #ifdef XSERVER_DTRACE if (XSERVER_SEND_EVENT_ENABLED()) { for (i = 0; i < count; i++) { XSERVER_SEND_EVENT(pClient->index, events[i].u.u.type, &events[i]); } } #endif if(pClient->swapped) { for(i = 0; i < count; i++) { eventFrom = &events[i]; /* Remember to strip off the leading bit of type in case this event was sent with "SendEvent." */ (*EventSwapVector[eventFrom->u.u.type & 0177]) (eventFrom, &eventTo); (void)WriteToClient(pClient, sizeof(xEvent), (char *)&eventTo); } } else { (void)WriteToClient(pClient, count * sizeof(xEvent), (char *) events); } } /* PickPointer will pick an appropriate pointer for the given client. * * If a client pointer is set, it will pick the client pointer, otherwise the * first available pointer in the list. If no physical device is attached, it * will pick the core pointer. */ _X_EXPORT DeviceIntPtr PickPointer(ClientPtr client) { if (!client->clientPtr) { /* look if there is a real device attached */ DeviceIntPtr it = inputInfo.devices; while (it) { if (it != inputInfo.pointer && it->spriteOwner) { client->clientPtr = it; break; } it = it->next; } if (!it) { ErrorF("Picking VCP\n"); client->clientPtr = inputInfo.pointer; } } return client->clientPtr; } /* PickKeyboard will pick an appropriate keyboard for the given client by * searching the list of devices for the keyboard device that is paired with * the client's pointer. * If no pointer is paired with the keyboard, the virtual core keyboard is * returned. */ _X_EXPORT DeviceIntPtr PickKeyboard(ClientPtr client) { DeviceIntPtr dev; DeviceIntPtr ptr = inputInfo.devices; ptr = PickPointer(client); while(dev) { if (ptr->pSprite == dev->pSprite) return dev; dev = dev->next; } return inputInfo.keyboard; }