/* * Copyright © 2006 Red Hat, Inc * * Permission to use, copy, modify, distribute, and sell this software * and its documentation for any purpose is hereby granted without * fee, provided that the above copyright notice appear in all copies * and that both that copyright notice and this permission notice * appear in supporting documentation, and that the name of Red Hat, * Inc not be used in advertising or publicity pertaining to * distribution of the software without specific, written prior * permission. Red Hat, Inc makes no representations about the * suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * RED HAT, INC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN * NO EVENT SHALL RED HAT, INC BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifdef HAVE_DIX_CONFIG_H #include #endif #include #include #include #include #include #include #include #include #include #include #include #define _XF86DRI_SERVER_ #include #include #include #include #include #include #define DRI_NEW_INTERFACE_ONLY #include "glxserver.h" #include "glxutil.h" #include "glcontextmodes.h" #include "g_disptab.h" #include "glapitable.h" #include "glapi.h" #include "glthread.h" #include "dispatch.h" #include "extension_string.h" typedef struct __GLXDRIscreen __GLXDRIscreen; typedef struct __GLXDRIcontext __GLXDRIcontext; typedef struct __GLXDRIdrawable __GLXDRIdrawable; struct __GLXDRIscreen { __GLXscreen base; __DRIscreen driScreen; void *driver; xf86EnterVTProc *enterVT; xf86LeaveVTProc *leaveVT; __DRIcopySubBufferExtension *copySubBuffer; __DRIswapControlExtension *swapControl; __DRItexOffsetExtension *texOffset; DRITexOffsetStartProcPtr texOffsetStart; DRITexOffsetFinishProcPtr texOffsetFinish; __GLXpixmap* texOffsetOverride[16]; GLuint lastTexOffsetOverride; unsigned char glx_enable_bits[__GLX_EXT_BYTES]; }; struct __GLXDRIcontext { __GLXcontext base; __DRIcontext driContext; XID hwContextID; }; struct __GLXDRIdrawable { __GLXdrawable base; __DRIdrawable driDrawable; }; static const char CREATE_NEW_SCREEN_FUNC[] = __DRI_CREATE_NEW_SCREEN_STRING; static void __glXDRIleaveServer(GLboolean rendering) { int i; for (i = 0; rendering && i < screenInfo.numScreens; i++) { __GLXDRIscreen * const screen = (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); GLuint lastOverride = screen->lastTexOffsetOverride; if (lastOverride) { __GLXpixmap **texOffsetOverride = screen->texOffsetOverride; int j; for (j = 0; j < lastOverride; j++) { __GLXpixmap *pGlxPix = texOffsetOverride[j]; if (pGlxPix && pGlxPix->texname) { pGlxPix->offset = screen->texOffsetStart((PixmapPtr)pGlxPix->pDraw); } } } } DRIBlockHandler(NULL, NULL, NULL); for (i = 0; rendering && i < screenInfo.numScreens; i++) { __GLXDRIscreen * const screen = (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); GLuint lastOverride = screen->lastTexOffsetOverride; if (lastOverride) { __GLXpixmap **texOffsetOverride = screen->texOffsetOverride; int j; for (j = 0; j < lastOverride; j++) { __GLXpixmap *pGlxPix = texOffsetOverride[j]; if (pGlxPix && pGlxPix->texname) { screen->texOffset->setTexOffset(pGlxPix->pDRICtx, pGlxPix->texname, pGlxPix->offset, pGlxPix->pDraw->depth, ((PixmapPtr)pGlxPix->pDraw)->devKind); } } } } } static void __glXDRIenterServer(GLboolean rendering) { int i; for (i = 0; rendering && i < screenInfo.numScreens; i++) { __GLXDRIscreen * const screen = (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); if (screen->lastTexOffsetOverride) { CALL_Flush(GET_DISPATCH(), ()); break; } } DRIWakeupHandler(NULL, 0, NULL); } static void __glXDRIdrawableDestroy(__GLXdrawable *drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; (*private->driDrawable.destroyDrawable)(&private->driDrawable); __glXenterServer(GL_FALSE); DRIDestroyDrawable(drawable->pDraw->pScreen, serverClient, drawable->pDraw); __glXleaveServer(GL_FALSE); xfree(private); } static GLboolean __glXDRIdrawableResize(__GLXdrawable *glxPriv) { /* Nothing to do here, the DRI driver asks the server for drawable * geometry when it sess the SAREA timestamps change.*/ return GL_TRUE; } static GLboolean __glXDRIdrawableSwapBuffers(__GLXdrawable *basePrivate) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate; (*private->driDrawable.swapBuffers)(&private->driDrawable); return TRUE; } static int __glXDRIdrawableSwapInterval(__GLXdrawable *baseDrawable, int interval) { __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseDrawable; __GLXDRIscreen *screen = (__GLXDRIscreen *) glxGetScreen(baseDrawable->pDraw->pScreen); if (screen->swapControl) screen->swapControl->setSwapInterval(&draw->driDrawable, interval); return 0; } static void __glXDRIdrawableCopySubBuffer(__GLXdrawable *basePrivate, int x, int y, int w, int h) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate; __GLXDRIscreen *screen = (__GLXDRIscreen *) glxGetScreen(basePrivate->pDraw->pScreen); if (screen->copySubBuffer) screen->copySubBuffer->copySubBuffer(&private->driDrawable, x, y, w, h); } static void __glXDRIcontextDestroy(__GLXcontext *baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; Bool retval; context->driContext.destroyContext(&context->driContext); __glXenterServer(GL_FALSE); retval = DRIDestroyContext(baseContext->pScreen, context->hwContextID); __glXleaveServer(GL_FALSE); __glXContextDestroy(&context->base); xfree(context); } static int __glXDRIcontextMakeCurrent(__GLXcontext *baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; return (*context->driContext.bindContext)(&context->driContext, &draw->driDrawable, &read->driDrawable); } static int __glXDRIcontextLoseCurrent(__GLXcontext *baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; return (*context->driContext.unbindContext)(&context->driContext); } static int __glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask) { __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst; __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc; /* FIXME: We will need to add DRIcontext::copyContext for this. */ (void) dst; (void) src; return FALSE; } static int __glXDRIcontextForceCurrent(__GLXcontext *baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; return (*context->driContext.bindContext)(&context->driContext, &draw->driDrawable, &read->driDrawable); } static void glxFillAlphaChannel (PixmapPtr pixmap, int x, int y, int width, int height) { int i; CARD32 *p, *end, *pixels = (CARD32 *)pixmap->devPrivate.ptr; CARD32 rowstride = pixmap->devKind / 4; for (i = y; i < y + height; i++) { p = &pixels[i * rowstride + x]; end = p + width; while (p < end) *p++ |= 0xFF000000; } } /* * (sticking this here for lack of a better place) * Known issues with the GLX_EXT_texture_from_pixmap implementation: * - In general we ignore the fbconfig, lots of examples follow * - No fbconfig handling for multiple mipmap levels * - No fbconfig handling for 1D textures * - No fbconfig handling for TEXTURE_TARGET * - No fbconfig exposure of Y inversion state * - No GenerateMipmapEXT support (due to no FBO support) * - No support for anything but 16bpp and 32bpp-sparse pixmaps */ static int __glXDRIbindTexImage(__GLXcontext *baseContext, int buffer, __GLXpixmap *glxPixmap) { RegionPtr pRegion = NULL; PixmapPtr pixmap; int bpp, override = 0, texname; GLenum format, type; ScreenPtr pScreen = glxPixmap->pScreen; __GLXDRIscreen * const screen = (__GLXDRIscreen *) glxGetScreen(pScreen); CALL_GetIntegerv(GET_DISPATCH(), (glxPixmap->target == GL_TEXTURE_2D ? GL_TEXTURE_BINDING_2D : GL_TEXTURE_BINDING_RECTANGLE_NV, &texname)); if (!texname) return __glXError(GLXBadContextState); pixmap = (PixmapPtr) glxPixmap->pDraw; if (screen->texOffsetStart && screen->texOffset) { __GLXpixmap **texOffsetOverride = screen->texOffsetOverride; int i, firstEmpty = 16; for (i = 0; i < 16; i++) { if (texOffsetOverride[i] == glxPixmap) goto alreadyin; if (firstEmpty == 16 && !texOffsetOverride[i]) firstEmpty = i; } if (firstEmpty == 16) { ErrorF("%s: Failed to register texture offset override\n", __func__); goto nooverride; } if (firstEmpty >= screen->lastTexOffsetOverride) screen->lastTexOffsetOverride = firstEmpty + 1; texOffsetOverride[firstEmpty] = glxPixmap; alreadyin: override = 1; glxPixmap->pDRICtx = &((__GLXDRIcontext*)baseContext)->driContext; if (texname == glxPixmap->texname) return Success; glxPixmap->texname = texname; screen->texOffset->setTexOffset(glxPixmap->pDRICtx, texname, 0, pixmap->drawable.depth, pixmap->devKind); } nooverride: if (!glxPixmap->pDamage) { if (!override) { glxPixmap->pDamage = DamageCreate(NULL, NULL, DamageReportNone, TRUE, pScreen, NULL); if (!glxPixmap->pDamage) return BadAlloc; DamageRegister ((DrawablePtr) pixmap, glxPixmap->pDamage); } pRegion = NULL; } else { pRegion = DamageRegion(glxPixmap->pDamage); if (REGION_NIL(pRegion)) return Success; } /* XXX 24bpp packed, 8, etc */ if (pixmap->drawable.depth >= 24) { bpp = 4; format = GL_BGRA; type = #if X_BYTE_ORDER == X_BIG_ENDIAN !override ? GL_UNSIGNED_INT_8_8_8_8_REV : #endif GL_UNSIGNED_BYTE; } else { bpp = 2; format = GL_RGB; type = GL_UNSIGNED_SHORT_5_6_5; } CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, pixmap->devKind / bpp) ); if (pRegion == NULL) { if (!override && pixmap->drawable.depth == 24) glxFillAlphaChannel(pixmap, pixmap->drawable.x, pixmap->drawable.y, pixmap->drawable.width, pixmap->drawable.height); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, pixmap->drawable.x) ); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, pixmap->drawable.y) ); CALL_TexImage2D( GET_DISPATCH(), (glxPixmap->target, 0, bpp == 4 ? 4 : 3, pixmap->drawable.width, pixmap->drawable.height, 0, format, type, override ? NULL : pixmap->devPrivate.ptr) ); } else if (!override) { int i, numRects; BoxPtr p; numRects = REGION_NUM_RECTS (pRegion); p = REGION_RECTS (pRegion); for (i = 0; i < numRects; i++) { if (pixmap->drawable.depth == 24) glxFillAlphaChannel(pixmap, pixmap->drawable.x + p[i].x1, pixmap->drawable.y + p[i].y1, p[i].x2 - p[i].x1, p[i].y2 - p[i].y1); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, pixmap->drawable.x + p[i].x1) ); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, pixmap->drawable.y + p[i].y1) ); CALL_TexSubImage2D( GET_DISPATCH(), (glxPixmap->target, 0, p[i].x1, p[i].y1, p[i].x2 - p[i].x1, p[i].y2 - p[i].y1, format, type, pixmap->devPrivate.ptr) ); } } if (!override) DamageEmpty(glxPixmap->pDamage); return Success; } static int __glXDRIreleaseTexImage(__GLXcontext *baseContext, int buffer, __GLXpixmap *pixmap) { ScreenPtr pScreen = pixmap->pScreen; __GLXDRIscreen * const screen = (__GLXDRIscreen *) glxGetScreen(pScreen); GLuint lastOverride = screen->lastTexOffsetOverride; if (lastOverride) { __GLXpixmap **texOffsetOverride = screen->texOffsetOverride; int i; for (i = 0; i < lastOverride; i++) { if (texOffsetOverride[i] == pixmap) { if (screen->texOffsetFinish) screen->texOffsetFinish((PixmapPtr)pixmap->pDraw); texOffsetOverride[i] = NULL; if (i + 1 == lastOverride) { lastOverride = 0; while (i--) { if (texOffsetOverride[i]) { lastOverride = i + 1; break; } } screen->lastTexOffsetOverride = lastOverride; break; } } } } return Success; } static __GLXtextureFromPixmap __glXDRItextureFromPixmap = { __glXDRIbindTexImage, __glXDRIreleaseTexImage }; static void __glXDRIscreenDestroy(__GLXscreen *baseScreen) { __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; screen->driScreen.destroyScreen(&screen->driScreen); dlclose(screen->driver); __glXScreenDestroy(baseScreen); xfree(screen); } static __GLXcontext * __glXDRIscreenCreateContext(__GLXscreen *baseScreen, __GLcontextModes *modes, __GLXcontext *baseShareContext) { __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; __GLXDRIcontext *context, *shareContext; VisualPtr visual; int i; GLboolean retval; __DRIcontext *driShare; drm_context_t hwContext; ScreenPtr pScreen = baseScreen->pScreen; shareContext = (__GLXDRIcontext *) baseShareContext; if (shareContext) driShare = &shareContext->driContext; else driShare = NULL; context = xalloc(sizeof *context); if (context == NULL) return NULL; memset(context, 0, sizeof *context); context->base.destroy = __glXDRIcontextDestroy; context->base.makeCurrent = __glXDRIcontextMakeCurrent; context->base.loseCurrent = __glXDRIcontextLoseCurrent; context->base.copy = __glXDRIcontextCopy; context->base.forceCurrent = __glXDRIcontextForceCurrent; context->base.pScreen = screen->base.pScreen; context->base.textureFromPixmap = &__glXDRItextureFromPixmap; /* Find the requested X visual */ visual = pScreen->visuals; for (i = 0; i < pScreen->numVisuals; i++, visual++) if (visual->vid == modes->visualID) break; if (i == pScreen->numVisuals) return GL_FALSE; context->hwContextID = FakeClientID(0); __glXenterServer(GL_FALSE); retval = DRICreateContext(baseScreen->pScreen, visual, context->hwContextID, &hwContext); __glXleaveServer(GL_FALSE); context->driContext.private = screen->driScreen.createNewContext(&screen->driScreen, modes, 0, /* render type */ driShare, hwContext, &context->driContext); return &context->base; } static __GLXdrawable * __glXDRIscreenCreateDrawable(__GLXscreen *screen, DrawablePtr pDraw, XID drawId, __GLcontextModes *modes) { __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen; __GLXDRIdrawable *private; GLboolean retval; drm_drawable_t hwDrawable; private = xalloc(sizeof *private); if (private == NULL) return NULL; memset(private, 0, sizeof *private); if (!__glXDrawableInit(&private->base, screen, pDraw, drawId, modes)) { xfree(private); return NULL; } private->base.destroy = __glXDRIdrawableDestroy; private->base.resize = __glXDRIdrawableResize; private->base.swapBuffers = __glXDRIdrawableSwapBuffers; private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer; __glXenterServer(GL_FALSE); retval = DRICreateDrawable(screen->pScreen, serverClient, pDraw, &hwDrawable); __glXleaveServer(GL_FALSE); /* The last argument is 'attrs', which is used with pbuffers which * we currently don't support. */ private->driDrawable.private = (driScreen->driScreen.createNewDrawable)(&driScreen->driScreen, modes, &private->driDrawable, hwDrawable, 0, NULL); return &private->base; } static unsigned filter_modes(__GLcontextModes **server_modes, const __GLcontextModes *driver_modes) { __GLcontextModes * m; __GLcontextModes ** prev_next; const __GLcontextModes * check; unsigned modes_count = 0; if ( driver_modes == NULL ) { LogMessage(X_WARNING, "AIGLX: 3D driver returned no fbconfigs.\n"); return 0; } /* For each mode in server_modes, check to see if a matching mode exists * in driver_modes. If not, then the mode is not available. */ prev_next = server_modes; for ( m = *prev_next ; m != NULL ; m = *prev_next ) { GLboolean do_delete = GL_TRUE; for ( check = driver_modes ; check != NULL ; check = check->next ) { if ( _gl_context_modes_are_same( m, check ) ) { do_delete = GL_FALSE; break; } } /* The 3D has to support all the modes that match the GLX visuals * sent from the X server. */ if ( do_delete && (m->visualID != 0) ) { do_delete = GL_FALSE; LogMessage(X_WARNING, "AIGLX: 3D driver claims to not support " "visual 0x%02x\n", m->visualID); } if ( do_delete ) { *prev_next = m->next; m->next = NULL; _gl_context_modes_destroy( m ); } else { modes_count++; prev_next = & m->next; } } return modes_count; } #define containerOf(ptr, type, member) \ (type *)( (char *)ptr - offsetof(type,member) ) static GLboolean getDrawableInfo(__DRIdrawable *driDrawable, unsigned int *index, unsigned int *stamp, int *x, int *y, int *width, int *height, int *numClipRects, drm_clip_rect_t **ppClipRects, int *backX, int *backY, int *numBackClipRects, drm_clip_rect_t **ppBackClipRects) { __GLXDRIdrawable *drawable = containerOf(driDrawable, __GLXDRIdrawable, driDrawable); ScreenPtr pScreen = drawable->base.pDraw->pScreen; drm_clip_rect_t *pClipRects, *pBackClipRects; GLboolean retval; size_t size; __glXenterServer(GL_FALSE); retval = DRIGetDrawableInfo(pScreen, drawable->base.pDraw, index, stamp, x, y, width, height, numClipRects, &pClipRects, backX, backY, numBackClipRects, &pBackClipRects); __glXleaveServer(GL_FALSE); if (*numClipRects > 0) { size = sizeof (drm_clip_rect_t) * *numClipRects; *ppClipRects = xalloc (size); /* Clip cliprects to screen dimensions (redirected windows) */ if (*ppClipRects != NULL) { int i, j; for (i = 0, j = 0; i < *numClipRects; i++) { (*ppClipRects)[j].x1 = max(pClipRects[i].x1, 0); (*ppClipRects)[j].y1 = max(pClipRects[i].y1, 0); (*ppClipRects)[j].x2 = min(pClipRects[i].x2, pScreen->width); (*ppClipRects)[j].y2 = min(pClipRects[i].y2, pScreen->height); if ((*ppClipRects)[j].x1 < (*ppClipRects)[j].x2 && (*ppClipRects)[j].y1 < (*ppClipRects)[j].y2) { j++; } } if (*numClipRects != j) { *numClipRects = j; *ppClipRects = xrealloc (*ppClipRects, sizeof (drm_clip_rect_t) * *numClipRects); } } else *numClipRects = 0; } else { *ppClipRects = NULL; } if (*numBackClipRects > 0) { size = sizeof (drm_clip_rect_t) * *numBackClipRects; *ppBackClipRects = xalloc (size); if (*ppBackClipRects != NULL) memcpy (*ppBackClipRects, pBackClipRects, size); } else { *ppBackClipRects = NULL; } return retval; } static int getUST(int64_t *ust) { struct timeval tv; if (ust == NULL) return -EFAULT; if (gettimeofday(&tv, NULL) == 0) { ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec; return 0; } else { return -errno; } } /* Table of functions that we export to the driver. */ static const __DRIinterfaceMethods interface_methods = { _gl_context_modes_create, _gl_context_modes_destroy, getDrawableInfo, getUST, NULL, /* glXGetMscRateOML, */ }; static const char dri_driver_path[] = DRI_DRIVER_PATH; static Bool glxDRIEnterVT (int index, int flags) { __GLXDRIscreen *screen = (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[index]); LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n"); if (!(*screen->enterVT) (index, flags)) return FALSE; glxResumeClients(); return TRUE; } static void glxDRILeaveVT (int index, int flags) { __GLXDRIscreen *screen = (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[index]); LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n"); glxSuspendClients(); return (*screen->leaveVT) (index, flags); } static void initializeExtensions(__GLXDRIscreen *screen) { const __DRIextension **extensions; int i; extensions = screen->driScreen.getExtensions(&screen->driScreen); for (i = 0; extensions[i]; i++) { #ifdef __DRI_COPY_SUB_BUFFER if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { screen->copySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_copy_sub_buffer"); LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n"); } #endif #ifdef __DRI_SWAP_CONTROL if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) { screen->swapControl = (__DRIswapControlExtension *) extensions[i]; __glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_swap_control"); __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_swap_control"); LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); } #endif #ifdef __DRI_TEX_OFFSET if (strcmp(extensions[i]->name, __DRI_TEX_OFFSET) == 0) { screen->texOffset = (__DRItexOffsetExtension *) extensions[i]; LogMessage(X_INFO, "AIGLX: enabled GLX_texture_from_pixmap with driver support\n"); } #endif /* Ignore unknown extensions */ } } #define COPY_SUB_BUFFER_INTERNAL_VERSION 20060314 static __GLXscreen * __glXDRIscreenProbe(ScreenPtr pScreen) { PFNCREATENEWSCREENFUNC createNewScreen; drm_handle_t hSAREA; drmAddress pSAREA = NULL; char *BusID; __DRIversion ddx_version; __DRIversion dri_version; __DRIversion drm_version; __DRIframebuffer framebuffer; int fd = -1; int status; int api_ver = 20070121; drm_magic_t magic; drmVersionPtr version; int newlyopened; char *driverName; drm_handle_t hFB; int junk; __GLcontextModes * driver_modes; __GLXDRIscreen *screen; void *dev_priv = NULL; char filename[128]; Bool isCapable; size_t buffer_size; ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; if (!xf86LoaderCheckSymbol("DRIQueryDirectRenderingCapable") || !DRIQueryDirectRenderingCapable(pScreen, &isCapable) || !isCapable) { LogMessage(X_INFO, "AIGLX: Screen %d is not DRI capable\n", pScreen->myNum); return NULL; } screen = xalloc(sizeof *screen); if (screen == NULL) return NULL; memset(screen, 0, sizeof *screen); screen->base.destroy = __glXDRIscreenDestroy; screen->base.createContext = __glXDRIscreenCreateContext; screen->base.createDrawable = __glXDRIscreenCreateDrawable; screen->base.swapInterval = __glXDRIdrawableSwapInterval; screen->base.pScreen = pScreen; __glXInitExtensionEnableBits(screen->glx_enable_bits); /* DRI protocol version. */ dri_version.major = XF86DRI_MAJOR_VERSION; dri_version.minor = XF86DRI_MINOR_VERSION; dri_version.patch = XF86DRI_PATCH_VERSION; framebuffer.base = NULL; framebuffer.dev_priv = NULL; if (!DRIOpenConnection(pScreen, &hSAREA, &BusID)) { LogMessage(X_ERROR, "AIGLX error: DRIOpenConnection failed\n"); goto handle_error; } fd = drmOpenOnce(NULL, BusID, &newlyopened); if (fd < 0) { LogMessage(X_ERROR, "AIGLX error: drmOpenOnce failed (%s)\n", strerror(-fd)); goto handle_error; } if (drmGetMagic(fd, &magic)) { LogMessage(X_ERROR, "AIGLX error: drmGetMagic failed\n"); goto handle_error; } version = drmGetVersion(fd); if (version) { drm_version.major = version->version_major; drm_version.minor = version->version_minor; drm_version.patch = version->version_patchlevel; drmFreeVersion(version); } else { drm_version.major = -1; drm_version.minor = -1; drm_version.patch = -1; } if (newlyopened && !DRIAuthConnection(pScreen, magic)) { LogMessage(X_ERROR, "AIGLX error: DRIAuthConnection failed\n"); goto handle_error; } /* Get device name (like "tdfx") and the ddx version numbers. * We'll check the version in each DRI driver's "createNewScreen" * function. */ if (!DRIGetClientDriverName(pScreen, &ddx_version.major, &ddx_version.minor, &ddx_version.patch, &driverName)) { LogMessage(X_ERROR, "AIGLX error: DRIGetClientDriverName failed\n"); goto handle_error; } snprintf(filename, sizeof filename, "%s/%s_dri.so", dri_driver_path, driverName); screen->driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL); if (screen->driver == NULL) { LogMessage(X_ERROR, "AIGLX error: dlopen of %s failed (%s)\n", filename, dlerror()); goto handle_error; } createNewScreen = dlsym(screen->driver, CREATE_NEW_SCREEN_FUNC); if (createNewScreen == NULL) { LogMessage(X_ERROR, "AIGLX error: dlsym for %s failed (%s)\n", CREATE_NEW_SCREEN_FUNC, dlerror()); goto handle_error; } /* * Get device-specific info. pDevPriv will point to a struct * (such as DRIRADEONRec in xfree86/driver/ati/radeon_dri.h) that * has information about the screen size, depth, pitch, ancilliary * buffers, DRM mmap handles, etc. */ if (!DRIGetDeviceInfo(pScreen, &hFB, &junk, &framebuffer.size, &framebuffer.stride, &framebuffer.dev_priv_size, &framebuffer.dev_priv)) { LogMessage(X_ERROR, "AIGLX error: XF86DRIGetDeviceInfo failed"); goto handle_error; } /* Sigh... the DRI interface is broken; the DRI driver will free * the dev private pointer using _mesa_free() on screen destroy, * but we can't use _mesa_malloc() here. In fact, the DRI driver * shouldn't free data it didn't allocate itself, but what can you * do... */ dev_priv = xalloc(framebuffer.dev_priv_size); if (dev_priv == NULL) { LogMessage(X_ERROR, "AIGLX error: dev_priv allocation failed"); goto handle_error; } memcpy(dev_priv, framebuffer.dev_priv, framebuffer.dev_priv_size); framebuffer.dev_priv = dev_priv; framebuffer.width = pScreen->width; framebuffer.height = pScreen->height; /* Map the framebuffer region. */ status = drmMap(fd, hFB, framebuffer.size, (drmAddressPtr)&framebuffer.base); if (status != 0) { LogMessage(X_ERROR, "AIGLX error: drmMap of framebuffer failed (%s)", strerror(-status)); goto handle_error; } /* Map the SAREA region. Further mmap regions may be setup in * each DRI driver's "createNewScreen" function. */ status = drmMap(fd, hSAREA, SAREA_MAX, &pSAREA); if (status != 0) { LogMessage(X_ERROR, "AIGLX error: drmMap of SAREA failed (%s)", strerror(-status)); goto handle_error; } driver_modes = NULL; screen->driScreen.private = (*createNewScreen)(pScreen->myNum, &screen->driScreen, &ddx_version, &dri_version, &drm_version, &framebuffer, pSAREA, fd, api_ver, &interface_methods, &driver_modes); if (screen->driScreen.private == NULL) { LogMessage(X_ERROR, "AIGLX error: Calling driver entry point failed"); goto handle_error; } DRIGetTexOffsetFuncs(pScreen, &screen->texOffsetStart, &screen->texOffsetFinish); initializeExtensions(screen); __glXScreenInit(&screen->base, pScreen); buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL); if (buffer_size > 0) { if (screen->base.GLXextensions != NULL) { xfree(screen->base.GLXextensions); } screen->base.GLXextensions = xnfalloc(buffer_size); (void) __glXGetExtensionString(screen->glx_enable_bits, screen->base.GLXextensions); } filter_modes(&screen->base.modes, driver_modes); _gl_context_modes_destroy(driver_modes); __glXsetEnterLeaveServerFuncs(__glXDRIenterServer, __glXDRIleaveServer); screen->enterVT = pScrn->EnterVT; pScrn->EnterVT = glxDRIEnterVT; screen->leaveVT = pScrn->LeaveVT; pScrn->LeaveVT = glxDRILeaveVT; LogMessage(X_INFO, "AIGLX: Loaded and initialized %s\n", filename); return &screen->base; handle_error: if (pSAREA != NULL) drmUnmap(pSAREA, SAREA_MAX); if (framebuffer.base != NULL) drmUnmap((drmAddress)framebuffer.base, framebuffer.size); if (dev_priv != NULL) xfree(dev_priv); if (fd >= 0) drmCloseOnce(fd); DRICloseConnection(pScreen); if (screen->driver) dlclose(screen->driver); xfree(screen); LogMessage(X_ERROR, "AIGLX: reverting to software rendering\n"); return NULL; } __GLXprovider __glXDRIProvider = { __glXDRIscreenProbe, "DRI", NULL };