/* *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved. * *Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the *"Software"), to deal in the Software without restriction, including *without limitation the rights to use, copy, modify, merge, publish, *distribute, sublicense, and/or sell copies of the Software, and to *permit persons to whom the Software is furnished to do so, subject to *the following conditions: * *The above copyright notice and this permission notice shall be *included in all copies or substantial portions of the Software. * *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * *Except as contained in this notice, the name of the XFree86 Project *shall not be used in advertising or otherwise to promote the sale, use *or other dealings in this Software without prior written authorization *from the XFree86 Project. * * Authors: Dakshinamurthy Karra * Suhaib M Siddiqi * Peter Busch * Harold L Hunt II */ #ifdef HAVE_XWIN_CONFIG_H #include #endif #include "win.h" #include "winkeybd.h" #include "winconfig.h" #include "winmsg.h" #include "xkbsrv.h" static Bool g_winKeyState[NUM_KEYCODES]; /* * Local prototypes */ static void winGetKeyMappings (KeySymsPtr pKeySyms, CARD8 *pModMap); static void winKeybdBell (int iPercent, DeviceIntPtr pDeviceInt, pointer pCtrl, int iClass); static void winKeybdCtrl (DeviceIntPtr pDevice, KeybdCtrl *pCtrl); /* * Translate a Windows WM_[SYS]KEY(UP/DOWN) message * into an ASCII scan code. * * We do this ourselves, rather than letting Windows handle it, * because Windows tends to munge the handling of special keys, * like AltGr on European keyboards. */ void winTranslateKey (WPARAM wParam, LPARAM lParam, int *piScanCode) { int iKeyFixup = g_iKeyMap[wParam * WIN_KEYMAP_COLS + 1]; int iKeyFixupEx = g_iKeyMap[wParam * WIN_KEYMAP_COLS + 2]; int iParamScanCode = LOBYTE (HIWORD (lParam)); /* Branch on special extended, special non-extended, or normal key */ if ((HIWORD (lParam) & KF_EXTENDED) && iKeyFixupEx) *piScanCode = iKeyFixupEx; else if (iKeyFixup) *piScanCode = iKeyFixup; else if (wParam == 0 && iParamScanCode == 0x70) *piScanCode = KEY_HKTG; else switch (iParamScanCode) { case 0x70: *piScanCode = KEY_HKTG; break; case 0x73: *piScanCode = KEY_BSlash2; break; default: *piScanCode = iParamScanCode; break; } } /* * We call this function from winKeybdProc when we are * initializing the keyboard. */ static void winGetKeyMappings (KeySymsPtr pKeySyms, CARD8 *pModMap) { int i; KeySym *pMap = map; KeySym *pKeySym; /* * Initialize all key states to up... which may not be true * but it is close enough. */ ZeroMemory (g_winKeyState, sizeof (g_winKeyState[0]) * NUM_KEYCODES); /* MAP_LENGTH is defined in Xserver/include/input.h to be 256 */ for (i = 0; i < MAP_LENGTH; i++) pModMap[i] = NoSymbol; /* make sure it is restored */ /* Loop through all valid entries in the key symbol table */ for (pKeySym = pMap, i = MIN_KEYCODE; i < (MIN_KEYCODE + NUM_KEYCODES); i++, pKeySym += GLYPHS_PER_KEY) { switch (*pKeySym) { case XK_Shift_L: case XK_Shift_R: pModMap[i] = ShiftMask; break; case XK_Control_L: case XK_Control_R: pModMap[i] = ControlMask; break; case XK_Caps_Lock: pModMap[i] = LockMask; break; case XK_Alt_L: case XK_Alt_R: pModMap[i] = AltMask; break; case XK_Num_Lock: pModMap[i] = NumLockMask; break; case XK_Scroll_Lock: pModMap[i] = ScrollLockMask; break; #if 0 case XK_Super_L: case XK_Super_R: pModMap[i] = Mod4Mask; break; #else /* Hirigana/Katakana toggle */ case XK_Kana_Lock: case XK_Kana_Shift: pModMap[i] = KanaMask; break; #endif /* alternate toggle for multinational support */ case XK_Mode_switch: pModMap[i] = AltLangMask; break; } } pKeySyms->map = (KeySym *) pMap; pKeySyms->mapWidth = GLYPHS_PER_KEY; pKeySyms->minKeyCode = MIN_KEYCODE; pKeySyms->maxKeyCode = MAX_KEYCODE; } /* Ring the keyboard bell (system speaker on PCs) */ static void winKeybdBell (int iPercent, DeviceIntPtr pDeviceInt, pointer pCtrl, int iClass) { /* * We can't use Beep () here because it uses the PC speaker * on NT/2000. MessageBeep (MB_OK) will play the default system * sound on systems with a sound card or it will beep the PC speaker * on systems that do not have a sound card. */ MessageBeep (MB_OK); } /* Change some keyboard configuration parameters */ static void winKeybdCtrl (DeviceIntPtr pDevice, KeybdCtrl *pCtrl) { } /* * See Porting Layer Definition - p. 18 * winKeybdProc is known as a DeviceProc. */ int winKeybdProc (DeviceIntPtr pDeviceInt, int iState) { DevicePtr pDevice = (DevicePtr) pDeviceInt; XkbSrvInfoPtr xkbi; XkbControlsPtr ctrl; switch (iState) { case DEVICE_INIT: winConfigKeyboard (pDeviceInt); /* FIXME: Maybe we should use winGetKbdLeds () here? */ defaultKeyboardControl.leds = g_winInfo.keyboard.leds; winErrorFVerb(2, "Rules = \"%s\" Model = \"%s\" Layout = \"%s\"" " Variant = \"%s\" Options = \"%s\"\n", g_winInfo.xkb.rules ? g_winInfo.xkb.rules : "none", g_winInfo.xkb.model ? g_winInfo.xkb.model : "none", g_winInfo.xkb.layout ? g_winInfo.xkb.layout : "none", g_winInfo.xkb.variant ? g_winInfo.xkb.variant : "none", g_winInfo.xkb.options ? g_winInfo.xkb.options : "none"); InitKeyboardDeviceStruct (pDeviceInt, &g_winInfo.xkb, winKeybdBell, winKeybdCtrl); xkbi = pDeviceInt->key->xkbInfo; if ((xkbi != NULL) && (xkbi->desc != NULL)) { ctrl = xkbi->desc->ctrls; ctrl->repeat_delay = g_winInfo.keyboard.delay; ctrl->repeat_interval = 1000/g_winInfo.keyboard.rate; } else { winErrorFVerb (1, "winKeybdProc - Error initializing keyboard AutoRepeat\n"); } break; case DEVICE_ON: pDevice->on = TRUE; break; case DEVICE_CLOSE: case DEVICE_OFF: pDevice->on = FALSE; break; } return Success; } /* * Detect current mode key states upon server startup. * * Simulate a press and release of any key that is currently * toggled. */ void winInitializeModeKeyStates (void) { /* Restore NumLock */ if (GetKeyState (VK_NUMLOCK) & 0x0001) { winSendKeyEvent (KEY_NumLock, TRUE); winSendKeyEvent (KEY_NumLock, FALSE); } /* Restore CapsLock */ if (GetKeyState (VK_CAPITAL) & 0x0001) { winSendKeyEvent (KEY_CapsLock, TRUE); winSendKeyEvent (KEY_CapsLock, FALSE); } /* Restore ScrollLock */ if (GetKeyState (VK_SCROLL) & 0x0001) { winSendKeyEvent (KEY_ScrollLock, TRUE); winSendKeyEvent (KEY_ScrollLock, FALSE); } /* Restore KanaLock */ if (GetKeyState (VK_KANA) & 0x0001) { winSendKeyEvent (KEY_HKTG, TRUE); winSendKeyEvent (KEY_HKTG, FALSE); } } /* * Upon regaining the keyboard focus we must * resynchronize our internal mode key states * with the actual state of the keys. */ void winRestoreModeKeyStates (void) { DWORD dwKeyState; BOOL processEvents = TRUE; unsigned short internalKeyStates; /* X server is being initialized */ if (!inputInfo.keyboard) return; /* Only process events if the rootwindow is mapped. The keyboard events * will cause segfaults otherwise */ if (WindowTable && WindowTable[0] && WindowTable[0]->mapped == FALSE) processEvents = FALSE; /* Force to process all pending events in the mi event queue */ if (processEvents) mieqProcessInputEvents (); /* Read the mode key states of our X server */ /* (stored in the virtual core keyboard) */ internalKeyStates = XkbStateFieldFromRec(&inputInfo.keyboard->key->xkbInfo->state); winDebug("winRestoreModeKeyStates: state %d\n", internalKeyStates); /* * NOTE: The C XOR operator, ^, will not work here because it is * a bitwise operator, not a logical operator. C does not * have a logical XOR operator, so we use a macro instead. */ /* Has the key state changed? */ dwKeyState = GetKeyState (VK_NUMLOCK) & 0x0001; if (WIN_XOR (internalKeyStates & NumLockMask, dwKeyState)) { winSendKeyEvent (KEY_NumLock, TRUE); winSendKeyEvent (KEY_NumLock, FALSE); } /* Has the key state changed? */ dwKeyState = GetKeyState (VK_CAPITAL) & 0x0001; if (WIN_XOR (internalKeyStates & LockMask, dwKeyState)) { winSendKeyEvent (KEY_CapsLock, TRUE); winSendKeyEvent (KEY_CapsLock, FALSE); } /* Has the key state changed? */ dwKeyState = GetKeyState (VK_SCROLL) & 0x0001; if (WIN_XOR (internalKeyStates & ScrollLockMask, dwKeyState)) { winSendKeyEvent (KEY_ScrollLock, TRUE); winSendKeyEvent (KEY_ScrollLock, FALSE); } /* Has the key state changed? */ dwKeyState = GetKeyState (VK_KANA) & 0x0001; if (WIN_XOR (internalKeyStates & KanaMask, dwKeyState)) { winSendKeyEvent (KEY_HKTG, TRUE); winSendKeyEvent (KEY_HKTG, FALSE); } } /* * Look for the lovely fake Control_L press/release generated by Windows * when AltGr is pressed/released on a non-U.S. keyboard. */ Bool winIsFakeCtrl_L (UINT message, WPARAM wParam, LPARAM lParam) { MSG msgNext; LONG lTime; Bool fReturn; /* * Fake Ctrl_L presses will be followed by an Alt_R keypress * with the same timestamp as the Ctrl_L press. */ if ((message == WM_KEYDOWN || message == WM_SYSKEYDOWN) && wParam == VK_CONTROL && (HIWORD (lParam) & KF_EXTENDED) == 0) { /* Got a Ctrl_L press */ /* Get time of current message */ lTime = GetMessageTime (); /* Look for fake Ctrl_L preceeding an Alt_R press. */ fReturn = PeekMessage (&msgNext, NULL, WM_KEYDOWN, WM_SYSKEYDOWN, PM_NOREMOVE); /* * Try again if the first call fails. * NOTE: This usually happens when TweakUI is enabled. */ if (!fReturn) { /* Voodoo to make sure that the Alt_R message has posted */ Sleep (0); /* Look for fake Ctrl_L preceeding an Alt_R press. */ fReturn = PeekMessage (&msgNext, NULL, WM_KEYDOWN, WM_SYSKEYDOWN, PM_NOREMOVE); } if (msgNext.message != WM_KEYDOWN && msgNext.message != WM_SYSKEYDOWN) fReturn = 0; /* Is next press an Alt_R with the same timestamp? */ if (fReturn && msgNext.wParam == VK_MENU && msgNext.time == lTime && (HIWORD (msgNext.lParam) & KF_EXTENDED)) { /* * Next key press is Alt_R with same timestamp as current * Ctrl_L message. Therefore, this Ctrl_L press is a fake * event, so discard it. */ return TRUE; } } /* * Fake Ctrl_L releases will be followed by an Alt_R release * with the same timestamp as the Ctrl_L release. */ if ((message == WM_KEYUP || message == WM_SYSKEYUP) && wParam == VK_CONTROL && (HIWORD (lParam) & KF_EXTENDED) == 0) { /* Got a Ctrl_L release */ /* Get time of current message */ lTime = GetMessageTime (); /* Look for fake Ctrl_L release preceeding an Alt_R release. */ fReturn = PeekMessage (&msgNext, NULL, WM_KEYUP, WM_SYSKEYUP, PM_NOREMOVE); /* * Try again if the first call fails. * NOTE: This usually happens when TweakUI is enabled. */ if (!fReturn) { /* Voodoo to make sure that the Alt_R message has posted */ Sleep (0); /* Look for fake Ctrl_L release preceeding an Alt_R release. */ fReturn = PeekMessage (&msgNext, NULL, WM_KEYUP, WM_SYSKEYUP, PM_NOREMOVE); } if (msgNext.message != WM_KEYUP && msgNext.message != WM_SYSKEYUP) fReturn = 0; /* Is next press an Alt_R with the same timestamp? */ if (fReturn && (msgNext.message == WM_KEYUP || msgNext.message == WM_SYSKEYUP) && msgNext.wParam == VK_MENU && msgNext.time == lTime && (HIWORD (msgNext.lParam) & KF_EXTENDED)) { /* * Next key release is Alt_R with same timestamp as current * Ctrl_L message. Therefore, this Ctrl_L release is a fake * event, so discard it. */ return TRUE; } } /* Not a fake control left press/release */ return FALSE; } /* * Lift any modifier keys that are pressed */ void winKeybdReleaseKeys (void) { int i; #ifdef HAS_DEVWINDOWS /* Verify that the mi input system has been initialized */ if (g_fdMessageQueue == WIN_FD_INVALID) return; #endif /* Loop through all keys */ for (i = 0; i < NUM_KEYCODES; ++i) { /* Pop key if pressed */ if (g_winKeyState[i]) winSendKeyEvent (i, FALSE); /* Reset pressed flag for keys */ g_winKeyState[i] = FALSE; } } /* * Take a raw X key code and send an up or down event for it. * * Thanks to VNC for inspiration, though it is a simple function. */ void winSendKeyEvent (DWORD dwKey, Bool fDown) { EventListPtr events; int i, nevents; /* * When alt-tabing between screens we can get phantom key up messages * Here we only pass them through it we think we should! */ if (g_winKeyState[dwKey] == FALSE && fDown == FALSE) return; /* Update the keyState map */ g_winKeyState[dwKey] = fDown; GetEventList(&events); nevents = GetKeyboardEvents(events, g_pwinKeyboard, fDown ? KeyPress : KeyRelease, dwKey + MIN_KEYCODE); for (i = 0; i < nevents; i++) mieqEnqueue(g_pwinKeyboard, events[i].event); #if CYGDEBUG ErrorF("winSendKeyEvent: dwKey: %d, fDown: %d, nEvents %d\n", dwKey, fDown, nevents); #endif } BOOL winCheckKeyPressed(WPARAM wParam, LPARAM lParam) { switch (wParam) { case VK_CONTROL: if ((lParam & 0x1ff0000) == 0x11d0000 && g_winKeyState[KEY_RCtrl]) return TRUE; if ((lParam & 0x1ff0000) == 0x01d0000 && g_winKeyState[KEY_LCtrl]) return TRUE; break; case VK_SHIFT: if ((lParam & 0x1ff0000) == 0x0360000 && g_winKeyState[KEY_ShiftR]) return TRUE; if ((lParam & 0x1ff0000) == 0x02a0000 && g_winKeyState[KEY_ShiftL]) return TRUE; break; default: return TRUE; } return FALSE; } /* Only on shift release message is sent even if both are pressed. * Fix this here */ void winFixShiftKeys (int iScanCode) { if (GetKeyState (VK_SHIFT) & 0x8000) return; if (iScanCode == KEY_ShiftL && g_winKeyState[KEY_ShiftR]) winSendKeyEvent (KEY_ShiftR, FALSE); if (iScanCode == KEY_ShiftR && g_winKeyState[KEY_ShiftL]) winSendKeyEvent (KEY_ShiftL, FALSE); }