/* * Copyright (c) 2008 Apple, Inc. * Copyright (c) 2001-2004 Torrey T. Lyons. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Except as contained in this notice, the name(s) of the above copyright * holders shall not be used in advertising or otherwise to promote the sale, * use or other dealings in this Software without prior written authorization. */ #ifndef _DARWIN_EVENTS_H #define _DARWIN_EVENTS_H Bool DarwinEQInit(DevicePtr pKbd, DevicePtr pPtr); void DarwinEQEnqueue(const xEventPtr e); void DarwinEQPointerPost(DeviceIntPtr pDev, xEventPtr e); void DarwinEQSwitchScreen(ScreenPtr pScreen, Bool fromDIX); void DarwinPokeEQ(void); void DarwinSendPointerEvents(int ev_type, int ev_button, int pointer_x, int pointer_y, float pressure, float tilt_x, float tilt_y); void DarwinSendProximityEvents(int ev_type, int pointer_x, int pointer_y, float pressure, float tilt_x, float tilt_y); void DarwinSendKeyboardEvents(int ev_type, int keycode); void DarwinSendScrollEvents(float count, int pointer_x, int pointer_y, float pressure, float tilt_x, float tilt_y); void DarwinUpdateModKeys(int flags); void DarwinEventHandler(int screenNum, xEventPtr xe, DeviceIntPtr dev, int nevents); #endif /* _DARWIN_EVENTS_H */