/* * Copyright 2012 Red Hat, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Copyright © 2002 Keith Packard * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Keith Packard not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. Keith Packard makes no * representations about the suitability of this software for any purpose. It * is provided "as is" without express or implied warranty. * * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ #ifdef HAVE_DIX_CONFIG_H #include #endif #include "xibarriers.h" #include "scrnintstr.h" #include "cursorstr.h" #include "dixevents.h" #include "servermd.h" #include "mipointer.h" #include "inputstr.h" #include "windowstr.h" #include "xace.h" #include "list.h" #include "exglobals.h" #include "eventstr.h" #include "mi.h" RESTYPE PointerBarrierType; static DevPrivateKeyRec BarrierScreenPrivateKeyRec; #define BarrierScreenPrivateKey (&BarrierScreenPrivateKeyRec) typedef struct PointerBarrierClient *PointerBarrierClientPtr; struct PointerBarrierClient { XID id; ScreenPtr screen; WindowPtr window; struct PointerBarrier barrier; struct xorg_list entry; int num_devices; int *device_ids; /* num_devices */ Time last_timestamp; int barrier_event_id; int release_event_id; Bool hit; Bool seen; }; typedef struct _BarrierScreen { struct xorg_list barriers; } BarrierScreenRec, *BarrierScreenPtr; #define GetBarrierScreen(s) ((BarrierScreenPtr)dixLookupPrivate(&(s)->devPrivates, BarrierScreenPrivateKey)) #define GetBarrierScreenIfSet(s) GetBarrierScreen(s) #define SetBarrierScreen(s,p) dixSetPrivate(&(s)->devPrivates, BarrierScreenPrivateKey, p) static BOOL barrier_is_horizontal(const struct PointerBarrier *barrier) { return barrier->y1 == barrier->y2; } static BOOL barrier_is_vertical(const struct PointerBarrier *barrier) { return barrier->x1 == barrier->x2; } /** * @return The set of barrier movement directions the movement vector * x1/y1 → x2/y2 represents. */ int barrier_get_direction(int x1, int y1, int x2, int y2) { int direction = 0; /* which way are we trying to go */ if (x2 > x1) direction |= BarrierPositiveX; if (x2 < x1) direction |= BarrierNegativeX; if (y2 > y1) direction |= BarrierPositiveY; if (y2 < y1) direction |= BarrierNegativeY; return direction; } /** * Test if the barrier may block movement in the direction defined by * x1/y1 → x2/y2. This function only tests whether the directions could be * blocked, it does not test if the barrier actually blocks the movement. * * @return TRUE if the barrier blocks the direction of movement or FALSE * otherwise. */ BOOL barrier_is_blocking_direction(const struct PointerBarrier * barrier, int direction) { /* Barriers define which way is ok, not which way is blocking */ return (barrier->directions & direction) != direction; } /** * Test if the movement vector x1/y1 → x2/y2 is intersecting with the * barrier. A movement vector with the startpoint or endpoint adjacent to * the barrier itself counts as intersecting. * * @param x1 X start coordinate of movement vector * @param y1 Y start coordinate of movement vector * @param x2 X end coordinate of movement vector * @param y2 Y end coordinate of movement vector * @param[out] distance The distance between the start point and the * intersection with the barrier (if applicable). * @return TRUE if the barrier intersects with the given vector */ BOOL barrier_is_blocking(const struct PointerBarrier * barrier, int x1, int y1, int x2, int y2, double *distance) { BOOL rc = FALSE; float ua, ub, ud; int dir = barrier_get_direction(x1, y1, x2, y2); /* Algorithm below doesn't handle edge cases well, hence the extra * checks. */ if (barrier_is_vertical(barrier)) { /* handle immediate barrier adjacency, moving away */ if (dir & BarrierPositiveX && x1 == barrier->x1) return FALSE; if (dir & BarrierNegativeX && x1 == (barrier->x1 - 1)) return FALSE; /* startpoint adjacent to barrier, moving towards -> block */ if (dir & BarrierPositiveX && x1 == (barrier->x1 - 1) && y1 >= barrier->y1 && y1 <= barrier->y2) { *distance = 0; return TRUE; } if (dir & BarrierNegativeX && x1 == barrier->x1 && y1 >= barrier->y1 && y1 <= barrier->y2) { *distance = 0; return TRUE; } } else { /* handle immediate barrier adjacency, moving away */ if (dir & BarrierPositiveY && y1 == barrier->y1) return FALSE; if (dir & BarrierNegativeY && y1 == (barrier->y1 - 1)) return FALSE; /* startpoint adjacent to barrier, moving towards -> block */ if (dir & BarrierPositiveY && y1 == (barrier->y1 - 1) && x1 >= barrier->x1 && x1 <= barrier->x2) { *distance = 0; return TRUE; } if (dir & BarrierNegativeY && y1 == barrier->y1 && x1 >= barrier->x1 && x1 <= barrier->x2) { *distance = 0; return TRUE; } } /* not an edge case, compute distance */ ua = 0; ud = (barrier->y2 - barrier->y1) * (x2 - x1) - (barrier->x2 - barrier->x1) * (y2 - y1); if (ud != 0) { ua = ((barrier->x2 - barrier->x1) * (y1 - barrier->y1) - (barrier->y2 - barrier->y1) * (x1 - barrier->x1)) / ud; ub = ((x2 - x1) * (y1 - barrier->y1) - (y2 - y1) * (x1 - barrier->x1)) / ud; if (ua < 0 || ua > 1 || ub < 0 || ub > 1) ua = 0; } if (ua > 0 && ua <= 1) { double ix = barrier->x1 + ua * (barrier->x2 - barrier->x1); double iy = barrier->y1 + ua * (barrier->y2 - barrier->y1); *distance = sqrt(pow(x1 - ix, 2) + pow(y1 - iy, 2)); rc = TRUE; } return rc; } #define HIT_EDGE_EXTENTS 2 static BOOL barrier_inside_hit_box(struct PointerBarrier *barrier, int x, int y) { int x1, x2, y1, y2; int dir; x1 = barrier->x1; x2 = barrier->x2; y1 = barrier->y1; y2 = barrier->y2; dir = ~(barrier->directions); if (barrier_is_vertical(barrier)) { if (dir & BarrierPositiveX) x1 -= HIT_EDGE_EXTENTS; if (dir & BarrierNegativeX) x2 += HIT_EDGE_EXTENTS; } if (barrier_is_horizontal(barrier)) { if (dir & BarrierPositiveY) y1 -= HIT_EDGE_EXTENTS; if (dir & BarrierNegativeY) y2 += HIT_EDGE_EXTENTS; } return x >= x1 && x <= x2 && y >= y1 && y <= y2; } static BOOL barrier_blocks_device(struct PointerBarrierClient *client, DeviceIntPtr dev) { int i; int master_id; /* Clients with no devices are treated as * if they specified XIAllDevices. */ if (client->num_devices == 0) return TRUE; master_id = GetMaster(dev, POINTER_OR_FLOAT)->id; for (i = 0; i < client->num_devices; i++) { int device_id = client->device_ids[i]; if (device_id == XIAllDevices || device_id == XIAllMasterDevices || device_id == master_id) return TRUE; } return FALSE; } /** * Find the nearest barrier client that is blocking movement from x1/y1 to x2/y2. * * @param dir Only barriers blocking movement in direction dir are checked * @param x1 X start coordinate of movement vector * @param y1 Y start coordinate of movement vector * @param x2 X end coordinate of movement vector * @param y2 Y end coordinate of movement vector * @return The barrier nearest to the movement origin that blocks this movement. */ static struct PointerBarrierClient * barrier_find_nearest(BarrierScreenPtr cs, DeviceIntPtr dev, int dir, int x1, int y1, int x2, int y2) { struct PointerBarrierClient *c, *nearest = NULL; double min_distance = INT_MAX; /* can't get higher than that in X anyway */ xorg_list_for_each_entry(c, &cs->barriers, entry) { struct PointerBarrier *b = &c->barrier; double distance; if (c->seen) continue; if (!barrier_is_blocking_direction(b, dir)) continue; if (!barrier_blocks_device(c, dev)) continue; if (barrier_is_blocking(b, x1, y1, x2, y2, &distance)) { if (min_distance > distance) { min_distance = distance; nearest = c; } } } return nearest; } /** * Clamp to the given barrier given the movement direction specified in dir. * * @param barrier The barrier to clamp to * @param dir The movement direction * @param[out] x The clamped x coordinate. * @param[out] y The clamped x coordinate. */ void barrier_clamp_to_barrier(struct PointerBarrier *barrier, int dir, int *x, int *y) { if (barrier_is_vertical(barrier)) { if ((dir & BarrierNegativeX) & ~barrier->directions) *x = barrier->x1; if ((dir & BarrierPositiveX) & ~barrier->directions) *x = barrier->x1 - 1; } if (barrier_is_horizontal(barrier)) { if ((dir & BarrierNegativeY) & ~barrier->directions) *y = barrier->y1; if ((dir & BarrierPositiveY) & ~barrier->directions) *y = barrier->y1 - 1; } } void input_constrain_cursor(DeviceIntPtr dev, ScreenPtr screen, int current_x, int current_y, int dest_x, int dest_y, int *out_x, int *out_y) { /* Clamped coordinates here refer to screen edge clamping. */ BarrierScreenPtr cs = GetBarrierScreen(screen); int x = dest_x, y = dest_y; int dir; struct PointerBarrier *nearest = NULL; PointerBarrierClientPtr c; Time ms = GetTimeInMillis(); BarrierEvent ev = { .header = ET_Internal, .type = 0, .length = sizeof (BarrierEvent), .time = ms, .deviceid = dev->id, .sourceid = dev->id, .dx = dest_x - current_x, .dy = dest_y - current_y, .root = screen->root->drawable.id, }; if (xorg_list_is_empty(&cs->barriers) || IsFloating(dev)) goto out; /* How this works: * Given the origin and the movement vector, get the nearest barrier * to the origin that is blocking the movement. * Clamp to that barrier. * Then, check from the clamped intersection to the original * destination, again finding the nearest barrier and clamping. */ dir = barrier_get_direction(current_x, current_y, x, y); while (dir != 0) { c = barrier_find_nearest(cs, dev, dir, current_x, current_y, x, y); if (!c) break; nearest = &c->barrier; c->seen = TRUE; c->hit = TRUE; if (c->barrier_event_id == c->release_event_id) continue; ev.type = ET_BarrierHit; barrier_clamp_to_barrier(nearest, dir, &x, &y); if (barrier_is_vertical(nearest)) { dir &= ~(BarrierNegativeX | BarrierPositiveX); current_x = x; } else if (barrier_is_horizontal(nearest)) { dir &= ~(BarrierNegativeY | BarrierPositiveY); current_y = y; } ev.flags = 0; ev.event_id = c->barrier_event_id; ev.barrierid = c->id; ev.dt = ms - c->last_timestamp; ev.window = c->window->drawable.id; c->last_timestamp = ms; mieqEnqueue(dev, (InternalEvent *) &ev); } xorg_list_for_each_entry(c, &cs->barriers, entry) { c->seen = FALSE; if (!c->hit) continue; if (barrier_inside_hit_box(&c->barrier, x, y)) continue; c->hit = FALSE; /* If we've left the hit box, this is the * start of a new event ID. */ c->barrier_event_id++; } out: *out_x = x; *out_y = y; } static int CreatePointerBarrierClient(ClientPtr client, xXFixesCreatePointerBarrierReq * stuff, PointerBarrierClientPtr *client_out) { WindowPtr pWin; ScreenPtr screen; BarrierScreenPtr cs; int err; int size; int i; struct PointerBarrierClient *ret; CARD16 *in_devices; size = sizeof(*ret) + sizeof(DeviceIntPtr) * stuff->num_devices; ret = malloc(size); if (!ret) { return BadAlloc; } err = dixLookupWindow(&pWin, stuff->window, client, DixReadAccess); if (err != Success) { client->errorValue = stuff->window; goto error; } screen = pWin->drawable.pScreen; cs = GetBarrierScreen(screen); ret->screen = screen; ret->window = pWin; ret->num_devices = stuff->num_devices; if (ret->num_devices > 0) ret->device_ids = (int*)&ret[1]; else ret->device_ids = NULL; in_devices = (CARD16 *) &stuff[1]; for (i = 0; i < stuff->num_devices; i++) { int device_id = in_devices[i]; DeviceIntPtr device; if ((err = dixLookupDevice (&device, device_id, client, DixReadAccess))) { client->errorValue = device_id; goto error; } if (!IsMaster (device)) { client->errorValue = device_id; err = BadDevice; goto error; } ret->device_ids[i] = device_id; } ret->id = stuff->barrier; ret->barrier_event_id = 1; ret->release_event_id = 0; ret->hit = FALSE; ret->seen = FALSE; ret->barrier.x1 = min(stuff->x1, stuff->x2); ret->barrier.x2 = max(stuff->x1, stuff->x2); ret->barrier.y1 = min(stuff->y1, stuff->y2); ret->barrier.y2 = max(stuff->y1, stuff->y2); ret->barrier.directions = stuff->directions & 0x0f; if (barrier_is_horizontal(&ret->barrier)) ret->barrier.directions &= ~(BarrierPositiveX | BarrierNegativeX); if (barrier_is_vertical(&ret->barrier)) ret->barrier.directions &= ~(BarrierPositiveY | BarrierNegativeY); xorg_list_add(&ret->entry, &cs->barriers); *client_out = ret; return Success; error: *client_out = NULL; free(ret); return err; } static int BarrierFreeBarrier(void *data, XID id) { struct PointerBarrierClient *barrier; barrier = container_of(data, struct PointerBarrierClient, barrier); xorg_list_del(&barrier->entry); free(barrier); return Success; } int XICreatePointerBarrier(ClientPtr client, xXFixesCreatePointerBarrierReq * stuff) { int err; struct PointerBarrierClient *barrier; struct PointerBarrier b; b.x1 = stuff->x1; b.x2 = stuff->x2; b.y1 = stuff->y1; b.y2 = stuff->y2; if (!barrier_is_horizontal(&b) && !barrier_is_vertical(&b)) return BadValue; /* no 0-sized barriers */ if (barrier_is_horizontal(&b) && barrier_is_vertical(&b)) return BadValue; if ((err = CreatePointerBarrierClient(client, stuff, &barrier))) return err; if (!AddResource(stuff->barrier, PointerBarrierType, &barrier->barrier)) return BadAlloc; return Success; } int XIDestroyPointerBarrier(ClientPtr client, xXFixesDestroyPointerBarrierReq * stuff) { int err; void *barrier; err = dixLookupResourceByType((void **) &barrier, stuff->barrier, PointerBarrierType, client, DixDestroyAccess); if (err != Success) { client->errorValue = stuff->barrier; return err; } if (CLIENT_ID(stuff->barrier) != client->index) return BadAccess; FreeResource(stuff->barrier, RT_NONE); return Success; } int SProcXIBarrierReleasePointer(ClientPtr client) { xXIBarrierReleasePointerInfo *info; REQUEST(xXIBarrierReleasePointerReq); int i; info = (xXIBarrierReleasePointerInfo*) &stuff[1]; swaps(&stuff->length); swapl(&stuff->num_barriers); for (i = 0; i < stuff->num_barriers; i++, info++) { swaps(&info->deviceid); swapl(&info->barrier); swapl(&info->eventid); } return (ProcXIBarrierReleasePointer(client)); } int ProcXIBarrierReleasePointer(ClientPtr client) { int i; int err; struct PointerBarrierClient *barrier; struct PointerBarrier *b; xXIBarrierReleasePointerInfo *info; REQUEST(xXIBarrierReleasePointerReq); REQUEST_AT_LEAST_SIZE(xXIBarrierReleasePointerReq); info = (xXIBarrierReleasePointerInfo*) &stuff[1]; for (i = 0; i < stuff->num_barriers; i++, info++) { CARD32 barrier_id, event_id; _X_UNUSED CARD32 device_id; barrier_id = info->barrier; event_id = info->eventid; /* FIXME: per-device releases */ device_id = info->deviceid; err = dixLookupResourceByType((void **) &b, barrier_id, PointerBarrierType, client, DixReadAccess); if (err != Success) { client->errorValue = barrier_id; return err; } if (CLIENT_ID(barrier_id) != client->index) return BadAccess; barrier = container_of(b, struct PointerBarrierClient, barrier); if (barrier->barrier_event_id == event_id) barrier->release_event_id = event_id; } return Success; } Bool XIBarrierInit(void) { int i; if (!dixRegisterPrivateKey(&BarrierScreenPrivateKeyRec, PRIVATE_SCREEN, 0)) return FALSE; for (i = 0; i < screenInfo.numScreens; i++) { ScreenPtr pScreen = screenInfo.screens[i]; BarrierScreenPtr cs; cs = (BarrierScreenPtr) calloc(1, sizeof(BarrierScreenRec)); if (!cs) return FALSE; xorg_list_init(&cs->barriers); SetBarrierScreen(pScreen, cs); } PointerBarrierType = CreateNewResourceType(BarrierFreeBarrier, "XIPointerBarrier"); return PointerBarrierType; }