This directory contains a port of the XDarwin code to the modular X.org codebase to be compiled on Darwin/OS X; this would not have been possible without the help of Torrey Lyons and Peter O'Gorman, to whom I am grateful for their patches, time and moral support. The server builds 4 targets: * XDarwin: this server runs on Darwin systems without Quartz (i.e. non-OS X); it has not been well-tested. * XDarwinApp: this builds XDarwin.app, which is a full X server using Quartz. It has loadable module support for AGL and CGL, and well as fullscreen and rootless support. * Xquartz: this server runs on Quartz-based systems, and is meant to work with X11.app * x11app: this builds a version of Apple's X11.app using patches by Torrey Lyons; most, but not all, functionality of Apple's original X11.app is present in this release. Known issues: * AGL and CGL support for 3D indirect acceleration does not work; indirect.c needs to be rewritten. * Fullscreen mode does not work; I don't know why. * The keyboard and mouse do not work at all; they worked in X11R7.1, and I believe that they were broken by the events changes in dix/. * Some features in X11.app are not yet implemented; these are marked with #ifdef DARWIN_DDX_MISSING in the code. * The build system code could probably be cleaned up slightly. * Most testing of this code has occurred under 10.5, but it should also work under 10.4. Any patches or code contributions would be most welcome and may be sent to me at bbyer@apple.com.