xserver-multidpi/dix/gestures.c

363 lines
10 KiB
C

/*
* Copyright © 2011 Collabra Ltd.
* Copyright © 2011 Red Hat, Inc.
* Copyright © 2020 Povilas Kanapickas <povilas@radix.lt>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "inputstr.h"
#include "scrnintstr.h"
#include "dixgrabs.h"
#include "eventstr.h"
#include "exevents.h"
#include "exglobals.h"
#include "inpututils.h"
#include "eventconvert.h"
#include "windowstr.h"
#include "mi.h"
#define GESTURE_HISTORY_SIZE 100
Bool
GestureInitGestureInfo(GestureInfoPtr gi)
{
memset(gi, 0, sizeof(*gi));
gi->sprite.spriteTrace = calloc(32, sizeof(*gi->sprite.spriteTrace));
if (!gi->sprite.spriteTrace) {
return FALSE;
}
gi->sprite.spriteTraceSize = 32;
gi->sprite.spriteTrace[0] = screenInfo.screens[0]->root;
gi->sprite.hot.pScreen = screenInfo.screens[0];
gi->sprite.hotPhys.pScreen = screenInfo.screens[0];
return TRUE;
}
/**
* Given an event type returns the associated gesture event info.
*/
GestureInfoPtr
GestureFindActiveByEventType(DeviceIntPtr dev, int type)
{
GestureClassPtr g = dev->gesture;
enum EventType type_to_expect = GestureTypeToBegin(type);
if (!g || type_to_expect == 0 || !g->gesture.active ||
g->gesture.type != type_to_expect) {
return NULL;
}
return &g->gesture;
}
/**
* Sets up gesture info for a new gesture. Returns NULL on failure.
*/
GestureInfoPtr
GestureBeginGesture(DeviceIntPtr dev, InternalEvent *ev)
{
GestureClassPtr g = dev->gesture;
enum EventType gesture_type = GestureTypeToBegin(ev->any.type);
/* Note that we ignore begin events when an existing gesture is active */
if (!g || gesture_type == 0 || g->gesture.active)
return NULL;
g->gesture.type = gesture_type;
if (!GestureBuildSprite(dev, &g->gesture))
return NULL;
g->gesture.active = TRUE;
g->gesture.num_touches = ev->gesture_event.num_touches;
g->gesture.sourceid = ev->gesture_event.sourceid;
g->gesture.has_listener = FALSE;
return &g->gesture;
}
/**
* Releases a gesture: this must only be called after all events
* related to that gesture have been sent and finalised.
*/
void
GestureEndGesture(GestureInfoPtr gi)
{
if (gi->has_listener) {
if (gi->listener.grab) {
FreeGrab(gi->listener.grab);
gi->listener.grab = NULL;
}
gi->listener.listener = 0;
gi->has_listener = FALSE;
}
gi->active = FALSE;
gi->num_touches = 0;
gi->sprite.spriteTraceGood = 0;
}
/**
* Ensure a window trace is present in gi->sprite, constructing one for
* Gesture{Pinch,Swipe}Begin events.
*/
Bool
GestureBuildSprite(DeviceIntPtr sourcedev, GestureInfoPtr gi)
{
SpritePtr sprite = &gi->sprite;
if (!sourcedev->spriteInfo->sprite)
return FALSE;
if (!CopySprite(sourcedev->spriteInfo->sprite, sprite))
return FALSE;
if (sprite->spriteTraceGood <= 0)
return FALSE;
return TRUE;
}
/**
* @returns TRUE if the specified grab or selection is the current owner of
* the gesture sequence.
*/
Bool
GestureResourceIsOwner(GestureInfoPtr gi, XID resource)
{
return (gi->listener.listener == resource);
}
void
GestureAddListener(GestureInfoPtr gi, XID resource, int resource_type,
enum GestureListenerType type, WindowPtr window, const GrabPtr grab)
{
GrabPtr g = NULL;
BUG_RETURN(gi->has_listener);
/* We need a copy of the grab, not the grab itself since that may be deleted by
* a UngrabButton request and leaves us with a dangling pointer */
if (grab)
g = AllocGrab(grab);
gi->listener.listener = resource;
gi->listener.resource_type = resource_type;
gi->listener.type = type;
gi->listener.window = window;
gi->listener.grab = g;
gi->has_listener = TRUE;
}
static void
GestureAddGrabListener(DeviceIntPtr dev, GestureInfoPtr gi, GrabPtr grab)
{
enum GestureListenerType type;
/* FIXME: owner_events */
if (grab->grabtype == XI2) {
if (xi2mask_isset(grab->xi2mask, dev, XI_GesturePinchBegin) ||
xi2mask_isset(grab->xi2mask, dev, XI_GestureSwipeBegin)) {
type = GESTURE_LISTENER_GRAB;
} else
type = GESTURE_LISTENER_NONGESTURE_GRAB;
}
else if (grab->grabtype == XI || grab->grabtype == CORE) {
type = GESTURE_LISTENER_NONGESTURE_GRAB;
}
else {
BUG_RETURN_MSG(1, "Unsupported grab type\n");
}
/* grab listeners are always RT_NONE since we keep the grab pointer */
GestureAddListener(gi, grab->resource, RT_NONE, type, grab->window, grab);
}
/**
* Add one listener if there is a grab on the given window.
*/
static void
GestureAddPassiveGrabListener(DeviceIntPtr dev, GestureInfoPtr gi, WindowPtr win, InternalEvent *ev)
{
Bool activate = FALSE;
Bool check_core = FALSE;
GrabPtr grab = CheckPassiveGrabsOnWindow(win, dev, ev, check_core,
activate);
if (!grab)
return;
/* We'll deliver later in gesture-specific code */
ActivateGrabNoDelivery(dev, grab, ev, ev);
GestureAddGrabListener(dev, gi, grab);
}
static void
GestureAddRegularListener(DeviceIntPtr dev, GestureInfoPtr gi, WindowPtr win, InternalEvent *ev)
{
InputClients *iclients = NULL;
OtherInputMasks *inputMasks = NULL;
uint16_t evtype = GetXI2Type(ev->any.type);
int mask;
mask = EventIsDeliverable(dev, ev->any.type, win);
if (!mask)
return;
inputMasks = wOtherInputMasks(win);
if (mask & EVENT_XI2_MASK) {
nt_list_for_each_entry(iclients, inputMasks->inputClients, next) {
if (!xi2mask_isset(iclients->xi2mask, dev, evtype))
continue;
GestureAddListener(gi, iclients->resource, RT_INPUTCLIENT,
GESTURE_LISTENER_REGULAR, win, NULL);
return;
}
}
}
void
GestureSetupListener(DeviceIntPtr dev, GestureInfoPtr gi, InternalEvent *ev)
{
int i;
SpritePtr sprite = &gi->sprite;
WindowPtr win;
/* Any current grab will consume all gesture events */
if (dev->deviceGrab.grab) {
GestureAddGrabListener(dev, gi, dev->deviceGrab.grab);
return;
}
/* Find passive grab that would be activated by this event, if any. If we're handling
* ReplayDevice then the search starts from the descendant of the grab window, otherwise
* the search starts at the root window. The search ends at deepest child window. */
i = 0;
if (syncEvents.playingEvents) {
while (i < dev->spriteInfo->sprite->spriteTraceGood) {
if (dev->spriteInfo->sprite->spriteTrace[i++] == syncEvents.replayWin)
break;
}
}
for (; i < sprite->spriteTraceGood; i++) {
win = sprite->spriteTrace[i];
GestureAddPassiveGrabListener(dev, gi, win, ev);
if (gi->has_listener)
return;
}
/* Find the first client with an applicable event selection,
* going from deepest child window back up to the root window. */
for (i = sprite->spriteTraceGood - 1; i >= 0; i--) {
win = sprite->spriteTrace[i];
GestureAddRegularListener(dev, gi, win, ev);
if (gi->has_listener)
return;
}
}
/* As gesture grabs don't turn into active grabs with their own resources, we
* need to walk all the gestures and remove this grab from listener */
void
GestureListenerGone(XID resource)
{
GestureInfoPtr gi;
DeviceIntPtr dev;
InternalEvent *events = InitEventList(GetMaximumEventsNum());
if (!events)
FatalError("GestureListenerGone: couldn't allocate events\n");
for (dev = inputInfo.devices; dev; dev = dev->next) {
if (!dev->gesture)
continue;
gi = &dev->gesture->gesture;
if (!gi->active)
continue;
if (CLIENT_BITS(gi->listener.listener) == resource)
GestureEndGesture(gi);
}
FreeEventList(events, GetMaximumEventsNum());
}
/**
* End physically active gestures for a device.
*/
void
GestureEndActiveGestures(DeviceIntPtr dev)
{
GestureClassPtr g = dev->gesture;
InternalEvent *eventlist;
if (!g)
return;
eventlist = InitEventList(GetMaximumEventsNum());
input_lock();
mieqProcessInputEvents();
if (g->gesture.active) {
int j;
int type = GetXI2Type(GestureTypeToEnd(g->gesture.type));
int nevents = GetGestureEvents(eventlist, dev, type, g->gesture.num_touches,
0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
for (j = 0; j < nevents; j++)
mieqProcessDeviceEvent(dev, eventlist + j, NULL);
}
input_unlock();
FreeEventList(eventlist, GetMaximumEventsNum());
}
/**
* Generate and deliver a Gesture{Pinch,Swipe}End event to the owner.
*
* @param dev The device to deliver the event for.
* @param gi The gesture record to deliver the event for.
*/
void
GestureEmitGestureEndToOwner(DeviceIntPtr dev, GestureInfoPtr gi)
{
InternalEvent event;
/* We're not processing a gesture end for a frozen device */
if (dev->deviceGrab.sync.frozen)
return;
DeliverDeviceClassesChangedEvent(gi->sourceid, GetTimeInMillis());
InitGestureEvent(&event, dev, GetTimeInMillis(), GestureTypeToEnd(gi->type),
0, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
DeliverGestureEventToOwner(dev, gi, &event);
}