xserver-multidpi/glx/indirect_dispatch.h
Adam Jackson be6680967a glx: convert to direct GL dispatch (v2)
We now expect to be linked against something that provides the GL API,
instead of manually grubbing about in the DRI driver's dispatch table.
Since the GLX we expose calls GL functions that are meant to be looked
up dynamically, also add a way to thunk through to GetProcAddress.

This includes a refresh of the generated sources, which requires a
correspondingly new Mesa.

The GetProcAddress stubs are at the moment merely enough to make this
link against Mesa 9.2, but should really be provided for everything not
in the OpenGL 1.2 ABI.

v2: Explicitly hide the GetProcAddress stubs so we can't conflict with
libGL symbols; fix leading tab/space issues [anholt]

Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
2013-10-29 12:29:16 -04:00

1360 lines
86 KiB
C

/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */
/*
* (C) Copyright IBM Corporation 2005
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* IBM,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#if !defined( _INDIRECT_DISPATCH_H_ )
#define _INDIRECT_DISPATCH_H_
#include <X11/Xfuncproto.h>
struct __GLXclientStateRec;
extern _X_HIDDEN void __glXDisp_MapGrid1d(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord1dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_FramebufferTexture1D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1D(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_Indexubv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib1sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib1sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color3ubv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_RenderbufferStorage(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RenderbufferStorage(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GenQueries(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GenQueries(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CompressedTexImage3D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Scalef(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Scalef(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Normal3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_SecondaryColor3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_SecondaryColor3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PassThrough(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Viewport(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Viewport(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetQueryiv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetQueryiv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_SecondaryColor3uiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uiv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4Nbv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_DeleteRenderbuffers(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffers(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib4usv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4usv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PointSize(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PointSize(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PopName(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PopName(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4Nusv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ClampColor(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ClampColor(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CallLists(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3sv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Scissor(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Scissor(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Fogf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Fogf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexSubImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexSubImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color4usv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Fogi(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Fogi(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_ColorTable(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ClearIndex(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ClearIndex(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_BindFramebuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BindFramebuffer(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_BlendFuncSeparate(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparate(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_End(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_CreateContextAttribsARB(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_CreateContextAttribsARB(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib2sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib2sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_DrawBuffers(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_DrawBuffers(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib1dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_IsRenderbuffer(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_IsRenderbuffer(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_StencilOp(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_FramebufferTextureLayer(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetCompressedTexImage(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImage(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_LogicOp(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ActiveTexture(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ActiveTexture(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_SecondaryColor3bv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_CompressedTexImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CompressedTexImage2D(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_Color4uiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord1sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PointParameterfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PointParameterfv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_Frustum(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Frustum(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GenProgramsARB(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GenProgramsARB(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_FramebufferTexture3D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FramebufferTexture3D(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyTexImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameteriv(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameteriv(struct
__GLXclientStateRec
*,
GLbyte
*);
extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib3sv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_IsQuery(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_IsQuery(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PolygonMode(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_SecondaryColor3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_SecondaryColor3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4Niv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Niv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_BeginQuery(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BeginQuery(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_SetClientInfo2ARB(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_SetClientInfo2ARB(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_MultiTexCoord3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3iv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_FrontFace(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Normal3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Lightf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MatrixMode(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_Lighti(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Lighti(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GenFramebuffers(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GenFramebuffers(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_IsFramebuffer(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_IsFramebuffer(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_BlendEquationSeparate(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparate(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultMatrixf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CompressedTexImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_SecondaryColor3ubv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ubv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PointParameteri(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PointParameteri(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PointParameterf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PointParameterf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4iv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_FramebufferTexture2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_CheckFramebufferStatus(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatus(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_BindProgramARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BindProgramARB(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetQueryObjectuiv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuiv(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EndQuery(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EndQuery(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Clear(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Clear(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ReadBuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_GenerateMipmap(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_GenerateMipmap(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord1iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetQueryObjectiv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetQueryObjectiv(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_SetClientInfoARB(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_SetClientInfoARB(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_WindowPos3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_WindowPos3fv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_DeleteProgramsARB(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DeleteProgramsARB(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_SampleCoverage(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_SampleCoverage(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4ubv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_PointParameteriv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PointParameteriv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_BindRenderbuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BindRenderbuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_DeleteFramebuffers(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffers(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_FramebufferRenderbuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_IsProgramARB(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_IsProgramARB(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib4uiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uiv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4Nsv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Map2d(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Map2d(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Map2f(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Map2f(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4bv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Materialf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Materiali(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Materiali(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Indexsv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Indexsv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Translated(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Translated(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Translatef(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Translatef(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_StencilFunc(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyPixels(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyPixels(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Rectsv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4Nubv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_SecondaryColor3usv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_BlitFramebuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BlitFramebuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_IndexMask(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_FogCoorddv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FogCoorddv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PopAttrib(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PopAttrib(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Fogfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_InitNames(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_InitNames(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_DeleteQueries(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DeleteQueries(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetRenderbufferParameteriv(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameteriv(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GenRenderbuffers(struct __GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GenRenderbuffers(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct
__GLXclientStateRec *,
GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct
__GLXclientStateRec
*, GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib4Nuiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_SecondaryColor3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_SecondaryColor3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord2sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2sv(GLbyte * pc);
#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */