xserver-multidpi/hw/xfree86/xaa/xaaOverlay.c
Paulo Cesar Pereira de Andrade 49f77fff14 Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.

  This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)

  LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.

  xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
2008-12-03 05:43:34 -02:00

130 lines
3.2 KiB
C

#ifdef HAVE_XORG_CONFIG_H
#include <xorg-config.h>
#endif
#include "misc.h"
#include "xf86.h"
#include "xf86_OSproc.h"
#include <X11/X.h>
#include "scrnintstr.h"
#include "windowstr.h"
#include "xf86str.h"
#include "xaa.h"
#include "xaalocal.h"
#include "xaawrap.h"
#include "gcstruct.h"
#include "pixmapstr.h"
#include "mioverlay.h"
#ifdef PANORAMIX
#include "panoramiX.h"
#include "panoramiXsrv.h"
#endif
static void
XAACopyWindow8_32(
WindowPtr pWin,
DDXPointRec ptOldOrg,
RegionPtr prgnSrc
){
DDXPointPtr pptSrc, ppt;
RegionRec rgnDst;
BoxPtr pbox;
int dx, dy, nbox;
WindowPtr pwinRoot;
ScreenPtr pScreen = pWin->drawable.pScreen;
XAAInfoRecPtr infoRec =
GET_XAAINFORECPTR_FROM_DRAWABLE((&pWin->drawable));
Bool doUnderlay = miOverlayCopyUnderlay(pScreen);
RegionPtr borderClip = &pWin->borderClip;
Bool freeReg = FALSE;
if (!infoRec->pScrn->vtSema || !infoRec->ScreenToScreenBitBlt ||
(infoRec->ScreenToScreenBitBltFlags & NO_PLANEMASK))
{
XAA_SCREEN_PROLOGUE (pScreen, CopyWindow);
if(infoRec->pScrn->vtSema && infoRec->NeedToSync) {
(*infoRec->Sync)(infoRec->pScrn);
infoRec->NeedToSync = FALSE;
}
(*pScreen->CopyWindow) (pWin, ptOldOrg, prgnSrc);
XAA_SCREEN_EPILOGUE (pScreen, CopyWindow, XAACopyWindow8_32);
return;
}
pwinRoot = WindowTable[pScreen->myNum];
if(doUnderlay)
freeReg = miOverlayCollectUnderlayRegions(pWin, &borderClip);
REGION_NULL(pScreen, &rgnDst);
dx = ptOldOrg.x - pWin->drawable.x;
dy = ptOldOrg.y - pWin->drawable.y;
REGION_TRANSLATE(pScreen, prgnSrc, -dx, -dy);
REGION_INTERSECT(pScreen, &rgnDst, borderClip, prgnSrc);
pbox = REGION_RECTS(&rgnDst);
nbox = REGION_NUM_RECTS(&rgnDst);
if(!nbox ||
!(pptSrc = (DDXPointPtr )xalloc(nbox * sizeof(DDXPointRec)))) {
REGION_UNINIT(pScreen, &rgnDst);
return;
}
ppt = pptSrc;
while(nbox--) {
ppt->x = pbox->x1 + dx;
ppt->y = pbox->y1 + dy;
ppt++; pbox++;
}
infoRec->ScratchGC.planemask = doUnderlay ? 0x00ffffff : 0xff000000;
infoRec->ScratchGC.alu = GXcopy;
XAADoBitBlt((DrawablePtr)pwinRoot, (DrawablePtr)pwinRoot,
&(infoRec->ScratchGC), &rgnDst, pptSrc);
xfree(pptSrc);
REGION_UNINIT(pScreen, &rgnDst);
if(freeReg)
REGION_DESTROY(pScreen, borderClip);
}
static void
XAASetColorKey8_32(
ScreenPtr pScreen,
int nbox,
BoxPtr pbox
){
XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCREEN(pScreen);
ScrnInfoPtr pScrn = infoRec->pScrn;
/* I'm counting on writes being clipped away while switched away.
If this isn't going to be true then I need to be wrapping instead. */
if(!infoRec->pScrn->vtSema) return;
(*infoRec->FillSolidRects)(pScrn, pScrn->colorKey << 24, GXcopy,
0xff000000, nbox, pbox);
SET_SYNC_FLAG(infoRec);
}
void
XAASetupOverlay8_32Planar(ScreenPtr pScreen)
{
XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCREEN(pScreen);
int i;
pScreen->CopyWindow = XAACopyWindow8_32;
if(!(infoRec->FillSolidRectsFlags & NO_PLANEMASK))
miOverlaySetTransFunction(pScreen, XAASetColorKey8_32);
infoRec->FullPlanemask = ~0;
for(i = 0; i < 32; i++) /* haven't thought about this much */
infoRec->FullPlanemasks[i] = ~0;
}