xserver-multidpi/glamor/glamor_polylines.c

108 lines
3.0 KiB
C

/*
* Copyright © 2009 Intel Corporation
* Copyright © 1998 Keith Packard
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Eric Anholt <eric@anholt.net>
*
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "glamor_priv.h"
/** @file glamor_polylines.c
*
* GC PolyFillRect implementation, taken straight from fb_fill.c
*/
/**
* glamor_poly_lines() checks if it can accelerate the lines as a group of
* horizontal or vertical lines (rectangles), and uses existing rectangle fill
* acceleration if so.
*/
void
glamor_poly_lines(DrawablePtr drawable, GCPtr gc, int mode, int n,
DDXPointPtr points)
{
xRectangle *rects;
int x1, x2, y1, y2;
int i;
/* Don't try to do wide lines or non-solid fill style. */
if (gc->lineWidth != 0) {
ErrorF("stub wide polylines\n");
return;
}
if (gc->lineStyle != LineSolid ||
gc->fillStyle != FillSolid) {
ErrorF("stub poly_line non-solid fill\n");
return;
}
rects = xalloc(sizeof(xRectangle) * (n - 1));
x1 = points[0].x;
y1 = points[0].y;
/* If we have any non-horizontal/vertical, fall back. */
for (i = 0; i < n - 1; i++) {
if (mode == CoordModePrevious) {
x2 = x1 + points[i + 1].x;
y2 = y1 + points[i + 1].y;
} else {
x2 = points[i + 1].x;
y2 = points[i + 1].y;
}
if (x1 != x2 && y1 != y2) {
PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
xfree(rects);
ErrorF("stub diagonal poly_line\n");
glamor_solid_fail_region(pixmap, x1, y1, x2 - x1, y2 - y1);
return;
}
if (x1 < x2) {
rects[i].x = x1;
rects[i].width = x2 - x1 + 1;
} else {
rects[i].x = x2;
rects[i].width = x1 - x2 + 1;
}
if (y1 < y2) {
rects[i].y = y1;
rects[i].height = y2 - y1 + 1;
} else {
rects[i].y = y2;
rects[i].height = y1 - y2 + 1;
}
x1 = x2;
y1 = y2;
}
gc->ops->PolyFillRect(drawable, gc, n - 1, rects);
xfree(rects);
}