xserver-multidpi/exa/exa_migration.c
Eric Anholt 074dc9a023 Add an option to verify at the point of migration that pixmaps which aren't
marked dirty are in fact not dirty. This will hopefully help catch
    issues like the previous commit. Leave it on in fakexa.
2006-04-25 16:47:23 +00:00

568 lines
16 KiB
C

/*
* Copyright © 2006 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Eric Anholt <eric@anholt.net>
*
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <string.h>
#include "exa_priv.h"
#include <X11/fonts/fontstruct.h>
#include "dixfontstr.h"
#include "exa.h"
#include "cw.h"
#if DEBUG_MIGRATE
#define DBG_MIGRATE(a) ErrorF a
#else
#define DBG_MIGRATE(a)
#endif
/**
* Returns TRUE if the pixmap is not movable. This is the case where it's a
* fake pixmap for the frontbuffer (no pixmap private) or it's a scratch
* pixmap created by some other X Server internals (the score says it's
* pinned).
*/
static Bool
exaPixmapIsPinned (PixmapPtr pPix)
{
ExaPixmapPriv (pPix);
return pExaPixmap == NULL || pExaPixmap->score == EXA_PIXMAP_SCORE_PINNED;
}
/**
* Returns TRUE if the pixmap is dirty (has been modified in its current
* location compared to the other), or lacks a private for tracking
* dirtiness.
*/
static Bool
exaPixmapIsDirty (PixmapPtr pPix)
{
ExaPixmapPriv (pPix);
return pExaPixmap == NULL || pExaPixmap->dirty == TRUE;
}
/**
* Returns TRUE if the pixmap is either pinned in FB, or has a sufficient score
* to be considered "should be in framebuffer".
*
* Only valid if using a migration scheme that tracks score.
*/
static Bool
exaPixmapShouldBeInFB (PixmapPtr pPix)
{
ExaPixmapPriv (pPix);
if (exaPixmapIsPinned (pPix))
return TRUE;
return pExaPixmap->score >= EXA_PIXMAP_SCORE_INIT;
}
/**
* If the pixmap is currently dirty, this copies at least the dirty area from
* the framebuffer memory copy to the system memory copy. Both areas must be
* allocated.
*/
static void
exaCopyDirtyToSys (PixmapPtr pPixmap)
{
ExaScreenPriv (pPixmap->drawable.pScreen);
ExaPixmapPriv (pPixmap);
CARD8 *save_ptr;
int save_pitch;
if (!pExaPixmap->dirty)
return;
save_ptr = pPixmap->devPrivate.ptr;
save_pitch = pPixmap->devKind;
pPixmap->devPrivate.ptr = pExaPixmap->fb_ptr;
pPixmap->devKind = pExaPixmap->fb_pitch;
if (pExaScr->info->DownloadFromScreen == NULL ||
!pExaScr->info->DownloadFromScreen (pPixmap,
0,
0,
pPixmap->drawable.width,
pPixmap->drawable.height,
pExaPixmap->sys_ptr,
pExaPixmap->sys_pitch))
{
char *src, *dst;
int src_pitch, dst_pitch, i, bytes;
exaPrepareAccess(&pPixmap->drawable, EXA_PREPARE_SRC);
dst = pExaPixmap->sys_ptr;
dst_pitch = pExaPixmap->sys_pitch;
src = pExaPixmap->fb_ptr;
src_pitch = pExaPixmap->fb_pitch;
bytes = src_pitch < dst_pitch ? src_pitch : dst_pitch;
for (i = 0; i < pPixmap->drawable.height; i++) {
memcpy (dst, src, bytes);
dst += dst_pitch;
src += src_pitch;
}
exaFinishAccess(&pPixmap->drawable, EXA_PREPARE_SRC);
}
/* Make sure the bits have actually landed, since we don't necessarily sync
* when accessing pixmaps in system memory.
*/
exaWaitSync (pPixmap->drawable.pScreen);
pPixmap->devPrivate.ptr = save_ptr;
pPixmap->devKind = save_pitch;
pExaPixmap->dirty = FALSE;
}
/**
* If the pixmap is currently dirty, this copies at least the dirty area from
* the system memory copy to the framebuffer memory copy. Both areas must be
* allocated.
*/
static void
exaCopyDirtyToFb (PixmapPtr pPixmap)
{
ExaScreenPriv (pPixmap->drawable.pScreen);
ExaPixmapPriv (pPixmap);
CARD8 *save_ptr;
int save_pitch;
if (!pExaPixmap->dirty)
return;
save_ptr = pPixmap->devPrivate.ptr;
save_pitch = pPixmap->devKind;
pPixmap->devPrivate.ptr = pExaPixmap->fb_ptr;
pPixmap->devKind = pExaPixmap->fb_pitch;
if (pExaScr->info->UploadToScreen == NULL ||
!pExaScr->info->UploadToScreen (pPixmap,
0,
0,
pPixmap->drawable.width,
pPixmap->drawable.height,
pExaPixmap->sys_ptr,
pExaPixmap->sys_pitch))
{
char *src, *dst;
int src_pitch, dst_pitch, i, bytes;
exaPrepareAccess(&pPixmap->drawable, EXA_PREPARE_DEST);
dst = pExaPixmap->fb_ptr;
dst_pitch = pExaPixmap->fb_pitch;
src = pExaPixmap->sys_ptr;
src_pitch = pExaPixmap->sys_pitch;
bytes = src_pitch < dst_pitch ? src_pitch : dst_pitch;
for (i = 0; i < pPixmap->drawable.height; i++) {
memcpy (dst, src, bytes);
dst += dst_pitch;
src += src_pitch;
}
exaFinishAccess(&pPixmap->drawable, EXA_PREPARE_DEST);
}
pPixmap->devPrivate.ptr = save_ptr;
pPixmap->devKind = save_pitch;
pExaPixmap->dirty = FALSE;
}
/**
* Copies out important pixmap data and removes references to framebuffer area.
* Called when the memory manager decides it's time to kick the pixmap out of
* framebuffer entirely.
*/
static void
exaPixmapSave (ScreenPtr pScreen, ExaOffscreenArea *area)
{
PixmapPtr pPixmap = area->privData;
ExaPixmapPriv(pPixmap);
DBG_MIGRATE (("Save %p (%p) (%dx%d)\n",
(void*)pPixmap->drawable.id,
(void*)(ExaGetPixmapPriv(pPixmap)->area ?
ExaGetPixmapPriv(pPixmap)->area->offset : 0),
pPixmap->drawable.width,
pPixmap->drawable.height));
if (exaPixmapIsOffscreen(pPixmap)) {
exaCopyDirtyToSys (pPixmap);
pPixmap->devPrivate.ptr = pExaPixmap->sys_ptr;
pPixmap->devKind = pExaPixmap->sys_pitch;
pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER;
}
pExaPixmap->fb_ptr = NULL;
pExaPixmap->area = NULL;
/* Mark it dirty now, to say that there is important data in the
* system-memory copy.
*/
pExaPixmap->dirty = TRUE;
}
/**
* Allocates a framebuffer copy of the pixmap if necessary, and then copies
* any necessary pixmap data into the framebuffer copy and points the pixmap at
* it.
*
* Note that when first allocated, a pixmap will have FALSE dirty flag.
* This is intentional because pixmap data starts out undefined. So if we move
* it in due to the first operation against it being accelerated, it will have
* undefined framebuffer contents that we didn't have to upload. If we do
* moveouts (and moveins) after the first movein, then we will only have to copy
* back and forth if the pixmap was written to after the last synchronization of
* the two copies. Then, at exaPixmapSave (when the framebuffer copy goes away)
* we mark the pixmap dirty, so that the next exaMoveInPixmap will actually move
* all the data, since it's almost surely all valid now.
*/
void
exaMoveInPixmap (PixmapPtr pPixmap)
{
ScreenPtr pScreen = pPixmap->drawable.pScreen;
ExaScreenPriv (pScreen);
ExaPixmapPriv (pPixmap);
/* If we're VT-switched away, no touching card memory allowed. */
if (pExaScr->swappedOut)
return;
/* If we're already in FB, our work is done. */
if (exaPixmapIsOffscreen(pPixmap))
return;
/* If we're not allowed to move, then fail. */
if (exaPixmapIsPinned(pPixmap))
return;
/* Don't migrate in pixmaps which are less than 8bpp. This avoids a lot of
* fragility in EXA, and <8bpp is probably not used enough any more to care
* (at least, not in acceleratd paths).
*/
if (pPixmap->drawable.bitsPerPixel < 8)
return;
if (pExaPixmap->area == NULL) {
pExaPixmap->area =
exaOffscreenAlloc (pScreen, pExaPixmap->fb_size,
pExaScr->info->pixmapOffsetAlign, FALSE,
exaPixmapSave, (pointer) pPixmap);
if (pExaPixmap->area == NULL)
return;
pExaPixmap->fb_ptr = (CARD8 *) pExaScr->info->memoryBase +
pExaPixmap->area->offset;
}
DBG_MIGRATE (("-> 0x%lx (0x%x) (%dx%d)\n", pPixmap->drawable.id,
(ExaGetPixmapPriv(pPixmap)->area ?
ExaGetPixmapPriv(pPixmap)->area->offset : 0),
pPixmap->drawable.width,
pPixmap->drawable.height));
exaCopyDirtyToFb (pPixmap);
if (pExaScr->hideOffscreenPixmapData)
pPixmap->devPrivate.ptr = NULL;
else
pPixmap->devPrivate.ptr = pExaPixmap->fb_ptr;
pPixmap->devKind = pExaPixmap->fb_pitch;
pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER;
}
/**
* Switches the current active location of the pixmap to system memory, copying
* updated data out if necessary.
*/
void
exaMoveOutPixmap (PixmapPtr pPixmap)
{
ExaPixmapPriv (pPixmap);
if (exaPixmapIsPinned(pPixmap))
return;
DBG_MIGRATE (("<- 0x%p (0x%p) (%dx%d)\n",
(void*)pPixmap->drawable.id,
(void*)(ExaGetPixmapPriv(pPixmap)->area ?
ExaGetPixmapPriv(pPixmap)->area->offset : 0),
pPixmap->drawable.width,
pPixmap->drawable.height));
if (exaPixmapIsOffscreen(pPixmap)) {
exaCopyDirtyToSys (pPixmap);
pPixmap->devPrivate.ptr = pExaPixmap->sys_ptr;
pPixmap->devKind = pExaPixmap->sys_pitch;
pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER;
}
}
/**
* For the "greedy" migration scheme, pushes the pixmap toward being located in
* framebuffer memory.
*/
static void
exaMigrateTowardFb (PixmapPtr pPixmap)
{
ExaPixmapPriv (pPixmap);
if (pExaPixmap == NULL) {
DBG_MIGRATE(("UseScreen: ignoring exa-uncontrolled pixmap %p (%s)\n",
(pointer)pPixmap,
exaPixmapIsOffscreen(pPixmap) ? "s" : "m"));
return;
}
if (pExaPixmap->score == EXA_PIXMAP_SCORE_PINNED) {
DBG_MIGRATE(("UseScreen: not migrating pinned pixmap %p\n",
(pointer)pPixmap));
return;
}
DBG_MIGRATE(("UseScreen %p score %d\n",
(pointer)pPixmap, pExaPixmap->score));
if (pExaPixmap->score == EXA_PIXMAP_SCORE_INIT) {
exaMoveInPixmap(pPixmap);
pExaPixmap->score = 0;
}
if (pExaPixmap->score < EXA_PIXMAP_SCORE_MAX)
pExaPixmap->score++;
if (pExaPixmap->score >= EXA_PIXMAP_SCORE_MOVE_IN &&
!exaPixmapIsOffscreen(pPixmap))
{
exaMoveInPixmap (pPixmap);
}
ExaOffscreenMarkUsed (pPixmap);
}
/**
* For the "greedy" migration scheme, pushes the pixmap toward being located in
* system memory.
*/
static void
exaMigrateTowardSys (PixmapPtr pPixmap)
{
ExaPixmapPriv (pPixmap);
if (pExaPixmap == NULL) {
DBG_MIGRATE(("UseMem: ignoring exa-uncontrolled pixmap %p (%s)\n",
(pointer)pPixmap,
exaPixmapIsOffscreen(pPixmap) ? "s" : "m"));
return;
}
DBG_MIGRATE(("UseMem: %p score %d\n", (pointer)pPixmap, pExaPixmap->score));
if (pExaPixmap->score == EXA_PIXMAP_SCORE_PINNED)
return;
if (pExaPixmap->score == EXA_PIXMAP_SCORE_INIT)
pExaPixmap->score = 0;
if (pExaPixmap->score > EXA_PIXMAP_SCORE_MIN)
pExaPixmap->score--;
if (pExaPixmap->score <= EXA_PIXMAP_SCORE_MOVE_OUT && pExaPixmap->area)
exaMoveOutPixmap (pPixmap);
}
/**
* If the pixmap has both a framebuffer and system memory copy, this function
* asserts that both of them are the same.
*/
static void
exaAssertNotDirty (PixmapPtr pPixmap)
{
ExaPixmapPriv (pPixmap);
CARD8 *dst, *src;
int dst_pitch, src_pitch, data_row_bytes, y;
if (pExaPixmap == NULL || pExaPixmap->fb_ptr == NULL)
return;
dst = pExaPixmap->sys_ptr;
dst_pitch = pExaPixmap->sys_pitch;
src = pExaPixmap->fb_ptr;
src_pitch = pExaPixmap->fb_pitch;
data_row_bytes = pPixmap->drawable.width *
pPixmap->drawable.bitsPerPixel / 8;
exaPrepareAccess(&pPixmap->drawable, EXA_PREPARE_SRC);
for (y = 0; y < pPixmap->drawable.height; y++) {
if (memcmp(dst, src, data_row_bytes) != 0) {
abort();
}
}
exaFinishAccess(&pPixmap->drawable, EXA_PREPARE_SRC);
}
/**
* Performs migration of the pixmaps according to the operation information
* provided in pixmaps and can_accel and the migration scheme chosen in the
* config file.
*/
void
exaDoMigration (ExaMigrationPtr pixmaps, int npixmaps, Bool can_accel)
{
ScreenPtr pScreen = pixmaps[0].pPix->drawable.pScreen;
ExaScreenPriv(pScreen);
int i, j;
/* If this debugging flag is set, check each pixmap for whether it is marked
* as clean, and if so, actually check if that's the case. This should help
* catch issues with failing to mark a drawable as dirty. While it will
* catch them late (after the operation happened), it at least explains what
* went wrong, and instrumenting the code to find what operation happened
* to the pixmap last shouldn't be hard.
*/
if (pExaScr->checkDirtyCorrectness) {
for (i = 0; i < npixmaps; i++) {
if (!exaPixmapIsDirty (pixmaps[i].pPix))
exaAssertNotDirty (pixmaps[i].pPix);
}
}
/* If anything is pinned in system memory, we won't be able to
* accelerate.
*/
for (i = 0; i < npixmaps; i++) {
if (exaPixmapIsPinned (pixmaps[i].pPix) &&
!exaPixmapIsOffscreen (pixmaps[i].pPix))
{
EXA_FALLBACK(("Pixmap %p (%dx%d) pinned in sys\n", pixmaps[i].pPix,
pixmaps[i].pPix->drawable.width,
pixmaps[i].pPix->drawable.height));
can_accel = FALSE;
break;
}
}
if (pExaScr->migration == ExaMigrationSmart) {
/* If we've got something as a destination that we shouldn't cause to
* become newly dirtied, take the unaccelerated route.
*/
for (i = 0; i < npixmaps; i++) {
if (pixmaps[i].as_dst && !exaPixmapShouldBeInFB (pixmaps[i].pPix) &&
!exaPixmapIsDirty (pixmaps[i].pPix))
{
can_accel = FALSE;
}
}
/* If we aren't going to accelerate, then we migrate everybody toward
* system memory, and kick out if it's free.
*/
if (!can_accel) {
for (i = 0; i < npixmaps; i++) {
exaMigrateTowardSys (pixmaps[i].pPix);
if (!exaPixmapIsDirty (pixmaps[i].pPix))
exaMoveOutPixmap (pixmaps[i].pPix);
}
return;
}
/* Finally, the acceleration path. Move them all in. */
for (i = 0; i < npixmaps; i++) {
exaMigrateTowardFb(pixmaps[i].pPix);
exaMoveInPixmap(pixmaps[i].pPix);
}
} else if (pExaScr->migration == ExaMigrationGreedy) {
/* If we can't accelerate, either because the driver can't or because one of
* the pixmaps is pinned in system memory, then we migrate everybody toward
* system memory.
*
* We also migrate toward system if all pixmaps involved are currently in
* system memory -- this can mitigate thrashing when there are significantly
* more pixmaps active than would fit in memory.
*
* If not, then we migrate toward FB so that hopefully acceleration can
* happen.
*/
if (!can_accel) {
for (i = 0; i < npixmaps; i++)
exaMigrateTowardSys (pixmaps[i].pPix);
return;
}
for (i = 0; i < npixmaps; i++) {
if (exaPixmapIsOffscreen(pixmaps[i].pPix)) {
/* Found one in FB, so move all to FB. */
for (j = 0; j < npixmaps; j++)
exaMigrateTowardFb(pixmaps[j].pPix);
return;
}
}
/* Nobody's in FB, so move all away from FB. */
for (i = 0; i < npixmaps; i++)
exaMigrateTowardSys(pixmaps[i].pPix);
} else if (pExaScr->migration == ExaMigrationAlways) {
/* Always move the pixmaps out if we can't accelerate. If we can
* accelerate, try to move them all in. If that fails, then move them
* back out.
*/
if (!can_accel) {
for (i = 0; i < npixmaps; i++)
exaMoveOutPixmap(pixmaps[i].pPix);
return;
}
/* Now, try to move them all into FB */
for (i = 0; i < npixmaps; i++) {
exaMoveInPixmap(pixmaps[i].pPix);
ExaOffscreenMarkUsed (pixmaps[i].pPix);
}
/* If we couldn't fit everything in, then kick back out */
for (i = 0; i < npixmaps; i++) {
if (!exaPixmapIsOffscreen(pixmaps[i].pPix)) {
EXA_FALLBACK(("Pixmap %p (%dx%d) not in fb\n", pixmaps[i].pPix,
pixmaps[i].pPix->drawable.width,
pixmaps[i].pPix->drawable.height));
for (j = 0; j < npixmaps; j++)
exaMoveOutPixmap(pixmaps[j].pPix);
break;
}
}
}
}