This should fix some issues when building on different versions of OSX. We only use extensions that OpenGL.framework's glext.h header tells us are supported.
(cherry picked from commit
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capabilities.c | ||
capabilities.h | ||
glcontextmodes.c | ||
glcontextmodes.h | ||
indirect.c | ||
Makefile.am | ||
visualConfigs.c | ||
visualConfigs.h |