xserver-multidpi/hw/xquartz/GL
Jeremy Huddleston 077556ec39 XQuartz: AIGLX dispatch table cleanup
This should fix some issues when building on different versions of OSX.  We only use extensions that OpenGL.framework's glext.h header tells us are supported.
(cherry picked from commit e10c53421f)
2009-06-06 22:24:06 -07:00
..
capabilities.c XQuartz: GL: Add capability detection for depth buffers, and multisampling. 2008-11-05 19:23:48 -08:00
capabilities.h XQuartz: GL: Add capability detection for depth buffers, and multisampling. 2008-11-05 19:23:48 -08:00
glcontextmodes.c XQuartz: Actually add glcontextmodes.[hc] 2008-11-14 15:13:59 -08:00
glcontextmodes.h XQuartz: Actually add glcontextmodes.[hc] 2008-11-14 15:13:59 -08:00
indirect.c XQuartz: AIGLX dispatch table cleanup 2009-06-06 22:24:06 -07:00
Makefile.am Kill off --with-mesa-source completely 2009-01-18 09:49:06 -08:00
visualConfigs.c XQuartz: GL: Handle the alpha differently when the alpha is equal to GLCAPS_COLOR_BUF_INVALID_VALUE. 2008-11-13 11:34:21 -08:00
visualConfigs.h XQuartz: GL: Add the proper license information to the new files, and add more commentary to setVisualConfigs(). 2008-10-08 18:44:28 -07:00