GL/capabilities.c: Add handleDepthModes(), and extend
handleRendererDescription() for the various depth and multisampling flags.
Add initialization of the new config options to initConfig().
GL/capabilities.h: Add depth and multisample config members.
GL/visualConfigs.c: Add depth and multisampling support to the visual config
setup.
(cherry picked from commit
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.. | ||
capabilities.c | ||
capabilities.h | ||
indirect.c | ||
Makefile.am | ||
visualConfigs.c | ||
visualConfigs.h |