xserver-multidpi/test/fixes.c

357 lines
9.5 KiB
C

/**
* Copyright © 2011 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <X11/X.h>
#include <xfixesint.h>
#include <X11/extensions/xfixeswire.h>
#include "tests-common.h"
static void
_fixes_test_direction(struct PointerBarrier *barrier, int d[4], int permitted)
{
BOOL blocking;
int i, j;
int dir = barrier_get_direction(d[0], d[1], d[2], d[3]);
barrier->directions = 0;
blocking = barrier_is_blocking_direction(barrier, dir);
assert(blocking);
for (j = 0; j <= BarrierNegativeY; j++) {
for (i = 0; i <= BarrierNegativeY; i++) {
barrier->directions |= 1 << i;
blocking = barrier_is_blocking_direction(barrier, dir);
assert((barrier->directions & permitted) ==
permitted ? !blocking : blocking);
}
}
}
static void
fixes_pointer_barrier_direction_test(void)
{
struct PointerBarrier barrier;
int x = 100;
int y = 100;
int directions[8][4] = {
{x, y, x, y + 100}, /* S */
{x + 50, y, x - 50, y + 100}, /* SW */
{x + 100, y, x, y}, /* W */
{x + 100, y + 50, x, y - 50}, /* NW */
{x, y + 100, x, y}, /* N */
{x - 50, y + 100, x + 50, y}, /* NE */
{x, y, x + 100, y}, /* E */
{x, y - 50, x + 100, y + 50}, /* SE */
};
barrier.x1 = x;
barrier.x2 = x;
barrier.y1 = y - 50;
barrier.y2 = y + 49;
_fixes_test_direction(&barrier, directions[0], BarrierPositiveY);
_fixes_test_direction(&barrier, directions[1],
BarrierPositiveY | BarrierNegativeX);
_fixes_test_direction(&barrier, directions[2], BarrierNegativeX);
_fixes_test_direction(&barrier, directions[3],
BarrierNegativeY | BarrierNegativeX);
_fixes_test_direction(&barrier, directions[4], BarrierNegativeY);
_fixes_test_direction(&barrier, directions[5],
BarrierPositiveX | BarrierNegativeY);
_fixes_test_direction(&barrier, directions[6], BarrierPositiveX);
_fixes_test_direction(&barrier, directions[7],
BarrierPositiveY | BarrierPositiveX);
}
static void
fixes_pointer_barriers_test(void)
{
struct PointerBarrier barrier;
int x1, y1, x2, y2;
double distance;
int x = 100;
int y = 100;
/* vert barrier */
barrier.x1 = x;
barrier.x2 = x;
barrier.y1 = y - 50;
barrier.y2 = y + 50;
/* across at half-way */
x1 = x + 1;
x2 = x - 1;
y1 = y;
y2 = y;
assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
assert(distance == 1);
/* definitely not across */
x1 = x + 10;
x2 = x + 5;
assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* across, but outside of y range */
x1 = x + 1;
x2 = x - 1;
y1 = y + 100;
y2 = y + 100;
assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* across, diagonally */
x1 = x + 5;
x2 = x - 5;
y1 = y + 5;
y2 = y - 5;
assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* across but outside boundary, diagonally */
x1 = x + 5;
x2 = x - 5;
y1 = y + 100;
y2 = y + 50;
assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* edge case: startpoint of movement on barrier → blocking */
x1 = x;
x2 = x - 1;
y1 = y;
y2 = y;
assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* edge case: startpoint of movement on barrier → not blocking, positive */
x1 = x;
x2 = x + 1;
y1 = y;
y2 = y;
assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* edge case: startpoint of movement on barrier → not blocking, negative */
x1 = x - 1;
x2 = x - 2;
y1 = y;
y2 = y;
assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* edge case: endpoint of movement on barrier → blocking */
x1 = x + 1;
x2 = x;
y1 = y;
y2 = y;
assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* startpoint on barrier but outside y range */
x1 = x;
x2 = x - 1;
y1 = y + 100;
y2 = y + 100;
assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* endpoint on barrier but outside y range */
x1 = x + 1;
x2 = x;
y1 = y + 100;
y2 = y + 100;
assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* horizontal barrier */
barrier.x1 = x - 50;
barrier.x2 = x + 50;
barrier.y1 = y;
barrier.y2 = y;
/* across at half-way */
x1 = x;
x2 = x;
y1 = y - 1;
y2 = y + 1;
assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* definitely not across */
y1 = y + 10;
y2 = y + 5;
assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* across, but outside of y range */
x1 = x + 100;
x2 = x + 100;
y1 = y + 1;
y2 = y - 1;
assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* across, diagonally */
y1 = y + 5;
y2 = y - 5;
x1 = x + 5;
x2 = x - 5;
assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* across but outside boundary, diagonally */
y1 = y + 5;
y2 = y - 5;
x1 = x + 100;
x2 = x + 50;
assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* edge case: startpoint of movement on barrier → blocking */
y1 = y;
y2 = y - 1;
x1 = x;
x2 = x;
assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* edge case: startpoint of movement on barrier → not blocking, positive */
y1 = y;
y2 = y + 1;
x1 = x;
x2 = x;
assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* edge case: startpoint of movement on barrier → not blocking, negative */
y1 = y - 1;
y2 = y - 2;
x1 = x;
x2 = x;
assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* edge case: endpoint of movement on barrier → blocking */
y1 = y + 1;
y2 = y;
x1 = x;
x2 = x;
assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* startpoint on barrier but outside y range */
y1 = y;
y2 = y - 1;
x1 = x + 100;
x2 = x + 100;
assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* endpoint on barrier but outside y range */
y1 = y + 1;
y2 = y;
x1 = x + 100;
x2 = x + 100;
assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* ray vert barrier */
barrier.x1 = x;
barrier.x2 = x;
barrier.y1 = -1;
barrier.y2 = y + 100;
/* ray barrier simple case */
y1 = y;
y2 = y;
x1 = x + 50;
x2 = x - 50;
assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* endpoint outside y range; should be blocked */
y1 = y - 1000;
y2 = y - 1000;
x1 = x + 50;
x2 = x - 50;
assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
/* endpoint outside y range */
y1 = y + 150;
y2 = y + 150;
x1 = x + 50;
x2 = x - 50;
assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
}
static void
fixes_pointer_barrier_clamp_test(void)
{
struct PointerBarrier barrier;
int x = 100;
int y = 100;
int cx, cy; /* clamped */
/* vert barrier */
barrier.x1 = x;
barrier.x2 = x;
barrier.y1 = y - 50;
barrier.y2 = y + 49;
barrier.directions = 0;
cx = INT_MAX;
cy = INT_MAX;
barrier_clamp_to_barrier(&barrier, BarrierPositiveX, &cx, &cy);
assert(cx == barrier.x1 - 1);
assert(cy == INT_MAX);
cx = 0;
cy = INT_MAX;
barrier_clamp_to_barrier(&barrier, BarrierNegativeX, &cx, &cy);
assert(cx == barrier.x1);
assert(cy == INT_MAX);
/* horiz barrier */
barrier.x1 = x - 50;
barrier.x2 = x + 49;
barrier.y1 = y;
barrier.y2 = y;
barrier.directions = 0;
cx = INT_MAX;
cy = INT_MAX;
barrier_clamp_to_barrier(&barrier, BarrierPositiveY, &cx, &cy);
assert(cx == INT_MAX);
assert(cy == barrier.y1 - 1);
cx = INT_MAX;
cy = 0;
barrier_clamp_to_barrier(&barrier, BarrierNegativeY, &cx, &cy);
assert(cx == INT_MAX);
assert(cy == barrier.y1);
}
int
fixes_test(void)
{
fixes_pointer_barriers_test();
fixes_pointer_barrier_direction_test();
fixes_pointer_barrier_clamp_test();
return 0;
}