ac164e5887
When NumLock is on and a new keymap is applied, the next modifier state change will turn off that LED (but leave the state enabled). The cause for this is a bit convoluted: * the SLI explicitState is copied from the current state in ProcXkbGetKbdByName. Thus, if NumLock is on, that state is 0x2. * on the next modifier key press (e.g. Shift), XkbApplyState() calls into XkbUpdateIndicators() -> XkbUpdateLedAutoState() to update SLIs (if any) for the currently changed modifier. But it does so with a mask only for the changed modifier (i.e. for Shift). * XkbUpdateLedAutoState() calculates the state based on this mask and ends up with 0 because we don't have a Shift LED and we masked out the others. * XkbUpdateLedAutoState() compares that state with the previous state (which is still 0x2) and then proceeds to turn the LED off This doesn't happen in the normal case because either the mask encompasses all modifiers or the state matches of the masked-out modifiers matches the old state. Avoid this issue by forcing an SLI update after changing the keymap. This updates the sli->effectiveState and thus restores everything to happy working order. https://bugzilla.redhat.com/show_bug.cgi?id=1047151 Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Reviewed-by: Daniel Stone <daniels@collabora.com> |
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.. | ||
ddxBeep.c | ||
ddxCtrls.c | ||
ddxKillSrv.c | ||
ddxLEDs.c | ||
ddxLoad.c | ||
ddxPrivate.c | ||
ddxVT.c | ||
Makefile.am | ||
maprules.c | ||
README.compiled | ||
xkb.c | ||
xkb.h | ||
xkbAccessX.c | ||
xkbActions.c | ||
XKBAlloc.c | ||
xkbDflts.h | ||
xkbEvents.c | ||
xkbfmisc.c | ||
XKBGAlloc.c | ||
xkbgeom.h | ||
xkbInit.c | ||
xkbLEDs.c | ||
XKBMAlloc.c | ||
XKBMisc.c | ||
xkbout.c | ||
xkbPrKeyEv.c | ||
xkbSwap.c | ||
xkbtext.c | ||
xkbUtils.c | ||
XKM_file_format.txt | ||
xkmread.c |
The X server uses this directory to store the compiled version of the current keymap and/or any scratch keymaps used by clients. The X server or some other tool might destroy or replace the files in this directory, so it is not a safe place to store compiled keymaps for long periods of time. The default keymap for any server is usually stored in: X<num>-default.xkm where <num> is the display number of the server in question, which makes it possible for several servers *on the same host* to share the same directory. Unless the X server is modified, sharing this directory between servers on different hosts could cause problems.