emitting as a tri fan rather than a tri list. A rect list would save an additional vertex (out of 4) per rectangle, but there's no measurable speed difference and the tri fan may be useful when transforms come into play.
403 lines
11 KiB
C
403 lines
11 KiB
C
/*
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* $Id$
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*
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* Copyright © 2003 Eric Anholt
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of Eric Anholt not be used in
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* advertising or publicity pertaining to distribution of the software without
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* specific, written prior permission. Eric Anholt makes no
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* representations about the suitability of this software for any purpose. It
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* is provided "as is" without express or implied warranty.
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*
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* ERIC ANHOLT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL ERIC ANHOLT BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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/* $Header$ */
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "ati.h"
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#include "ati_reg.h"
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#include "ati_draw.h"
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#include "radeon_common.h"
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#include "r128_common.h"
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#include "ati_sarea.h"
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#define TAG(x) x##DMA
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#define LOCALS (void)atic; \
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RING_LOCALS
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#define BEGIN(x) BEGIN_RING(x * 2)
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#define OUT_REG(reg, val) OUT_RING_REG(reg, val)
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#define END() ADVANCE_RING()
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extern ATIScreenInfo *accel_atis;
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static CARD32 RadeonBlendOp[] = {
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/* Clear */
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RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_ZERO,
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/* Src */
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RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO,
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/* Dst */
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RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_ONE,
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/* Over */
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RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA,
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/* OverReverse */
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RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_ONE,
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/* In */
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RADEON_SRC_BLEND_GL_DST_ALPHA | RADEON_DST_BLEND_GL_ZERO,
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/* InReverse */
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RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_SRC_ALPHA,
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/* Out */
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RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_ZERO,
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/* OutReverse */
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RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA,
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/* Atop */
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RADEON_SRC_BLEND_GL_DST_ALPHA | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA,
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/* AtopReverse */
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RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_SRC_ALPHA,
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/* Xor */
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RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA,
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/* Add */
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RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ONE,
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/* Saturate */
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RADEON_SRC_BLEND_GL_SRC_ALPHA_SATURATE | RADEON_DST_BLEND_GL_ONE,
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/* DisjointClear */
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RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_ZERO,
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/* DisjointSrc */
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RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO,
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/* DisjointDst */
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RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_ONE,
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};
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/* Compute log base 2 of val. */
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static int
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ATILog2(int val)
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{
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int bits;
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if (!val)
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return 1;
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for (bits = 0; val != 0; val >>= 1, ++bits)
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;
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return bits;
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}
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static Bool
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RadeonTextureSetup(PicturePtr pPict, PixmapPtr pPix, int unit)
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{
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ATIScreenInfo *atis = accel_atis;
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ATICardInfo *atic = atis->atic;
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KdScreenPriv(pPix->drawable.pScreen);
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CARD32 txformat, txoffset, txpitch;
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int w = pPict->pDrawable->width;
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int h = pPict->pDrawable->height;
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LOCALS;
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if ((w > 0x7ff) || (h > 0x7ff))
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ATI_FALLBACK(("Picture w/h too large (%dx%d)\n", w, h));
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switch (pPict->format) {
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case PICT_a8r8g8b8:
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txformat = RADEON_TXFORMAT_ARGB8888 |
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RADEON_TXFORMAT_ALPHA_IN_MAP;
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break;
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case PICT_x8r8g8b8:
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txformat = RADEON_TXFORMAT_ARGB8888;
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break;
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case PICT_r5g6b5:
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txformat = RADEON_TXFORMAT_RGB565;
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break;
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case PICT_a8:
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txformat = RADEON_TXFORMAT_I8 | RADEON_TXFORMAT_ALPHA_IN_MAP;
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break;
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default:
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ATI_FALLBACK(("Unsupported picture format 0x%x\n",
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pPict->format));
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}
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if (pPict->repeat) {
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if ((w & (w - 1)) != 0 || (h & (h - 1)) != 0)
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ATI_FALLBACK(("NPOT repeat unsupported (%dx%d)\n", w,
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h));
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txformat |= (ATILog2(w) - 1) << RADEON_TXFORMAT_WIDTH_SHIFT;
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txformat |= (ATILog2(h) - 1) << RADEON_TXFORMAT_HEIGHT_SHIFT;
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} else
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txformat |= RADEON_TXFORMAT_NON_POWER2;
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txformat |= unit << 24; /* RADEON_TXFORMAT_ST_ROUTE_STQX */
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txpitch = pPix->devKind;
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txoffset = ((CARD8 *)pPix->devPrivate.ptr -
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pScreenPriv->screen->memory_base);
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if ((txoffset & 0x1f) != 0)
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ATI_FALLBACK(("Bad texture offset 0x%x\n", txoffset));
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if ((txpitch & 0x1f) != 0)
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ATI_FALLBACK(("Bad texture pitch 0x%x\n", txpitch));
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/* RADEON_REG_PP_TXFILTER_0, RADEON_REG_PP_TXFORMAT_0,
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* RADEON_REG_PP_TXOFFSET_0
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*/
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BEGIN_RING(4);
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OUT_RING(DMA_PACKET0(RADEON_REG_PP_TXFILTER_0 + 0x18 * unit, 2));
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OUT_RING(0);
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OUT_RING(txformat);
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OUT_RING(txoffset);
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ADVANCE_RING();
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/* RADEON_REG_PP_TEX_SIZE_0, RADEON_REG_PP_TEX_PITCH_0 */
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BEGIN_RING(3);
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OUT_RING(DMA_PACKET0(RADEON_REG_PP_TEX_SIZE_0 + 0x8 * unit, 1));
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OUT_RING((pPix->drawable.width - 1) |
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((pPix->drawable.height - 1) << RADEON_TEX_VSIZE_SHIFT));
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OUT_RING(txpitch - 32);
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ADVANCE_RING();
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return TRUE;
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}
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Bool
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RadeonPrepareComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture,
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PicturePtr pDstPicture, PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst)
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{
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KdScreenPriv(pDst->drawable.pScreen);
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ATIScreenInfo(pScreenPriv);
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ATICardInfo(pScreenPriv);
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CARD32 dst_format, dst_offset, dst_pitch;
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CARD32 pp_cntl;
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int pixel_shift;
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LOCALS;
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/*ErrorF("RadeonPrepareComposite\n");*/
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/* Check for unsupported compositing operations. */
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if (op >= sizeof(RadeonBlendOp) / sizeof(RadeonBlendOp[0]))
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ATI_FALLBACK(("Unsupported Composite op 0x%x\n", op));
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if (pSrcPicture->transform)
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ATI_FALLBACK(("Source transform unsupported.\n"));
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if (pMaskPicture && pMaskPicture->transform)
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ATI_FALLBACK(("Mask transform unsupported.\n"));
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accel_atis = atis;
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switch (pDstPicture->format) {
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case PICT_r5g6b5:
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dst_format = RADEON_COLOR_FORMAT_RGB565;
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pixel_shift = 1;
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break;
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case PICT_a1r5g5b5:
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dst_format = RADEON_COLOR_FORMAT_ARGB1555;
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pixel_shift = 1;
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break;
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case PICT_a8r8g8b8:
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case PICT_x8r8g8b8:
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dst_format = RADEON_COLOR_FORMAT_ARGB8888;
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pixel_shift = 2;
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break;
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default:
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ATI_FALLBACK(("Unsupported dest format 0x%x\n",
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pDstPicture->format));
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}
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dst_offset = ((CARD8 *)pDst->devPrivate.ptr -
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pScreenPriv->screen->memory_base);
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dst_pitch = pDst->devKind;
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if ((dst_offset & 0xff) != 0)
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ATI_FALLBACK(("Bad destination offset 0x%x\n", dst_offset));
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if (((dst_pitch >> pixel_shift) & 0x7) != 0)
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ATI_FALLBACK(("Bad destination pitch 0x%x\n", dst_pitch));
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if (!RadeonTextureSetup(pSrcPicture, pSrc, 0))
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return FALSE;
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pp_cntl = RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE;
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if (pMask != NULL) {
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if (!RadeonTextureSetup(pMaskPicture, pMask, 1))
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return FALSE;
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pp_cntl |= RADEON_TEX_1_ENABLE;
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}
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BEGIN(2);
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OUT_REG(RADEON_REG_RE_TOP_LEFT, 0);
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OUT_REG(RADEON_REG_RE_WIDTH_HEIGHT, 0xffffffff);
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END();
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BEGIN(11);
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OUT_REG(RADEON_REG_PP_CNTL, pp_cntl);
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OUT_REG(RADEON_REG_RB3D_CNTL, dst_format | RADEON_ALPHA_BLEND_ENABLE);
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/* COLORPITCH is multiples of 8 pixels, but located at the 3rd bit */
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OUT_REG(RADEON_REG_RB3D_COLORPITCH, (dst_pitch >> pixel_shift));
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OUT_REG(RADEON_REG_RB3D_COLOROFFSET, dst_offset);
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OUT_REG(RADEON_REG_RB3D_PLANEMASK, 0xffffffff);
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OUT_REG(RADEON_REG_SE_CNTL, RADEON_FFACE_CULL_CCW | RADEON_FFACE_SOLID |
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RADEON_VTX_PIX_CENTER_OGL);
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OUT_REG(RADEON_REG_SE_CNTL_STATUS, RADEON_TCL_BYPASS);
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OUT_REG(RADEON_REG_SE_COORD_FMT,
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RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
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RADEON_VTX_ST0_NONPARAMETRIC |
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RADEON_VTX_ST1_NONPARAMETRIC |
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RADEON_TEX1_W_ROUTING_USE_W0);
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if (pMask != NULL) {
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/* IN operator: Multiply src by mask components or mask alpha.
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* BLEND_CTL_ADD is A * B + C
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*/
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if (pMaskPicture->componentAlpha)
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OUT_REG(RADEON_REG_PP_TXCBLEND_0,
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RADEON_COLOR_ARG_A_T0_COLOR |
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RADEON_COLOR_ARG_B_T1_COLOR |
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RADEON_COLOR_ARG_C_ZERO |
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RADEON_BLEND_CTL_ADD |
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RADEON_CLAMP_TX);
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else
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OUT_REG(RADEON_REG_PP_TXCBLEND_0,
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RADEON_COLOR_ARG_A_T0_COLOR |
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RADEON_COLOR_ARG_B_T1_ALPHA |
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RADEON_COLOR_ARG_C_ZERO |
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RADEON_BLEND_CTL_ADD |
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RADEON_CLAMP_TX);
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OUT_REG(RADEON_REG_PP_TXABLEND_0,
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RADEON_ALPHA_ARG_A_T0_ALPHA |
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RADEON_ALPHA_ARG_B_T1_ALPHA |
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RADEON_ALPHA_ARG_C_ZERO |
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RADEON_BLEND_CTL_ADD);
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} else {
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OUT_REG(RADEON_REG_PP_TXCBLEND_0,
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RADEON_COLOR_ARG_A_ZERO |
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RADEON_COLOR_ARG_B_ZERO |
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RADEON_COLOR_ARG_C_T0_COLOR |
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RADEON_BLEND_CTL_ADD |
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RADEON_CLAMP_TX);
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OUT_REG(RADEON_REG_PP_TXABLEND_0,
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RADEON_ALPHA_ARG_A_ZERO |
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RADEON_ALPHA_ARG_B_ZERO |
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RADEON_ALPHA_ARG_C_T0_ALPHA |
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RADEON_BLEND_CTL_ADD);
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}
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/* Op operator. */
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OUT_REG(RADEON_RB3D_BLENDCNTL, RadeonBlendOp[op]);
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END();
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RadeonSwitchTo3D();
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return TRUE;
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}
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union intfloat {
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float f;
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CARD32 i;
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};
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struct blend_vertex {
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union intfloat x, y;
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union intfloat s0, t0;
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union intfloat s1, t1;
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};
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#define VTX_REG_COUNT 6
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#define VTX_OUT(vtx) \
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do { \
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OUT_RING(vtx.x.i); \
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OUT_RING(vtx.y.i); \
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OUT_RING(vtx.s0.i); \
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OUT_RING(vtx.t0.i); \
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OUT_RING(vtx.s1.i); \
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OUT_RING(vtx.t1.i); \
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/*ErrorF("%f,%f %f,%f %f,%f\n", vtx.x.f, vtx.y.f, vtx.s0.f, \
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vtx.t0.f, vtx.s1.f, vtx.t1.f);*/ \
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} while (0)
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void
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RadeonComposite(int srcX, int srcY, int maskX, int maskY, int dstX, int dstY,
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int w, int h)
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{
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ATIScreenInfo *atis = accel_atis;
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ATICardInfo *atic = atis->atic;
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LOCALS;
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struct blend_vertex vtx[4];
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/*ErrorF("RadeonComposite %d %d %d %d %d %d\n", srcX, srcY, maskX, maskY,
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dstX, dstY, w, h);*/
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BEGIN_RING(3 + 4 * VTX_REG_COUNT);
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OUT_RING(RADEON_CP_PACKET3_3D_DRAW_IMMD |
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((4 * VTX_REG_COUNT + 1) << 16));
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OUT_RING(RADEON_CP_VC_FRMT_XY |
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RADEON_CP_VC_FRMT_ST0 |
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RADEON_CP_VC_FRMT_ST1);
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OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN |
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RADEON_CP_VC_CNTL_PRIM_WALK_RING |
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RADEON_CP_VC_CNTL_MAOS_ENABLE |
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RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE |
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(4 << RADEON_CP_VC_CNTL_NUM_SHIFT));
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vtx[0].x.f = dstX;
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vtx[0].y.f = dstY;
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vtx[0].s0.f = srcX;
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vtx[0].t0.f = srcY;
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vtx[0].s1.f = maskX;
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vtx[0].t1.f = maskY;
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vtx[1].x.f = dstX;
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vtx[1].y.f = dstY + h;
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vtx[1].s0.f = srcX;
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vtx[1].t0.f = srcY + h;
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vtx[1].s1.f = maskX;
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vtx[1].t1.f = maskY + h;
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vtx[2].x.f = dstX + w;
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vtx[2].y.f = dstY + h;
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vtx[2].s0.f = srcX + w;
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vtx[2].t0.f = srcY + h;
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vtx[2].s1.f = maskX + w;
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vtx[2].t1.f = maskY + h;
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vtx[3].x.f = dstX + w;
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vtx[3].y.f = dstY;
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vtx[3].s0.f = srcX + w;
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vtx[3].t0.f = srcY;
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vtx[3].s1.f = maskX + w;
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vtx[3].t1.f = maskY;
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VTX_OUT(vtx[0]);
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VTX_OUT(vtx[1]);
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VTX_OUT(vtx[2]);
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VTX_OUT(vtx[3]);
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ADVANCE_RING();
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}
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void
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RadeonDoneComposite(void)
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{
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/*ErrorF("RadeonDoneComposite\n");*/
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}
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Bool
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RadeonPrepareBlend(int op, PicturePtr pSrcPicture, PicturePtr pDstPicture,
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PixmapPtr pSrc, PixmapPtr pDst)
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{
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return RadeonPrepareComposite(op, pSrcPicture, NULL, pDstPicture, pSrc,
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NULL, pDst);
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}
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void
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RadeonBlend(int srcX, int srcY, int dstX, int dstY, int width, int height)
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{
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RadeonComposite(srcX, srcY, 0, 0, dstX, dstY, width, height);
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}
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void
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RadeonDoneBlend(void)
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{
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RadeonDoneComposite();
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}
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