GL/capabilities.c: #if 0 (for now) any capabilities above 8 bits per channel, because they introduce drawing problems. GL/indirect.c: Comment out some visual setup code that shouldn't be running, and actually seemed to cause some problems. The current visualConfigs.c code seems to do a reasonable job of setting up visuals for XQuartz. GL/visualConfigs.c: Make use of the proper visual .class. Eliminate depth 0. It seems we really just want 24 for now, and 0 I think was a flaw in the original code. |
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dmx | ||
kdrive | ||
vfb | ||
xfree86 | ||
xgl | ||
xnest | ||
xprint | ||
xquartz | ||
xwin | ||
Makefile.am |