xserver-multidpi/glamor/glamor_fbo.c
Zhigang Gong 213285f2b8 For DRI swap buffers.
This commit added two APIs to support the DRI swap buffer.
one is glamor_egl_exchange_buffers() which can swap two
pixmaps' underlying KHRimages/fbos/texs. The DDX layer should
exchange the DRM bos to make them consistent to each other.

Another API is glamor_egl_create_textured_screen_ext(), which
extent one more parameters to track the DDX layer's back pixmap
pointer. This is for the triple buffer support. When using triple
buffer, the DDX layer will keep a back pixmap rather then the
front pixmap and the pixmap used by the DRI2 client. And during
the closing screen stage, we have to dereference all the back
pixmap's glamor resources. Thus we have to extent this API to
register it when create new screen.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
2013-12-18 11:23:49 -08:00

449 lines
11 KiB
C

#include <stdlib.h>
#include "glamor_priv.h"
#define GLAMOR_CACHE_EXPIRE_MAX 100
#define GLAMOR_CACHE_DEFAULT 0
#define GLAMOR_CACHE_EXACT_SIZE 1
#define GLAMOR_CACHE_TEXTURE 2
/* Loop from the tail to the head. */
#define list_for_each_entry_reverse(pos, head, member) \
for (pos = __container_of((head)->prev, pos, member); \
&pos->member != (head); \
pos = __container_of(pos->member.prev, pos, member))
#define list_for_each_entry_safe_reverse(pos, tmp, head, member) \
for (pos = __container_of((head)->prev, pos, member), \
tmp = __container_of(pos->member.prev, pos, member); \
&pos->member != (head); \
pos = tmp, tmp = __container_of(pos->member.prev, tmp, member))
#ifdef __i386__
static inline unsigned long __fls(unsigned long x)
{
asm("bsr %1,%0"
: "=r" (x)
: "rm" (x));
return x;
}
#else
static inline unsigned long __fls(unsigned long x)
{
int n;
if (x == 0) return(0);
n = 0;
if (x <= 0x0000FFFF) {n = n +16; x = x <<16;}
if (x <= 0x00FFFFFF) {n = n + 8; x = x << 8;}
if (x <= 0x0FFFFFFF) {n = n + 4; x = x << 4;}
if (x <= 0x3FFFFFFF) {n = n + 2; x = x << 2;}
if (x <= 0x7FFFFFFF) {n = n + 1;}
return 31 - n;
}
#endif
inline static int cache_wbucket(int size)
{
int order = __fls(size / 32);
if (order >= CACHE_BUCKET_WCOUNT)
order = CACHE_BUCKET_WCOUNT - 1;
return order;
}
inline static int cache_hbucket(int size)
{
int order = __fls(size / 32);
if (order >= CACHE_BUCKET_HCOUNT)
order = CACHE_BUCKET_HCOUNT - 1;
return order;
}
inline static int cache_format(GLenum format)
{
switch (format) {
#if 0
case GL_ALPHA:
return 1;
#endif
case GL_RGBA:
default:
return 0;
}
}
glamor_pixmap_fbo *
glamor_pixmap_fbo_cache_get(glamor_screen_private *glamor_priv,
int w, int h, GLenum format, int flag)
{
struct list *cache;
glamor_pixmap_fbo *fbo_entry;
int size;
if (!(flag & GLAMOR_CACHE_TEXTURE))
cache = &glamor_priv->fbo_cache[cache_format(format)]
[cache_wbucket(w)]
[cache_hbucket(h)];
else
cache = &glamor_priv->tex_cache[cache_format(format)]
[cache_wbucket(w)]
[cache_hbucket(h)];
if (!(flag & GLAMOR_CACHE_EXACT_SIZE)) {
list_for_each_entry(fbo_entry, cache, list) {
if (fbo_entry->width >= w && fbo_entry->height >= h) {
DEBUGF("Request w %d h %d \n", w, h);
DEBUGF("got cache entry %p w %d h %d fbo %d tex %d\n",
fbo_entry, fbo_entry->width, fbo_entry->height,
fbo_entry->fb, fbo_entry->tex);
list_del(&fbo_entry->list);
return fbo_entry;
}
}
}
else {
list_for_each_entry(fbo_entry, cache, list) {
if (fbo_entry->width == w && fbo_entry->height == h) {
DEBUGF("Request w %d h %d \n", w, h);
DEBUGF("got cache entry %p w %d h %d fbo %d tex %d\n",
fbo_entry, fbo_entry->width, fbo_entry->height,
fbo_entry->fb, fbo_entry->tex);
list_del(&fbo_entry->list);
return fbo_entry;
}
}
}
return NULL;
}
void
glamor_purge_fbo(glamor_pixmap_fbo *fbo)
{
glamor_gl_dispatch *dispatch = glamor_get_dispatch(fbo->glamor_priv);
if (fbo->fb)
dispatch->glDeleteFramebuffers(1, &fbo->fb);
if (fbo->tex)
dispatch->glDeleteTextures(1, &fbo->tex);
if (fbo->pbo)
dispatch->glDeleteBuffers(1, &fbo->pbo);
glamor_put_dispatch(fbo->glamor_priv);
free(fbo);
}
void
glamor_pixmap_fbo_cache_put(glamor_pixmap_fbo *fbo)
{
struct list *cache;
if (fbo->fb == 0) {
glamor_purge_fbo(fbo);
return;
}
if (fbo->fb)
cache = &fbo->glamor_priv->fbo_cache[cache_format(fbo->format)]
[cache_wbucket(fbo->width)]
[cache_hbucket(fbo->height)];
else
cache = &fbo->glamor_priv->tex_cache[cache_format(fbo->format)]
[cache_wbucket(fbo->width)]
[cache_hbucket(fbo->height)];
DEBUGF("Put cache entry %p to cache %p w %d h %d format %x fbo %d tex %d \n", fbo, cache,
fbo->width, fbo->height, fbo->format, fbo->fb, fbo->tex);
list_add(&fbo->list, cache);
fbo->expire = fbo->glamor_priv->tick + GLAMOR_CACHE_EXPIRE_MAX;
}
glamor_pixmap_fbo *
glamor_create_fbo_from_tex(glamor_screen_private *glamor_priv,
int w, int h, int depth, GLint tex, int flag)
{
glamor_pixmap_fbo *fbo;
GLenum format;
fbo = calloc(1, sizeof(*fbo));
if (fbo == NULL)
return NULL;
list_init(&fbo->list);
gl_iformat_for_depth(depth, &format);
fbo->tex = tex;
fbo->width = w;
fbo->height = h;
fbo->format = format;
fbo->glamor_priv = glamor_priv;
if (flag != GLAMOR_CREATE_FBO_NO_FBO)
glamor_pixmap_ensure_fb(fbo);
return fbo;
}
void
glamor_fbo_expire(glamor_screen_private *glamor_priv)
{
struct list *cache;
glamor_pixmap_fbo *fbo_entry, *tmp;
int i,j,k;
int empty_cache = TRUE;
for(i = 0; i < CACHE_FORMAT_COUNT; i++)
for(j = 0; j < CACHE_BUCKET_WCOUNT; j++)
for(k = 0; k < CACHE_BUCKET_HCOUNT; k++) {
cache = &glamor_priv->fbo_cache[i][j][k];
list_for_each_entry_safe_reverse(fbo_entry, tmp, cache, list) {
if (GLAMOR_TICK_AFTER(fbo_entry->expire, glamor_priv->tick)) {
empty_cache = FALSE;
break;
}
list_del(&fbo_entry->list);
DEBUGF("cache %p fbo %p expired %d current %d \n", cache, fbo_entry,
fbo_entry->expire, glamor_priv->tick);
glamor_purge_fbo(fbo_entry);
}
#if 0
cache = &glamor_priv->tex_cache[i][j][k];
list_for_each_entry_safe_reverse(fbo_entry, tmp, cache, list) {
if (GLAMOR_TICK_AFTER(fbo_entry->expire, glamor_priv->tick)) {
empty_cache = FALSE;
break;
}
list_del(&fbo_entry->list);
DEBUGF("cache %p fbo %p expired %d current %d \n", cache, fbo_entry,
fbo_entry->expire, glamor_priv->tick);
glamor_purge_fbo(fbo_entry);
}
#endif
}
}
void
glamor_init_pixmap_fbo(ScreenPtr screen)
{
glamor_screen_private *glamor_priv;
int i,j,k;
glamor_priv = glamor_get_screen_private(screen);
for(i = 0; i < CACHE_FORMAT_COUNT; i++)
for(j = 0; j < CACHE_BUCKET_WCOUNT; j++)
for(k = 0; k < CACHE_BUCKET_HCOUNT; k++)
{
list_init(&glamor_priv->fbo_cache[i][j][k]);
list_init(&glamor_priv->tex_cache[i][j][k]);
}
}
void
glamor_fini_pixmap_fbo(ScreenPtr screen)
{
struct list *cache;
glamor_screen_private *glamor_priv;
glamor_pixmap_fbo *fbo_entry, *tmp;
int i,j,k;
glamor_priv = glamor_get_screen_private(screen);
for(i = 0; i < CACHE_FORMAT_COUNT; i++)
for(j = 0; j < CACHE_BUCKET_WCOUNT; j++)
for(k = 0; k < CACHE_BUCKET_HCOUNT; k++)
{
cache = &glamor_priv->fbo_cache[i][j][k];
list_for_each_entry_safe_reverse(fbo_entry, tmp, cache, list) {
list_del(&fbo_entry->list);
glamor_purge_fbo(fbo_entry);
}
#if 0
cache = &glamor_priv->tex_cache[i][j][k];
list_for_each_entry_safe_reverse(fbo_entry, tmp, cache, list) {
list_del(&fbo_entry->list);
glamor_purge_fbo(fbo_entry);
}
#endif
}
}
void
glamor_destroy_fbo(glamor_pixmap_fbo *fbo)
{
list_del(&fbo->list);
glamor_pixmap_fbo_cache_put(fbo);
}
glamor_pixmap_fbo *
glamor_create_tex_obj(glamor_screen_private *glamor_priv,
int w, int h, GLenum format, int flag)
{
glamor_gl_dispatch *dispatch;
glamor_pixmap_fbo *fbo;
int cache_flag = GLAMOR_CACHE_TEXTURE;
GLuint tex;
if (flag == GLAMOR_CREATE_TEXTURE_EXACT_SIZE)
cache_flag |= GLAMOR_CACHE_EXACT_SIZE;
fbo = glamor_pixmap_fbo_cache_get(glamor_priv, w, h,
format, cache_flag);
if (fbo)
return fbo;
fbo = calloc(1, sizeof(*fbo));
if (fbo == NULL)
return NULL;
list_init(&fbo->list);
dispatch = glamor_get_dispatch(glamor_priv);
dispatch->glGenTextures(1, &tex);
dispatch->glBindTexture(GL_TEXTURE_2D, tex);
dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_NEAREST);
dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
GL_NEAREST);
dispatch->glTexImage2D(GL_TEXTURE_2D, 0, format, w, h, 0, format,
GL_UNSIGNED_BYTE, NULL);
glamor_put_dispatch(glamor_priv);
fbo->tex = tex;
fbo->width = w;
fbo->height = h;
fbo->format = format;
fbo->glamor_priv = glamor_priv;
return fbo;
}
void
glamor_destroy_tex_obj(glamor_pixmap_fbo * tex_obj)
{
assert(tex_obj->fb == 0);
list_del(&tex_obj->list);
glamor_pixmap_fbo_cache_put(tex_obj);
}
glamor_pixmap_fbo *
glamor_create_fbo(glamor_screen_private *glamor_priv,
int w, int h, int depth, int flag)
{
glamor_gl_dispatch *dispatch;
glamor_pixmap_fbo *fbo;
GLenum format;
GLint tex;
int cache_flag;
if (!glamor_check_fbo_size(glamor_priv, w, h)
|| !glamor_check_fbo_depth(depth))
return NULL;
gl_iformat_for_depth(depth, &format);
if (flag == GLAMOR_CREATE_FBO_NO_FBO)
goto new_fbo;
if (flag == GLAMOR_CREATE_PIXMAP_FIXUP)
cache_flag = GLAMOR_CACHE_EXACT_SIZE;
else
cache_flag = 0;
fbo = glamor_pixmap_fbo_cache_get(glamor_priv, w, h,
format, cache_flag);
if (fbo)
return fbo;
new_fbo:
dispatch = glamor_get_dispatch(glamor_priv);
dispatch->glGenTextures(1, &tex);
dispatch->glBindTexture(GL_TEXTURE_2D, tex);
dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_NEAREST);
dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
GL_NEAREST);
dispatch->glTexImage2D(GL_TEXTURE_2D, 0, format, w, h, 0, format,
GL_UNSIGNED_BYTE, NULL);
fbo = glamor_create_fbo_from_tex(glamor_priv, w, h, depth, tex, flag);
glamor_put_dispatch(glamor_priv);
return fbo;
}
glamor_pixmap_fbo *
glamor_pixmap_detach_fbo(glamor_pixmap_private *pixmap_priv)
{
glamor_pixmap_fbo *fbo;
if (pixmap_priv == NULL)
return NULL;
fbo = pixmap_priv->fbo;
if (fbo == NULL)
return NULL;
pixmap_priv->fbo = NULL;
return fbo;
}
/* The pixmap must not be attached to another fbo. */
void
glamor_pixmap_attach_fbo(PixmapPtr pixmap, glamor_pixmap_fbo *fbo)
{
glamor_pixmap_private *pixmap_priv;
pixmap_priv = glamor_get_pixmap_private(pixmap);
if (pixmap_priv == NULL) {
glamor_screen_private *glamor_priv;
glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen);
pixmap_priv = calloc(1, sizeof(*pixmap_priv));
dixSetPrivate(&pixmap->devPrivates,
glamor_pixmap_private_key, pixmap_priv);
pixmap_priv->container = pixmap;
pixmap_priv->glamor_priv = glamor_priv;
pixmap_priv->type = GLAMOR_MEMORY;
}
if (pixmap_priv->fbo)
return;
pixmap_priv->fbo = fbo;
switch (pixmap_priv->type) {
case GLAMOR_TEXTURE_ONLY:
case GLAMOR_TEXTURE_DRM:
pixmap_priv->gl_fbo = 1;
if (fbo->tex != 0)
pixmap_priv->gl_tex = 1;
else {
/* XXX For the Xephyr only, may be broken now.*/
pixmap_priv->gl_tex = 0;
}
pixmap->devPrivate.ptr = NULL;
break;
default:
break;
}
}
/*
* XXX how to handle those pending OPs.
* By default, pending OP is disabled. Maybe we will give up the pending
* OP latter.
*
* */
_X_EXPORT void
glamor_pixmap_exchange_fbos(PixmapPtr front, PixmapPtr back)
{
glamor_pixmap_private *front_priv, *back_priv;
glamor_pixmap_fbo *temp_fbo;
front_priv = glamor_get_pixmap_private(front);
back_priv = glamor_get_pixmap_private(back);
temp_fbo = front_priv->fbo;
front_priv->fbo = back_priv->fbo;
back_priv->fbo = temp_fbo;
}