xserver-multidpi/composite/compwindow.c
Keith Packard 5574a0a07e composite: Skip SetWindowPixmap when pixmap isn't changing
Check the current window pixmap to see if it matches the new pixmap
and avoid calling SetWindowPixmap in that case.

x11perf -ucreate highlights an instance where compCreateWindow reassigns
the same Pixmap to the Window. Currently this triggers an expensive
invalidation of the entire window hierachy, making sure that DRI2
clients are kept informed of the handle changes. However, as the backing
Pixmap for the Window is actually unchanged, there is no need to
do anything in this case.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
2014-10-27 13:38:21 -07:00

812 lines
24 KiB
C

/*
* Copyright (c) 2006, Oracle and/or its affiliates. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Copyright © 2003 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "compint.h"
#ifdef PANORAMIX
#include "panoramiXsrv.h"
#endif
#ifdef COMPOSITE_DEBUG
static int
compCheckWindow(WindowPtr pWin, void *data)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
PixmapPtr pWinPixmap = (*pScreen->GetWindowPixmap) (pWin);
PixmapPtr pParentPixmap =
pWin->parent ? (*pScreen->GetWindowPixmap) (pWin->parent) : 0;
PixmapPtr pScreenPixmap = (*pScreen->GetScreenPixmap) (pScreen);
if (!pWin->parent) {
assert(pWin->redirectDraw == RedirectDrawNone);
assert(pWinPixmap == pScreenPixmap);
}
else if (pWin->redirectDraw != RedirectDrawNone) {
assert(pWinPixmap != pParentPixmap);
assert(pWinPixmap != pScreenPixmap);
}
else {
assert(pWinPixmap == pParentPixmap);
}
assert(0 < pWinPixmap->refcnt && pWinPixmap->refcnt < 3);
assert(0 < pScreenPixmap->refcnt && pScreenPixmap->refcnt < 3);
if (pParentPixmap)
assert(0 <= pParentPixmap->refcnt && pParentPixmap->refcnt < 3);
return WT_WALKCHILDREN;
}
void
compCheckTree(ScreenPtr pScreen)
{
WalkTree(pScreen, compCheckWindow, 0);
}
#endif
typedef struct _compPixmapVisit {
WindowPtr pWindow;
PixmapPtr pPixmap;
} CompPixmapVisitRec, *CompPixmapVisitPtr;
static Bool
compRepaintBorder(ClientPtr pClient, void *closure)
{
WindowPtr pWindow;
int rc =
dixLookupWindow(&pWindow, (XID) (intptr_t) closure, pClient,
DixWriteAccess);
if (rc == Success) {
RegionRec exposed;
RegionNull(&exposed);
RegionSubtract(&exposed, &pWindow->borderClip, &pWindow->winSize);
miPaintWindow(pWindow, &exposed, PW_BORDER);
RegionUninit(&exposed);
}
return TRUE;
}
static int
compSetPixmapVisitWindow(WindowPtr pWindow, void *data)
{
CompPixmapVisitPtr pVisit = (CompPixmapVisitPtr) data;
ScreenPtr pScreen = pWindow->drawable.pScreen;
if (pWindow != pVisit->pWindow && pWindow->redirectDraw != RedirectDrawNone)
return WT_DONTWALKCHILDREN;
(*pScreen->SetWindowPixmap) (pWindow, pVisit->pPixmap);
/*
* Recompute winSize and borderSize. This is duplicate effort
* when resizing pixmaps, but necessary when changing redirection.
* Might be nice to fix this.
*/
SetWinSize(pWindow);
SetBorderSize(pWindow);
if (HasBorder(pWindow))
QueueWorkProc(compRepaintBorder, serverClient,
(void *) (intptr_t) pWindow->drawable.id);
return WT_WALKCHILDREN;
}
void
compSetPixmap(WindowPtr pWindow, PixmapPtr pPixmap)
{
CompPixmapVisitRec visitRec;
visitRec.pWindow = pWindow;
visitRec.pPixmap = pPixmap;
TraverseTree(pWindow, compSetPixmapVisitWindow, (void *) &visitRec);
compCheckTree(pWindow->drawable.pScreen);
}
Bool
compCheckRedirect(WindowPtr pWin)
{
CompWindowPtr cw = GetCompWindow(pWin);
CompScreenPtr cs = GetCompScreen(pWin->drawable.pScreen);
Bool should;
should = pWin->realized && (pWin->drawable.class != InputOnly) &&
(cw != NULL) && (pWin->parent != NULL);
/* Never redirect the overlay window */
if (cs->pOverlayWin != NULL) {
if (pWin == cs->pOverlayWin) {
should = FALSE;
}
}
if (should != (pWin->redirectDraw != RedirectDrawNone)) {
if (should)
return compAllocPixmap(pWin);
else {
ScreenPtr pScreen = pWin->drawable.pScreen;
PixmapPtr pPixmap = (*pScreen->GetWindowPixmap) (pWin);
compSetParentPixmap(pWin);
compRestoreWindow(pWin, pPixmap);
(*pScreen->DestroyPixmap) (pPixmap);
}
}
else if (should) {
if (cw->update == CompositeRedirectAutomatic)
pWin->redirectDraw = RedirectDrawAutomatic;
else
pWin->redirectDraw = RedirectDrawManual;
}
return TRUE;
}
static int
updateOverlayWindow(ScreenPtr pScreen)
{
CompScreenPtr cs;
WindowPtr pWin; /* overlay window */
XID vlist[2];
int w = pScreen->width;
int h = pScreen->height;
#ifdef PANORAMIX
if (!noPanoramiXExtension) {
w = PanoramiXPixWidth;
h = PanoramiXPixHeight;
}
#endif
cs = GetCompScreen(pScreen);
if ((pWin = cs->pOverlayWin) != NULL) {
if ((pWin->drawable.width == w) && (pWin->drawable.height == h))
return Success;
/* Let's resize the overlay window. */
vlist[0] = w;
vlist[1] = h;
return ConfigureWindow(pWin, CWWidth | CWHeight, vlist, wClient(pWin));
}
/* Let's be on the safe side and not assume an overlay window is
always allocated. */
return Success;
}
Bool
compPositionWindow(WindowPtr pWin, int x, int y)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
CompScreenPtr cs = GetCompScreen(pScreen);
Bool ret = TRUE;
pScreen->PositionWindow = cs->PositionWindow;
/*
* "Shouldn't need this as all possible places should be wrapped
*
compCheckRedirect (pWin);
*/
#ifdef COMPOSITE_DEBUG
if ((pWin->redirectDraw != RedirectDrawNone) !=
(pWin->viewable && (GetCompWindow(pWin) != NULL)))
OsAbort();
#endif
if (pWin->redirectDraw != RedirectDrawNone) {
PixmapPtr pPixmap = (*pScreen->GetWindowPixmap) (pWin);
int bw = wBorderWidth(pWin);
int nx = pWin->drawable.x - bw;
int ny = pWin->drawable.y - bw;
if (pPixmap->screen_x != nx || pPixmap->screen_y != ny) {
pPixmap->screen_x = nx;
pPixmap->screen_y = ny;
pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER;
}
}
if (!(*pScreen->PositionWindow) (pWin, x, y))
ret = FALSE;
cs->PositionWindow = pScreen->PositionWindow;
pScreen->PositionWindow = compPositionWindow;
compCheckTree(pWin->drawable.pScreen);
if (updateOverlayWindow(pScreen) != Success)
ret = FALSE;
return ret;
}
Bool
compRealizeWindow(WindowPtr pWin)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
CompScreenPtr cs = GetCompScreen(pScreen);
Bool ret = TRUE;
pScreen->RealizeWindow = cs->RealizeWindow;
compCheckRedirect(pWin);
if (!(*pScreen->RealizeWindow) (pWin))
ret = FALSE;
cs->RealizeWindow = pScreen->RealizeWindow;
pScreen->RealizeWindow = compRealizeWindow;
compCheckTree(pWin->drawable.pScreen);
return ret;
}
Bool
compUnrealizeWindow(WindowPtr pWin)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
CompScreenPtr cs = GetCompScreen(pScreen);
Bool ret = TRUE;
pScreen->UnrealizeWindow = cs->UnrealizeWindow;
compCheckRedirect(pWin);
if (!(*pScreen->UnrealizeWindow) (pWin))
ret = FALSE;
cs->UnrealizeWindow = pScreen->UnrealizeWindow;
pScreen->UnrealizeWindow = compUnrealizeWindow;
compCheckTree(pWin->drawable.pScreen);
return ret;
}
/*
* Called after the borderClip for the window has settled down
* We use this to make sure our extra borderClip has the right origin
*/
void
compClipNotify(WindowPtr pWin, int dx, int dy)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
CompScreenPtr cs = GetCompScreen(pScreen);
CompWindowPtr cw = GetCompWindow(pWin);
if (cw) {
if (cw->borderClipX != pWin->drawable.x ||
cw->borderClipY != pWin->drawable.y) {
RegionTranslate(&cw->borderClip,
pWin->drawable.x - cw->borderClipX,
pWin->drawable.y - cw->borderClipY);
cw->borderClipX = pWin->drawable.x;
cw->borderClipY = pWin->drawable.y;
}
}
if (cs->ClipNotify) {
pScreen->ClipNotify = cs->ClipNotify;
(*pScreen->ClipNotify) (pWin, dx, dy);
cs->ClipNotify = pScreen->ClipNotify;
pScreen->ClipNotify = compClipNotify;
}
}
/*
* Returns TRUE if the window needs server-provided automatic redirect,
* which is true if the child and parent aren't both regular or ARGB visuals
*/
static Bool
compIsAlternateVisual(ScreenPtr pScreen, XID visual)
{
CompScreenPtr cs = GetCompScreen(pScreen);
int i;
for (i = 0; i < cs->numAlternateVisuals; i++)
if (cs->alternateVisuals[i] == visual)
return TRUE;
return FALSE;
}
static Bool
compIsImplicitRedirectException(ScreenPtr pScreen,
XID parentVisual, XID winVisual)
{
CompScreenPtr cs = GetCompScreen(pScreen);
int i;
for (i = 0; i < cs->numImplicitRedirectExceptions; i++)
if (cs->implicitRedirectExceptions[i].parentVisual == parentVisual &&
cs->implicitRedirectExceptions[i].winVisual == winVisual)
return TRUE;
return FALSE;
}
static Bool
compImplicitRedirect(WindowPtr pWin, WindowPtr pParent)
{
if (pParent) {
ScreenPtr pScreen = pWin->drawable.pScreen;
XID winVisual = wVisual(pWin);
XID parentVisual = wVisual(pParent);
if (compIsImplicitRedirectException(pScreen, parentVisual, winVisual))
return FALSE;
if (winVisual != parentVisual &&
(compIsAlternateVisual(pScreen, winVisual) ||
compIsAlternateVisual(pScreen, parentVisual)))
return TRUE;
}
return FALSE;
}
static void
compFreeOldPixmap(WindowPtr pWin)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
if (pWin->redirectDraw != RedirectDrawNone) {
CompWindowPtr cw = GetCompWindow(pWin);
if (cw->pOldPixmap) {
(*pScreen->DestroyPixmap) (cw->pOldPixmap);
cw->pOldPixmap = NullPixmap;
}
}
}
void
compMoveWindow(WindowPtr pWin, int x, int y, WindowPtr pSib, VTKind kind)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
CompScreenPtr cs = GetCompScreen(pScreen);
pScreen->MoveWindow = cs->MoveWindow;
(*pScreen->MoveWindow) (pWin, x, y, pSib, kind);
cs->MoveWindow = pScreen->MoveWindow;
pScreen->MoveWindow = compMoveWindow;
compFreeOldPixmap(pWin);
compCheckTree(pScreen);
}
void
compResizeWindow(WindowPtr pWin, int x, int y,
unsigned int w, unsigned int h, WindowPtr pSib)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
CompScreenPtr cs = GetCompScreen(pScreen);
pScreen->ResizeWindow = cs->ResizeWindow;
(*pScreen->ResizeWindow) (pWin, x, y, w, h, pSib);
cs->ResizeWindow = pScreen->ResizeWindow;
pScreen->ResizeWindow = compResizeWindow;
compFreeOldPixmap(pWin);
compCheckTree(pWin->drawable.pScreen);
}
void
compChangeBorderWidth(WindowPtr pWin, unsigned int bw)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
CompScreenPtr cs = GetCompScreen(pScreen);
pScreen->ChangeBorderWidth = cs->ChangeBorderWidth;
(*pScreen->ChangeBorderWidth) (pWin, bw);
cs->ChangeBorderWidth = pScreen->ChangeBorderWidth;
pScreen->ChangeBorderWidth = compChangeBorderWidth;
compFreeOldPixmap(pWin);
compCheckTree(pWin->drawable.pScreen);
}
void
compReparentWindow(WindowPtr pWin, WindowPtr pPriorParent)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
CompScreenPtr cs = GetCompScreen(pScreen);
pScreen->ReparentWindow = cs->ReparentWindow;
/*
* Remove any implicit redirect due to synthesized visual
*/
if (compImplicitRedirect(pWin, pPriorParent))
compUnredirectWindow(serverClient, pWin, CompositeRedirectAutomatic);
/*
* Handle subwindows redirection
*/
compUnredirectOneSubwindow(pPriorParent, pWin);
compRedirectOneSubwindow(pWin->parent, pWin);
/*
* Add any implict redirect due to synthesized visual
*/
if (compImplicitRedirect(pWin, pWin->parent))
compRedirectWindow(serverClient, pWin, CompositeRedirectAutomatic);
/*
* Allocate any necessary redirect pixmap
* (this actually should never be true; pWin is always unmapped)
*/
compCheckRedirect(pWin);
/*
* Reset pixmap pointers as appropriate
*/
if (pWin->parent && pWin->redirectDraw == RedirectDrawNone)
compSetPixmap(pWin, (*pScreen->GetWindowPixmap) (pWin->parent));
/*
* Call down to next function
*/
if (pScreen->ReparentWindow)
(*pScreen->ReparentWindow) (pWin, pPriorParent);
cs->ReparentWindow = pScreen->ReparentWindow;
pScreen->ReparentWindow = compReparentWindow;
compCheckTree(pWin->drawable.pScreen);
}
void
compCopyWindow(WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
CompScreenPtr cs = GetCompScreen(pScreen);
int dx = 0, dy = 0;
if (pWin->redirectDraw != RedirectDrawNone) {
PixmapPtr pPixmap = (*pScreen->GetWindowPixmap) (pWin);
CompWindowPtr cw = GetCompWindow(pWin);
assert(cw->oldx != COMP_ORIGIN_INVALID);
assert(cw->oldy != COMP_ORIGIN_INVALID);
if (cw->pOldPixmap) {
/*
* Ok, the old bits are available in pOldPixmap and
* need to be copied to pNewPixmap.
*/
RegionRec rgnDst;
GCPtr pGC;
dx = ptOldOrg.x - pWin->drawable.x;
dy = ptOldOrg.y - pWin->drawable.y;
RegionTranslate(prgnSrc, -dx, -dy);
RegionNull(&rgnDst);
RegionIntersect(&rgnDst, &pWin->borderClip, prgnSrc);
RegionTranslate(&rgnDst, -pPixmap->screen_x, -pPixmap->screen_y);
dx = dx + pPixmap->screen_x - cw->oldx;
dy = dy + pPixmap->screen_y - cw->oldy;
pGC = GetScratchGC(pPixmap->drawable.depth, pScreen);
if (pGC) {
BoxPtr pBox = RegionRects(&rgnDst);
int nBox = RegionNumRects(&rgnDst);
ValidateGC(&pPixmap->drawable, pGC);
while (nBox--) {
(void) (*pGC->ops->CopyArea) (&cw->pOldPixmap->drawable,
&pPixmap->drawable,
pGC,
pBox->x1 + dx, pBox->y1 + dy,
pBox->x2 - pBox->x1,
pBox->y2 - pBox->y1,
pBox->x1, pBox->y1);
pBox++;
}
FreeScratchGC(pGC);
}
RegionUninit(&rgnDst);
return;
}
dx = pPixmap->screen_x - cw->oldx;
dy = pPixmap->screen_y - cw->oldy;
ptOldOrg.x += dx;
ptOldOrg.y += dy;
}
pScreen->CopyWindow = cs->CopyWindow;
if (ptOldOrg.x != pWin->drawable.x || ptOldOrg.y != pWin->drawable.y) {
if (dx || dy)
RegionTranslate(prgnSrc, dx, dy);
(*pScreen->CopyWindow) (pWin, ptOldOrg, prgnSrc);
if (dx || dy)
RegionTranslate(prgnSrc, -dx, -dy);
}
else {
ptOldOrg.x -= dx;
ptOldOrg.y -= dy;
RegionTranslate(prgnSrc,
pWin->drawable.x - ptOldOrg.x,
pWin->drawable.y - ptOldOrg.y);
DamageDamageRegion(&pWin->drawable, prgnSrc);
}
cs->CopyWindow = pScreen->CopyWindow;
pScreen->CopyWindow = compCopyWindow;
compCheckTree(pWin->drawable.pScreen);
}
Bool
compCreateWindow(WindowPtr pWin)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
CompScreenPtr cs = GetCompScreen(pScreen);
Bool ret;
pScreen->CreateWindow = cs->CreateWindow;
ret = (*pScreen->CreateWindow) (pWin);
if (pWin->parent && ret) {
CompSubwindowsPtr csw = GetCompSubwindows(pWin->parent);
CompClientWindowPtr ccw;
PixmapPtr parent_pixmap = (*pScreen->GetWindowPixmap)(pWin->parent);
PixmapPtr window_pixmap = (*pScreen->GetWindowPixmap)(pWin);
if (window_pixmap != parent_pixmap)
(*pScreen->SetWindowPixmap) (pWin, parent_pixmap);
if (csw)
for (ccw = csw->clients; ccw; ccw = ccw->next)
compRedirectWindow(clients[CLIENT_ID(ccw->id)],
pWin, ccw->update);
if (compImplicitRedirect(pWin, pWin->parent))
compRedirectWindow(serverClient, pWin, CompositeRedirectAutomatic);
}
cs->CreateWindow = pScreen->CreateWindow;
pScreen->CreateWindow = compCreateWindow;
compCheckTree(pWin->drawable.pScreen);
return ret;
}
Bool
compDestroyWindow(WindowPtr pWin)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
CompScreenPtr cs = GetCompScreen(pScreen);
CompWindowPtr cw;
CompSubwindowsPtr csw;
Bool ret;
pScreen->DestroyWindow = cs->DestroyWindow;
while ((cw = GetCompWindow(pWin)))
FreeResource(cw->clients->id, RT_NONE);
while ((csw = GetCompSubwindows(pWin)))
FreeResource(csw->clients->id, RT_NONE);
if (pWin->redirectDraw != RedirectDrawNone) {
PixmapPtr pPixmap = (*pScreen->GetWindowPixmap) (pWin);
compSetParentPixmap(pWin);
(*pScreen->DestroyPixmap) (pPixmap);
}
ret = (*pScreen->DestroyWindow) (pWin);
cs->DestroyWindow = pScreen->DestroyWindow;
pScreen->DestroyWindow = compDestroyWindow;
/* compCheckTree (pWin->drawable.pScreen); can't check -- tree isn't good*/
return ret;
}
void
compSetRedirectBorderClip(WindowPtr pWin, RegionPtr pRegion)
{
CompWindowPtr cw = GetCompWindow(pWin);
RegionRec damage;
RegionNull(&damage);
/*
* Align old border clip with new border clip
*/
RegionTranslate(&cw->borderClip,
pWin->drawable.x - cw->borderClipX,
pWin->drawable.y - cw->borderClipY);
/*
* Compute newly visible portion of window for repaint
*/
RegionSubtract(&damage, pRegion, &cw->borderClip);
/*
* Report that as damaged so it will be redrawn
*/
DamageDamageRegion(&pWin->drawable, &damage);
RegionUninit(&damage);
/*
* Save the new border clip region
*/
RegionCopy(&cw->borderClip, pRegion);
cw->borderClipX = pWin->drawable.x;
cw->borderClipY = pWin->drawable.y;
}
RegionPtr
compGetRedirectBorderClip(WindowPtr pWin)
{
CompWindowPtr cw = GetCompWindow(pWin);
return &cw->borderClip;
}
static void
compWindowUpdateAutomatic(WindowPtr pWin)
{
CompWindowPtr cw = GetCompWindow(pWin);
ScreenPtr pScreen = pWin->drawable.pScreen;
WindowPtr pParent = pWin->parent;
PixmapPtr pSrcPixmap = (*pScreen->GetWindowPixmap) (pWin);
PictFormatPtr pSrcFormat = PictureWindowFormat(pWin);
PictFormatPtr pDstFormat = PictureWindowFormat(pWin->parent);
int error;
RegionPtr pRegion = DamageRegion(cw->damage);
PicturePtr pSrcPicture = CreatePicture(0, &pSrcPixmap->drawable,
pSrcFormat,
0, 0,
serverClient,
&error);
XID subwindowMode = IncludeInferiors;
PicturePtr pDstPicture = CreatePicture(0, &pParent->drawable,
pDstFormat,
CPSubwindowMode,
&subwindowMode,
serverClient,
&error);
/*
* First move the region from window to screen coordinates
*/
RegionTranslate(pRegion, pWin->drawable.x, pWin->drawable.y);
/*
* Clip against the "real" border clip
*/
RegionIntersect(pRegion, pRegion, &cw->borderClip);
/*
* Now translate from screen to dest coordinates
*/
RegionTranslate(pRegion, -pParent->drawable.x, -pParent->drawable.y);
/*
* Clip the picture
*/
SetPictureClipRegion(pDstPicture, 0, 0, pRegion);
/*
* And paint
*/
CompositePicture(PictOpSrc, pSrcPicture, 0, pDstPicture,
0, 0, /* src_x, src_y */
0, 0, /* msk_x, msk_y */
pSrcPixmap->screen_x - pParent->drawable.x,
pSrcPixmap->screen_y - pParent->drawable.y,
pSrcPixmap->drawable.width, pSrcPixmap->drawable.height);
FreePicture(pSrcPicture, 0);
FreePicture(pDstPicture, 0);
/*
* Empty the damage region. This has the nice effect of
* rendering the translations above harmless
*/
DamageEmpty(cw->damage);
}
static void
compPaintWindowToParent(WindowPtr pWin)
{
compPaintChildrenToWindow(pWin);
if (pWin->redirectDraw != RedirectDrawNone) {
CompWindowPtr cw = GetCompWindow(pWin);
if (cw->damaged) {
compWindowUpdateAutomatic(pWin);
cw->damaged = FALSE;
}
}
}
void
compPaintChildrenToWindow(WindowPtr pWin)
{
WindowPtr pChild;
if (!pWin->damagedDescendants)
return;
for (pChild = pWin->lastChild; pChild; pChild = pChild->prevSib)
compPaintWindowToParent(pChild);
pWin->damagedDescendants = FALSE;
}
WindowPtr
CompositeRealChildHead(WindowPtr pWin)
{
WindowPtr pChild, pChildBefore;
CompScreenPtr cs;
if (!pWin->parent &&
(screenIsSaved == SCREEN_SAVER_ON) &&
(HasSaverWindow(pWin->drawable.pScreen))) {
/* First child is the screen saver; see if next child is the overlay */
pChildBefore = pWin->firstChild;
pChild = pChildBefore->nextSib;
}
else {
pChildBefore = NullWindow;
pChild = pWin->firstChild;
}
if (!pChild) {
return NullWindow;
}
cs = GetCompScreen(pWin->drawable.pScreen);
if (pChild == cs->pOverlayWin) {
return pChild;
}
else {
return pChildBefore;
}
}
int
compConfigNotify(WindowPtr pWin, int x, int y, int w, int h,
int bw, WindowPtr pSib)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
CompScreenPtr cs = GetCompScreen(pScreen);
Bool ret = 0;
WindowPtr pParent = pWin->parent;
int draw_x, draw_y;
Bool alloc_ret;
if (cs->ConfigNotify) {
pScreen->ConfigNotify = cs->ConfigNotify;
ret = (*pScreen->ConfigNotify) (pWin, x, y, w, h, bw, pSib);
cs->ConfigNotify = pScreen->ConfigNotify;
pScreen->ConfigNotify = compConfigNotify;
if (ret)
return ret;
}
if (pWin->redirectDraw == RedirectDrawNone)
return Success;
compCheckTree(pScreen);
draw_x = pParent->drawable.x + x + bw;
draw_y = pParent->drawable.y + y + bw;
alloc_ret = compReallocPixmap(pWin, draw_x, draw_y, w, h, bw);
if (alloc_ret == FALSE)
return BadAlloc;
return Success;
}