xserver-multidpi/glx/glxext.h
Jon TURNEY bc71081f0e glx: Fix crash when a client exits without deleting GL contexts
With the previous patches applied, we now have crash due to use-after-free when
a client exits without deleting all it's GL contexts

On client exit, CloseDownClient first calls glxClientCallback() with
ClientStateGone, which calls __glXFreeContext() directly.

Subsequently CloseDownClient() frees all the clients resources, which leads to
ContextGone() being called for a context resource where the context has already
been freed.

Fix this by modifiying glxClientCallback() to free the context resource.

Also make __glXFreeContext() static, as calling it directly leads to this
problem, instead the context resource should be released.

With the previous patches applied, this can be demonstrated with e.g. glxinfo,
which doesn't delete it's context before exit.

Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2014-12-05 16:41:49 +00:00

66 lines
2.6 KiB
C

#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#ifndef _glxext_h_
#define _glxext_h_
/*
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*/
/* doing #include <GL/glx.h> & #include <GL/glxext.h> could cause problems
* with overlapping definitions, so let's use the easy way
*/
#ifndef GLX_RGBA_FLOAT_BIT_ARB
#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004
#endif
#ifndef GLX_RGBA_FLOAT_TYPE_ARB
#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9
#endif
#ifndef GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
#endif
#ifndef GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
#endif
extern void __glXFlushContextCache(void);
extern Bool __glXAddContext(__GLXcontext * cx);
extern void __glXErrorCallBack(GLenum code);
extern void __glXClearErrorOccured(void);
extern GLboolean __glXErrorOccured(void);
extern void __glXResetLargeCommandStatus(__GLXclientState *);
extern const char GLServerVersion[];
extern int DoGetString(__GLXclientState * cl, GLbyte * pc, GLboolean need_swap);
#endif /* _glxext_h_ */