xserver-multidpi/hw/dmx/glxProxy/g_disptab.h
Keith Packard 9838b7032e Introduce a consistent coding style
This is strictly the application of the script 'x-indent-all.sh'
from util/modular. Compared to the patch that Daniel posted in
January, I've added a few indent flags:

	-bap
	-psl
	-T PrivatePtr
	-T pmWait
	-T _XFUNCPROTOBEGIN
	-T _XFUNCPROTOEND
	-T _X_EXPORT

The typedefs were needed to make the output of sdksyms.sh match the
previous output, otherwise, the code is formatted badly enough that
sdksyms.sh generates incorrect output.

The generated code was compared with the previous version and found to
be essentially identical -- "assert" line numbers and BUILD_TIME were
the only differences found.

The comparison was done with this script:

dir1=$1
dir2=$2

for dir in $dir1 $dir2; do
	(cd $dir && find . -name '*.o' | while read file; do
		dir=`dirname $file`
		base=`basename $file .o`
		dump=$dir/$base.dump
		objdump -d $file > $dump
	done)
done

find $dir1 -name '*.dump' | while read dump; do
	otherdump=`echo $dump | sed "s;$dir1;$dir2;"`
	diff -u $dump $otherdump
done

Signed-off-by: Keith Packard <keithp@keithp.com>
Acked-by: Daniel Stone <daniel@fooishbar.org>
Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
2012-03-21 13:54:42 -07:00

681 lines
34 KiB
C

/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
#ifndef _GLX_g_disptab_h_
#define _GLX_g_disptab_h_
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
extern int __glXRender(__GLXclientState *, GLbyte *);
extern int __glXRenderLarge(__GLXclientState *, GLbyte *);
extern int __glXSendLargeCommand(__GLXclientState * cl,
GLXContextTag contextTag);
extern int __glXCreateContext(__GLXclientState *, GLbyte *);
extern int __glXCreateNewContext(__GLXclientState * cl, GLbyte * pc);
extern int __glXDestroyContext(__GLXclientState *, GLbyte *);
extern int __glXMakeCurrent(__GLXclientState *, GLbyte *);
extern int __glXMakeContextCurrent(__GLXclientState *, GLbyte *);
extern int __glXCreatePbuffer(__GLXclientState * cl, GLbyte * pc);
extern int __glXDestroyPbuffer(__GLXclientState * cl, GLbyte * pc);
extern int __glXGetDrawableAttributes(__GLXclientState * cl, GLbyte * pc);
extern int __glXChangeDrawableAttributes(__GLXclientState * cl, GLbyte * pc);
extern int __glXIsDirect(__GLXclientState *, GLbyte *);
extern int __glXQueryVersion(__GLXclientState *, GLbyte *);
extern int __glXWaitGL(__GLXclientState *, GLbyte *);
extern int __glXWaitX(__GLXclientState *, GLbyte *);
extern int __glXCopyContext(__GLXclientState *, GLbyte *);
extern int __glXSwapBuffers(__GLXclientState *, GLbyte *);
extern int __glXUseXFont(__GLXclientState *, GLbyte *);
extern int __glXCreateGLXPixmap(__GLXclientState *, GLbyte *);
extern int __glXCreatePixmap(__GLXclientState * cl, GLbyte * pc);
extern int __glXGetVisualConfigs(__GLXclientState *, GLbyte *);
extern int __glXDestroyGLXPixmap(__GLXclientState *, GLbyte *);
extern int __glXVendorPrivate(__GLXclientState *, GLbyte *);
extern int __glXVendorPrivateWithReply(__GLXclientState *, GLbyte *);
extern int __glXQueryExtensionsString(__GLXclientState *, GLbyte *);
extern int __glXQueryServerString(__GLXclientState *, GLbyte *);
extern int __glXClientInfo(__GLXclientState *, GLbyte *);
extern int __glXGetFBConfigs(__GLXclientState *, GLbyte *);
extern int __glXCreateWindow(__GLXclientState * cl, GLbyte * pc);
extern int __glXDestroyWindow(__GLXclientState * cl, GLbyte * pc);
extern int __glXQueryContext(__GLXclientState * cl, GLbyte * pc);
extern int __glXDisp_NewList(__GLXclientState *, GLbyte *);
extern int __glXDisp_EndList(__GLXclientState *, GLbyte *);
extern int __glXDisp_DeleteLists(__GLXclientState *, GLbyte *);
extern int __glXDisp_GenLists(__GLXclientState *, GLbyte *);
extern int __glXDisp_FeedbackBuffer(__GLXclientState *, GLbyte *);
extern int __glXDisp_SelectBuffer(__GLXclientState *, GLbyte *);
extern int __glXDisp_RenderMode(__GLXclientState *, GLbyte *);
extern int __glXDisp_Finish(__GLXclientState *, GLbyte *);
extern int __glXDisp_PixelStoref(__GLXclientState *, GLbyte *);
extern int __glXDisp_PixelStorei(__GLXclientState *, GLbyte *);
extern int __glXDisp_ReadPixels(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetBooleanv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetClipPlane(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetDoublev(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetError(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetFloatv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetIntegerv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetLightfv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetLightiv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetMapdv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetMapfv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetMapiv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetMaterialfv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetMaterialiv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetPixelMapfv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetPixelMapuiv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetPixelMapusv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetPolygonStipple(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetString(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetTexEnvfv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetTexEnviv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetTexGendv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetTexGenfv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetTexGeniv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetTexImage(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetTexParameterfv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetTexParameteriv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetTexLevelParameterfv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetTexLevelParameteriv(__GLXclientState *, GLbyte *);
extern int __glXDisp_IsEnabled(__GLXclientState *, GLbyte *);
extern int __glXDisp_IsList(__GLXclientState *, GLbyte *);
extern int __glXDisp_Flush(__GLXclientState *, GLbyte *);
extern int __glXDisp_AreTexturesResident(__GLXclientState *, GLbyte *);
extern int __glXDisp_DeleteTextures(__GLXclientState *, GLbyte *);
extern int __glXDisp_GenTextures(__GLXclientState *, GLbyte *);
extern int __glXDisp_IsTexture(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetColorTable(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetColorTableParameterfv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetColorTableParameteriv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetConvolutionFilter(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetConvolutionParameterfv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetConvolutionParameteriv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetSeparableFilter(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetHistogram(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetHistogramParameterfv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetHistogramParameteriv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetMinmax(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetMinmaxParameterfv(__GLXclientState *, GLbyte *);
extern int __glXDisp_GetMinmaxParameteriv(__GLXclientState *, GLbyte *);
extern void __glXDisp_CallList(GLbyte *);
extern void __glXDisp_CallLists(GLbyte *);
extern void __glXDisp_ListBase(GLbyte *);
extern void __glXDisp_Begin(GLbyte *);
extern void __glXDisp_Bitmap(GLbyte *);
extern void __glXDisp_Color3bv(GLbyte *);
extern void __glXDisp_Color3dv(GLbyte *);
extern void __glXDisp_Color3fv(GLbyte *);
extern void __glXDisp_Color3iv(GLbyte *);
extern void __glXDisp_Color3sv(GLbyte *);
extern void __glXDisp_Color3ubv(GLbyte *);
extern void __glXDisp_Color3uiv(GLbyte *);
extern void __glXDisp_Color3usv(GLbyte *);
extern void __glXDisp_Color4bv(GLbyte *);
extern void __glXDisp_Color4dv(GLbyte *);
extern void __glXDisp_Color4fv(GLbyte *);
extern void __glXDisp_Color4iv(GLbyte *);
extern void __glXDisp_Color4sv(GLbyte *);
extern void __glXDisp_Color4ubv(GLbyte *);
extern void __glXDisp_Color4uiv(GLbyte *);
extern void __glXDisp_Color4usv(GLbyte *);
extern void __glXDisp_EdgeFlagv(GLbyte *);
extern void __glXDisp_End(GLbyte *);
extern void __glXDisp_Indexdv(GLbyte *);
extern void __glXDisp_Indexfv(GLbyte *);
extern void __glXDisp_Indexiv(GLbyte *);
extern void __glXDisp_Indexsv(GLbyte *);
extern void __glXDisp_Normal3bv(GLbyte *);
extern void __glXDisp_Normal3dv(GLbyte *);
extern void __glXDisp_Normal3fv(GLbyte *);
extern void __glXDisp_Normal3iv(GLbyte *);
extern void __glXDisp_Normal3sv(GLbyte *);
extern void __glXDisp_RasterPos2dv(GLbyte *);
extern void __glXDisp_RasterPos2fv(GLbyte *);
extern void __glXDisp_RasterPos2iv(GLbyte *);
extern void __glXDisp_RasterPos2sv(GLbyte *);
extern void __glXDisp_RasterPos3dv(GLbyte *);
extern void __glXDisp_RasterPos3fv(GLbyte *);
extern void __glXDisp_RasterPos3iv(GLbyte *);
extern void __glXDisp_RasterPos3sv(GLbyte *);
extern void __glXDisp_RasterPos4dv(GLbyte *);
extern void __glXDisp_RasterPos4fv(GLbyte *);
extern void __glXDisp_RasterPos4iv(GLbyte *);
extern void __glXDisp_RasterPos4sv(GLbyte *);
extern void __glXDisp_Rectdv(GLbyte *);
extern void __glXDisp_Rectfv(GLbyte *);
extern void __glXDisp_Rectiv(GLbyte *);
extern void __glXDisp_Rectsv(GLbyte *);
extern void __glXDisp_TexCoord1dv(GLbyte *);
extern void __glXDisp_TexCoord1fv(GLbyte *);
extern void __glXDisp_TexCoord1iv(GLbyte *);
extern void __glXDisp_TexCoord1sv(GLbyte *);
extern void __glXDisp_TexCoord2dv(GLbyte *);
extern void __glXDisp_TexCoord2fv(GLbyte *);
extern void __glXDisp_TexCoord2iv(GLbyte *);
extern void __glXDisp_TexCoord2sv(GLbyte *);
extern void __glXDisp_TexCoord3dv(GLbyte *);
extern void __glXDisp_TexCoord3fv(GLbyte *);
extern void __glXDisp_TexCoord3iv(GLbyte *);
extern void __glXDisp_TexCoord3sv(GLbyte *);
extern void __glXDisp_TexCoord4dv(GLbyte *);
extern void __glXDisp_TexCoord4fv(GLbyte *);
extern void __glXDisp_TexCoord4iv(GLbyte *);
extern void __glXDisp_TexCoord4sv(GLbyte *);
extern void __glXDisp_Vertex2dv(GLbyte *);
extern void __glXDisp_Vertex2fv(GLbyte *);
extern void __glXDisp_Vertex2iv(GLbyte *);
extern void __glXDisp_Vertex2sv(GLbyte *);
extern void __glXDisp_Vertex3dv(GLbyte *);
extern void __glXDisp_Vertex3fv(GLbyte *);
extern void __glXDisp_Vertex3iv(GLbyte *);
extern void __glXDisp_Vertex3sv(GLbyte *);
extern void __glXDisp_Vertex4dv(GLbyte *);
extern void __glXDisp_Vertex4fv(GLbyte *);
extern void __glXDisp_Vertex4iv(GLbyte *);
extern void __glXDisp_Vertex4sv(GLbyte *);
extern void __glXDisp_ClipPlane(GLbyte *);
extern void __glXDisp_ColorMaterial(GLbyte *);
extern void __glXDisp_CullFace(GLbyte *);
extern void __glXDisp_Fogf(GLbyte *);
extern void __glXDisp_Fogfv(GLbyte *);
extern void __glXDisp_Fogi(GLbyte *);
extern void __glXDisp_Fogiv(GLbyte *);
extern void __glXDisp_FrontFace(GLbyte *);
extern void __glXDisp_Hint(GLbyte *);
extern void __glXDisp_Lightf(GLbyte *);
extern void __glXDisp_Lightfv(GLbyte *);
extern void __glXDisp_Lighti(GLbyte *);
extern void __glXDisp_Lightiv(GLbyte *);
extern void __glXDisp_LightModelf(GLbyte *);
extern void __glXDisp_LightModelfv(GLbyte *);
extern void __glXDisp_LightModeli(GLbyte *);
extern void __glXDisp_LightModeliv(GLbyte *);
extern void __glXDisp_LineStipple(GLbyte *);
extern void __glXDisp_LineWidth(GLbyte *);
extern void __glXDisp_Materialf(GLbyte *);
extern void __glXDisp_Materialfv(GLbyte *);
extern void __glXDisp_Materiali(GLbyte *);
extern void __glXDisp_Materialiv(GLbyte *);
extern void __glXDisp_PointSize(GLbyte *);
extern void __glXDisp_PolygonMode(GLbyte *);
extern void __glXDisp_PolygonStipple(GLbyte *);
extern void __glXDisp_Scissor(GLbyte *);
extern void __glXDisp_ShadeModel(GLbyte *);
extern void __glXDisp_TexParameterf(GLbyte *);
extern void __glXDisp_TexParameterfv(GLbyte *);
extern void __glXDisp_TexParameteri(GLbyte *);
extern void __glXDisp_TexParameteriv(GLbyte *);
extern void __glXDisp_TexImage1D(GLbyte *);
extern void __glXDisp_TexImage2D(GLbyte *);
extern void __glXDisp_TexEnvf(GLbyte *);
extern void __glXDisp_TexEnvfv(GLbyte *);
extern void __glXDisp_TexEnvi(GLbyte *);
extern void __glXDisp_TexEnviv(GLbyte *);
extern void __glXDisp_TexGend(GLbyte *);
extern void __glXDisp_TexGendv(GLbyte *);
extern void __glXDisp_TexGenf(GLbyte *);
extern void __glXDisp_TexGenfv(GLbyte *);
extern void __glXDisp_TexGeni(GLbyte *);
extern void __glXDisp_TexGeniv(GLbyte *);
extern void __glXDisp_InitNames(GLbyte *);
extern void __glXDisp_LoadName(GLbyte *);
extern void __glXDisp_PassThrough(GLbyte *);
extern void __glXDisp_PopName(GLbyte *);
extern void __glXDisp_PushName(GLbyte *);
extern void __glXDisp_DrawBuffer(GLbyte *);
extern void __glXDisp_Clear(GLbyte *);
extern void __glXDisp_ClearAccum(GLbyte *);
extern void __glXDisp_ClearIndex(GLbyte *);
extern void __glXDisp_ClearColor(GLbyte *);
extern void __glXDisp_ClearStencil(GLbyte *);
extern void __glXDisp_ClearDepth(GLbyte *);
extern void __glXDisp_StencilMask(GLbyte *);
extern void __glXDisp_ColorMask(GLbyte *);
extern void __glXDisp_DepthMask(GLbyte *);
extern void __glXDisp_IndexMask(GLbyte *);
extern void __glXDisp_Accum(GLbyte *);
extern void __glXDisp_Disable(GLbyte *);
extern void __glXDisp_Enable(GLbyte *);
extern void __glXDisp_PopAttrib(GLbyte *);
extern void __glXDisp_PushAttrib(GLbyte *);
extern void __glXDisp_Map1d(GLbyte *);
extern void __glXDisp_Map1f(GLbyte *);
extern void __glXDisp_Map2d(GLbyte *);
extern void __glXDisp_Map2f(GLbyte *);
extern void __glXDisp_MapGrid1d(GLbyte *);
extern void __glXDisp_MapGrid1f(GLbyte *);
extern void __glXDisp_MapGrid2d(GLbyte *);
extern void __glXDisp_MapGrid2f(GLbyte *);
extern void __glXDisp_EvalCoord1dv(GLbyte *);
extern void __glXDisp_EvalCoord1fv(GLbyte *);
extern void __glXDisp_EvalCoord2dv(GLbyte *);
extern void __glXDisp_EvalCoord2fv(GLbyte *);
extern void __glXDisp_EvalMesh1(GLbyte *);
extern void __glXDisp_EvalPoint1(GLbyte *);
extern void __glXDisp_EvalMesh2(GLbyte *);
extern void __glXDisp_EvalPoint2(GLbyte *);
extern void __glXDisp_AlphaFunc(GLbyte *);
extern void __glXDisp_BlendFunc(GLbyte *);
extern void __glXDisp_LogicOp(GLbyte *);
extern void __glXDisp_StencilFunc(GLbyte *);
extern void __glXDisp_StencilOp(GLbyte *);
extern void __glXDisp_DepthFunc(GLbyte *);
extern void __glXDisp_PixelZoom(GLbyte *);
extern void __glXDisp_PixelTransferf(GLbyte *);
extern void __glXDisp_PixelTransferi(GLbyte *);
extern void __glXDisp_PixelMapfv(GLbyte *);
extern void __glXDisp_PixelMapuiv(GLbyte *);
extern void __glXDisp_PixelMapusv(GLbyte *);
extern void __glXDisp_ReadBuffer(GLbyte *);
extern void __glXDisp_CopyPixels(GLbyte *);
extern void __glXDisp_DrawPixels(GLbyte *);
extern void __glXDisp_DepthRange(GLbyte *);
extern void __glXDisp_Frustum(GLbyte *);
extern void __glXDisp_LoadIdentity(GLbyte *);
extern void __glXDisp_LoadMatrixf(GLbyte *);
extern void __glXDisp_LoadMatrixd(GLbyte *);
extern void __glXDisp_MatrixMode(GLbyte *);
extern void __glXDisp_MultMatrixf(GLbyte *);
extern void __glXDisp_MultMatrixd(GLbyte *);
extern void __glXDisp_Ortho(GLbyte *);
extern void __glXDisp_PopMatrix(GLbyte *);
extern void __glXDisp_PushMatrix(GLbyte *);
extern void __glXDisp_Rotated(GLbyte *);
extern void __glXDisp_Rotatef(GLbyte *);
extern void __glXDisp_Scaled(GLbyte *);
extern void __glXDisp_Scalef(GLbyte *);
extern void __glXDisp_Translated(GLbyte *);
extern void __glXDisp_Translatef(GLbyte *);
extern void __glXDisp_Viewport(GLbyte *);
extern void __glXDisp_PolygonOffset(GLbyte *);
extern void __glXDisp_DrawArrays(GLbyte *);
extern void __glXDisp_Indexubv(GLbyte *);
extern void __glXDisp_ColorSubTable(GLbyte *);
extern void __glXDisp_CopyColorSubTable(GLbyte *);
extern void __glXDisp_ActiveTextureARB(GLbyte *);
extern void __glXDisp_MultiTexCoord1dvARB(GLbyte *);
extern void __glXDisp_MultiTexCoord1fvARB(GLbyte *);
extern void __glXDisp_MultiTexCoord1ivARB(GLbyte *);
extern void __glXDisp_MultiTexCoord1svARB(GLbyte *);
extern void __glXDisp_MultiTexCoord2dvARB(GLbyte *);
extern void __glXDisp_MultiTexCoord2fvARB(GLbyte *);
extern void __glXDisp_MultiTexCoord2ivARB(GLbyte *);
extern void __glXDisp_MultiTexCoord2svARB(GLbyte *);
extern void __glXDisp_MultiTexCoord3dvARB(GLbyte *);
extern void __glXDisp_MultiTexCoord3fvARB(GLbyte *);
extern void __glXDisp_MultiTexCoord3ivARB(GLbyte *);
extern void __glXDisp_MultiTexCoord3svARB(GLbyte *);
extern void __glXDisp_MultiTexCoord4dvARB(GLbyte *);
extern void __glXDisp_MultiTexCoord4fvARB(GLbyte *);
extern void __glXDisp_MultiTexCoord4ivARB(GLbyte *);
extern void __glXDisp_MultiTexCoord4svARB(GLbyte *);
extern int __glXSwapRender(__GLXclientState *, GLbyte *);
extern int __glXSwapRenderLarge(__GLXclientState *, GLbyte *);
extern int __glXSwapCreateContext(__GLXclientState *, GLbyte *);
extern int __glXSwapCreateNewContext(__GLXclientState * cl, GLbyte * pc);
extern int __glXSwapDestroyContext(__GLXclientState *, GLbyte *);
extern int __glXSwapMakeCurrent(__GLXclientState *, GLbyte *);
extern int __glXSwapMakeContextCurrent(__GLXclientState *, GLbyte *);
extern int __glXSwapCreatePbuffer(__GLXclientState * cl, GLbyte * pc);
extern int __glXSwapDestroyPbuffer(__GLXclientState * cl, GLbyte * pc);
extern int __glXSwapGetDrawableAttributes(__GLXclientState * cl, GLbyte * pc);
extern int __glXSwapChangeDrawableAttributes(__GLXclientState * cl,
GLbyte * pc);
extern int __glXSwapIsDirect(__GLXclientState *, GLbyte *);
extern int __glXSwapQueryVersion(__GLXclientState *, GLbyte *);
extern int __glXSwapWaitGL(__GLXclientState *, GLbyte *);
extern int __glXSwapWaitX(__GLXclientState *, GLbyte *);
extern int __glXSwapCopyContext(__GLXclientState *, GLbyte *);
extern int __glXSwapSwapBuffers(__GLXclientState *, GLbyte *);
extern int __glXSwapUseXFont(__GLXclientState *, GLbyte *);
extern int __glXSwapCreateGLXPixmap(__GLXclientState *, GLbyte *);
extern int __glXSwapCreatePixmap(__GLXclientState * cl, GLbyte * pc);
extern int __glXSwapGetVisualConfigs(__GLXclientState *, GLbyte *);
extern int __glXSwapDestroyGLXPixmap(__GLXclientState *, GLbyte *);
extern int __glXSwapVendorPrivate(__GLXclientState *, GLbyte *);
extern int __glXSwapVendorPrivateWithReply(__GLXclientState *, GLbyte *);
extern int __glXSwapQueryExtensionsString(__GLXclientState *, GLbyte *);
extern int __glXSwapQueryServerString(__GLXclientState *, GLbyte *);
extern int __glXSwapClientInfo(__GLXclientState *, GLbyte *);
extern int __glXSwapGetFBConfigs(__GLXclientState *, GLbyte *);
extern int __glXSwapCreateWindow(__GLXclientState * cl, GLbyte * pc);
extern int __glXSwapDestroyWindow(__GLXclientState * cl, GLbyte * pc);
extern int __glXSwapQueryContext(__GLXclientState * cl, GLbyte * pc);
extern int __glXDispSwap_NewList(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_EndList(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_DeleteLists(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GenLists(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_FeedbackBuffer(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_SelectBuffer(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_RenderMode(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_Finish(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_PixelStoref(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_PixelStorei(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_ReadPixels(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetBooleanv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetClipPlane(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetDoublev(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetError(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetFloatv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetIntegerv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetLightfv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetLightiv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetMapdv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetMapfv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetMapiv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetMaterialfv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetMaterialiv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetPixelMapfv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetPixelMapuiv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetPixelMapusv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetPolygonStipple(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetString(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetTexEnvfv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetTexEnviv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetTexGendv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetTexGenfv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetTexGeniv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetTexImage(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetTexParameterfv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetTexParameteriv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_IsEnabled(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_IsList(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_Flush(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_AreTexturesResident(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_DeleteTextures(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GenTextures(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_IsTexture(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetColorTable(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetConvolutionFilter(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *,
GLbyte *);
extern int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *,
GLbyte *);
extern int __glXDispSwap_GetSeparableFilter(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetHistogram(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetMinmax(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *, GLbyte *);
extern int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *, GLbyte *);
extern void __glXDispSwap_CallList(GLbyte *);
extern void __glXDispSwap_CallLists(GLbyte *);
extern void __glXDispSwap_ListBase(GLbyte *);
extern void __glXDispSwap_Begin(GLbyte *);
extern void __glXDispSwap_Bitmap(GLbyte *);
extern void __glXDispSwap_Color3bv(GLbyte *);
extern void __glXDispSwap_Color3dv(GLbyte *);
extern void __glXDispSwap_Color3fv(GLbyte *);
extern void __glXDispSwap_Color3iv(GLbyte *);
extern void __glXDispSwap_Color3sv(GLbyte *);
extern void __glXDispSwap_Color3ubv(GLbyte *);
extern void __glXDispSwap_Color3uiv(GLbyte *);
extern void __glXDispSwap_Color3usv(GLbyte *);
extern void __glXDispSwap_Color4bv(GLbyte *);
extern void __glXDispSwap_Color4dv(GLbyte *);
extern void __glXDispSwap_Color4fv(GLbyte *);
extern void __glXDispSwap_Color4iv(GLbyte *);
extern void __glXDispSwap_Color4sv(GLbyte *);
extern void __glXDispSwap_Color4ubv(GLbyte *);
extern void __glXDispSwap_Color4uiv(GLbyte *);
extern void __glXDispSwap_Color4usv(GLbyte *);
extern void __glXDispSwap_EdgeFlagv(GLbyte *);
extern void __glXDispSwap_End(GLbyte *);
extern void __glXDispSwap_Indexdv(GLbyte *);
extern void __glXDispSwap_Indexfv(GLbyte *);
extern void __glXDispSwap_Indexiv(GLbyte *);
extern void __glXDispSwap_Indexsv(GLbyte *);
extern void __glXDispSwap_Normal3bv(GLbyte *);
extern void __glXDispSwap_Normal3dv(GLbyte *);
extern void __glXDispSwap_Normal3fv(GLbyte *);
extern void __glXDispSwap_Normal3iv(GLbyte *);
extern void __glXDispSwap_Normal3sv(GLbyte *);
extern void __glXDispSwap_RasterPos2dv(GLbyte *);
extern void __glXDispSwap_RasterPos2fv(GLbyte *);
extern void __glXDispSwap_RasterPos2iv(GLbyte *);
extern void __glXDispSwap_RasterPos2sv(GLbyte *);
extern void __glXDispSwap_RasterPos3dv(GLbyte *);
extern void __glXDispSwap_RasterPos3fv(GLbyte *);
extern void __glXDispSwap_RasterPos3iv(GLbyte *);
extern void __glXDispSwap_RasterPos3sv(GLbyte *);
extern void __glXDispSwap_RasterPos4dv(GLbyte *);
extern void __glXDispSwap_RasterPos4fv(GLbyte *);
extern void __glXDispSwap_RasterPos4iv(GLbyte *);
extern void __glXDispSwap_RasterPos4sv(GLbyte *);
extern void __glXDispSwap_Rectdv(GLbyte *);
extern void __glXDispSwap_Rectfv(GLbyte *);
extern void __glXDispSwap_Rectiv(GLbyte *);
extern void __glXDispSwap_Rectsv(GLbyte *);
extern void __glXDispSwap_TexCoord1dv(GLbyte *);
extern void __glXDispSwap_TexCoord1fv(GLbyte *);
extern void __glXDispSwap_TexCoord1iv(GLbyte *);
extern void __glXDispSwap_TexCoord1sv(GLbyte *);
extern void __glXDispSwap_TexCoord2dv(GLbyte *);
extern void __glXDispSwap_TexCoord2fv(GLbyte *);
extern void __glXDispSwap_TexCoord2iv(GLbyte *);
extern void __glXDispSwap_TexCoord2sv(GLbyte *);
extern void __glXDispSwap_TexCoord3dv(GLbyte *);
extern void __glXDispSwap_TexCoord3fv(GLbyte *);
extern void __glXDispSwap_TexCoord3iv(GLbyte *);
extern void __glXDispSwap_TexCoord3sv(GLbyte *);
extern void __glXDispSwap_TexCoord4dv(GLbyte *);
extern void __glXDispSwap_TexCoord4fv(GLbyte *);
extern void __glXDispSwap_TexCoord4iv(GLbyte *);
extern void __glXDispSwap_TexCoord4sv(GLbyte *);
extern void __glXDispSwap_Vertex2dv(GLbyte *);
extern void __glXDispSwap_Vertex2fv(GLbyte *);
extern void __glXDispSwap_Vertex2iv(GLbyte *);
extern void __glXDispSwap_Vertex2sv(GLbyte *);
extern void __glXDispSwap_Vertex3dv(GLbyte *);
extern void __glXDispSwap_Vertex3fv(GLbyte *);
extern void __glXDispSwap_Vertex3iv(GLbyte *);
extern void __glXDispSwap_Vertex3sv(GLbyte *);
extern void __glXDispSwap_Vertex4dv(GLbyte *);
extern void __glXDispSwap_Vertex4fv(GLbyte *);
extern void __glXDispSwap_Vertex4iv(GLbyte *);
extern void __glXDispSwap_Vertex4sv(GLbyte *);
extern void __glXDispSwap_ClipPlane(GLbyte *);
extern void __glXDispSwap_ColorMaterial(GLbyte *);
extern void __glXDispSwap_CullFace(GLbyte *);
extern void __glXDispSwap_Fogf(GLbyte *);
extern void __glXDispSwap_Fogfv(GLbyte *);
extern void __glXDispSwap_Fogi(GLbyte *);
extern void __glXDispSwap_Fogiv(GLbyte *);
extern void __glXDispSwap_FrontFace(GLbyte *);
extern void __glXDispSwap_Hint(GLbyte *);
extern void __glXDispSwap_Lightf(GLbyte *);
extern void __glXDispSwap_Lightfv(GLbyte *);
extern void __glXDispSwap_Lighti(GLbyte *);
extern void __glXDispSwap_Lightiv(GLbyte *);
extern void __glXDispSwap_LightModelf(GLbyte *);
extern void __glXDispSwap_LightModelfv(GLbyte *);
extern void __glXDispSwap_LightModeli(GLbyte *);
extern void __glXDispSwap_LightModeliv(GLbyte *);
extern void __glXDispSwap_LineStipple(GLbyte *);
extern void __glXDispSwap_LineWidth(GLbyte *);
extern void __glXDispSwap_Materialf(GLbyte *);
extern void __glXDispSwap_Materialfv(GLbyte *);
extern void __glXDispSwap_Materiali(GLbyte *);
extern void __glXDispSwap_Materialiv(GLbyte *);
extern void __glXDispSwap_PointSize(GLbyte *);
extern void __glXDispSwap_PolygonMode(GLbyte *);
extern void __glXDispSwap_PolygonStipple(GLbyte *);
extern void __glXDispSwap_Scissor(GLbyte *);
extern void __glXDispSwap_ShadeModel(GLbyte *);
extern void __glXDispSwap_TexParameterf(GLbyte *);
extern void __glXDispSwap_TexParameterfv(GLbyte *);
extern void __glXDispSwap_TexParameteri(GLbyte *);
extern void __glXDispSwap_TexParameteriv(GLbyte *);
extern void __glXDispSwap_TexImage1D(GLbyte *);
extern void __glXDispSwap_TexImage2D(GLbyte *);
extern void __glXDispSwap_TexEnvf(GLbyte *);
extern void __glXDispSwap_TexEnvfv(GLbyte *);
extern void __glXDispSwap_TexEnvi(GLbyte *);
extern void __glXDispSwap_TexEnviv(GLbyte *);
extern void __glXDispSwap_TexGend(GLbyte *);
extern void __glXDispSwap_TexGendv(GLbyte *);
extern void __glXDispSwap_TexGenf(GLbyte *);
extern void __glXDispSwap_TexGenfv(GLbyte *);
extern void __glXDispSwap_TexGeni(GLbyte *);
extern void __glXDispSwap_TexGeniv(GLbyte *);
extern void __glXDispSwap_InitNames(GLbyte *);
extern void __glXDispSwap_LoadName(GLbyte *);
extern void __glXDispSwap_PassThrough(GLbyte *);
extern void __glXDispSwap_PopName(GLbyte *);
extern void __glXDispSwap_PushName(GLbyte *);
extern void __glXDispSwap_DrawBuffer(GLbyte *);
extern void __glXDispSwap_Clear(GLbyte *);
extern void __glXDispSwap_ClearAccum(GLbyte *);
extern void __glXDispSwap_ClearIndex(GLbyte *);
extern void __glXDispSwap_ClearColor(GLbyte *);
extern void __glXDispSwap_ClearStencil(GLbyte *);
extern void __glXDispSwap_ClearDepth(GLbyte *);
extern void __glXDispSwap_StencilMask(GLbyte *);
extern void __glXDispSwap_ColorMask(GLbyte *);
extern void __glXDispSwap_DepthMask(GLbyte *);
extern void __glXDispSwap_IndexMask(GLbyte *);
extern void __glXDispSwap_Accum(GLbyte *);
extern void __glXDispSwap_Disable(GLbyte *);
extern void __glXDispSwap_Enable(GLbyte *);
extern void __glXDispSwap_PopAttrib(GLbyte *);
extern void __glXDispSwap_PushAttrib(GLbyte *);
extern void __glXDispSwap_Map1d(GLbyte *);
extern void __glXDispSwap_Map1f(GLbyte *);
extern void __glXDispSwap_Map2d(GLbyte *);
extern void __glXDispSwap_Map2f(GLbyte *);
extern void __glXDispSwap_MapGrid1d(GLbyte *);
extern void __glXDispSwap_MapGrid1f(GLbyte *);
extern void __glXDispSwap_MapGrid2d(GLbyte *);
extern void __glXDispSwap_MapGrid2f(GLbyte *);
extern void __glXDispSwap_EvalCoord1dv(GLbyte *);
extern void __glXDispSwap_EvalCoord1fv(GLbyte *);
extern void __glXDispSwap_EvalCoord2dv(GLbyte *);
extern void __glXDispSwap_EvalCoord2fv(GLbyte *);
extern void __glXDispSwap_EvalMesh1(GLbyte *);
extern void __glXDispSwap_EvalPoint1(GLbyte *);
extern void __glXDispSwap_EvalMesh2(GLbyte *);
extern void __glXDispSwap_EvalPoint2(GLbyte *);
extern void __glXDispSwap_AlphaFunc(GLbyte *);
extern void __glXDispSwap_BlendFunc(GLbyte *);
extern void __glXDispSwap_LogicOp(GLbyte *);
extern void __glXDispSwap_StencilFunc(GLbyte *);
extern void __glXDispSwap_StencilOp(GLbyte *);
extern void __glXDispSwap_DepthFunc(GLbyte *);
extern void __glXDispSwap_PixelZoom(GLbyte *);
extern void __glXDispSwap_PixelTransferf(GLbyte *);
extern void __glXDispSwap_PixelTransferi(GLbyte *);
extern void __glXDispSwap_PixelMapfv(GLbyte *);
extern void __glXDispSwap_PixelMapuiv(GLbyte *);
extern void __glXDispSwap_PixelMapusv(GLbyte *);
extern void __glXDispSwap_ReadBuffer(GLbyte *);
extern void __glXDispSwap_CopyPixels(GLbyte *);
extern void __glXDispSwap_DrawPixels(GLbyte *);
extern void __glXDispSwap_DepthRange(GLbyte *);
extern void __glXDispSwap_Frustum(GLbyte *);
extern void __glXDispSwap_LoadIdentity(GLbyte *);
extern void __glXDispSwap_LoadMatrixf(GLbyte *);
extern void __glXDispSwap_LoadMatrixd(GLbyte *);
extern void __glXDispSwap_MatrixMode(GLbyte *);
extern void __glXDispSwap_MultMatrixf(GLbyte *);
extern void __glXDispSwap_MultMatrixd(GLbyte *);
extern void __glXDispSwap_Ortho(GLbyte *);
extern void __glXDispSwap_PopMatrix(GLbyte *);
extern void __glXDispSwap_PushMatrix(GLbyte *);
extern void __glXDispSwap_Rotated(GLbyte *);
extern void __glXDispSwap_Rotatef(GLbyte *);
extern void __glXDispSwap_Scaled(GLbyte *);
extern void __glXDispSwap_Scalef(GLbyte *);
extern void __glXDispSwap_Translated(GLbyte *);
extern void __glXDispSwap_Translatef(GLbyte *);
extern void __glXDispSwap_Viewport(GLbyte *);
extern void __glXDispSwap_PolygonOffset(GLbyte *);
extern void __glXDispSwap_DrawArrays(GLbyte *);
extern void __glXDispSwap_Indexubv(GLbyte *);
extern void __glXDispSwap_ColorSubTable(GLbyte *);
extern void __glXDispSwap_CopyColorSubTable(GLbyte *);
extern void __glXDispSwap_ActiveTextureARB(GLbyte *);
extern void __glXDispSwap_MultiTexCoord1dvARB(GLbyte *);
extern void __glXDispSwap_MultiTexCoord1fvARB(GLbyte *);
extern void __glXDispSwap_MultiTexCoord1ivARB(GLbyte *);
extern void __glXDispSwap_MultiTexCoord1svARB(GLbyte *);
extern void __glXDispSwap_MultiTexCoord2dvARB(GLbyte *);
extern void __glXDispSwap_MultiTexCoord2fvARB(GLbyte *);
extern void __glXDispSwap_MultiTexCoord2ivARB(GLbyte *);
extern void __glXDispSwap_MultiTexCoord2svARB(GLbyte *);
extern void __glXDispSwap_MultiTexCoord3dvARB(GLbyte *);
extern void __glXDispSwap_MultiTexCoord3fvARB(GLbyte *);
extern void __glXDispSwap_MultiTexCoord3ivARB(GLbyte *);
extern void __glXDispSwap_MultiTexCoord3svARB(GLbyte *);
extern void __glXDispSwap_MultiTexCoord4dvARB(GLbyte *);
extern void __glXDispSwap_MultiTexCoord4fvARB(GLbyte *);
extern void __glXDispSwap_MultiTexCoord4ivARB(GLbyte *);
extern void __glXDispSwap_MultiTexCoord4svARB(GLbyte *);
extern void __glXDispSwap_TexSubImage1D(GLbyte *);
extern void __glXDispSwap_TexSubImage2D(GLbyte *);
extern void __glXDispSwap_ConvolutionFilter1D(GLbyte *);
extern void __glXDispSwap_ConvolutionFilter2D(GLbyte *);
extern void __glXDispSwap_ConvolutionParameterfv(GLbyte *);
extern void __glXDispSwap_ConvolutionParameteriv(GLbyte *);
extern void __glXDispSwap_CopyConvolutionFilter1D(GLbyte *);
extern void __glXDispSwap_CopyConvolutionFilter2D(GLbyte *);
extern void __glXDispSwap_SeparableFilter2D(GLbyte *);
extern void __glXDispSwap_TexImage3D(GLbyte *);
extern void __glXDispSwap_TexSubImage3D(GLbyte *);
extern void __glXDispSwap_DrawArrays(GLbyte *);
extern void __glXDispSwap_PrioritizeTextures(GLbyte *);
extern void __glXDispSwap_CopyTexImage1D(GLbyte *);
extern void __glXDispSwap_CopyTexImage2D(GLbyte *);
extern void __glXDispSwap_CopyTexSubImage1D(GLbyte *);
extern void __glXDispSwap_CopyTexSubImage2D(GLbyte *);
extern void __glXDispSwap_CopyTexSubImage3D(GLbyte *);
#define __GLX_MIN_GLXCMD_OPCODE 1
#define __GLX_MAX_GLXCMD_OPCODE 20
#define __GLX_MIN_RENDER_OPCODE 1
#define __GLX_MAX_RENDER_OPCODE 213
#define __GLX_MIN_SINGLE_OPCODE 1
#define __GLX_MAX_SINGLE_OPCODE 159
#define __GLX_SINGLE_TABLE_SIZE 160
#define __GLX_RENDER_TABLE_SIZE 214
#define __GLX_MIN_RENDER_OPCODE_EXT 4096
#define __GLX_MAX_RENDER_OPCODE_EXT 4123
extern __GLXdispatchSingleProcPtr __glXSingleTable[__GLX_SINGLE_TABLE_SIZE];
extern __GLXdispatchSingleProcPtr __glXSwapSingleTable[__GLX_SINGLE_TABLE_SIZE];
#endif /* _GLX_g_disptab_h_ */