26847ef926
the other render symbols. Initialize screen_x and screen_y to 0. This fixes a problem with the new Damage based sprite, where intersection test against the root pixmap would fail because the two fields were not initialized (damage.c, 166-170). |
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darwin | ||
dmx | ||
kdrive | ||
vfb | ||
xfree86 | ||
xgl | ||
xnest | ||
xwin |