xserver-multidpi/fb/fballpriv.c
Aaron Plattner a4005c15fb Add framebuffer access wrapper infrastructure.
Create fbPrepareAccess macros to call into the driver to set up the
wfbReadMemory and wfbWriteWemory pointers.  Call these from fbGetDrawable and
fbGetStipDrawable.

Add the READ and WRITE macros, which expand to simple memory accesses for fb,
and calls through the function pointers for wfb.

Add fbFinishAccess macro to give the driver an opportunity to clean up.  Add
calls to this in the appropriate places.
2006-07-26 15:48:51 -07:00

98 lines
2.7 KiB
C

/*
* Id: fballpriv.c,v 1.1 1999/11/02 03:54:45 keithp Exp $
*
* Copyright © 1998 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "fb.h"
#ifdef FB_SCREEN_PRIVATE
int fbScreenPrivateIndex;
int fbGetScreenPrivateIndex(void)
{
return fbScreenPrivateIndex;
}
#endif
int fbGCPrivateIndex;
int fbGetGCPrivateIndex(void)
{
return fbGCPrivateIndex;
}
#ifndef FB_NO_WINDOW_PIXMAPS
int fbWinPrivateIndex;
int fbGetWinPrivateIndex(void)
{
return fbWinPrivateIndex;
}
#endif
int fbGeneration;
#ifdef FB_OLD_SCREEN
#define miAllocateGCPrivateIndex() AllocateGCPrivateIndex()
#endif
Bool
fbAllocatePrivates(ScreenPtr pScreen, int *pGCIndex)
{
if (fbGeneration != serverGeneration)
{
fbGCPrivateIndex = miAllocateGCPrivateIndex ();
#ifndef FB_NO_WINDOW_PIXMAPS
fbWinPrivateIndex = AllocateWindowPrivateIndex();
#endif
#ifdef FB_SCREEN_PRIVATE
fbScreenPrivateIndex = AllocateScreenPrivateIndex ();
if (fbScreenPrivateIndex == -1)
return FALSE;
#endif
fbGeneration = serverGeneration;
}
if (pGCIndex)
*pGCIndex = fbGCPrivateIndex;
if (!AllocateGCPrivate(pScreen, fbGCPrivateIndex, sizeof(FbGCPrivRec)))
return FALSE;
#ifndef FB_NO_WINDOW_PIXMAPS
if (!AllocateWindowPrivate(pScreen, fbWinPrivateIndex, 0))
return FALSE;
#endif
#ifdef FB_SCREEN_PRIVATE
{
FbScreenPrivPtr pScreenPriv;
pScreenPriv = (FbScreenPrivPtr) xalloc (sizeof (FbScreenPrivRec));
if (!pScreenPriv)
return FALSE;
pScreen->devPrivates[fbScreenPrivateIndex].ptr = (pointer) pScreenPriv;
}
#endif
return TRUE;
}
#ifdef FB_ACCESS_WRAPPER
ReadMemoryProcPtr wfbReadMemory;
WriteMemoryProcPtr wfbWriteMemory;
#endif