xserver-multidpi/hw/xwin/winscrinit.c
Jon TURNEY 7a22912edb hw/xwin: Remove Shadow DirectDraw engine
Maybe a long time ago this made some kind of sense, but now there's no good
reason to ever use this, rather than the Shadow DirectDraw NonLocking engine.

Also remove screen private data members used by other removed engines.

Also remove no longer needed OS version check in winDetectSupportedEngines()

Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
2015-03-23 16:01:55 +00:00

580 lines
19 KiB
C

/*
*Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
*
*Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
*"Software"), to deal in the Software without restriction, including
*without limitation the rights to use, copy, modify, merge, publish,
*distribute, sublicense, and/or sell copies of the Software, and to
*permit persons to whom the Software is furnished to do so, subject to
*the following conditions:
*
*The above copyright notice and this permission notice shall be
*included in all copies or substantial portions of the Software.
*
*THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
*EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
*MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
*NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
*ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
*CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
*WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*Except as contained in this notice, the name of the XFree86 Project
*shall not be used in advertising or otherwise to promote the sale, use
*or other dealings in this Software without prior written authorization
*from the XFree86 Project.
*
* Authors: Dakshinamurthy Karra
* Suhaib M Siddiqi
* Peter Busch
* Harold L Hunt II
* Kensuke Matsuzaki
*/
#ifdef HAVE_XWIN_CONFIG_H
#include <xwin-config.h>
#endif
#include "win.h"
#include "winmsg.h"
#ifdef XWIN_MULTIWINDOWEXTWM
static RootlessFrameProcsRec winMWExtWMProcs = {
winMWExtWMCreateFrame,
winMWExtWMDestroyFrame,
winMWExtWMMoveFrame,
winMWExtWMResizeFrame,
winMWExtWMRestackFrame,
winMWExtWMReshapeFrame,
winMWExtWMUnmapFrame,
winMWExtWMStartDrawing,
winMWExtWMStopDrawing,
winMWExtWMUpdateRegion,
winMWExtWMDamageRects,
winMWExtWMRootlessSwitchWindow,
NULL, //winMWExtWMDoReorderWindow,
NULL, //winMWExtWMHideWindow,
NULL, //winMWExtWMUpdateColorMap,
NULL, //winMWExtWMCopyBytes,
winMWExtWMCopyWindow
};
#endif
/*
* Prototypes
*/
/*
* Local functions
*/
static Bool
winSaveScreen(ScreenPtr pScreen, int on);
/*
* Determine what type of screen we are initializing
* and call the appropriate procedure to intiailize
* that type of screen.
*/
Bool
winScreenInit(ScreenPtr pScreen, int argc, char **argv)
{
winScreenInfoPtr pScreenInfo = &g_ScreenInfo[pScreen->myNum];
winPrivScreenPtr pScreenPriv;
HDC hdc;
DWORD dwInitialBPP;
#if CYGDEBUG || YES
winDebug("winScreenInit - dwWidth: %ld dwHeight: %ld\n",
pScreenInfo->dwWidth, pScreenInfo->dwHeight);
#endif
/* Allocate privates for this screen */
if (!winAllocatePrivates(pScreen)) {
ErrorF("winScreenInit - Couldn't allocate screen privates\n");
return FALSE;
}
/* Get a pointer to the privates structure that was allocated */
pScreenPriv = winGetScreenPriv(pScreen);
/* Save a pointer to this screen in the screen info structure */
pScreenInfo->pScreen = pScreen;
/* Save a pointer to the screen info in the screen privates structure */
/* This allows us to get back to the screen info from a screen pointer */
pScreenPriv->pScreenInfo = pScreenInfo;
/*
* Determine which engine to use.
*
* NOTE: This is done once per screen because each screen possibly has
* a preferred engine specified on the command line.
*/
if (!winSetEngine(pScreen)) {
ErrorF("winScreenInit - winSetEngine () failed\n");
return FALSE;
}
/* Horribly misnamed function: Allow engine to adjust BPP for screen */
dwInitialBPP = pScreenInfo->dwBPP;
if (!(*pScreenPriv->pwinAdjustVideoMode) (pScreen)) {
ErrorF("winScreenInit - winAdjustVideoMode () failed\n");
return FALSE;
}
if (dwInitialBPP == WIN_DEFAULT_BPP) {
/* No -depth parameter was passed, let the user know the depth being used */
ErrorF
("winScreenInit - Using Windows display depth of %d bits per pixel\n",
(int) pScreenInfo->dwBPP);
}
else if (dwInitialBPP != pScreenInfo->dwBPP) {
/* Warn user if engine forced a depth different to -depth parameter */
ErrorF
("winScreenInit - Command line depth of %d bpp overidden by engine, using %d bpp\n",
(int) dwInitialBPP, (int) pScreenInfo->dwBPP);
}
else {
ErrorF("winScreenInit - Using command line depth of %d bpp\n",
(int) pScreenInfo->dwBPP);
}
/* Check for supported display depth */
if (!(WIN_SUPPORTED_BPPS & (1 << (pScreenInfo->dwBPP - 1)))) {
ErrorF("winScreenInit - Unsupported display depth: %d\n"
"Change your Windows display depth to 15, 16, 24, or 32 bits "
"per pixel.\n", (int) pScreenInfo->dwBPP);
ErrorF("winScreenInit - Supported depths: %08x\n", WIN_SUPPORTED_BPPS);
#if WIN_CHECK_DEPTH
return FALSE;
#endif
}
/*
* Check that all monitors have the same display depth if we are using
* multiple monitors
*/
if (pScreenInfo->fMultipleMonitors
&& !GetSystemMetrics(SM_SAMEDISPLAYFORMAT)) {
ErrorF("winScreenInit - Monitors do not all have same pixel format / "
"display depth.\n");
if (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI) {
ErrorF
("winScreenInit - Performance may suffer off primary display.\n");
}
else {
ErrorF("winScreenInit - Using primary display only.\n");
pScreenInfo->fMultipleMonitors = FALSE;
}
}
/* Create display window */
if (!(*pScreenPriv->pwinCreateBoundingWindow) (pScreen)) {
ErrorF("winScreenInit - pwinCreateBoundingWindow () " "failed\n");
return FALSE;
}
/* Get a device context */
hdc = GetDC(pScreenPriv->hwndScreen);
/* Are we using multiple monitors? */
if (pScreenInfo->fMultipleMonitors) {
/*
* In this case, some of the defaults set in
* winInitializeScreenDefaults() are not correct ...
*/
if (!pScreenInfo->fUserGaveHeightAndWidth) {
pScreenInfo->dwWidth = GetSystemMetrics(SM_CXVIRTUALSCREEN);
pScreenInfo->dwHeight = GetSystemMetrics(SM_CYVIRTUALSCREEN);
}
}
/* Release the device context */
ReleaseDC(pScreenPriv->hwndScreen, hdc);
/* Clear the visuals list */
miClearVisualTypes();
/* Call the engine dependent screen initialization procedure */
if (!((*pScreenPriv->pwinFinishScreenInit) (pScreen->myNum, pScreen, argc, argv))) {
ErrorF("winScreenInit - winFinishScreenInit () failed\n");
/* call the engine dependent screen close procedure to clean up from a failure */
pScreenPriv->pwinCloseScreen(pScreen);
return FALSE;
}
if (!g_fSoftwareCursor)
winInitCursor(pScreen);
else
winErrorFVerb(2, "winScreenInit - Using software cursor\n");
if (!noPanoramiXExtension) {
/*
Note the screen origin in a normalized coordinate space where (0,0) is at the top left
of the native virtual desktop area
*/
pScreen->x =
pScreenInfo->dwInitialX - GetSystemMetrics(SM_XVIRTUALSCREEN);
pScreen->y =
pScreenInfo->dwInitialY - GetSystemMetrics(SM_YVIRTUALSCREEN);
ErrorF("Screen %d added at virtual desktop coordinate (%d,%d).\n",
pScreen->myNum, pScreen->x, pScreen->y);
}
#if CYGDEBUG || YES
winDebug("winScreenInit - returning\n");
#endif
return TRUE;
}
static Bool
winCreateScreenResources(ScreenPtr pScreen)
{
winScreenPriv(pScreen);
Bool result;
result = pScreenPriv->pwinCreateScreenResources(pScreen);
/* Now the screen bitmap has been wrapped in a pixmap,
add that to the Shadow framebuffer */
if (!shadowAdd(pScreen, pScreen->devPrivate,
pScreenPriv->pwinShadowUpdate, NULL, 0, 0)) {
ErrorF("winCreateScreenResources - shadowAdd () failed\n");
return FALSE;
}
return result;
}
/* See Porting Layer Definition - p. 20 */
Bool
winFinishScreenInitFB(int i, ScreenPtr pScreen, int argc, char **argv)
{
winScreenPriv(pScreen);
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
VisualPtr pVisual = NULL;
#if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW)
int iReturn;
#endif
/* Create framebuffer */
if (!(*pScreenPriv->pwinInitScreen) (pScreen)) {
ErrorF("winFinishScreenInitFB - Could not allocate framebuffer\n");
return FALSE;
}
/*
* Calculate the number of bits that are used to represent color in each pixel,
* the color depth for the screen
*/
if (pScreenInfo->dwBPP == 8)
pScreenInfo->dwDepth = 8;
else
pScreenInfo->dwDepth = winCountBits(pScreenPriv->dwRedMask)
+ winCountBits(pScreenPriv->dwGreenMask)
+ winCountBits(pScreenPriv->dwBlueMask);
winErrorFVerb(2, "winFinishScreenInitFB - Masks: %08x %08x %08x\n",
(unsigned int) pScreenPriv->dwRedMask,
(unsigned int) pScreenPriv->dwGreenMask,
(unsigned int) pScreenPriv->dwBlueMask);
/* Init visuals */
if (!(*pScreenPriv->pwinInitVisuals) (pScreen)) {
ErrorF("winFinishScreenInitFB - winInitVisuals failed\n");
return FALSE;
}
/* Apparently we need this for the render extension */
miSetPixmapDepths();
/* Start fb initialization */
if (!fbSetupScreen(pScreen,
pScreenInfo->pfb,
pScreenInfo->dwWidth, pScreenInfo->dwHeight,
monitorResolution, monitorResolution,
pScreenInfo->dwStride, pScreenInfo->dwBPP)) {
ErrorF("winFinishScreenInitFB - fbSetupScreen failed\n");
return FALSE;
}
/* Override default colormap routines if visual class is dynamic */
if (pScreenInfo->dwDepth == 8
&& (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI
|| (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL
&& pScreenInfo->fFullScreen))) {
winSetColormapFunctions(pScreen);
/*
* NOTE: Setting whitePixel to 255 causes Magic 7.1 to allocate its
* own colormap, as it cannot allocate 7 planes in the default
* colormap. Setting whitePixel to 1 allows Magic to get 7
* planes in the default colormap, so it doesn't create its
* own colormap. This latter situation is highly desireable,
* as it keeps the Magic window viewable when switching to
* other X clients that use the default colormap.
*/
pScreen->blackPixel = 0;
pScreen->whitePixel = 1;
}
/* Place our save screen function */
pScreen->SaveScreen = winSaveScreen;
/* Finish fb initialization */
if (!fbFinishScreenInit(pScreen,
pScreenInfo->pfb,
pScreenInfo->dwWidth, pScreenInfo->dwHeight,
monitorResolution, monitorResolution,
pScreenInfo->dwStride, pScreenInfo->dwBPP)) {
ErrorF("winFinishScreenInitFB - fbFinishScreenInit failed\n");
return FALSE;
}
/* Save a pointer to the root visual */
for (pVisual = pScreen->visuals;
pVisual->vid != pScreen->rootVisual; pVisual++);
pScreenPriv->pRootVisual = pVisual;
/*
* Setup points to the block and wakeup handlers. Pass a pointer
* to the current screen as pWakeupdata.
*/
pScreen->BlockHandler = winBlockHandler;
pScreen->WakeupHandler = winWakeupHandler;
/* Render extension initialization, calls miPictureInit */
if (!fbPictureInit(pScreen, NULL, 0)) {
ErrorF("winFinishScreenInitFB - fbPictureInit () failed\n");
return FALSE;
}
#ifdef RANDR
/* Initialize resize and rotate support */
if (!winRandRInit(pScreen)) {
ErrorF("winFinishScreenInitFB - winRandRInit () failed\n");
return FALSE;
}
#endif
/* Setup the cursor routines */
#if CYGDEBUG
winDebug("winFinishScreenInitFB - Calling miDCInitialize ()\n");
#endif
miDCInitialize(pScreen, &g_winPointerCursorFuncs);
/* KDrive does winCreateDefColormap right after miDCInitialize */
/* Create a default colormap */
#if CYGDEBUG
winDebug("winFinishScreenInitFB - Calling winCreateDefColormap ()\n");
#endif
if (!winCreateDefColormap(pScreen)) {
ErrorF("winFinishScreenInitFB - Could not create colormap\n");
return FALSE;
}
/* Initialize the shadow framebuffer layer */
if ((pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI
|| pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL)
#ifdef XWIN_MULTIWINDOWEXTWM
&& !pScreenInfo->fMWExtWM
#endif
) {
#if CYGDEBUG
winDebug("winFinishScreenInitFB - Calling shadowSetup ()\n");
#endif
if (!shadowSetup(pScreen)) {
ErrorF("winFinishScreenInitFB - shadowSetup () failed\n");
return FALSE;
}
/* Wrap CreateScreenResources so we can add the screen pixmap
to the Shadow framebuffer after it's been created */
pScreenPriv->pwinCreateScreenResources = pScreen->CreateScreenResources;
pScreen->CreateScreenResources = winCreateScreenResources;
}
#ifdef XWIN_MULTIWINDOWEXTWM
/* Handle multi-window external window manager mode */
if (pScreenInfo->fMWExtWM) {
winDebug("winScreenInit - MultiWindowExtWM - Calling RootlessInit\n");
RootlessInit(pScreen, &winMWExtWMProcs);
winDebug("winScreenInit - MultiWindowExtWM - RootlessInit returned\n");
rootless_CopyBytes_threshold = 0;
/* FIXME: How many? Profiling needed? */
rootless_CopyWindow_threshold = 1;
winWindowsWMExtensionInit();
}
#endif
/* Handle rootless mode */
if (pScreenInfo->fRootless) {
/* Define the WRAP macro temporarily for local use */
#define WRAP(a) \
if (pScreen->a) { \
pScreenPriv->a = pScreen->a; \
} else { \
winDebug("winScreenInit - null screen fn " #a "\n"); \
pScreenPriv->a = NULL; \
}
/* Save a pointer to each lower-level window procedure */
WRAP(CreateWindow);
WRAP(DestroyWindow);
WRAP(RealizeWindow);
WRAP(UnrealizeWindow);
WRAP(PositionWindow);
WRAP(ChangeWindowAttributes);
WRAP(SetShape);
/* Assign rootless window procedures to be top level procedures */
pScreen->CreateWindow = winCreateWindowRootless;
pScreen->DestroyWindow = winDestroyWindowRootless;
pScreen->PositionWindow = winPositionWindowRootless;
/*pScreen->ChangeWindowAttributes = winChangeWindowAttributesRootless; */
pScreen->RealizeWindow = winMapWindowRootless;
pScreen->UnrealizeWindow = winUnmapWindowRootless;
pScreen->SetShape = winSetShapeRootless;
/* Undefine the WRAP macro, as it is not needed elsewhere */
#undef WRAP
}
#ifdef XWIN_MULTIWINDOW
/* Handle multi window mode */
else if (pScreenInfo->fMultiWindow) {
/* Define the WRAP macro temporarily for local use */
#define WRAP(a) \
if (pScreen->a) { \
pScreenPriv->a = pScreen->a; \
} else { \
winDebug("null screen fn " #a "\n"); \
pScreenPriv->a = NULL; \
}
/* Save a pointer to each lower-level window procedure */
WRAP(CreateWindow);
WRAP(DestroyWindow);
WRAP(RealizeWindow);
WRAP(UnrealizeWindow);
WRAP(PositionWindow);
WRAP(ChangeWindowAttributes);
WRAP(ReparentWindow);
WRAP(RestackWindow);
WRAP(ResizeWindow);
WRAP(MoveWindow);
WRAP(CopyWindow);
WRAP(SetShape);
/* Assign multi-window window procedures to be top level procedures */
pScreen->CreateWindow = winCreateWindowMultiWindow;
pScreen->DestroyWindow = winDestroyWindowMultiWindow;
pScreen->PositionWindow = winPositionWindowMultiWindow;
/*pScreen->ChangeWindowAttributes = winChangeWindowAttributesMultiWindow; */
pScreen->RealizeWindow = winMapWindowMultiWindow;
pScreen->UnrealizeWindow = winUnmapWindowMultiWindow;
pScreen->ReparentWindow = winReparentWindowMultiWindow;
pScreen->RestackWindow = winRestackWindowMultiWindow;
pScreen->ResizeWindow = winResizeWindowMultiWindow;
pScreen->MoveWindow = winMoveWindowMultiWindow;
pScreen->CopyWindow = winCopyWindowMultiWindow;
pScreen->SetShape = winSetShapeMultiWindow;
/* Undefine the WRAP macro, as it is not needed elsewhere */
#undef WRAP
}
#endif
/* Wrap either fb's or shadow's CloseScreen with our CloseScreen */
pScreenPriv->CloseScreen = pScreen->CloseScreen;
pScreen->CloseScreen = pScreenPriv->pwinCloseScreen;
#if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW)
/* Create a mutex for modules in separate threads to wait for */
iReturn = pthread_mutex_init(&pScreenPriv->pmServerStarted, NULL);
if (iReturn != 0) {
ErrorF("winFinishScreenInitFB - pthread_mutex_init () failed: %d\n",
iReturn);
return FALSE;
}
/* Own the mutex for modules in separate threads */
iReturn = pthread_mutex_lock(&pScreenPriv->pmServerStarted);
if (iReturn != 0) {
ErrorF("winFinishScreenInitFB - pthread_mutex_lock () failed: %d\n",
iReturn);
return FALSE;
}
/* Set the ServerStarted flag to false */
pScreenPriv->fServerStarted = FALSE;
#endif
#ifdef XWIN_MULTIWINDOWEXTWM
pScreenPriv->fRestacking = FALSE;
#endif
#if defined(XWIN_MULTIWINDOW) || defined(XWIN_MULTIWINDOWEXTWM)
if (FALSE
#ifdef XWIN_MULTIWINDOW
|| pScreenInfo->fMultiWindow
#endif
#ifdef XWIN_MULTIWINDOWEXTWM
|| pScreenInfo->fInternalWM
#endif
) {
#if CYGDEBUG || YES
winDebug("winFinishScreenInitFB - Calling winInitWM.\n");
#endif
/* Initialize multi window mode */
if (!winInitWM(&pScreenPriv->pWMInfo,
&pScreenPriv->ptWMProc,
&pScreenPriv->ptXMsgProc,
&pScreenPriv->pmServerStarted,
pScreenInfo->dwScreen, (HWND) &pScreenPriv->hwndScreen,
#ifdef XWIN_MULTIWINDOWEXTWM
pScreenInfo->fInternalWM ||
#endif
FALSE)) {
ErrorF("winFinishScreenInitFB - winInitWM () failed.\n");
return FALSE;
}
}
#endif
/* Tell the server that we are enabled */
pScreenPriv->fEnabled = TRUE;
/* Tell the server that we have a valid depth */
pScreenPriv->fBadDepth = FALSE;
#if CYGDEBUG || YES
winDebug("winFinishScreenInitFB - returning\n");
#endif
return TRUE;
}
/* See Porting Layer Definition - p. 33 */
static Bool
winSaveScreen(ScreenPtr pScreen, int on)
{
return TRUE;
}