2c11cde336
Add GL_ARB_texture_non_power_of_two, GL_EXT_framebuffer_object and GL_NV_texture_env_combine4 extensions. Add __GLXcontext destructor and flush context cache there and on loseCurrent. Chain back to new __GLXcontext destructor. (__glXMesaContextForceCurrent): Set render table on forceCurrent. (init_screen_visuals): Index pVis array correctly. (GlxGetMesaProvider): Add this. Hook up FBO marshalling. |
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apple | ||
glx | ||
include | ||
mesa | ||
windows | ||
Makefile.am | ||
symlink-mesa.sh |