xserver-multidpi/hw/xquartz/darwinfb.h
Jeremy Huddleston Sequoia 2e3ebec952 XQuartz: Fix darwinfb.h header guard
./darwinfb.h:28:9: warning: '_DARWIN_FB_H' is used as a header guard here, followed by #define of a different macro
      [-Wheader-guard,Lexical or Preprocessor Issue]
        ^~~~~~~~~~~~
./darwinfb.h:29:9: note: '_DARWIN_DB_H' is defined here; did you mean '_DARWIN_FB_H'? [Lexical or Preprocessor Issue]
        ^~~~~~~~~~~~
        _DARWIN_FB_H

Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
2014-01-12 23:12:48 -08:00

58 lines
2.1 KiB
C

/*
* Copyright (C) 2009 Apple, Inc.
* Copyright (c) 2001-2004 Torrey T. Lyons. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Except as contained in this notice, the name(s) of the above copyright
* holders shall not be used in advertising or otherwise to promote the sale,
* use or other dealings in this Software without prior written authorization.
*/
#ifndef _DARWIN_FB_H
#define _DARWIN_FB_H
#include "scrnintstr.h"
typedef struct {
void *framebuffer;
int x;
int y;
int width;
int height;
int pitch;
int depth;
int visuals;
int bitsPerRGB;
int bitsPerPixel;
int preferredCVC;
Pixel redMask;
Pixel greenMask;
Pixel blueMask;
} DarwinFramebufferRec, *DarwinFramebufferPtr;
#define MASK_LH(l, h) (((1 << (1 + (h) - (l))) - 1) << (l))
#define BM_ARGB(a, r, g, b) MASK_LH(0, (b) - 1)
#define GM_ARGB(a, r, g, b) MASK_LH(b, (b) + (g) - 1)
#define RM_ARGB(a, r, g, b) MASK_LH((b) + (g), (b) + (g) + (r) - 1)
#define AM_ARGB(a, r, g, b) MASK_LH((b) + (g) + (r), \
(b) + (g) + (r) + (a) - 1)
#endif /* _DARWIN_FB_H */