xserver-multidpi/glx/glxcmds.c
Kristian Høgsberg 7b6400a1b8 glx: Fix drawable private leak on destroy
When a drawable goes away, we don't destroy the GLX drawable in full,
since it may be current for a context.  This means that when the drawable
is destroyed in full later, the backend doesn't get a chance to
destroy resources associated with the drawable (the DRI2Drawable).

With this patch, we destroy the GLX drawable in full when it goes away
and then track down all contexts that reference it and NULL their
pointers.
2009-04-13 13:17:53 -04:00

2415 lines
65 KiB
C

/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
#define FONT_PCF
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <string.h>
#include <assert.h>
#include "glxserver.h"
#include <GL/glxtokens.h>
#include <unpack.h>
#include "g_disptab.h"
#include <pixmapstr.h>
#include <windowstr.h>
#include "glxutil.h"
#include "glxext.h"
#include "glapitable.h"
#include "glapi.h"
#include "glthread.h"
#include "dispatch.h"
#include "indirect_dispatch.h"
#include "indirect_table.h"
#include "indirect_util.h"
void
GlxSetRenderTables (struct _glapi_table *table)
{
_glapi_set_dispatch (table);
}
static int
validGlxScreen(ClientPtr client, int screen, __GLXscreen **pGlxScreen, int *err)
{
/*
** Check if screen exists.
*/
if (screen >= screenInfo.numScreens) {
client->errorValue = screen;
*err = BadValue;
return FALSE;
}
*pGlxScreen = glxGetScreen(screenInfo.screens[screen]);
return TRUE;
}
static int
validGlxFBConfig(ClientPtr client, __GLXscreen *pGlxScreen, XID id,
__GLXconfig **config, int *err)
{
__GLXconfig *m;
for (m = pGlxScreen->fbconfigs; m != NULL; m = m->next)
if (m->fbconfigID == id) {
*config = m;
return TRUE;
}
client->errorValue = id;
*err = __glXError(GLXBadFBConfig);
return FALSE;
}
static int
validGlxVisual(ClientPtr client, __GLXscreen *pGlxScreen, XID id,
__GLXconfig **config, int *err)
{
int i;
for (i = 0; i < pGlxScreen->numVisuals; i++)
if (pGlxScreen->visuals[i]->visualID == id) {
*config = pGlxScreen->visuals[i];
return TRUE;
}
client->errorValue = id;
*err = BadValue;
return FALSE;
}
static int
validGlxFBConfigForWindow(ClientPtr client, __GLXconfig *config,
DrawablePtr pDraw, int *err)
{
ScreenPtr pScreen = pDraw->pScreen;
VisualPtr pVisual = NULL;
XID vid;
int i;
vid = wVisual((WindowPtr)pDraw);
for (i = 0; i < pScreen->numVisuals; i++) {
if (pScreen->visuals[i].vid == vid) {
pVisual = &pScreen->visuals[i];
break;
}
}
/* FIXME: What exactly should we check here... */
if (pVisual->class != glxConvertToXVisualType(config->visualType) ||
!(config->drawableType & GLX_WINDOW_BIT)) {
client->errorValue = pDraw->id;
*err = BadMatch;
return FALSE;
}
return TRUE;
}
static int
validGlxContext(ClientPtr client, XID id, int access_mode,
__GLXcontext **context, int *err)
{
*err = dixLookupResourceByType((pointer *) context, id,
__glXContextRes, client, access_mode);
if (*err != Success) {
client->errorValue = id;
if (*err == BadValue)
*err = __glXError(GLXBadContext);
return FALSE;
}
return TRUE;
}
static int
validGlxDrawable(ClientPtr client, XID id, int type, int access_mode,
__GLXdrawable **drawable, int *err)
{
int rc;
rc = dixLookupResourceByType((pointer *) drawable, id,
__glXDrawableRes, client, access_mode);
if (rc != Success && rc != BadValue) {
*err = rc;
client->errorValue = id;
return FALSE;
}
if (rc == BadValue ||
(type != GLX_DRAWABLE_ANY && type != (*drawable)->type)) {
client->errorValue = id;
switch (type) {
case GLX_DRAWABLE_WINDOW:
*err = __glXError(GLXBadWindow);
return FALSE;
case GLX_DRAWABLE_PIXMAP:
*err = __glXError(GLXBadPixmap);
return FALSE;
case GLX_DRAWABLE_PBUFFER:
*err = __glXError(GLXBadPbuffer);
return FALSE;
case GLX_DRAWABLE_ANY:
*err = __glXError(GLXBadDrawable);
return FALSE;
}
}
return TRUE;
}
void
__glXContextDestroy(__GLXcontext *context)
{
__glXFlushContextCache();
}
static void __glXdirectContextDestroy(__GLXcontext *context)
{
__glXContextDestroy(context);
xfree(context);
}
static __GLXcontext *__glXdirectContextCreate(__GLXscreen *screen,
__GLXconfig *modes,
__GLXcontext *shareContext)
{
__GLXcontext *context;
context = xcalloc (1, sizeof (__GLXcontext));
if (context == NULL)
return NULL;
context->destroy = __glXdirectContextDestroy;
return context;
}
/**
* Create a GL context with the given properties. This routine is used
* to implement \c glXCreateContext, \c glXCreateNewContext, and
* \c glXCreateContextWithConfigSGIX. This works becuase of the hack way
* that GLXFBConfigs are implemented. Basically, the FBConfigID is the
* same as the VisualID.
*/
static int
DoCreateContext(__GLXclientState *cl, GLXContextID gcId,
GLXContextID shareList, __GLXconfig *config,
__GLXscreen *pGlxScreen, GLboolean isDirect)
{
ClientPtr client = cl->client;
__GLXcontext *glxc, *shareglxc;
int err;
LEGAL_NEW_RESOURCE(gcId, client);
/*
** Find the display list space that we want to share.
**
** NOTE: In a multithreaded X server, we would need to keep a reference
** count for each display list so that if one client detroyed a list that
** another client was using, the list would not really be freed until it
** was no longer in use. Since this sample implementation has no support
** for multithreaded servers, we don't do this.
*/
if (shareList == None) {
shareglxc = 0;
} else {
if (!validGlxContext(client, shareList, DixReadAccess,
&shareglxc, &err))
return err;
if (shareglxc->isDirect) {
/*
** NOTE: no support for sharing display lists between direct
** contexts, even if they are in the same address space.
*/
#if 0
/* Disabling this code seems to allow shared display lists
* and texture objects to work. We'll leave it disabled for now.
*/
client->errorValue = shareList;
return BadMatch;
#endif
} else {
/*
** Create an indirect context regardless of what the client asked
** for; this way we can share display list space with shareList.
*/
isDirect = GL_FALSE;
}
}
/*
** Allocate memory for the new context
*/
if (!isDirect)
glxc = pGlxScreen->createContext(pGlxScreen, config, shareglxc);
else
glxc = __glXdirectContextCreate(pGlxScreen, config, shareglxc);
if (!glxc) {
return BadAlloc;
}
/*
** Initially, setup the part of the context that could be used by
** a GL core that needs windowing information (e.g., Mesa).
*/
glxc->pGlxScreen = pGlxScreen;
glxc->config = config;
/*
** Register this context as a resource.
*/
if (!AddResource(gcId, __glXContextRes, (pointer)glxc)) {
(*glxc->destroy)(glxc);
client->errorValue = gcId;
return BadAlloc;
}
/*
** Finally, now that everything is working, setup the rest of the
** context.
*/
glxc->id = gcId;
glxc->share_id = shareList;
glxc->idExists = GL_TRUE;
glxc->isCurrent = GL_FALSE;
glxc->isDirect = isDirect;
glxc->renderMode = GL_RENDER;
__glXAddToContextList(glxc);
return Success;
}
int __glXDisp_CreateContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
__GLXconfig *config;
__GLXscreen *pGlxScreen;
int err;
if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
return err;
if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err))
return err;
return DoCreateContext(cl, req->context, req->shareList,
config, pGlxScreen, req->isDirect);
}
int __glXDisp_CreateNewContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
__GLXconfig *config;
__GLXscreen *pGlxScreen;
int err;
if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
return err;
if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
return err;
return DoCreateContext(cl, req->context, req->shareList,
config, pGlxScreen, req->isDirect);
}
int __glXDisp_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateContextWithConfigSGIXReq *req =
(xGLXCreateContextWithConfigSGIXReq *) pc;
__GLXconfig *config;
__GLXscreen *pGlxScreen;
int err;
if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
return err;
if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
return err;
return DoCreateContext(cl, req->context, req->shareList,
config, pGlxScreen, req->isDirect);
}
int __glXDisp_DestroyContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
__GLXcontext *glxc;
int err;
if (!validGlxContext(cl->client, req->context, DixDestroyAccess,
&glxc, &err))
return err;
FreeResourceByType(req->context, __glXContextRes, FALSE);
return Success;
}
/*****************************************************************************/
/*
** For each client, the server keeps a table of all the contexts that are
** current for that client (each thread of a client may have its own current
** context). These routines add, change, and lookup contexts in the table.
*/
/*
** Add a current context, and return the tag that will be used to refer to it.
*/
static int AddCurrentContext(__GLXclientState *cl, __GLXcontext *glxc)
{
int i;
int num = cl->numCurrentContexts;
__GLXcontext **table = cl->currentContexts;
if (!glxc) return -1;
/*
** Try to find an empty slot and use it.
*/
for (i=0; i < num; i++) {
if (!table[i]) {
table[i] = glxc;
return i+1;
}
}
/*
** Didn't find a free slot, so we'll have to grow the table.
*/
if (!num) {
table = (__GLXcontext **) xalloc(sizeof(__GLXcontext *));
} else {
table = (__GLXcontext **) xrealloc(table,
(num+1)*sizeof(__GLXcontext *));
}
table[num] = glxc;
cl->currentContexts = table;
cl->numCurrentContexts++;
return num+1;
}
/*
** Given a tag, change the current context for the corresponding entry.
*/
static void ChangeCurrentContext(__GLXclientState *cl, __GLXcontext *glxc,
GLXContextTag tag)
{
__GLXcontext **table = cl->currentContexts;
table[tag-1] = glxc;
}
/*
** For this implementation we have chosen to simply use the index of the
** context's entry in the table as the context tag. A tag must be greater
** than 0.
*/
__GLXcontext *__glXLookupContextByTag(__GLXclientState *cl, GLXContextTag tag)
{
int num = cl->numCurrentContexts;
if (tag < 1 || tag > num) {
return 0;
} else {
return cl->currentContexts[tag-1];
}
}
/*****************************************************************************/
static void StopUsingContext(__GLXcontext *glxc)
{
if (glxc) {
if (glxc == __glXLastContext) {
/* Tell server GL library */
__glXLastContext = 0;
}
glxc->isCurrent = GL_FALSE;
if (!glxc->idExists) {
__glXFreeContext(glxc);
}
}
}
static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc)
{
glxc->isCurrent = GL_TRUE;
__glXLastContext = glxc;
}
/**
* This is a helper function to handle the legacy (pre GLX 1.3) cases
* where passing an X window to glXMakeCurrent is valid. Given a
* resource ID, look up the GLX drawable if available, otherwise, make
* sure it's an X window and create a GLX drawable one the fly.
*/
static __GLXdrawable *
__glXGetDrawable(__GLXcontext *glxc, GLXDrawable drawId, ClientPtr client,
int *error)
{
DrawablePtr pDraw;
__GLXdrawable *pGlxDraw;
int rc;
if (validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY,
DixWriteAccess, &pGlxDraw, &rc)) {
if (glxc != NULL && pGlxDraw->config != glxc->config) {
client->errorValue = drawId;
*error = BadMatch;
return NULL;
}
return pGlxDraw;
}
/* The drawId wasn't a GLX drawable. Make sure it's a window and
* create a GLXWindow for it. Check that the drawable screen
* matches the context screen and that the context fbconfig is
* compatible with the window visual. */
rc = dixLookupDrawable(&pDraw, drawId, client, 0, DixGetAttrAccess);
if (rc != Success || pDraw->type != DRAWABLE_WINDOW) {
client->errorValue = drawId;
*error = __glXError(GLXBadDrawable);
return NULL;
}
if (pDraw->pScreen != glxc->pGlxScreen->pScreen) {
client->errorValue = pDraw->pScreen->myNum;
*error = BadMatch;
return NULL;
}
if (!validGlxFBConfigForWindow(client, glxc->config, pDraw, error))
return NULL;
pGlxDraw = glxc->pGlxScreen->createDrawable(glxc->pGlxScreen,
pDraw, GLX_DRAWABLE_WINDOW,
drawId, glxc->config);
/* since we are creating the drawablePrivate, drawId should be new */
if (!AddResource(drawId, __glXDrawableRes, pGlxDraw)) {
pGlxDraw->destroy (pGlxDraw);
*error = BadAlloc;
return NULL;
}
return pGlxDraw;
}
/*****************************************************************************/
/*
** Make an OpenGL context and drawable current.
*/
static int
DoMakeCurrent(__GLXclientState *cl,
GLXDrawable drawId, GLXDrawable readId,
GLXContextID contextId, GLXContextTag tag)
{
ClientPtr client = cl->client;
xGLXMakeCurrentReply reply;
__GLXcontext *glxc, *prevglxc;
__GLXdrawable *drawPriv = NULL;
__GLXdrawable *readPriv = NULL;
int error;
GLuint mask;
/*
** If one is None and the other isn't, it's a bad match.
*/
mask = (drawId == None) ? (1 << 0) : 0;
mask |= (readId == None) ? (1 << 1) : 0;
mask |= (contextId == None) ? (1 << 2) : 0;
if ( (mask != 0x00) && (mask != 0x07) ) {
return BadMatch;
}
/*
** Lookup old context. If we have one, it must be in a usable state.
*/
if (tag != 0) {
prevglxc = __glXLookupContextByTag(cl, tag);
if (!prevglxc) {
/*
** Tag for previous context is invalid.
*/
return __glXError(GLXBadContextTag);
}
if (prevglxc->renderMode != GL_RENDER) {
/* Oops. Not in render mode render. */
client->errorValue = prevglxc->id;
return __glXError(GLXBadContextState);
}
} else {
prevglxc = 0;
}
/*
** Lookup new context. It must not be current for someone else.
*/
if (contextId != None) {
int status;
if (!validGlxContext(client, contextId, DixUseAccess, &glxc, &error))
return error;
if ((glxc != prevglxc) && glxc->isCurrent) {
/* Context is current to somebody else */
return BadAccess;
}
assert( drawId != None );
assert( readId != None );
drawPriv = __glXGetDrawable(glxc, drawId, client, &status);
if (drawPriv == NULL)
return status;
readPriv = __glXGetDrawable(glxc, readId, client, &status);
if (readPriv == NULL)
return status;
} else {
/* Switching to no context. Ignore new drawable. */
glxc = 0;
drawPriv = 0;
readPriv = 0;
}
if (prevglxc) {
/*
** Flush the previous context if needed.
*/
if (__GLX_HAS_UNFLUSHED_CMDS(prevglxc)) {
if (__glXForceCurrent(cl, tag, (int *)&error)) {
CALL_Flush( GET_DISPATCH(), () );
__GLX_NOTE_FLUSHED_CMDS(prevglxc);
} else {
return error;
}
}
/*
** Make the previous context not current.
*/
if (!(*prevglxc->loseCurrent)(prevglxc)) {
return __glXError(GLXBadContext);
}
__glXFlushContextCache();
if (!prevglxc->isDirect) {
prevglxc->drawPriv = NULL;
prevglxc->readPriv = NULL;
}
}
if ((glxc != 0) && !glxc->isDirect) {
glxc->drawPriv = drawPriv;
glxc->readPriv = readPriv;
/* make the context current */
if (!(*glxc->makeCurrent)(glxc)) {
glxc->drawPriv = NULL;
glxc->readPriv = NULL;
return __glXError(GLXBadContext);
}
glxc->isCurrent = GL_TRUE;
}
if (prevglxc) {
ChangeCurrentContext(cl, glxc, tag);
StopUsingContext(prevglxc);
} else {
tag = AddCurrentContext(cl, glxc);
}
if (glxc) {
StartUsingContext(cl, glxc);
reply.contextTag = tag;
} else {
reply.contextTag = 0;
}
reply.length = 0;
reply.type = X_Reply;
reply.sequenceNumber = client->sequence;
if (client->swapped) {
__glXSwapMakeCurrentReply(client, &reply);
} else {
WriteToClient(client, sz_xGLXMakeCurrentReply, (char *)&reply);
}
return Success;
}
int __glXDisp_MakeCurrent(__GLXclientState *cl, GLbyte *pc)
{
xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
return DoMakeCurrent( cl, req->drawable, req->drawable,
req->context, req->oldContextTag );
}
int __glXDisp_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
{
xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
return DoMakeCurrent( cl, req->drawable, req->readdrawable,
req->context, req->oldContextTag );
}
int __glXDisp_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
{
xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
return DoMakeCurrent( cl, req->drawable, req->readable,
req->context, req->oldContextTag );
}
int __glXDisp_IsDirect(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
xGLXIsDirectReply reply;
__GLXcontext *glxc;
int err;
if (!validGlxContext(cl->client, req->context, DixReadAccess, &glxc, &err))
return err;
reply.isDirect = glxc->isDirect;
reply.length = 0;
reply.type = X_Reply;
reply.sequenceNumber = client->sequence;
if (client->swapped) {
__glXSwapIsDirectReply(client, &reply);
} else {
WriteToClient(client, sz_xGLXIsDirectReply, (char *)&reply);
}
return Success;
}
int __glXDisp_QueryVersion(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
xGLXQueryVersionReply reply;
GLuint major, minor;
major = req->majorVersion;
minor = req->minorVersion;
(void)major;
(void)minor;
/*
** Server should take into consideration the version numbers sent by the
** client if it wants to work with older clients; however, in this
** implementation the server just returns its version number.
*/
reply.majorVersion = GLX_SERVER_MAJOR_VERSION;
reply.minorVersion = GLX_SERVER_MINOR_VERSION;
reply.length = 0;
reply.type = X_Reply;
reply.sequenceNumber = client->sequence;
if (client->swapped) {
__glXSwapQueryVersionReply(client, &reply);
} else {
WriteToClient(client, sz_xGLXQueryVersionReply, (char *)&reply);
}
return Success;
}
int __glXDisp_WaitGL(__GLXclientState *cl, GLbyte *pc)
{
xGLXWaitGLReq *req = (xGLXWaitGLReq *)pc;
GLXContextTag tag = req->contextTag;
__GLXcontext *glxc = NULL;
int error;
if (tag) {
glxc = __glXLookupContextByTag(cl, tag);
if (!glxc)
return __glXError(GLXBadContextTag);
if (!__glXForceCurrent(cl, req->contextTag, &error))
return error;
CALL_Finish( GET_DISPATCH(), () );
}
if (glxc && glxc->drawPriv->waitGL)
(*glxc->drawPriv->waitGL)(glxc->drawPriv);
return Success;
}
int __glXDisp_WaitX(__GLXclientState *cl, GLbyte *pc)
{
xGLXWaitXReq *req = (xGLXWaitXReq *)pc;
GLXContextTag tag = req->contextTag;
__GLXcontext *glxc = NULL;
int error;
if (tag) {
glxc = __glXLookupContextByTag(cl, tag);
if (!glxc)
return __glXError(GLXBadContextTag);
if (!__glXForceCurrent(cl, req->contextTag, &error))
return error;
}
if (glxc && glxc->drawPriv->waitGL)
(*glxc->drawPriv->waitGL)(glxc->drawPriv);
return Success;
}
int __glXDisp_CopyContext(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
GLXContextID source = req->source;
GLXContextID dest = req->dest;
GLXContextTag tag = req->contextTag;
unsigned long mask = req->mask;
__GLXcontext *src, *dst;
int error;
if (!validGlxContext(cl->client, source, DixReadAccess, &src, &error))
return error;
if (!validGlxContext(cl->client, dest, DixWriteAccess, &dst, &error))
return error;
/*
** They must be in the same address space, and same screen.
** NOTE: no support for direct rendering contexts here.
*/
if (src->isDirect || dst->isDirect ||
(src->pGlxScreen != dst->pGlxScreen)) {
client->errorValue = source;
return BadMatch;
}
/*
** The destination context must not be current for any client.
*/
if (dst->isCurrent) {
client->errorValue = dest;
return BadAccess;
}
if (tag) {
__GLXcontext *tagcx = __glXLookupContextByTag(cl, tag);
if (!tagcx) {
return __glXError(GLXBadContextTag);
}
if (tagcx != src) {
/*
** This would be caused by a faulty implementation of the client
** library.
*/
return BadMatch;
}
/*
** In this case, glXCopyContext is in both GL and X streams, in terms
** of sequentiality.
*/
if (__glXForceCurrent(cl, tag, &error)) {
/*
** Do whatever is needed to make sure that all preceding requests
** in both streams are completed before the copy is executed.
*/
CALL_Finish( GET_DISPATCH(), () );
__GLX_NOTE_FLUSHED_CMDS(tagcx);
} else {
return error;
}
}
/*
** Issue copy. The only reason for failure is a bad mask.
*/
if (!(*dst->copy)(dst, src, mask)) {
client->errorValue = mask;
return BadValue;
}
return Success;
}
int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
{
xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
ClientPtr client = cl->client;
xGLXGetVisualConfigsReply reply;
__GLXscreen *pGlxScreen;
__GLXconfig *modes;
CARD32 buf[__GLX_TOTAL_CONFIG];
int p, i, err;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
return err;
reply.numVisuals = pGlxScreen->numVisuals;
reply.numProps = __GLX_TOTAL_CONFIG;
reply.length = (reply.numVisuals * __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG) >> 2;
reply.type = X_Reply;
reply.sequenceNumber = client->sequence;
if (client->swapped) {
__GLX_SWAP_SHORT(&reply.sequenceNumber);
__GLX_SWAP_INT(&reply.length);
__GLX_SWAP_INT(&reply.numVisuals);
__GLX_SWAP_INT(&reply.numProps);
}
WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply);
for (i = 0; i < pGlxScreen->numVisuals; i++) {
modes = pGlxScreen->visuals[i];
p = 0;
buf[p++] = modes->visualID;
buf[p++] = glxConvertToXVisualType( modes->visualType );
buf[p++] = (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE;
buf[p++] = modes->redBits;
buf[p++] = modes->greenBits;
buf[p++] = modes->blueBits;
buf[p++] = modes->alphaBits;
buf[p++] = modes->accumRedBits;
buf[p++] = modes->accumGreenBits;
buf[p++] = modes->accumBlueBits;
buf[p++] = modes->accumAlphaBits;
buf[p++] = modes->doubleBufferMode;
buf[p++] = modes->stereoMode;
buf[p++] = modes->rgbBits;
buf[p++] = modes->depthBits;
buf[p++] = modes->stencilBits;
buf[p++] = modes->numAuxBuffers;
buf[p++] = modes->level;
/*
** Add token/value pairs for extensions.
*/
buf[p++] = GLX_VISUAL_CAVEAT_EXT;
buf[p++] = modes->visualRating;
buf[p++] = GLX_TRANSPARENT_TYPE;
buf[p++] = modes->transparentPixel;
buf[p++] = GLX_TRANSPARENT_RED_VALUE;
buf[p++] = modes->transparentRed;
buf[p++] = GLX_TRANSPARENT_GREEN_VALUE;
buf[p++] = modes->transparentGreen;
buf[p++] = GLX_TRANSPARENT_BLUE_VALUE;
buf[p++] = modes->transparentBlue;
buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE;
buf[p++] = modes->transparentAlpha;
buf[p++] = GLX_TRANSPARENT_INDEX_VALUE;
buf[p++] = modes->transparentIndex;
buf[p++] = GLX_SAMPLES_SGIS;
buf[p++] = modes->samples;
buf[p++] = GLX_SAMPLE_BUFFERS_SGIS;
buf[p++] = modes->sampleBuffers;
buf[p++] = 0; /* copy over visualSelectGroup (GLX_VISUAL_SELECT_GROUP_SGIX)? */
buf[p++] = 0;
if (client->swapped) {
__GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_CONFIG);
}
WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG,
(char *)buf);
}
return Success;
}
#define __GLX_TOTAL_FBCONFIG_ATTRIBS (36)
#define __GLX_FBCONFIG_ATTRIBS_LENGTH (__GLX_TOTAL_FBCONFIG_ATTRIBS * 2)
/**
* Send the set of GLXFBConfigs to the client. There is not currently
* and interface into the driver on the server-side to get GLXFBConfigs,
* so we "invent" some based on the \c __GLXvisualConfig structures that
* the driver does supply.
*
* The reply format for both \c glXGetFBConfigs and \c glXGetFBConfigsSGIX
* is the same, so this routine pulls double duty.
*/
static int
DoGetFBConfigs(__GLXclientState *cl, unsigned screen)
{
ClientPtr client = cl->client;
xGLXGetFBConfigsReply reply;
__GLXscreen *pGlxScreen;
CARD32 buf[__GLX_FBCONFIG_ATTRIBS_LENGTH];
int p, err;
__GLXconfig *modes;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
if (!validGlxScreen(cl->client, screen, &pGlxScreen, &err))
return err;
reply.numFBConfigs = pGlxScreen->numFBConfigs;
reply.numAttribs = __GLX_TOTAL_FBCONFIG_ATTRIBS;
reply.length = (__GLX_FBCONFIG_ATTRIBS_LENGTH * reply.numFBConfigs);
reply.type = X_Reply;
reply.sequenceNumber = client->sequence;
if (client->swapped) {
__GLX_SWAP_SHORT(&reply.sequenceNumber);
__GLX_SWAP_INT(&reply.length);
__GLX_SWAP_INT(&reply.numFBConfigs);
__GLX_SWAP_INT(&reply.numAttribs);
}
WriteToClient(client, sz_xGLXGetFBConfigsReply, (char *)&reply);
for (modes = pGlxScreen->fbconfigs; modes != NULL; modes = modes->next) {
p = 0;
#define WRITE_PAIR(tag,value) \
do { buf[p++] = tag ; buf[p++] = value ; } while( 0 )
WRITE_PAIR( GLX_VISUAL_ID, modes->visualID );
WRITE_PAIR( GLX_FBCONFIG_ID, modes->fbconfigID );
WRITE_PAIR( GLX_X_RENDERABLE, GL_TRUE );
WRITE_PAIR( GLX_RGBA,
(modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE );
WRITE_PAIR( GLX_RENDER_TYPE, modes->renderType );
WRITE_PAIR( GLX_DOUBLEBUFFER, modes->doubleBufferMode );
WRITE_PAIR( GLX_STEREO, modes->stereoMode );
WRITE_PAIR( GLX_BUFFER_SIZE, modes->rgbBits );
WRITE_PAIR( GLX_LEVEL, modes->level );
WRITE_PAIR( GLX_AUX_BUFFERS, modes->numAuxBuffers );
WRITE_PAIR( GLX_RED_SIZE, modes->redBits );
WRITE_PAIR( GLX_GREEN_SIZE, modes->greenBits );
WRITE_PAIR( GLX_BLUE_SIZE, modes->blueBits );
WRITE_PAIR( GLX_ALPHA_SIZE, modes->alphaBits );
WRITE_PAIR( GLX_ACCUM_RED_SIZE, modes->accumRedBits );
WRITE_PAIR( GLX_ACCUM_GREEN_SIZE, modes->accumGreenBits );
WRITE_PAIR( GLX_ACCUM_BLUE_SIZE, modes->accumBlueBits );
WRITE_PAIR( GLX_ACCUM_ALPHA_SIZE, modes->accumAlphaBits );
WRITE_PAIR( GLX_DEPTH_SIZE, modes->depthBits );
WRITE_PAIR( GLX_STENCIL_SIZE, modes->stencilBits );
WRITE_PAIR( GLX_X_VISUAL_TYPE, modes->visualType );
WRITE_PAIR( GLX_CONFIG_CAVEAT, modes->visualRating );
WRITE_PAIR( GLX_TRANSPARENT_TYPE, modes->transparentPixel );
WRITE_PAIR( GLX_TRANSPARENT_RED_VALUE, modes->transparentRed );
WRITE_PAIR( GLX_TRANSPARENT_GREEN_VALUE, modes->transparentGreen );
WRITE_PAIR( GLX_TRANSPARENT_BLUE_VALUE, modes->transparentBlue );
WRITE_PAIR( GLX_TRANSPARENT_ALPHA_VALUE, modes->transparentAlpha );
WRITE_PAIR( GLX_TRANSPARENT_INDEX_VALUE, modes->transparentIndex );
WRITE_PAIR( GLX_SWAP_METHOD_OML, modes->swapMethod );
WRITE_PAIR( GLX_SAMPLES_SGIS, modes->samples );
WRITE_PAIR( GLX_SAMPLE_BUFFERS_SGIS, modes->sampleBuffers );
/* GLX_VISUAL_SELECT_GROUP_SGIX ? */
WRITE_PAIR( GLX_DRAWABLE_TYPE, modes->drawableType );
WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGB_EXT, modes->bindToTextureRgb );
WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGBA_EXT, modes->bindToTextureRgba );
WRITE_PAIR( GLX_BIND_TO_MIPMAP_TEXTURE_EXT, modes->bindToMipmapTexture );
WRITE_PAIR( GLX_BIND_TO_TEXTURE_TARGETS_EXT, modes->bindToTextureTargets );
if (client->swapped) {
__GLX_SWAP_INT_ARRAY(buf, __GLX_FBCONFIG_ATTRIBS_LENGTH);
}
WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_FBCONFIG_ATTRIBS_LENGTH,
(char *)buf);
}
return Success;
}
int __glXDisp_GetFBConfigs(__GLXclientState *cl, GLbyte *pc)
{
xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
return DoGetFBConfigs(cl, req->screen);
}
int __glXDisp_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc;
return DoGetFBConfigs(cl, req->screen);
}
GLboolean
__glXDrawableInit(__GLXdrawable *drawable,
__GLXscreen *screen, DrawablePtr pDraw, int type,
XID drawId, __GLXconfig *config)
{
drawable->pDraw = pDraw;
drawable->type = type;
drawable->drawId = drawId;
drawable->config = config;
drawable->eventMask = 0;
return GL_TRUE;
}
void
__glXDrawableRelease(__GLXdrawable *drawable)
{
ScreenPtr pScreen = drawable->pDraw->pScreen;
switch (drawable->type) {
case GLX_DRAWABLE_PIXMAP:
case GLX_DRAWABLE_PBUFFER:
(*pScreen->DestroyPixmap)((PixmapPtr) drawable->pDraw);
break;
}
}
static int
DoCreateGLXDrawable(ClientPtr client, __GLXscreen *pGlxScreen, __GLXconfig *config,
DrawablePtr pDraw, XID glxDrawableId, int type)
{
__GLXdrawable *pGlxDraw;
LEGAL_NEW_RESOURCE(glxDrawableId, client);
if (pGlxScreen->pScreen != pDraw->pScreen)
return BadMatch;
pGlxDraw = pGlxScreen->createDrawable(pGlxScreen, pDraw, type,
glxDrawableId, config);
if (pGlxDraw == NULL)
return BadAlloc;
if (!AddResource(glxDrawableId, __glXDrawableRes, pGlxDraw)) {
pGlxDraw->destroy (pGlxDraw);
return BadAlloc;
}
return Success;
}
static int
DoCreateGLXPixmap(ClientPtr client, __GLXscreen *pGlxScreen, __GLXconfig *config,
XID drawableId, XID glxDrawableId)
{
DrawablePtr pDraw;
int err;
err = dixLookupDrawable(&pDraw, drawableId, client, 0, DixAddAccess);
if (err != Success) {
client->errorValue = drawableId;
return err;
}
if (pDraw->type != DRAWABLE_PIXMAP) {
client->errorValue = drawableId;
return BadPixmap;
}
err = DoCreateGLXDrawable(client, pGlxScreen, config, pDraw,
glxDrawableId, GLX_DRAWABLE_PIXMAP);
if (err == Success)
((PixmapPtr) pDraw)->refcnt++;
return err;
}
static void
determineTextureTarget(ClientPtr client, XID glxDrawableID,
CARD32 *attribs, CARD32 numAttribs)
{
GLenum target = 0;
GLenum format = 0;
int i, err;
__GLXdrawable *pGlxDraw;
if (!validGlxDrawable(client, glxDrawableID, GLX_DRAWABLE_PIXMAP,
DixWriteAccess, &pGlxDraw, &err))
/* We just added it in CreatePixmap, so we should never get here. */
return;
for (i = 0; i < numAttribs; i++) {
if (attribs[2 * i] == GLX_TEXTURE_TARGET_EXT) {
switch (attribs[2 * i + 1]) {
case GLX_TEXTURE_2D_EXT:
target = GL_TEXTURE_2D;
break;
case GLX_TEXTURE_RECTANGLE_EXT:
target = GL_TEXTURE_RECTANGLE_ARB;
break;
}
}
if (attribs[2 * i] == GLX_TEXTURE_FORMAT_EXT)
format = attribs[2 * i + 1];
}
if (!target) {
int w = pGlxDraw->pDraw->width, h = pGlxDraw->pDraw->height;
if (h & (h - 1) || w & (w - 1))
target = GL_TEXTURE_RECTANGLE_ARB;
else
target = GL_TEXTURE_2D;
}
pGlxDraw->target = target;
pGlxDraw->format = format;
}
int __glXDisp_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
__GLXconfig *config;
__GLXscreen *pGlxScreen;
int err;
if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
return err;
if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err))
return err;
return DoCreateGLXPixmap(cl->client, pGlxScreen, config,
req->pixmap, req->glxpixmap);
}
int __glXDisp_CreatePixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
__GLXconfig *config;
__GLXscreen *pGlxScreen;
int err;
if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
return err;
if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
return err;
err = DoCreateGLXPixmap(cl->client, pGlxScreen, config,
req->pixmap, req->glxpixmap);
if (err != Success)
return err;
determineTextureTarget(cl->client, req->glxpixmap,
(CARD32*) (req + 1), req->numAttribs);
return Success;
}
int __glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateGLXPixmapWithConfigSGIXReq *req =
(xGLXCreateGLXPixmapWithConfigSGIXReq *) pc;
__GLXconfig *config;
__GLXscreen *pGlxScreen;
int err;
if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
return err;
if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err))
return err;
return DoCreateGLXPixmap(cl->client, pGlxScreen,
config, req->pixmap, req->glxpixmap);
}
static int DoDestroyDrawable(__GLXclientState *cl, XID glxdrawable, int type)
{
__GLXdrawable *pGlxDraw;
int err;
if (!validGlxDrawable(cl->client, glxdrawable, type,
DixDestroyAccess, &pGlxDraw, &err))
return err;
FreeResource(glxdrawable, FALSE);
return Success;
}
int __glXDisp_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
return DoDestroyDrawable(cl, req->glxpixmap, GLX_DRAWABLE_PIXMAP);
}
int __glXDisp_DestroyPixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyPixmapReq *req = (xGLXDestroyPixmapReq *) pc;
return DoDestroyDrawable(cl, req->glxpixmap, GLX_DRAWABLE_PIXMAP);
}
static int
DoCreatePbuffer(ClientPtr client, int screenNum, XID fbconfigId,
int width, int height, XID glxDrawableId)
{
__GLXconfig *config;
__GLXscreen *pGlxScreen;
PixmapPtr pPixmap;
int err;
if (!validGlxScreen(client, screenNum, &pGlxScreen, &err))
return err;
if (!validGlxFBConfig(client, pGlxScreen, fbconfigId, &config, &err))
return err;
__glXenterServer(GL_FALSE);
pPixmap = (*pGlxScreen->pScreen->CreatePixmap) (pGlxScreen->pScreen,
width, height, config->rgbBits, 0);
__glXleaveServer(GL_FALSE);
return DoCreateGLXDrawable(client, pGlxScreen, config, &pPixmap->drawable,
glxDrawableId, GLX_DRAWABLE_PBUFFER);
}
int __glXDisp_CreatePbuffer(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc;
CARD32 *attrs;
int width, height, i;
attrs = (CARD32 *) (req + 1);
width = 0;
height = 0;
for (i = 0; i < req->numAttribs; i++) {
switch (attrs[i * 2]) {
case GLX_PBUFFER_WIDTH:
width = attrs[i * 2 + 1];
break;
case GLX_PBUFFER_HEIGHT:
height = attrs[i * 2 + 1];
break;
case GLX_LARGEST_PBUFFER:
case GLX_PRESERVED_CONTENTS:
/* FIXME: huh... */
break;
}
}
return DoCreatePbuffer(cl->client, req->screen, req->fbconfig,
width, height, req->pbuffer);
}
int __glXDisp_CreateGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateGLXPbufferSGIXReq *req = (xGLXCreateGLXPbufferSGIXReq *) pc;
return DoCreatePbuffer(cl->client, req->screen, req->fbconfig,
req->width, req->height, req->pbuffer);
}
int __glXDisp_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc;
return DoDestroyDrawable(cl, req->pbuffer, GLX_DRAWABLE_PBUFFER);
}
int __glXDisp_DestroyGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyGLXPbufferSGIXReq *req = (xGLXDestroyGLXPbufferSGIXReq *) pc;
return DoDestroyDrawable(cl, req->pbuffer, GLX_DRAWABLE_PBUFFER);
}
static int
DoChangeDrawableAttributes(ClientPtr client, XID glxdrawable,
int numAttribs, CARD32 *attribs)
{
__GLXdrawable *pGlxDraw;
int i, err;
if (!validGlxDrawable(client, glxdrawable, GLX_DRAWABLE_ANY,
DixSetAttrAccess, &pGlxDraw, &err))
return err;
for (i = 0; i < numAttribs; i++) {
switch(attribs[i * 2]) {
case GLX_EVENT_MASK:
/* All we do is to record the event mask so we can send it
* back when queried. We never actually clobber the
* pbuffers, so we never need to send out the event. */
pGlxDraw->eventMask = attribs[i * 2 + 1];
break;
}
}
return Success;
}
int __glXDisp_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
{
xGLXChangeDrawableAttributesReq *req =
(xGLXChangeDrawableAttributesReq *) pc;
return DoChangeDrawableAttributes(cl->client, req->drawable,
req->numAttribs, (CARD32 *) (req + 1));
}
int __glXDisp_ChangeDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXChangeDrawableAttributesSGIXReq *req =
(xGLXChangeDrawableAttributesSGIXReq *)pc;
return DoChangeDrawableAttributes(cl->client, req->drawable,
req->numAttribs, (CARD32 *) (req + 1));
}
int __glXDisp_CreateWindow(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
__GLXconfig *config;
__GLXscreen *pGlxScreen;
ClientPtr client = cl->client;
DrawablePtr pDraw;
int err;
if (!validGlxScreen(client, req->screen, &pGlxScreen, &err))
return err;
if (!validGlxFBConfig(client, pGlxScreen, req->fbconfig, &config, &err))
return err;
err = dixLookupDrawable(&pDraw, req->window, client, 0, DixAddAccess);
if (err != Success || pDraw->type != DRAWABLE_WINDOW) {
client->errorValue = req->window;
return BadWindow;
}
if (!validGlxFBConfigForWindow(client, config, pDraw, &err))
return err;
return DoCreateGLXDrawable(client, pGlxScreen, config,
pDraw, req->glxwindow, GLX_DRAWABLE_WINDOW);
}
int __glXDisp_DestroyWindow(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc;
return DoDestroyDrawable(cl, req->glxwindow, GLX_DRAWABLE_WINDOW);
}
/*****************************************************************************/
/*
** NOTE: There is no portable implementation for swap buffers as of
** this time that is of value. Consequently, this code must be
** implemented by somebody other than SGI.
*/
int __glXDisp_SwapBuffers(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
GLXContextTag tag = req->contextTag;
XID drawId = req->drawable;
__GLXcontext *glxc = NULL;
__GLXdrawable *pGlxDraw;
int error;
if (tag) {
glxc = __glXLookupContextByTag(cl, tag);
if (!glxc) {
return __glXError(GLXBadContextTag);
}
/*
** The calling thread is swapping its current drawable. In this case,
** glxSwapBuffers is in both GL and X streams, in terms of
** sequentiality.
*/
if (__glXForceCurrent(cl, tag, &error)) {
/*
** Do whatever is needed to make sure that all preceding requests
** in both streams are completed before the swap is executed.
*/
CALL_Finish( GET_DISPATCH(), () );
__GLX_NOTE_FLUSHED_CMDS(glxc);
} else {
return error;
}
}
pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error);
if (pGlxDraw == NULL)
return error;
if (pGlxDraw->type == DRAWABLE_WINDOW &&
(*pGlxDraw->swapBuffers)(pGlxDraw) == GL_FALSE)
return __glXError(GLXBadDrawable);
return Success;
}
static int
DoQueryContext(__GLXclientState *cl, GLXContextID gcId)
{
ClientPtr client = cl->client;
__GLXcontext *ctx;
xGLXQueryContextInfoEXTReply reply;
int nProps;
int *sendBuf, *pSendBuf;
int nReplyBytes;
int err;
if (!validGlxContext(cl->client, gcId, DixReadAccess, &ctx, &err))
return err;
nProps = 3;
reply.length = nProps << 1;
reply.type = X_Reply;
reply.sequenceNumber = client->sequence;
reply.n = nProps;
nReplyBytes = reply.length << 2;
sendBuf = (int *)xalloc((size_t)nReplyBytes);
if (sendBuf == NULL) {
return __glXError(GLXBadContext); /* XXX: Is this correct? */
}
pSendBuf = sendBuf;
*pSendBuf++ = GLX_SHARE_CONTEXT_EXT;
*pSendBuf++ = (int)(ctx->share_id);
*pSendBuf++ = GLX_VISUAL_ID_EXT;
*pSendBuf++ = (int)(ctx->config->visualID);
*pSendBuf++ = GLX_SCREEN_EXT;
*pSendBuf++ = (int)(ctx->pGlxScreen->pScreen->myNum);
if (client->swapped) {
__glXSwapQueryContextInfoEXTReply(client, &reply, sendBuf);
} else {
WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)&reply);
WriteToClient(client, nReplyBytes, (char *)sendBuf);
}
xfree((char *)sendBuf);
return Success;
}
int __glXDisp_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc;
return DoQueryContext(cl, req->context);
}
int __glXDisp_QueryContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc;
return DoQueryContext(cl, req->context);
}
int __glXDisp_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
ClientPtr client = cl->client;
__GLXcontext *context;
__GLXdrawable *pGlxDraw;
GLXDrawable drawId;
int buffer;
int error;
pc += __GLX_VENDPRIV_HDR_SIZE;
drawId = *((CARD32 *) (pc));
buffer = *((INT32 *) (pc + 4));
if (buffer != GLX_FRONT_LEFT_EXT)
return __glXError(GLXBadPixmap);
context = __glXForceCurrent (cl, req->contextTag, &error);
if (!context)
return error;
if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP,
DixReadAccess, &pGlxDraw, &error))
return error;
if (!context->textureFromPixmap)
return __glXError(GLXUnsupportedPrivateRequest);
return context->textureFromPixmap->bindTexImage(context,
buffer,
pGlxDraw);
}
int __glXDisp_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
ClientPtr client = cl->client;
__GLXdrawable *pGlxDraw;
__GLXcontext *context;
GLXDrawable drawId;
int buffer;
int error;
pc += __GLX_VENDPRIV_HDR_SIZE;
drawId = *((CARD32 *) (pc));
buffer = *((INT32 *) (pc + 4));
context = __glXForceCurrent (cl, req->contextTag, &error);
if (!context)
return error;
if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP,
DixReadAccess, &pGlxDraw, &error))
return error;
if (!context->textureFromPixmap)
return __glXError(GLXUnsupportedPrivateRequest);
return context->textureFromPixmap->releaseTexImage(context,
buffer,
pGlxDraw);
}
int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
GLXContextTag tag = req->contextTag;
__GLXcontext *glxc = NULL;
__GLXdrawable *pGlxDraw;
ClientPtr client = cl->client;
GLXDrawable drawId;
int error;
int x, y, width, height;
(void) client;
(void) req;
pc += __GLX_VENDPRIV_HDR_SIZE;
drawId = *((CARD32 *) (pc));
x = *((INT32 *) (pc + 4));
y = *((INT32 *) (pc + 8));
width = *((INT32 *) (pc + 12));
height = *((INT32 *) (pc + 16));
if (tag) {
glxc = __glXLookupContextByTag(cl, tag);
if (!glxc) {
return __glXError(GLXBadContextTag);
}
/*
** The calling thread is swapping its current drawable. In this case,
** glxSwapBuffers is in both GL and X streams, in terms of
** sequentiality.
*/
if (__glXForceCurrent(cl, tag, &error)) {
/*
** Do whatever is needed to make sure that all preceding requests
** in both streams are completed before the swap is executed.
*/
CALL_Finish( GET_DISPATCH(), () );
__GLX_NOTE_FLUSHED_CMDS(glxc);
} else {
return error;
}
}
pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error);
if (!pGlxDraw)
return error;
if (pGlxDraw == NULL ||
pGlxDraw->type != GLX_DRAWABLE_WINDOW ||
pGlxDraw->copySubBuffer == NULL)
return __glXError(GLXBadDrawable);
(*pGlxDraw->copySubBuffer)(pGlxDraw, x, y, width, height);
return Success;
}
/*
** Get drawable attributes
*/
static int
DoGetDrawableAttributes(__GLXclientState *cl, XID drawId)
{
ClientPtr client = cl->client;
xGLXGetDrawableAttributesReply reply;
__GLXdrawable *pGlxDraw;
CARD32 attributes[6];
int numAttribs, error;
if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY,
DixGetAttrAccess, &pGlxDraw, &error))
return error;
numAttribs = 3;
reply.length = numAttribs << 1;
reply.type = X_Reply;
reply.sequenceNumber = client->sequence;
reply.numAttribs = numAttribs;
attributes[0] = GLX_TEXTURE_TARGET_EXT;
attributes[1] = pGlxDraw->target == GL_TEXTURE_2D ? GLX_TEXTURE_2D_EXT :
GLX_TEXTURE_RECTANGLE_EXT;
attributes[2] = GLX_Y_INVERTED_EXT;
attributes[3] = GL_FALSE;
attributes[4] = GLX_EVENT_MASK;
attributes[5] = pGlxDraw->eventMask;
if (client->swapped) {
__glXSwapGetDrawableAttributesReply(client, &reply, attributes);
} else {
WriteToClient(client, sz_xGLXGetDrawableAttributesReply,
(char *)&reply);
WriteToClient(client, reply.length * sizeof (CARD32),
(char *)attributes);
}
return Success;
}
int __glXDisp_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
{
xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc;
return DoGetDrawableAttributes(cl, req->drawable);
}
int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXGetDrawableAttributesSGIXReq *req =
(xGLXGetDrawableAttributesSGIXReq *)pc;
return DoGetDrawableAttributes(cl, req->drawable);
}
/************************************************************************/
/*
** Render and Renderlarge are not in the GLX API. They are used by the GLX
** client library to send batches of GL rendering commands.
*/
/*
** Execute all the drawing commands in a request.
*/
int __glXDisp_Render(__GLXclientState *cl, GLbyte *pc)
{
xGLXRenderReq *req;
ClientPtr client= cl->client;
int left, cmdlen, error;
int commandsDone;
CARD16 opcode;
__GLXrenderHeader *hdr;
__GLXcontext *glxc;
__GLX_DECLARE_SWAP_VARIABLES;
req = (xGLXRenderReq *) pc;
if (client->swapped) {
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->contextTag);
}
glxc = __glXForceCurrent(cl, req->contextTag, &error);
if (!glxc) {
return error;
}
commandsDone = 0;
pc += sz_xGLXRenderReq;
left = (req->length << 2) - sz_xGLXRenderReq;
while (left > 0) {
__GLXrenderSizeData entry;
int extra;
__GLXdispatchRenderProcPtr proc;
int err;
/*
** Verify that the header length and the overall length agree.
** Also, each command must be word aligned.
*/
hdr = (__GLXrenderHeader *) pc;
if (client->swapped) {
__GLX_SWAP_SHORT(&hdr->length);
__GLX_SWAP_SHORT(&hdr->opcode);
}
cmdlen = hdr->length;
opcode = hdr->opcode;
/*
** Check for core opcodes and grab entry data.
*/
err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
proc = (__GLXdispatchRenderProcPtr)
__glXGetProtocolDecodeFunction(& Render_dispatch_info,
opcode, client->swapped);
if ((err < 0) || (proc == NULL)) {
client->errorValue = commandsDone;
return __glXError(GLXBadRenderRequest);
}
if (entry.varsize) {
/* variable size command */
extra = (*entry.varsize)(pc + __GLX_RENDER_HDR_SIZE,
client->swapped);
if (extra < 0) {
extra = 0;
}
if (cmdlen != __GLX_PAD(entry.bytes + extra)) {
return BadLength;
}
} else {
/* constant size command */
if (cmdlen != __GLX_PAD(entry.bytes)) {
return BadLength;
}
}
if (left < cmdlen) {
return BadLength;
}
/*
** Skip over the header and execute the command. We allow the
** caller to trash the command memory. This is useful especially
** for things that require double alignment - they can just shift
** the data towards lower memory (trashing the header) by 4 bytes
** and achieve the required alignment.
*/
(*proc)(pc + __GLX_RENDER_HDR_SIZE);
pc += cmdlen;
left -= cmdlen;
commandsDone++;
}
__GLX_NOTE_UNFLUSHED_CMDS(glxc);
return Success;
}
/*
** Execute a large rendering request (one that spans multiple X requests).
*/
int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc)
{
xGLXRenderLargeReq *req;
ClientPtr client= cl->client;
size_t dataBytes;
__GLXrenderLargeHeader *hdr;
__GLXcontext *glxc;
int error;
CARD16 opcode;
__GLX_DECLARE_SWAP_VARIABLES;
req = (xGLXRenderLargeReq *) pc;
if (client->swapped) {
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->contextTag);
__GLX_SWAP_INT(&req->dataBytes);
__GLX_SWAP_SHORT(&req->requestNumber);
__GLX_SWAP_SHORT(&req->requestTotal);
}
glxc = __glXForceCurrent(cl, req->contextTag, &error);
if (!glxc) {
/* Reset in case this isn't 1st request. */
__glXResetLargeCommandStatus(cl);
return error;
}
dataBytes = req->dataBytes;
/*
** Check the request length.
*/
if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) {
client->errorValue = req->length;
/* Reset in case this isn't 1st request. */
__glXResetLargeCommandStatus(cl);
return BadLength;
}
pc += sz_xGLXRenderLargeReq;
if (cl->largeCmdRequestsSoFar == 0) {
__GLXrenderSizeData entry;
int extra;
size_t cmdlen;
int err;
/*
** This is the first request of a multi request command.
** Make enough space in the buffer, then copy the entire request.
*/
if (req->requestNumber != 1) {
client->errorValue = req->requestNumber;
return __glXError(GLXBadLargeRequest);
}
hdr = (__GLXrenderLargeHeader *) pc;
if (client->swapped) {
__GLX_SWAP_INT(&hdr->length);
__GLX_SWAP_INT(&hdr->opcode);
}
cmdlen = hdr->length;
opcode = hdr->opcode;
/*
** Check for core opcodes and grab entry data.
*/
err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
if (err < 0) {
client->errorValue = opcode;
return __glXError(GLXBadLargeRequest);
}
if (entry.varsize) {
/*
** If it's a variable-size command (a command whose length must
** be computed from its parameters), all the parameters needed
** will be in the 1st request, so it's okay to do this.
*/
extra = (*entry.varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE,
client->swapped);
if (extra < 0) {
extra = 0;
}
/* large command's header is 4 bytes longer, so add 4 */
if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) {
return BadLength;
}
} else {
/* constant size command */
if (cmdlen != __GLX_PAD(entry.bytes + 4)) {
return BadLength;
}
}
/*
** Make enough space in the buffer, then copy the entire request.
*/
if (cl->largeCmdBufSize < cmdlen) {
if (!cl->largeCmdBuf) {
cl->largeCmdBuf = (GLbyte *) xalloc(cmdlen);
} else {
cl->largeCmdBuf = (GLbyte *) xrealloc(cl->largeCmdBuf, cmdlen);
}
if (!cl->largeCmdBuf) {
return BadAlloc;
}
cl->largeCmdBufSize = cmdlen;
}
memcpy(cl->largeCmdBuf, pc, dataBytes);
cl->largeCmdBytesSoFar = dataBytes;
cl->largeCmdBytesTotal = cmdlen;
cl->largeCmdRequestsSoFar = 1;
cl->largeCmdRequestsTotal = req->requestTotal;
return Success;
} else {
/*
** We are receiving subsequent (i.e. not the first) requests of a
** multi request command.
*/
/*
** Check the request number and the total request count.
*/
if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) {
client->errorValue = req->requestNumber;
__glXResetLargeCommandStatus(cl);
return __glXError(GLXBadLargeRequest);
}
if (req->requestTotal != cl->largeCmdRequestsTotal) {
client->errorValue = req->requestTotal;
__glXResetLargeCommandStatus(cl);
return __glXError(GLXBadLargeRequest);
}
/*
** Check that we didn't get too much data.
*/
if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) {
client->errorValue = dataBytes;
__glXResetLargeCommandStatus(cl);
return __glXError(GLXBadLargeRequest);
}
memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes);
cl->largeCmdBytesSoFar += dataBytes;
cl->largeCmdRequestsSoFar++;
if (req->requestNumber == cl->largeCmdRequestsTotal) {
__GLXdispatchRenderProcPtr proc;
/*
** This is the last request; it must have enough bytes to complete
** the command.
*/
/* NOTE: the two pad macros have been added below; they are needed
** because the client library pads the total byte count, but not
** the per-request byte counts. The Protocol Encoding says the
** total byte count should not be padded, so a proposal will be
** made to the ARB to relax the padding constraint on the total
** byte count, thus preserving backward compatibility. Meanwhile,
** the padding done below fixes a bug that did not allow
** large commands of odd sizes to be accepted by the server.
*/
if (__GLX_PAD(cl->largeCmdBytesSoFar) !=
__GLX_PAD(cl->largeCmdBytesTotal)) {
client->errorValue = dataBytes;
__glXResetLargeCommandStatus(cl);
return __glXError(GLXBadLargeRequest);
}
hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf;
/*
** The opcode and length field in the header had already been
** swapped when the first request was received.
**
** Use the opcode to index into the procedure table.
*/
opcode = hdr->opcode;
proc = (__GLXdispatchRenderProcPtr)
__glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode,
client->swapped);
if (proc == NULL) {
client->errorValue = opcode;
return __glXError(GLXBadLargeRequest);
}
/*
** Skip over the header and execute the command.
*/
(*proc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE);
__GLX_NOTE_UNFLUSHED_CMDS(glxc);
/*
** Reset for the next RenderLarge series.
*/
__glXResetLargeCommandStatus(cl);
} else {
/*
** This is neither the first nor the last request.
*/
}
return Success;
}
}
extern RESTYPE __glXSwapBarrierRes;
int __glXDisp_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *) pc;
XID drawable = req->drawable;
int barrier = req->barrier;
DrawablePtr pDraw;
int screen, rc;
__GLXscreen *pGlxScreen;
rc = dixLookupDrawable(&pDraw, drawable, client, 0, DixGetAttrAccess);
pGlxScreen = glxGetScreen(pDraw->pScreen);
if (rc == Success && (pDraw->type == DRAWABLE_WINDOW)) {
screen = pDraw->pScreen->myNum;
if (pGlxScreen->swapBarrierFuncs) {
int ret = pGlxScreen->swapBarrierFuncs->bindSwapBarrierFunc(screen, drawable, barrier);
if (ret == Success) {
if (barrier)
/* add source for cleanup when drawable is gone */
AddResource(drawable, __glXSwapBarrierRes, (pointer)screen);
else
/* delete source */
FreeResourceByType(drawable, __glXSwapBarrierRes, FALSE);
}
return ret;
}
}
client->errorValue = drawable;
return __glXError(GLXBadDrawable);
}
int __glXDisp_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXQueryMaxSwapBarriersSGIXReq *req =
(xGLXQueryMaxSwapBarriersSGIXReq *) pc;
xGLXQueryMaxSwapBarriersSGIXReply reply;
int screen = req->screen;
__GLXscreen *pGlxScreen;
pGlxScreen = glxGetScreen(screenInfo.screens[screen]);
if (pGlxScreen->swapBarrierFuncs)
reply.max = pGlxScreen->swapBarrierFuncs->queryMaxSwapBarriersFunc(screen);
else
reply.max = 0;
reply.length = 0;
reply.type = X_Reply;
reply.sequenceNumber = client->sequence;
if (client->swapped) {
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&reply.sequenceNumber);
}
WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply,
(char *) &reply);
return Success;
}
#define GLX_BAD_HYPERPIPE_SGIX 92
int __glXDisp_QueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXQueryHyperpipeNetworkSGIXReq * req = (xGLXQueryHyperpipeNetworkSGIXReq *) pc;
xGLXQueryHyperpipeNetworkSGIXReply reply;
int screen = req->screen;
void *rdata = NULL;
int length=0;
int npipes=0;
int n= 0;
__GLXscreen *pGlxScreen;
pGlxScreen = glxGetScreen(screenInfo.screens[screen]);
if (pGlxScreen->hyperpipeFuncs) {
rdata =
(pGlxScreen->hyperpipeFuncs->queryHyperpipeNetworkFunc(screen, &npipes, &n));
}
length = __GLX_PAD(n) >> 2;
reply.type = X_Reply;
reply.sequenceNumber = client->sequence;
reply.length = length;
reply.n = n;
reply.npipes = npipes;
if (client->swapped) {
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&reply.sequenceNumber);
__GLX_SWAP_INT(&reply.length);
__GLX_SWAP_INT(&reply.n);
__GLX_SWAP_INT(&reply.npipes);
}
WriteToClient(client, sz_xGLXQueryHyperpipeNetworkSGIXReply,
(char *) &reply);
WriteToClient(client, length << 2, (char *)rdata);
return Success;
}
int __glXDisp_DestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXDestroyHyperpipeConfigSGIXReq * req =
(xGLXDestroyHyperpipeConfigSGIXReq *) pc;
xGLXDestroyHyperpipeConfigSGIXReply reply;
int screen = req->screen;
int success = GLX_BAD_HYPERPIPE_SGIX;
int hpId ;
__GLXscreen *pGlxScreen;
hpId = req->hpId;
pGlxScreen = glxGetScreen(screenInfo.screens[screen]);
if (pGlxScreen->hyperpipeFuncs) {
success = pGlxScreen->hyperpipeFuncs->destroyHyperpipeConfigFunc(screen, hpId);
}
reply.type = X_Reply;
reply.sequenceNumber = client->sequence;
reply.length = __GLX_PAD(0) >> 2;
reply.n = 0;
reply.success = success;
if (client->swapped) {
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&reply.sequenceNumber);
}
WriteToClient(client,
sz_xGLXDestroyHyperpipeConfigSGIXReply,
(char *) &reply);
return Success;
}
int __glXDisp_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXQueryHyperpipeConfigSGIXReq * req =
(xGLXQueryHyperpipeConfigSGIXReq *) pc;
xGLXQueryHyperpipeConfigSGIXReply reply;
int screen = req->screen;
void *rdata = NULL;
int length;
int npipes=0;
int n= 0;
int hpId;
__GLXscreen *pGlxScreen;
hpId = req->hpId;
pGlxScreen = glxGetScreen(screenInfo.screens[screen]);
if (pGlxScreen->hyperpipeFuncs) {
rdata = pGlxScreen->hyperpipeFuncs->queryHyperpipeConfigFunc(screen, hpId,&npipes, &n);
}
length = __GLX_PAD(n) >> 2;
reply.type = X_Reply;
reply.sequenceNumber = client->sequence;
reply.length = length;
reply.n = n;
reply.npipes = npipes;
if (client->swapped) {
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&reply.sequenceNumber);
__GLX_SWAP_INT(&reply.length);
__GLX_SWAP_INT(&reply.n);
__GLX_SWAP_INT(&reply.npipes);
}
WriteToClient(client, sz_xGLXQueryHyperpipeConfigSGIXReply,
(char *) &reply);
WriteToClient(client, length << 2, (char *)rdata);
return Success;
}
int __glXDisp_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXHyperpipeConfigSGIXReq * req =
(xGLXHyperpipeConfigSGIXReq *) pc;
xGLXHyperpipeConfigSGIXReply reply;
int screen = req->screen;
void *rdata;
int npipes=0, networkId;
int hpId=-1;
__GLXscreen *pGlxScreen;
pGlxScreen = glxGetScreen(screenInfo.screens[screen]);
networkId = (int)req->networkId;
npipes = (int)req->npipes;
rdata = (void *)(req +1);
if (pGlxScreen->hyperpipeFuncs) {
pGlxScreen->hyperpipeFuncs->hyperpipeConfigFunc(screen,networkId,
&hpId, &npipes,
(void *) rdata);
}
reply.type = X_Reply;
reply.sequenceNumber = client->sequence;
reply.length = __GLX_PAD(0) >> 2;
reply.n = 0;
reply.npipes = npipes;
reply.hpId = hpId;
if (client->swapped) {
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_SWAP_SHORT(&reply.sequenceNumber);
__GLX_SWAP_INT(&reply.npipes);
__GLX_SWAP_INT(&reply.hpId);
}
WriteToClient(client, sz_xGLXHyperpipeConfigSGIXReply,
(char *) &reply);
return Success;
}
/************************************************************************/
/*
** No support is provided for the vendor-private requests other than
** allocating the entry points in the dispatch table.
*/
int __glXDisp_VendorPrivate(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
GLint vendorcode = req->vendorCode;
__GLXdispatchVendorPrivProcPtr proc;
proc = (__GLXdispatchVendorPrivProcPtr)
__glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
vendorcode, 0);
if (proc != NULL) {
(*proc)(cl, (GLbyte*)req);
return Success;
}
cl->client->errorValue = req->vendorCode;
return __glXError(GLXUnsupportedPrivateRequest);
}
int __glXDisp_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
GLint vendorcode = req->vendorCode;
__GLXdispatchVendorPrivProcPtr proc;
proc = (__GLXdispatchVendorPrivProcPtr)
__glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
vendorcode, 0);
if (proc != NULL) {
return (*proc)(cl, (GLbyte*)req);
}
cl->client->errorValue = vendorcode;
return __glXError(GLXUnsupportedPrivateRequest);
}
int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc;
xGLXQueryExtensionsStringReply reply;
__GLXscreen *pGlxScreen;
size_t n, length;
char *buf;
int err;
if (!validGlxScreen(client, req->screen, &pGlxScreen, &err))
return err;
n = strlen(pGlxScreen->GLXextensions) + 1;
length = __GLX_PAD(n) >> 2;
reply.type = X_Reply;
reply.sequenceNumber = client->sequence;
reply.length = length;
reply.n = n;
/* Allocate buffer to make sure it's a multiple of 4 bytes big.*/
buf = (char *) xalloc(length << 2);
if (buf == NULL)
return BadAlloc;
memcpy(buf, pGlxScreen->GLXextensions, n);
if (client->swapped) {
glxSwapQueryExtensionsStringReply(client, &reply, buf);
} else {
WriteToClient(client, sz_xGLXQueryExtensionsStringReply,(char *)&reply);
WriteToClient(client, (int)(length << 2), (char *)buf);
}
xfree(buf);
return Success;
}
int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc;
xGLXQueryServerStringReply reply;
size_t n, length;
const char *ptr;
char *buf;
__GLXscreen *pGlxScreen;
int err;
if (!validGlxScreen(client, req->screen, &pGlxScreen, &err))
return err;
switch(req->name) {
case GLX_VENDOR:
ptr = pGlxScreen->GLXvendor;
break;
case GLX_VERSION:
ptr = pGlxScreen->GLXversion;
break;
case GLX_EXTENSIONS:
ptr = pGlxScreen->GLXextensions;
break;
default:
return BadValue;
}
n = strlen(ptr) + 1;
length = __GLX_PAD(n) >> 2;
reply.type = X_Reply;
reply.sequenceNumber = client->sequence;
reply.length = length;
reply.n = n;
buf = (char *) xalloc(length << 2);
if (buf == NULL) {
return BadAlloc;
}
memcpy(buf, ptr, n);
if (client->swapped) {
glxSwapQueryServerStringReply(client, &reply, buf);
} else {
WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)&reply);
WriteToClient(client, (int)(length << 2), buf);
}
xfree(buf);
return Success;
}
int __glXDisp_ClientInfo(__GLXclientState *cl, GLbyte *pc)
{
xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc;
const char *buf;
cl->GLClientmajorVersion = req->major;
cl->GLClientminorVersion = req->minor;
if (cl->GLClientextensions)
xfree(cl->GLClientextensions);
buf = (const char *)(req+1);
cl->GLClientextensions = xstrdup(buf);
return Success;
}