xserver-multidpi/hw/dmx/glxProxy/glxext.c
Keith Packard 9838b7032e Introduce a consistent coding style
This is strictly the application of the script 'x-indent-all.sh'
from util/modular. Compared to the patch that Daniel posted in
January, I've added a few indent flags:

	-bap
	-psl
	-T PrivatePtr
	-T pmWait
	-T _XFUNCPROTOBEGIN
	-T _XFUNCPROTOEND
	-T _X_EXPORT

The typedefs were needed to make the output of sdksyms.sh match the
previous output, otherwise, the code is formatted badly enough that
sdksyms.sh generates incorrect output.

The generated code was compared with the previous version and found to
be essentially identical -- "assert" line numbers and BUILD_TIME were
the only differences found.

The comparison was done with this script:

dir1=$1
dir2=$2

for dir in $dir1 $dir2; do
	(cd $dir && find . -name '*.o' | while read file; do
		dir=`dirname $file`
		base=`basename $file .o`
		dump=$dir/$base.dump
		objdump -d $file > $dump
	done)
done

find $dir1 -name '*.dump' | while read dump; do
	otherdump=`echo $dump | sed "s;$dir1;$dir2;"`
	diff -u $dump $otherdump
done

Signed-off-by: Keith Packard <keithp@keithp.com>
Acked-by: Daniel Stone <daniel@fooishbar.org>
Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
2012-03-21 13:54:42 -07:00

518 lines
13 KiB
C

/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
#ifdef HAVE_DMX_CONFIG_H
#include <dmx-config.h>
#endif
#include "dmx.h"
#include "glxserver.h"
#include <windowstr.h>
#include <propertyst.h>
#include <os.h>
#include "g_disptab.h"
#include "glxutil.h"
#include "glxext.h"
#include "glxvisuals.h"
#include "micmap.h"
#include "glxswap.h"
/*
** Stubs to satisfy miinitext.c references.
*/
typedef int __GLXprovider;
__GLXprovider __glXDRISWRastProvider;
void
GlxPushProvider(__GLXprovider * provider)
{
}
/*
** Forward declarations.
*/
static int __glXSwapDispatch(ClientPtr);
static int __glXDispatch(ClientPtr);
/*
** Called when the extension is reset.
*/
static void
ResetExtension(ExtensionEntry * extEntry)
{
__glXFlushContextCache();
__glXScreenReset();
SwapBarrierReset();
}
/*
** Initialize the per-client context storage.
*/
static void
ResetClientState(int clientIndex)
{
__GLXclientState *cl = __glXClients[clientIndex];
Display **keep_be_displays;
int i;
free(cl->returnBuf);
free(cl->currentContexts);
free(cl->currentDrawables);
free(cl->largeCmdBuf);
for (i = 0; i < screenInfo.numScreens; i++) {
if (cl->be_displays[i])
XCloseDisplay(cl->be_displays[i]);
}
keep_be_displays = cl->be_displays;
memset(cl, 0, sizeof(__GLXclientState));
cl->be_displays = keep_be_displays;
/*
** By default, assume that the client supports
** GLX major version 1 minor version 0 protocol.
*/
cl->GLClientmajorVersion = 1;
cl->GLClientminorVersion = 0;
free(cl->GLClientextensions);
memset(cl->be_displays, 0, screenInfo.numScreens * sizeof(Display *));
}
/*
** This procedure is called when the client who created the context goes
** away OR when glXDestroyContext is called. In either case, all we do is
** flag that the ID is no longer valid, and (maybe) free the context.
** use.
*/
static int
ContextGone(__GLXcontext * cx, XID id)
{
cx->idExists = GL_FALSE;
if (!cx->isCurrent) {
__glXFreeContext(cx);
}
return True;
}
/*
** Free a client's state.
*/
static int
ClientGone(int clientIndex, XID id)
{
__GLXcontext *cx;
__GLXclientState *cl = __glXClients[clientIndex];
int i;
if (cl) {
/*
** Free all the contexts that are current for this client.
*/
for (i = 0; i < cl->numCurrentContexts; i++) {
cx = cl->currentContexts[i];
if (cx) {
cx->isCurrent = GL_FALSE;
if (!cx->idExists) {
__glXFreeContext(cx);
}
}
}
/*
** Re-initialize the client state structure. Don't free it because
** we'll probably get another client with this index and use the struct
** again. There is a maximum of MAXCLIENTS of these structures.
*/
ResetClientState(clientIndex);
}
return True;
}
/*
** Free a GLX Pixmap.
*/
void
__glXFreeGLXPixmap(__GLXpixmap * pGlxPixmap)
{
if (!pGlxPixmap->idExists && !pGlxPixmap->refcnt) {
PixmapPtr pPixmap = (PixmapPtr) pGlxPixmap->pDraw;
/*
** The DestroyPixmap routine should decrement the refcount and free
** only if it's zero.
*/
(*pGlxPixmap->pScreen->DestroyPixmap) (pPixmap);
free(pGlxPixmap->be_xids);
free(pGlxPixmap);
}
}
static int
PixmapGone(__GLXpixmap * pGlxPixmap, XID id)
{
pGlxPixmap->idExists = False;
__glXFreeGLXPixmap(pGlxPixmap);
return True;
}
void
__glXFreeGLXWindow(__glXWindow * pGlxWindow)
{
if (!pGlxWindow->idExists && !pGlxWindow->refcnt) {
WindowPtr pWindow = (WindowPtr) pGlxWindow->pDraw;
WindowPtr ret;
dixLookupResourceByType((pointer) &ret,
pWindow->drawable.id, RT_WINDOW,
NullClient, DixUnknownAccess);
if (ret == pWindow) {
(*pGlxWindow->pScreen->DestroyWindow) (pWindow);
}
free(pGlxWindow);
}
}
static void
WindowGone(__glXWindow * pGlxWindow, XID id)
{
pGlxWindow->idExists = False;
__glXFreeGLXWindow(pGlxWindow);
}
void
__glXFreeGLXPbuffer(__glXPbuffer * pGlxPbuffer)
{
if (!pGlxPbuffer->idExists && !pGlxPbuffer->refcnt) {
free(pGlxPbuffer->be_xids);
free(pGlxPbuffer);
}
}
static void
PbufferGone(__glXPbuffer * pGlxPbuffer, XID id)
{
pGlxPbuffer->idExists = False;
__glXFreeGLXPbuffer(pGlxPbuffer);
}
/*
** Free a context.
*/
GLboolean
__glXFreeContext(__GLXcontext * cx)
{
if (cx->idExists || cx->isCurrent)
return GL_FALSE;
free(cx->feedbackBuf);
free(cx->selectBuf);
free(cx->real_ids);
free(cx->real_vids);
if (cx->pGlxPixmap) {
/*
** The previous drawable was a glx pixmap, release it.
*/
cx->pGlxPixmap->refcnt--;
__glXFreeGLXPixmap(cx->pGlxPixmap);
cx->pGlxPixmap = 0;
}
if (cx->pGlxReadPixmap) {
/*
** The previous drawable was a glx pixmap, release it.
*/
cx->pGlxReadPixmap->refcnt--;
__glXFreeGLXPixmap(cx->pGlxReadPixmap);
cx->pGlxReadPixmap = 0;
}
if (cx->pGlxWindow) {
/*
** The previous drawable was a glx window, release it.
*/
cx->pGlxWindow->refcnt--;
__glXFreeGLXWindow(cx->pGlxWindow);
cx->pGlxWindow = 0;
}
if (cx->pGlxReadWindow) {
/*
** The previous drawable was a glx window, release it.
*/
cx->pGlxReadWindow->refcnt--;
__glXFreeGLXWindow(cx->pGlxReadWindow);
cx->pGlxReadWindow = 0;
}
free(cx);
if (cx == __glXLastContext) {
__glXFlushContextCache();
}
return GL_TRUE;
}
/*
** Initialize the GLX extension.
*/
void
GlxExtensionInit(void)
{
ExtensionEntry *extEntry;
int i;
int glxSupported = 1;
/*
// do not initialize GLX extension if GLX is not supported
// by ALL back-end servers.
*/
for (i = 0; i < screenInfo.numScreens; i++) {
glxSupported &= (dmxScreens[i].glxMajorOpcode > 0);
}
if (!glxSupported || !dmxGLXProxy) {
return;
}
__glXContextRes = CreateNewResourceType((DeleteType) ContextGone,
"GLXContext");
__glXClientRes = CreateNewResourceType((DeleteType) ClientGone,
"GLXClient");
__glXPixmapRes = CreateNewResourceType((DeleteType) PixmapGone,
"GLXPixmap");
__glXWindowRes = CreateNewResourceType((DeleteType) WindowGone,
"GLXWindow");
__glXPbufferRes = CreateNewResourceType((DeleteType) PbufferGone,
"GLXPbuffer");
if (!__glXContextRes || !__glXClientRes || !__glXPixmapRes ||
!__glXWindowRes || !__glXPbufferRes)
return;
/*
** Add extension to server extensions.
*/
extEntry = AddExtension(GLX_EXTENSION_NAME, __GLX_NUMBER_EVENTS,
__GLX_NUMBER_ERRORS, __glXDispatch,
__glXSwapDispatch, ResetExtension,
StandardMinorOpcode);
if (!extEntry) {
FatalError("__glXExtensionInit: AddExtensions failed\n");
return;
}
/*
if (!AddExtensionAlias(GLX_EXTENSION_ALIAS, extEntry)) {
ErrorF("__glXExtensionInit: AddExtensionAlias failed\n");
return;
}
*/
__glXerrorBase = extEntry->errorBase;
__glXBadContext = extEntry->errorBase + GLXBadContext;
__glXBadContextState = extEntry->errorBase + GLXBadContextState;
__glXBadDrawable = extEntry->errorBase + GLXBadDrawable;
__glXBadPixmap = extEntry->errorBase + GLXBadPixmap;
__glXBadContextTag = extEntry->errorBase + GLXBadContextTag;
__glXBadCurrentWindow = extEntry->errorBase + GLXBadCurrentWindow;
__glXBadRenderRequest = extEntry->errorBase + GLXBadRenderRequest;
__glXBadLargeRequest = extEntry->errorBase + GLXBadLargeRequest;
__glXUnsupportedPrivateRequest = extEntry->errorBase +
GLXUnsupportedPrivateRequest;
__glXBadFBConfig = extEntry->errorBase + GLXBadFBConfig;
__glXBadPbuffer = extEntry->errorBase + GLXBadPbuffer;
/*
** Initialize table of client state. There is never a client 0.
*/
for (i = 1; i <= MAXCLIENTS; i++) {
__glXClients[i] = 0;
}
/*
** Initialize screen specific data.
*/
__glXScreenInit(screenInfo.numScreens);
/*
** Initialize swap barrier support.
*/
SwapBarrierInit();
}
/************************************************************************/
Bool
__glXCoreType(void)
{
return 0;
}
/************************************************************************/
void
__glXFlushContextCache(void)
{
__glXLastContext = 0;
}
/************************************************************************/
/*
** Top level dispatcher; all commands are executed from here down.
*/
static int
__glXDispatch(ClientPtr client)
{
REQUEST(xGLXSingleReq);
CARD8 opcode;
int (*proc) (__GLXclientState * cl, GLbyte * pc);
__GLXclientState *cl;
opcode = stuff->glxCode;
cl = __glXClients[client->index];
if (!cl) {
cl = calloc(1, sizeof(__GLXclientState));
__glXClients[client->index] = cl;
if (!cl) {
return BadAlloc;
}
cl->be_displays = calloc(screenInfo.numScreens, sizeof(Display *));
if (!cl->be_displays) {
free(cl);
return BadAlloc;
}
}
if (!cl->inUse) {
/*
** This is first request from this client. Associate a resource
** with the client so we will be notified when the client dies.
*/
XID xid = FakeClientID(client->index);
if (!AddResource(xid, __glXClientRes, (pointer) (long) client->index)) {
return BadAlloc;
}
ResetClientState(client->index);
cl->largeCmdRequestsTotal = 0;
cl->inUse = GL_TRUE;
cl->client = client;
}
/*
** Check for valid opcode.
*/
if (opcode >= __GLX_SINGLE_TABLE_SIZE) {
return BadRequest;
}
/*
** Use the opcode to index into the procedure table.
*/
proc = __glXSingleTable[opcode];
return (*proc) (cl, (GLbyte *) stuff);
}
static int
__glXSwapDispatch(ClientPtr client)
{
REQUEST(xGLXSingleReq);
CARD8 opcode;
int (*proc) (__GLXclientState * cl, GLbyte * pc);
__GLXclientState *cl;
opcode = stuff->glxCode;
cl = __glXClients[client->index];
if (!cl) {
cl = calloc(1, sizeof(__GLXclientState));
__glXClients[client->index] = cl;
if (!cl) {
return BadAlloc;
}
cl->be_displays = calloc(screenInfo.numScreens, sizeof(Display *));
if (!cl->be_displays) {
free(cl);
return BadAlloc;
}
}
if (!cl->inUse) {
/*
** This is first request from this client. Associate a resource
** with the client so we will be notified when the client dies.
*/
XID xid = FakeClientID(client->index);
if (!AddResource(xid, __glXClientRes, (pointer) (long) client->index)) {
return BadAlloc;
}
ResetClientState(client->index);
cl->inUse = GL_TRUE;
cl->client = client;
}
/*
** Check for valid opcode.
*/
if (opcode >= __GLX_SINGLE_TABLE_SIZE) {
return BadRequest;
}
/*
** Use the opcode to index into the procedure table.
*/
proc = __glXSwapSingleTable[opcode];
return (*proc) (cl, (GLbyte *) stuff);
}
int
__glXNoSuchSingleOpcode(__GLXclientState * cl, GLbyte * pc)
{
return BadRequest;
}
void
__glXNoSuchRenderOpcode(GLbyte * pc)
{
return;
}