xserver-multidpi/glx/glxext.h
Ian Romanick cd5689cac5 glx: Use one function to add a context to all global tables
Instead of having separate __glXAddContextToList and AddResource
functions, just have one function that does both steps.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
2012-05-23 13:08:12 -07:00

51 lines
2.1 KiB
C

#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#ifndef _glxext_h_
#define _glxext_h_
/*
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extern GLboolean __glXFreeContext(__GLXcontext * glxc);
extern void __glXFlushContextCache(void);
extern Bool __glXAddContext(__GLXcontext * cx);
extern void __glXErrorCallBack(GLenum code);
extern void __glXClearErrorOccured(void);
extern GLboolean __glXErrorOccured(void);
extern void __glXResetLargeCommandStatus(__GLXclientState *);
extern const char GLServerVersion[];
extern int DoGetString(__GLXclientState * cl, GLbyte * pc, GLboolean need_swap);
#endif /* _glxext_h_ */