xserver-multidpi/hw/xwin/winmouse.c
Keith Packard 9838b7032e Introduce a consistent coding style
This is strictly the application of the script 'x-indent-all.sh'
from util/modular. Compared to the patch that Daniel posted in
January, I've added a few indent flags:

	-bap
	-psl
	-T PrivatePtr
	-T pmWait
	-T _XFUNCPROTOBEGIN
	-T _XFUNCPROTOEND
	-T _X_EXPORT

The typedefs were needed to make the output of sdksyms.sh match the
previous output, otherwise, the code is formatted badly enough that
sdksyms.sh generates incorrect output.

The generated code was compared with the previous version and found to
be essentially identical -- "assert" line numbers and BUILD_TIME were
the only differences found.

The comparison was done with this script:

dir1=$1
dir2=$2

for dir in $dir1 $dir2; do
	(cd $dir && find . -name '*.o' | while read file; do
		dir=`dirname $file`
		base=`basename $file .o`
		dump=$dir/$base.dump
		objdump -d $file > $dump
	done)
done

find $dir1 -name '*.dump' | while read dump; do
	otherdump=`echo $dump | sed "s;$dir1;$dir2;"`
	diff -u $dump $otherdump
done

Signed-off-by: Keith Packard <keithp@keithp.com>
Acked-by: Daniel Stone <daniel@fooishbar.org>
Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
2012-03-21 13:54:42 -07:00

345 lines
10 KiB
C

/*
*Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
*
*Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
*"Software"), to deal in the Software without restriction, including
*without limitation the rights to use, copy, modify, merge, publish,
*distribute, sublicense, and/or sell copies of the Software, and to
*permit persons to whom the Software is furnished to do so, subject to
*the following conditions:
*
*The above copyright notice and this permission notice shall be
*included in all copies or substantial portions of the Software.
*
*THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
*EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
*MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
*NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
*ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
*CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
*WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*Except as contained in this notice, the name of the XFree86 Project
*shall not be used in advertising or otherwise to promote the sale, use
*or other dealings in this Software without prior written authorization
*from the XFree86 Project.
*
* Authors: Dakshinamurthy Karra
* Suhaib M Siddiqi
* Peter Busch
* Harold L Hunt II
*/
#ifdef HAVE_XWIN_CONFIG_H
#include <xwin-config.h>
#endif
#include "win.h"
#include "inputstr.h"
#include "exevents.h" /* for button/axes labels */
#include "xserver-properties.h"
#include "inpututils.h"
/* Peek the internal button mapping */
static CARD8 const *g_winMouseButtonMap = NULL;
/*
* Local prototypes
*/
static void
winMouseCtrl(DeviceIntPtr pDevice, PtrCtrl * pCtrl);
static void
winMouseCtrl(DeviceIntPtr pDevice, PtrCtrl * pCtrl)
{
}
/*
* See Porting Layer Definition - p. 18
* This is known as a DeviceProc
*/
int
winMouseProc(DeviceIntPtr pDeviceInt, int iState)
{
int lngMouseButtons, i;
int lngWheelEvents = 2;
CARD8 *map;
DevicePtr pDevice = (DevicePtr) pDeviceInt;
Atom *btn_labels;
Atom axes_labels[2];
switch (iState) {
case DEVICE_INIT:
/* Get number of mouse buttons */
lngMouseButtons = GetSystemMetrics(SM_CMOUSEBUTTONS);
winMsg(X_PROBED, "%d mouse buttons found\n", lngMouseButtons);
/* Mapping of windows events to X events:
* LEFT:1 MIDDLE:2 RIGHT:3
* SCROLL_UP:4 SCROLL_DOWN:5
* XBUTTON 1:6 XBUTTON 2:7 ...
*
* To map scroll wheel correctly we need at least the 3 normal buttons
*/
if (lngMouseButtons < 3)
lngMouseButtons = 3;
/* allocate memory:
* number of buttons + 2x mouse wheel event + 1 extra (offset for map)
*/
map = malloc(sizeof(CARD8) * (lngMouseButtons + lngWheelEvents + 1));
/* initalize button map */
map[0] = 0;
for (i = 1; i <= lngMouseButtons + lngWheelEvents; i++)
map[i] = i;
btn_labels = calloc((lngMouseButtons + lngWheelEvents), sizeof(Atom));
btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT);
btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE);
btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT);
btn_labels[3] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_UP);
btn_labels[4] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_DOWN);
axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_X);
axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_Y);
InitPointerDeviceStruct(pDevice,
map,
lngMouseButtons + lngWheelEvents,
btn_labels,
winMouseCtrl,
GetMotionHistorySize(), 2, axes_labels);
free(map);
free(btn_labels);
g_winMouseButtonMap = pDeviceInt->button->map;
break;
case DEVICE_ON:
pDevice->on = TRUE;
break;
case DEVICE_CLOSE:
g_winMouseButtonMap = NULL;
case DEVICE_OFF:
pDevice->on = FALSE;
break;
}
return Success;
}
/* Handle the mouse wheel */
int
winMouseWheel(ScreenPtr pScreen, int iDeltaZ)
{
winScreenPriv(pScreen);
int button; /* Button4 or Button5 */
/* Button4 = WheelUp */
/* Button5 = WheelDown */
/* Do we have any previous delta stored? */
if ((pScreenPriv->iDeltaZ > 0 && iDeltaZ > 0)
|| (pScreenPriv->iDeltaZ < 0 && iDeltaZ < 0)) {
/* Previous delta and of same sign as current delta */
iDeltaZ += pScreenPriv->iDeltaZ;
pScreenPriv->iDeltaZ = 0;
}
else {
/*
* Previous delta of different sign, or zero.
* We will set it to zero for either case,
* as blindly setting takes just as much time
* as checking, then setting if necessary :)
*/
pScreenPriv->iDeltaZ = 0;
}
/*
* Only process this message if the wheel has moved further than
* WHEEL_DELTA
*/
if (iDeltaZ >= WHEEL_DELTA || (-1 * iDeltaZ) >= WHEEL_DELTA) {
pScreenPriv->iDeltaZ = 0;
/* Figure out how many whole deltas of the wheel we have */
iDeltaZ /= WHEEL_DELTA;
}
else {
/*
* Wheel has not moved past WHEEL_DELTA threshold;
* we will store the wheel delta until the threshold
* has been reached.
*/
pScreenPriv->iDeltaZ = iDeltaZ;
return 0;
}
/* Set the button to indicate up or down wheel delta */
if (iDeltaZ > 0) {
button = Button4;
}
else {
button = Button5;
}
/*
* Flip iDeltaZ to positive, if negative,
* because always need to generate a *positive* number of
* button clicks for the Z axis.
*/
if (iDeltaZ < 0) {
iDeltaZ *= -1;
}
/* Generate X input messages for each wheel delta we have seen */
while (iDeltaZ--) {
/* Push the wheel button */
winMouseButtonsSendEvent(ButtonPress, button);
/* Release the wheel button */
winMouseButtonsSendEvent(ButtonRelease, button);
}
return 0;
}
/*
* Enqueue a mouse button event
*/
void
winMouseButtonsSendEvent(int iEventType, int iButton)
{
ValuatorMask mask;
if (g_winMouseButtonMap)
iButton = g_winMouseButtonMap[iButton];
valuator_mask_zero(&mask);
QueuePointerEvents(g_pwinPointer, iEventType, iButton,
POINTER_RELATIVE, &mask);
#if CYGDEBUG
ErrorF("winMouseButtonsSendEvent: iEventType: %d, iButton: %d\n",
iEventType, iButton);
#endif
}
/*
* Decide what to do with a Windows mouse message
*/
int
winMouseButtonsHandle(ScreenPtr pScreen,
int iEventType, int iButton, WPARAM wParam)
{
winScreenPriv(pScreen);
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
/* Send button events right away if emulate 3 buttons is off */
if (pScreenInfo->iE3BTimeout == WIN_E3B_OFF) {
/* Emulate 3 buttons is off, send the button event */
winMouseButtonsSendEvent(iEventType, iButton);
return 0;
}
/* Emulate 3 buttons is on, let the fun begin */
if (iEventType == ButtonPress
&& pScreenPriv->iE3BCachedPress == 0
&& !pScreenPriv->fE3BFakeButton2Sent) {
/*
* Button was pressed, no press is cached,
* and there is no fake button 2 release pending.
*/
/* Store button press type */
pScreenPriv->iE3BCachedPress = iButton;
/*
* Set a timer to send this button press if the other button
* is not pressed within the timeout time.
*/
SetTimer(pScreenPriv->hwndScreen,
WIN_E3B_TIMER_ID, pScreenInfo->iE3BTimeout, NULL);
}
else if (iEventType == ButtonPress
&& pScreenPriv->iE3BCachedPress != 0
&& pScreenPriv->iE3BCachedPress != iButton
&& !pScreenPriv->fE3BFakeButton2Sent) {
/*
* Button press is cached, other button was pressed,
* and there is no fake button 2 release pending.
*/
/* Mouse button was cached and other button was pressed */
KillTimer(pScreenPriv->hwndScreen, WIN_E3B_TIMER_ID);
pScreenPriv->iE3BCachedPress = 0;
/* Send fake middle button */
winMouseButtonsSendEvent(ButtonPress, Button2);
/* Indicate that a fake middle button event was sent */
pScreenPriv->fE3BFakeButton2Sent = TRUE;
}
else if (iEventType == ButtonRelease
&& pScreenPriv->iE3BCachedPress == iButton) {
/*
* Cached button was released before timer ran out,
* and before the other mouse button was pressed.
*/
KillTimer(pScreenPriv->hwndScreen, WIN_E3B_TIMER_ID);
pScreenPriv->iE3BCachedPress = 0;
/* Send cached press, then send release */
winMouseButtonsSendEvent(ButtonPress, iButton);
winMouseButtonsSendEvent(ButtonRelease, iButton);
}
else if (iEventType == ButtonRelease
&& pScreenPriv->fE3BFakeButton2Sent && !(wParam & MK_LBUTTON)
&& !(wParam & MK_RBUTTON)) {
/*
* Fake button 2 was sent and both mouse buttons have now been released
*/
pScreenPriv->fE3BFakeButton2Sent = FALSE;
/* Send middle mouse button release */
winMouseButtonsSendEvent(ButtonRelease, Button2);
}
else if (iEventType == ButtonRelease
&& pScreenPriv->iE3BCachedPress == 0
&& !pScreenPriv->fE3BFakeButton2Sent) {
/*
* Button was release, no button is cached,
* and there is no fake button 2 release is pending.
*/
winMouseButtonsSendEvent(ButtonRelease, iButton);
}
return 0;
}
/**
* Enqueue a motion event.
*
*/
void
winEnqueueMotion(int x, int y)
{
int valuators[2];
ValuatorMask mask;
valuators[0] = x;
valuators[1] = y;
valuator_mask_set_range(&mask, 0, 2, valuators);
QueuePointerEvents(g_pwinPointer, MotionNotify, 0,
POINTER_ABSOLUTE | POINTER_SCREEN, &mask);
}