xserver-multidpi/hw/xwayland/xwayland-input.c
Krzysztof Sobiecki 42e8902395 xwayland: Add a new input device used for pointer warping/locking
Generating relative and absolute movement events from the same input
device is problematic, because an absolute pointer device doesn't
expect to see any relative motion events. To be able to generate
relative pointer motion events including unaccelerated deltas, create a
secondary pointer device 'xwayland-relative-pointer', and use that for
emitting relative motion events.

Signed-off-by: Krzysztof Sobiecki <sobkas@gmail.com>
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2016-10-05 13:46:30 -04:00

1178 lines
34 KiB
C

/*
* Copyright © 2014 Intel Corporation
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without
* fee, provided that the above copyright notice appear in all copies
* and that both that copyright notice and this permission notice
* appear in supporting documentation, and that the name of the
* copyright holders not be used in advertising or publicity
* pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied
* warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
*/
#include "xwayland.h"
#include <linux/input.h>
#include <sys/mman.h>
#include <xkbsrv.h>
#include <xserver-properties.h>
#include <inpututils.h>
#include <mipointer.h>
#include <mipointrst.h>
/* Copied from mipointer.c */
#define MIPOINTER(dev) \
(IsFloating(dev) ? \
(miPointerPtr)dixLookupPrivate(&(dev)->devPrivates, miPointerPrivKey): \
(miPointerPtr)dixLookupPrivate(&(GetMaster(dev, MASTER_POINTER))->devPrivates, miPointerPrivKey))
struct sync_pending {
struct xorg_list l;
DeviceIntPtr pending_dev;
};
static void
xwl_pointer_control(DeviceIntPtr device, PtrCtrl *ctrl)
{
/* Nothing to do, dix handles all settings */
}
static Bool
init_pointer_buttons(DeviceIntPtr device)
{
#define NBUTTONS 10
BYTE map[NBUTTONS + 1];
int i = 0;
Atom btn_labels[NBUTTONS] = { 0 };
for (i = 1; i <= NBUTTONS; i++)
map[i] = i;
btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT);
btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE);
btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT);
btn_labels[3] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_UP);
btn_labels[4] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_DOWN);
btn_labels[5] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_LEFT);
btn_labels[6] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_RIGHT);
/* don't know about the rest */
if (!InitButtonClassDeviceStruct(device, NBUTTONS, btn_labels, map))
return FALSE;
return TRUE;
}
static int
xwl_pointer_proc(DeviceIntPtr device, int what)
{
#define NAXES 4
Atom axes_labels[NAXES] = { 0 };
switch (what) {
case DEVICE_INIT:
device->public.on = FALSE;
if (!init_pointer_buttons(device))
return BadValue;
axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_X);
axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_Y);
axes_labels[2] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_HWHEEL);
axes_labels[3] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_WHEEL);
if (!InitValuatorClassDeviceStruct(device, NAXES, axes_labels,
GetMotionHistorySize(), Absolute))
return BadValue;
/* Valuators */
InitValuatorAxisStruct(device, 0, axes_labels[0],
0, 0xFFFF, 10000, 0, 10000, Absolute);
InitValuatorAxisStruct(device, 1, axes_labels[1],
0, 0xFFFF, 10000, 0, 10000, Absolute);
InitValuatorAxisStruct(device, 2, axes_labels[2],
NO_AXIS_LIMITS, NO_AXIS_LIMITS, 0, 0, 0, Relative);
InitValuatorAxisStruct(device, 3, axes_labels[3],
NO_AXIS_LIMITS, NO_AXIS_LIMITS, 0, 0, 0, Relative);
SetScrollValuator(device, 2, SCROLL_TYPE_HORIZONTAL, 1.0, SCROLL_FLAG_NONE);
SetScrollValuator(device, 3, SCROLL_TYPE_VERTICAL, 1.0, SCROLL_FLAG_PREFERRED);
if (!InitPtrFeedbackClassDeviceStruct(device, xwl_pointer_control))
return BadValue;
return Success;
case DEVICE_ON:
device->public.on = TRUE;
return Success;
case DEVICE_OFF:
case DEVICE_CLOSE:
device->public.on = FALSE;
return Success;
}
return BadMatch;
#undef NBUTTONS
#undef NAXES
}
static int
xwl_pointer_proc_relative(DeviceIntPtr device, int what)
{
#define NAXES 2
Atom axes_labels[NAXES] = { 0 };
switch (what) {
case DEVICE_INIT:
device->public.on = FALSE;
axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_X);
axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_Y);
/*
* We'll never send buttons, but XGetPointerMapping might in certain
* situations make the client think we have no buttons.
*/
if (!init_pointer_buttons(device))
return BadValue;
if (!InitValuatorClassDeviceStruct(device, NAXES, axes_labels,
GetMotionHistorySize(), Relative))
return BadValue;
/* Valuators */
InitValuatorAxisStruct(device, 0, axes_labels[0],
NO_AXIS_LIMITS, NO_AXIS_LIMITS, 1, 0, 1, Relative);
InitValuatorAxisStruct(device, 1, axes_labels[1],
NO_AXIS_LIMITS, NO_AXIS_LIMITS, 1, 0, 1, Relative);
if (!InitPtrFeedbackClassDeviceStruct(device, xwl_pointer_control))
return BadValue;
return Success;
case DEVICE_ON:
device->public.on = TRUE;
return Success;
case DEVICE_OFF:
case DEVICE_CLOSE:
device->public.on = FALSE;
return Success;
}
return BadMatch;
#undef NAXES
}
static void
xwl_keyboard_control(DeviceIntPtr device, KeybdCtrl *ctrl)
{
}
static int
xwl_keyboard_proc(DeviceIntPtr device, int what)
{
struct xwl_seat *xwl_seat = device->public.devicePrivate;
int len;
switch (what) {
case DEVICE_INIT:
device->public.on = FALSE;
if (xwl_seat->keymap)
len = strnlen(xwl_seat->keymap, xwl_seat->keymap_size);
else
len = 0;
if (!InitKeyboardDeviceStructFromString(device, xwl_seat->keymap,
len,
NULL, xwl_keyboard_control))
return BadValue;
return Success;
case DEVICE_ON:
device->public.on = TRUE;
return Success;
case DEVICE_OFF:
case DEVICE_CLOSE:
device->public.on = FALSE;
return Success;
}
return BadMatch;
}
static int
xwl_touch_proc(DeviceIntPtr device, int what)
{
#define NTOUCHPOINTS 20
#define NBUTTONS 1
#define NAXES 2
Atom btn_labels[NBUTTONS] = { 0 };
Atom axes_labels[NAXES] = { 0 };
BYTE map[NBUTTONS + 1] = { 0 };
switch (what) {
case DEVICE_INIT:
device->public.on = FALSE;
axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_MT_POSITION_X);
axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_ABS_MT_POSITION_Y);
if (!InitValuatorClassDeviceStruct(device, NAXES, axes_labels,
GetMotionHistorySize(), Absolute))
return BadValue;
if (!InitButtonClassDeviceStruct(device, NBUTTONS, btn_labels, map))
return BadValue;
if (!InitTouchClassDeviceStruct(device, NTOUCHPOINTS,
XIDirectTouch, NAXES))
return BadValue;
/* Valuators */
InitValuatorAxisStruct(device, 0, axes_labels[0],
0, 0xFFFF, 10000, 0, 10000, Absolute);
InitValuatorAxisStruct(device, 1, axes_labels[1],
0, 0xFFFF, 10000, 0, 10000, Absolute);
return Success;
case DEVICE_ON:
device->public.on = TRUE;
return Success;
case DEVICE_OFF:
case DEVICE_CLOSE:
device->public.on = FALSE;
return Success;
}
return BadMatch;
#undef NAXES
#undef NBUTTONS
#undef NTOUCHPOINTS
}
static void
pointer_handle_enter(void *data, struct wl_pointer *pointer,
uint32_t serial, struct wl_surface *surface,
wl_fixed_t sx_w, wl_fixed_t sy_w)
{
struct xwl_seat *xwl_seat = data;
DeviceIntPtr dev = xwl_seat->pointer;
DeviceIntPtr master;
int i;
int sx = wl_fixed_to_int(sx_w);
int sy = wl_fixed_to_int(sy_w);
ScreenPtr pScreen = xwl_seat->xwl_screen->screen;
ValuatorMask mask;
/* There's a race here where if we create and then immediately
* destroy a surface, we might end up in a state where the Wayland
* compositor sends us an event for a surface that doesn't exist.
*
* Don't process enter events in this case.
*/
if (surface == NULL)
return;
xwl_seat->xwl_screen->serial = serial;
xwl_seat->pointer_enter_serial = serial;
xwl_seat->focus_window = wl_surface_get_user_data(surface);
master = GetMaster(dev, POINTER_OR_FLOAT);
(*pScreen->SetCursorPosition) (dev, pScreen, sx, sy, TRUE);
miPointerInvalidateSprite(master);
CheckMotion(NULL, master);
/* Ideally, X clients shouldn't see these button releases. When
* the pointer leaves a window with buttons down, it means that
* the wayland compositor has grabbed the pointer. The button
* release event is consumed by whatever grab in the compositor
* and won't be sent to clients (the X server is a client).
* However, we need to reset X's idea of which buttons are up and
* down, and they're all up (by definition) when the pointer
* enters a window. We should figure out a way to swallow these
* events, perhaps using an X grab whenever the pointer is not in
* any X window, but for now just send the events. */
valuator_mask_zero(&mask);
for (i = 0; i < dev->button->numButtons; i++)
if (BitIsOn(dev->button->down, i))
QueuePointerEvents(dev, ButtonRelease, i, 0, &mask);
/* The last cursor frame we commited before the pointer left one
* of our surfaces might not have been shown. In that case we'll
* have a cursor surface frame callback pending which we need to
* clear so that we can continue submitting new cursor frames. */
if (xwl_seat->cursor_frame_cb) {
wl_callback_destroy(xwl_seat->cursor_frame_cb);
xwl_seat->cursor_frame_cb = NULL;
xwl_seat_set_cursor(xwl_seat);
}
}
static void
pointer_handle_leave(void *data, struct wl_pointer *pointer,
uint32_t serial, struct wl_surface *surface)
{
struct xwl_seat *xwl_seat = data;
DeviceIntPtr dev = xwl_seat->pointer;
xwl_seat->xwl_screen->serial = serial;
xwl_seat->focus_window = NULL;
CheckMotion(NULL, GetMaster(dev, POINTER_OR_FLOAT));
}
static void
pointer_handle_motion(void *data, struct wl_pointer *pointer,
uint32_t time, wl_fixed_t sx_w, wl_fixed_t sy_w)
{
struct xwl_seat *xwl_seat = data;
int32_t dx, dy;
int sx = wl_fixed_to_int(sx_w);
int sy = wl_fixed_to_int(sy_w);
ValuatorMask mask;
if (!xwl_seat->focus_window)
return;
dx = xwl_seat->focus_window->window->drawable.x;
dy = xwl_seat->focus_window->window->drawable.y;
valuator_mask_zero(&mask);
valuator_mask_set(&mask, 0, dx + sx);
valuator_mask_set(&mask, 1, dy + sy);
QueuePointerEvents(xwl_seat->pointer, MotionNotify, 0,
POINTER_ABSOLUTE | POINTER_SCREEN, &mask);
}
static void
pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial,
uint32_t time, uint32_t button, uint32_t state)
{
struct xwl_seat *xwl_seat = data;
int index;
ValuatorMask mask;
xwl_seat->xwl_screen->serial = serial;
switch (button) {
case BTN_LEFT:
index = 1;
break;
case BTN_MIDDLE:
index = 2;
break;
case BTN_RIGHT:
index = 3;
break;
default:
/* Skip indexes 4-7: they are used for vertical and horizontal scroll.
The rest of the buttons go in order: BTN_SIDE becomes 8, etc. */
index = 8 + button - BTN_SIDE;
break;
}
valuator_mask_zero(&mask);
QueuePointerEvents(xwl_seat->pointer,
state ? ButtonPress : ButtonRelease, index, 0, &mask);
}
static void
pointer_handle_axis(void *data, struct wl_pointer *pointer,
uint32_t time, uint32_t axis, wl_fixed_t value)
{
struct xwl_seat *xwl_seat = data;
int index;
const int divisor = 10;
ValuatorMask mask;
switch (axis) {
case WL_POINTER_AXIS_VERTICAL_SCROLL:
index = 3;
break;
case WL_POINTER_AXIS_HORIZONTAL_SCROLL:
index = 2;
break;
default:
return;
}
valuator_mask_zero(&mask);
valuator_mask_set_double(&mask, index, wl_fixed_to_double(value) / divisor);
QueuePointerEvents(xwl_seat->pointer, MotionNotify, 0, POINTER_RELATIVE, &mask);
}
static const struct wl_pointer_listener pointer_listener = {
pointer_handle_enter,
pointer_handle_leave,
pointer_handle_motion,
pointer_handle_button,
pointer_handle_axis,
};
static void
keyboard_handle_key(void *data, struct wl_keyboard *keyboard, uint32_t serial,
uint32_t time, uint32_t key, uint32_t state)
{
struct xwl_seat *xwl_seat = data;
uint32_t *k, *end;
xwl_seat->xwl_screen->serial = serial;
end = (uint32_t *) ((char *) xwl_seat->keys.data + xwl_seat->keys.size);
for (k = xwl_seat->keys.data; k < end; k++) {
if (*k == key)
*k = *--end;
}
xwl_seat->keys.size = (char *) end - (char *) xwl_seat->keys.data;
if (state) {
k = wl_array_add(&xwl_seat->keys, sizeof *k);
*k = key;
}
QueueKeyboardEvents(xwl_seat->keyboard,
state ? KeyPress : KeyRelease, key + 8);
}
static void
keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
uint32_t format, int fd, uint32_t size)
{
struct xwl_seat *xwl_seat = data;
DeviceIntPtr master;
XkbDescPtr xkb;
XkbChangesRec changes = { 0 };
if (xwl_seat->keymap)
munmap(xwl_seat->keymap, xwl_seat->keymap_size);
xwl_seat->keymap_size = size;
xwl_seat->keymap = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0);
if (xwl_seat->keymap == MAP_FAILED) {
xwl_seat->keymap_size = 0;
xwl_seat->keymap = NULL;
goto out;
}
xkb = XkbCompileKeymapFromString(xwl_seat->keyboard, xwl_seat->keymap,
strnlen(xwl_seat->keymap,
xwl_seat->keymap_size));
if (!xkb)
goto out;
XkbUpdateDescActions(xkb, xkb->min_key_code, XkbNumKeys(xkb), &changes);
if (xwl_seat->keyboard->key)
/* Keep the current controls */
XkbCopyControls(xkb, xwl_seat->keyboard->key->xkbInfo->desc);
XkbDeviceApplyKeymap(xwl_seat->keyboard, xkb);
master = GetMaster(xwl_seat->keyboard, MASTER_KEYBOARD);
if (master && master->lastSlave == xwl_seat->keyboard)
XkbDeviceApplyKeymap(master, xkb);
XkbFreeKeyboard(xkb, XkbAllComponentsMask, TRUE);
out:
close(fd);
}
static void
keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
uint32_t serial,
struct wl_surface *surface, struct wl_array *keys)
{
struct xwl_seat *xwl_seat = data;
uint32_t *k;
xwl_seat->xwl_screen->serial = serial;
xwl_seat->keyboard_focus = surface;
wl_array_copy(&xwl_seat->keys, keys);
wl_array_for_each(k, &xwl_seat->keys)
QueueKeyboardEvents(xwl_seat->keyboard, KeymapNotify, *k + 8);
}
static void
keyboard_handle_leave(void *data, struct wl_keyboard *keyboard,
uint32_t serial, struct wl_surface *surface)
{
struct xwl_seat *xwl_seat = data;
uint32_t *k;
xwl_seat->xwl_screen->serial = serial;
/* Unlike keymap_handle_enter above, this time we _do_ want to trigger
* full release, as we don't know how long we'll be out of focus for.
* Notify clients that the keys have been released, disable autorepeat,
* etc. */
wl_array_for_each(k, &xwl_seat->keys)
QueueKeyboardEvents(xwl_seat->keyboard, KeyRelease, *k + 8);
xwl_seat->keyboard_focus = NULL;
}
static void
keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard,
uint32_t serial, uint32_t mods_depressed,
uint32_t mods_latched, uint32_t mods_locked,
uint32_t group)
{
struct xwl_seat *xwl_seat = data;
DeviceIntPtr dev;
XkbStateRec old_state, *new_state;
xkbStateNotify sn;
CARD16 changed;
mieqProcessInputEvents();
for (dev = inputInfo.devices; dev; dev = dev->next) {
if (dev != xwl_seat->keyboard &&
dev != GetMaster(xwl_seat->keyboard, MASTER_KEYBOARD))
continue;
old_state = dev->key->xkbInfo->state;
new_state = &dev->key->xkbInfo->state;
new_state->locked_group = group & XkbAllGroupsMask;
new_state->base_mods = mods_depressed & XkbAllModifiersMask;
new_state->locked_mods = mods_locked & XkbAllModifiersMask;
XkbLatchModifiers(dev, XkbAllModifiersMask,
mods_latched & XkbAllModifiersMask);
XkbComputeDerivedState(dev->key->xkbInfo);
changed = XkbStateChangedFlags(&old_state, new_state);
if (!changed)
continue;
sn.keycode = 0;
sn.eventType = 0;
sn.requestMajor = XkbReqCode;
sn.requestMinor = X_kbLatchLockState; /* close enough */
sn.changed = changed;
XkbSendStateNotify(dev, &sn);
}
}
static void
remove_sync_pending(DeviceIntPtr dev)
{
struct xwl_seat *xwl_seat = dev->public.devicePrivate;
struct sync_pending *p, *npd;
xorg_list_for_each_entry_safe(p, npd, &xwl_seat->sync_pending, l) {
if (p->pending_dev == dev) {
xorg_list_del(&xwl_seat->sync_pending);
free (p);
return;
}
}
}
static void
sync_callback(void *data, struct wl_callback *callback, uint32_t serial)
{
DeviceIntPtr dev = (DeviceIntPtr) data;
remove_sync_pending(dev);
wl_callback_destroy(callback);
}
static const struct wl_callback_listener sync_listener = {
sync_callback
};
static Bool
keyboard_check_repeat (DeviceIntPtr dev, XkbSrvInfoPtr xkbi, unsigned key)
{
struct xwl_seat *xwl_seat = dev->public.devicePrivate;
struct xwl_screen *xwl_screen = xwl_seat->xwl_screen;
struct wl_callback *callback;
struct sync_pending *p;
/* Make sure we didn't miss a possible reply from the compositor */
xwl_sync_events (xwl_screen);
xorg_list_for_each_entry(p, &xwl_seat->sync_pending, l) {
if (p->pending_dev == dev) {
ErrorF("Key repeat discarded, Wayland compositor doesn't "
"seem to be processing events fast enough!\n");
return FALSE;
}
}
p = xnfalloc(sizeof(struct sync_pending));
p->pending_dev = dev;
callback = wl_display_sync (xwl_screen->display);
xorg_list_add(&p->l, &xwl_seat->sync_pending);
wl_callback_add_listener(callback, &sync_listener, dev);
return TRUE;
}
static void
keyboard_handle_repeat_info (void *data, struct wl_keyboard *keyboard,
int32_t rate, int32_t delay)
{
struct xwl_seat *xwl_seat = data;
DeviceIntPtr dev;
XkbControlsPtr ctrl;
if (rate < 0 || delay < 0) {
ErrorF("Wrong rate/delay: %d, %d\n", rate, delay);
return;
}
for (dev = inputInfo.devices; dev; dev = dev->next) {
if (dev != xwl_seat->keyboard &&
dev != GetMaster(xwl_seat->keyboard, MASTER_KEYBOARD))
continue;
if (rate != 0) {
ctrl = dev->key->xkbInfo->desc->ctrls;
ctrl->repeat_delay = delay;
/* rate is number of keys per second */
ctrl->repeat_interval = 1000 / rate;
XkbSetRepeatKeys(dev, -1, AutoRepeatModeOn);
} else
XkbSetRepeatKeys(dev, -1, AutoRepeatModeOff);
}
}
static const struct wl_keyboard_listener keyboard_listener = {
keyboard_handle_keymap,
keyboard_handle_enter,
keyboard_handle_leave,
keyboard_handle_key,
keyboard_handle_modifiers,
keyboard_handle_repeat_info,
};
static struct xwl_touch *
xwl_seat_lookup_touch(struct xwl_seat *xwl_seat, int32_t id)
{
struct xwl_touch *xwl_touch, *next_xwl_touch;
xorg_list_for_each_entry_safe(xwl_touch, next_xwl_touch,
&xwl_seat->touches, link_touch) {
if (xwl_touch->id == id)
return xwl_touch;
}
return NULL;
}
static void
xwl_touch_send_event(struct xwl_touch *xwl_touch,
struct xwl_seat *xwl_seat, int type)
{
double dx, dy, x, y;
ValuatorMask mask;
dx = xwl_touch->window->window->drawable.x;
dy = xwl_touch->window->window->drawable.y;
x = (dx + xwl_touch->x) * 0xFFFF / xwl_seat->xwl_screen->width;
y = (dy + xwl_touch->y) * 0xFFFF / xwl_seat->xwl_screen->height;
valuator_mask_zero(&mask);
valuator_mask_set_double(&mask, 0, x);
valuator_mask_set_double(&mask, 1, y);
QueueTouchEvents(xwl_seat->touch, type, xwl_touch->id, 0, &mask);
}
static void
touch_handle_down(void *data, struct wl_touch *wl_touch,
uint32_t serial, uint32_t time,
struct wl_surface *surface,
int32_t id, wl_fixed_t sx_w, wl_fixed_t sy_w)
{
struct xwl_seat *xwl_seat = data;
struct xwl_touch *xwl_touch;
if (surface == NULL)
return;
xwl_touch = calloc(sizeof *xwl_touch, 1);
if (xwl_touch == NULL) {
ErrorF("touch_handle_down ENOMEM");
return;
}
xwl_touch->window = wl_surface_get_user_data(surface);
xwl_touch->id = id;
xwl_touch->x = wl_fixed_to_int(sx_w);
xwl_touch->y = wl_fixed_to_int(sy_w);
xorg_list_add(&xwl_touch->link_touch, &xwl_seat->touches);
xwl_touch_send_event(xwl_touch, xwl_seat, XI_TouchBegin);
}
static void
touch_handle_up(void *data, struct wl_touch *wl_touch,
uint32_t serial, uint32_t time, int32_t id)
{
struct xwl_touch *xwl_touch;
struct xwl_seat *xwl_seat = data;
xwl_touch = xwl_seat_lookup_touch(xwl_seat, id);
if (!xwl_touch)
return;
xwl_touch_send_event(xwl_touch, xwl_seat, XI_TouchEnd);
xorg_list_del(&xwl_touch->link_touch);
free(xwl_touch);
}
static void
touch_handle_motion(void *data, struct wl_touch *wl_touch,
uint32_t time, int32_t id,
wl_fixed_t sx_w, wl_fixed_t sy_w)
{
struct xwl_seat *xwl_seat = data;
struct xwl_touch *xwl_touch;
xwl_touch = xwl_seat_lookup_touch(xwl_seat, id);
if (!xwl_touch)
return;
xwl_touch->x = wl_fixed_to_int(sx_w);
xwl_touch->y = wl_fixed_to_int(sy_w);
xwl_touch_send_event(xwl_touch, xwl_seat, XI_TouchUpdate);
}
static void
touch_handle_frame(void *data, struct wl_touch *wl_touch)
{
}
static void
touch_handle_cancel(void *data, struct wl_touch *wl_touch)
{
struct xwl_seat *xwl_seat = data;
struct xwl_touch *xwl_touch, *next_xwl_touch;
xorg_list_for_each_entry_safe(xwl_touch, next_xwl_touch,
&xwl_seat->touches, link_touch) {
/* We can't properly notify of cancellation to the X client
* once it thinks it has the ownership, send at least a
* TouchEnd event.
*/
xwl_touch_send_event(xwl_touch, xwl_seat, XI_TouchEnd);
xorg_list_del(&xwl_touch->link_touch);
free(xwl_touch);
}
}
static const struct wl_touch_listener touch_listener = {
touch_handle_down,
touch_handle_up,
touch_handle_motion,
touch_handle_frame,
touch_handle_cancel
};
static DeviceIntPtr
add_device(struct xwl_seat *xwl_seat,
const char *driver, DeviceProc device_proc)
{
DeviceIntPtr dev = NULL;
static Atom type_atom;
char name[32];
dev = AddInputDevice(serverClient, device_proc, TRUE);
if (dev == NULL)
return NULL;
if (type_atom == None)
type_atom = MakeAtom(driver, strlen(driver), TRUE);
snprintf(name, sizeof name, "%s:%d", driver, xwl_seat->id);
AssignTypeAndName(dev, type_atom, name);
dev->public.devicePrivate = xwl_seat;
dev->type = SLAVE;
dev->spriteInfo->spriteOwner = FALSE;
return dev;
}
static void
init_pointer(struct xwl_seat *xwl_seat)
{
xwl_seat->wl_pointer = wl_seat_get_pointer(xwl_seat->seat);
wl_pointer_add_listener(xwl_seat->wl_pointer,
&pointer_listener, xwl_seat);
if (xwl_seat->pointer == NULL) {
xwl_seat_set_cursor(xwl_seat);
xwl_seat->pointer =
add_device(xwl_seat, "xwayland-pointer", xwl_pointer_proc);
ActivateDevice(xwl_seat->pointer, TRUE);
}
EnableDevice(xwl_seat->pointer, TRUE);
}
static void
release_pointer(struct xwl_seat *xwl_seat)
{
wl_pointer_release(xwl_seat->wl_pointer);
xwl_seat->wl_pointer = NULL;
if (xwl_seat->pointer)
DisableDevice(xwl_seat->pointer, TRUE);
}
static void
init_relative_pointer(struct xwl_seat *xwl_seat)
{
if (xwl_seat->relative_pointer == NULL) {
xwl_seat->relative_pointer =
add_device(xwl_seat, "xwayland-relative-pointer",
xwl_pointer_proc_relative);
ActivateDevice(xwl_seat->relative_pointer, TRUE);
}
EnableDevice(xwl_seat->relative_pointer, TRUE);
}
static void
release_relative_pointer(struct xwl_seat *xwl_seat)
{
if (xwl_seat->relative_pointer)
DisableDevice(xwl_seat->relative_pointer, TRUE);
}
static void
init_keyboard(struct xwl_seat *xwl_seat)
{
DeviceIntPtr master;
xwl_seat->wl_keyboard = wl_seat_get_keyboard(xwl_seat->seat);
wl_keyboard_add_listener(xwl_seat->wl_keyboard,
&keyboard_listener, xwl_seat);
if (xwl_seat->keyboard == NULL) {
xwl_seat->keyboard =
add_device(xwl_seat, "xwayland-keyboard", xwl_keyboard_proc);
ActivateDevice(xwl_seat->keyboard, TRUE);
}
EnableDevice(xwl_seat->keyboard, TRUE);
xwl_seat->keyboard->key->xkbInfo->checkRepeat = keyboard_check_repeat;
master = GetMaster(xwl_seat->keyboard, MASTER_KEYBOARD);
if (master)
master->key->xkbInfo->checkRepeat = keyboard_check_repeat;
}
static void
release_keyboard(struct xwl_seat *xwl_seat)
{
wl_keyboard_release(xwl_seat->wl_keyboard);
xwl_seat->wl_keyboard = NULL;
if (xwl_seat->keyboard) {
remove_sync_pending(xwl_seat->keyboard);
DisableDevice(xwl_seat->keyboard, TRUE);
}
}
static void
init_touch(struct xwl_seat *xwl_seat)
{
xwl_seat->wl_touch = wl_seat_get_touch(xwl_seat->seat);
wl_touch_add_listener(xwl_seat->wl_touch,
&touch_listener, xwl_seat);
if (xwl_seat->touch)
EnableDevice(xwl_seat->touch, TRUE);
else {
xwl_seat->touch =
add_device(xwl_seat, "xwayland-touch", xwl_touch_proc);
}
}
static void
release_touch(struct xwl_seat *xwl_seat)
{
wl_touch_release(xwl_seat->wl_touch);
xwl_seat->wl_touch = NULL;
if (xwl_seat->touch)
DisableDevice(xwl_seat->touch, TRUE);
}
static void
seat_handle_capabilities(void *data, struct wl_seat *seat,
enum wl_seat_capability caps)
{
struct xwl_seat *xwl_seat = data;
if (caps & WL_SEAT_CAPABILITY_POINTER && xwl_seat->wl_pointer == NULL) {
init_pointer(xwl_seat);
init_relative_pointer(xwl_seat);
} else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && xwl_seat->wl_pointer) {
release_pointer(xwl_seat);
release_relative_pointer(xwl_seat);
}
if (caps & WL_SEAT_CAPABILITY_KEYBOARD && xwl_seat->wl_keyboard == NULL) {
init_keyboard(xwl_seat);
} else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && xwl_seat->wl_keyboard) {
release_keyboard(xwl_seat);
}
if (caps & WL_SEAT_CAPABILITY_TOUCH && xwl_seat->wl_touch == NULL) {
init_touch(xwl_seat);
} else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && xwl_seat->wl_touch) {
release_touch(xwl_seat);
}
xwl_seat->xwl_screen->expecting_event--;
}
static void
seat_handle_name(void *data, struct wl_seat *seat,
const char *name)
{
}
static const struct wl_seat_listener seat_listener = {
seat_handle_capabilities,
seat_handle_name
};
static void
create_input_device(struct xwl_screen *xwl_screen, uint32_t id, uint32_t version)
{
struct xwl_seat *xwl_seat;
xwl_seat = calloc(sizeof *xwl_seat, 1);
if (xwl_seat == NULL) {
ErrorF("create_input ENOMEM\n");
return;
}
xwl_seat->xwl_screen = xwl_screen;
xorg_list_add(&xwl_seat->link, &xwl_screen->seat_list);
xwl_seat->seat =
wl_registry_bind(xwl_screen->registry, id,
&wl_seat_interface, min(version, 4));
xwl_seat->id = id;
xwl_seat->cursor = wl_compositor_create_surface(xwl_screen->compositor);
wl_seat_add_listener(xwl_seat->seat, &seat_listener, xwl_seat);
wl_array_init(&xwl_seat->keys);
xorg_list_init(&xwl_seat->touches);
xorg_list_init(&xwl_seat->sync_pending);
}
void
xwl_seat_destroy(struct xwl_seat *xwl_seat)
{
struct xwl_touch *xwl_touch, *next_xwl_touch;
struct sync_pending *p, *npd;
xorg_list_for_each_entry_safe(xwl_touch, next_xwl_touch,
&xwl_seat->touches, link_touch) {
xorg_list_del(&xwl_touch->link_touch);
free(xwl_touch);
}
xorg_list_for_each_entry_safe(p, npd, &xwl_seat->sync_pending, l) {
xorg_list_del(&xwl_seat->sync_pending);
free (p);
}
wl_seat_destroy(xwl_seat->seat);
wl_surface_destroy(xwl_seat->cursor);
if (xwl_seat->cursor_frame_cb)
wl_callback_destroy(xwl_seat->cursor_frame_cb);
wl_array_release(&xwl_seat->keys);
free(xwl_seat);
}
static void
init_relative_pointer_manager(struct xwl_screen *xwl_screen,
uint32_t id, uint32_t version)
{
xwl_screen->relative_pointer_manager =
wl_registry_bind(xwl_screen->registry, id,
&zwp_relative_pointer_manager_v1_interface,
1);
}
static void
input_handler(void *data, struct wl_registry *registry, uint32_t id,
const char *interface, uint32_t version)
{
struct xwl_screen *xwl_screen = data;
if (strcmp(interface, "wl_seat") == 0 && version >= 3) {
create_input_device(xwl_screen, id, version);
xwl_screen->expecting_event++;
} else if (strcmp(interface, "zwp_relative_pointer_manager_v1") == 0) {
init_relative_pointer_manager(xwl_screen, id, version);
}
}
static void
global_remove(void *data, struct wl_registry *registry, uint32_t name)
{
}
static const struct wl_registry_listener input_listener = {
input_handler,
global_remove,
};
Bool
LegalModifier(unsigned int key, DeviceIntPtr pDev)
{
return TRUE;
}
void
ProcessInputEvents(void)
{
mieqProcessInputEvents();
}
void
DDXRingBell(int volume, int pitch, int duration)
{
}
static Bool
sprite_check_lost_focus(SpritePtr sprite, WindowPtr window)
{
DeviceIntPtr device, master;
struct xwl_seat *xwl_seat;
for (device = inputInfo.devices; device; device = device->next) {
/* Ignore non-wayland devices */
if (device->deviceProc == xwl_pointer_proc &&
device->spriteInfo->sprite == sprite)
break;
}
if (!device)
return FALSE;
xwl_seat = device->public.devicePrivate;
master = GetMaster(device, POINTER_OR_FLOAT);
if (!master || !master->lastSlave)
return FALSE;
/* We do want the last active slave, we only check on slave xwayland
* devices so we can find out the xwl_seat, but those don't actually own
* their sprite, so the match doesn't mean a lot.
*/
if (master->lastSlave == xwl_seat->pointer &&
xwl_seat->focus_window == NULL &&
xwl_seat->last_xwindow == window)
return TRUE;
xwl_seat->last_xwindow = window;
return FALSE;
}
static WindowPtr
xwl_xy_to_window(ScreenPtr screen, SpritePtr sprite, int x, int y)
{
struct xwl_screen *xwl_screen;
WindowPtr ret;
xwl_screen = xwl_screen_get(screen);
screen->XYToWindow = xwl_screen->XYToWindow;
ret = screen->XYToWindow(screen, sprite, x, y);
xwl_screen->XYToWindow = screen->XYToWindow;
screen->XYToWindow = xwl_xy_to_window;
/* If the device controlling the sprite has left the Wayland surface but
* the DIX still finds the pointer within the X11 window, it means that
* the pointer has crossed to another native Wayland window, in this
* case, pretend we entered the root window so that a LeaveNotify
* event is emitted.
*/
if (sprite_check_lost_focus(sprite, ret)) {
sprite->spriteTraceGood = 1;
return sprite->spriteTrace[0];
}
return ret;
}
void
xwl_seat_clear_touch(struct xwl_seat *xwl_seat, WindowPtr window)
{
struct xwl_touch *xwl_touch, *next_xwl_touch;
xorg_list_for_each_entry_safe(xwl_touch, next_xwl_touch,
&xwl_seat->touches, link_touch) {
if (xwl_touch->window->window == window) {
xorg_list_del(&xwl_touch->link_touch);
free(xwl_touch);
}
}
}
void
InitInput(int argc, char *argv[])
{
ScreenPtr pScreen = screenInfo.screens[0];
struct xwl_screen *xwl_screen = xwl_screen_get(pScreen);
mieqInit();
xwl_screen->input_registry = wl_display_get_registry(xwl_screen->display);
wl_registry_add_listener(xwl_screen->input_registry, &input_listener,
xwl_screen);
xwl_screen->XYToWindow = pScreen->XYToWindow;
pScreen->XYToWindow = xwl_xy_to_window;
wl_display_roundtrip(xwl_screen->display);
while (xwl_screen->expecting_event)
wl_display_roundtrip(xwl_screen->display);
}
void
CloseInput(void)
{
mieqFini();
}