xserver-multidpi/hw/kdrive/ati/radeon_composite.c
Eric Anholt de34b0eefc Extend the filter support to R200, and do the check for filter settings in
Check rather than Prepare, to avoid migration of things we won't be
    able to accelerate.
2005-02-21 03:05:55 +00:00

879 lines
26 KiB
C

/*
* $Id$
*
* Copyright © 2003 Eric Anholt
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Eric Anholt not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Eric Anholt makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* ERIC ANHOLT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL ERIC ANHOLT BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
/* $Header$ */
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "ati.h"
#include "ati_reg.h"
#include "ati_dma.h"
#include "ati_draw.h"
extern ATIScreenInfo *accel_atis;
extern int sample_count;
extern float sample_offsets_x[255];
extern float sample_offsets_y[255];
static Bool is_transform[2];
static PictTransform *transform[2];
struct blendinfo {
Bool dst_alpha;
Bool src_alpha;
CARD32 blend_cntl;
};
static struct blendinfo RadeonBlendOp[] = {
/* Clear */
{0, 0, RADEON_SBLEND_GL_ZERO | RADEON_DBLEND_GL_ZERO},
/* Src */
{0, 0, RADEON_SBLEND_GL_ONE | RADEON_DBLEND_GL_ZERO},
/* Dst */
{0, 0, RADEON_SBLEND_GL_ZERO | RADEON_DBLEND_GL_ONE},
/* Over */
{0, 1, RADEON_SBLEND_GL_ONE | RADEON_DBLEND_GL_INV_SRC_ALPHA},
/* OverReverse */
{1, 0, RADEON_SBLEND_GL_INV_DST_ALPHA | RADEON_DBLEND_GL_ONE},
/* In */
{1, 0, RADEON_SBLEND_GL_DST_ALPHA | RADEON_DBLEND_GL_ZERO},
/* InReverse */
{0, 1, RADEON_SBLEND_GL_ZERO | RADEON_DBLEND_GL_SRC_ALPHA},
/* Out */
{1, 0, RADEON_SBLEND_GL_INV_DST_ALPHA | RADEON_DBLEND_GL_ZERO},
/* OutReverse */
{0, 1, RADEON_SBLEND_GL_ZERO | RADEON_DBLEND_GL_INV_SRC_ALPHA},
/* Atop */
{1, 1, RADEON_SBLEND_GL_DST_ALPHA | RADEON_DBLEND_GL_INV_SRC_ALPHA},
/* AtopReverse */
{1, 1, RADEON_SBLEND_GL_INV_DST_ALPHA | RADEON_DBLEND_GL_SRC_ALPHA},
/* Xor */
{1, 1, RADEON_SBLEND_GL_INV_DST_ALPHA | RADEON_DBLEND_GL_INV_SRC_ALPHA},
/* Add */
{0, 0, RADEON_SBLEND_GL_ONE | RADEON_DBLEND_GL_ONE},
};
struct formatinfo {
int fmt;
Bool byte_swap;
CARD32 card_fmt;
};
/* Note on texture formats:
* TXFORMAT_Y8 expands to (Y,Y,Y,1). TXFORMAT_I8 expands to (I,I,I,I)
*/
static struct formatinfo R100TexFormats[] = {
{PICT_a8r8g8b8, 0, RADEON_TXFORMAT_ARGB8888 | RADEON_TXFORMAT_ALPHA_IN_MAP},
{PICT_x8r8g8b8, 0, RADEON_TXFORMAT_ARGB8888},
{PICT_a8b8g8r8, 1, RADEON_TXFORMAT_RGBA8888 | RADEON_TXFORMAT_ALPHA_IN_MAP},
{PICT_x8b8g8r8, 1, RADEON_TXFORMAT_RGBA8888},
{PICT_r5g6b5, 0, RADEON_TXFORMAT_RGB565},
{PICT_a1r5g5b5, 0, RADEON_TXFORMAT_ARGB1555 | RADEON_TXFORMAT_ALPHA_IN_MAP},
{PICT_x1r5g5b5, 0, RADEON_TXFORMAT_ARGB1555},
{PICT_a8, 0, RADEON_TXFORMAT_I8 | RADEON_TXFORMAT_ALPHA_IN_MAP},
};
static struct formatinfo R200TexFormats[] = {
{PICT_a8r8g8b8, 0, R200_TXFORMAT_ARGB8888 | R200_TXFORMAT_ALPHA_IN_MAP},
{PICT_x8r8g8b8, 0, R200_TXFORMAT_ARGB8888},
{PICT_a8r8g8b8, 1, R200_TXFORMAT_RGBA8888 | R200_TXFORMAT_ALPHA_IN_MAP},
{PICT_x8r8g8b8, 1, R200_TXFORMAT_RGBA8888},
{PICT_r5g6b5, 0, R200_TXFORMAT_RGB565},
{PICT_a1r5g5b5, 0, R200_TXFORMAT_ARGB1555 | R200_TXFORMAT_ALPHA_IN_MAP},
{PICT_x1r5g5b5, 0, R200_TXFORMAT_ARGB1555},
{PICT_a8, 0, R200_TXFORMAT_I8 | R200_TXFORMAT_ALPHA_IN_MAP},
};
/* Common Radeon setup code */
static Bool
RadeonGetDestFormat(PicturePtr pDstPicture, CARD32 *dst_format)
{
switch (pDstPicture->format) {
case PICT_a8r8g8b8:
case PICT_x8r8g8b8:
*dst_format = RADEON_COLOR_FORMAT_ARGB8888;
break;
case PICT_r5g6b5:
*dst_format = RADEON_COLOR_FORMAT_RGB565;
break;
case PICT_a1r5g5b5:
case PICT_x1r5g5b5:
*dst_format = RADEON_COLOR_FORMAT_ARGB1555;
break;
case PICT_a8:
*dst_format = RADEON_COLOR_FORMAT_RGB8;
break;
default:
ATI_FALLBACK(("Unsupported dest format 0x%x\n",
pDstPicture->format));
}
return TRUE;
}
/* R100-specific code */
static Bool
R100CheckCompositeTexture(PicturePtr pPict, int unit)
{
int w = pPict->pDrawable->width;
int h = pPict->pDrawable->height;
int i;
if ((w > 0x7ff) || (h > 0x7ff))
ATI_FALLBACK(("Picture w/h too large (%dx%d)\n", w, h));
for (i = 0; i < sizeof(R100TexFormats) / sizeof(R100TexFormats[0]); i++)
{
if (R100TexFormats[i].fmt == pPict->format)
break;
}
if (i == sizeof(R100TexFormats) / sizeof(R100TexFormats[0]))
ATI_FALLBACK(("Unsupported picture format 0x%x\n",
pPict->format));
if (pPict->repeat && ((w & (w - 1)) != 0 || (h & (h - 1)) != 0))
ATI_FALLBACK(("NPOT repeat unsupported (%dx%d)\n", w, h));
if (pPict->filter != PictFilterNearest &&
pPict->filter != PictFilterBilinear)
ATI_FALLBACK(("Unsupported filter 0x%x\n", pPict->filter));
return TRUE;
}
static Bool
R100TextureSetup(PicturePtr pPict, PixmapPtr pPix, int unit)
{
ATIScreenInfo *atis = accel_atis;
KdScreenPriv(pPix->drawable.pScreen);
CARD32 txfilter, txformat, txoffset, txpitch;
int w = pPict->pDrawable->width;
int h = pPict->pDrawable->height;
int i;
RING_LOCALS;
txpitch = pPix->devKind;
txoffset = ((CARD8 *)pPix->devPrivate.ptr -
pScreenPriv->screen->memory_base);
for (i = 0; i < sizeof(R100TexFormats) / sizeof(R100TexFormats[0]); i++)
{
if (R100TexFormats[i].fmt == pPict->format)
break;
}
txformat = R100TexFormats[i].card_fmt;
if (R100TexFormats[i].byte_swap)
txoffset |= RADEON_TXO_ENDIAN_BYTE_SWAP;
if (pPict->repeat) {
txformat |= ATILog2(w) << RADEON_TXFORMAT_WIDTH_SHIFT;
txformat |= ATILog2(h) << RADEON_TXFORMAT_HEIGHT_SHIFT;
} else
txformat |= RADEON_TXFORMAT_NON_POWER2;
txformat |= unit << 24; /* RADEON_TXFORMAT_ST_ROUTE_STQX */
if ((txoffset & 0x1f) != 0)
ATI_FALLBACK(("Bad texture offset 0x%x\n", txoffset));
if ((txpitch & 0x1f) != 0)
ATI_FALLBACK(("Bad texture pitch 0x%x\n", txpitch));
switch (pPict->filter) {
case PictFilterNearest:
txfilter = (RADEON_MAG_FILTER_NEAREST |
RADEON_MIN_FILTER_NEAREST);
break;
case PictFilterBilinear:
txfilter = (RADEON_MAG_FILTER_LINEAR |
RADEON_MIN_FILTER_LINEAR);
break;
default:
ATI_FALLBACK(("Bad filter 0x%x\n", pPict->filter));
}
BEGIN_DMA(7);
if (unit == 0) {
OUT_RING(DMA_PACKET0(RADEON_REG_PP_TXFILTER_0, 3));
OUT_RING_REG(RADEON_REG_PP_TXFILTER_0, txfilter);
OUT_RING_REG(RADEON_REG_PP_TXFORMAT_0, txformat);
OUT_RING_REG(RADEON_REG_PP_TXOFFSET_0, txoffset);
OUT_RING(DMA_PACKET0(RADEON_REG_PP_TEX_SIZE_0, 2));
OUT_RING_REG(RADEON_REG_PP_TEX_SIZE_0,
(pPix->drawable.width - 1) |
((pPix->drawable.height - 1) << RADEON_TEX_VSIZE_SHIFT));
OUT_RING_REG(RADEON_REG_PP_TEX_PITCH_0, txpitch - 32);
} else {
OUT_RING(DMA_PACKET0(RADEON_REG_PP_TXFILTER_1, 3));
OUT_RING_REG(RADEON_REG_PP_TXFILTER_1, txfilter);
OUT_RING_REG(RADEON_REG_PP_TXFORMAT_1, txformat);
OUT_RING_REG(RADEON_REG_PP_TXOFFSET_1, txoffset);
OUT_RING(DMA_PACKET0(RADEON_REG_PP_TEX_SIZE_1, 2));
OUT_RING_REG(RADEON_REG_PP_TEX_SIZE_1,
(pPix->drawable.width - 1) |
((pPix->drawable.height - 1) << RADEON_TEX_VSIZE_SHIFT));
OUT_RING_REG(RADEON_REG_PP_TEX_PITCH_1, txpitch - 32);
}
END_DMA();
if (pPict->transform != 0) {
is_transform[unit] = TRUE;
transform[unit] = pPict->transform;
} else {
is_transform[unit] = FALSE;
}
return TRUE;
}
Bool
R100CheckComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture,
PicturePtr pDstPicture)
{
CARD32 tmp1;
/* Check for unsupported compositing operations. */
if (op >= sizeof(RadeonBlendOp) / sizeof(RadeonBlendOp[0]))
ATI_FALLBACK(("Unsupported Composite op 0x%x\n", op));
if (pMaskPicture != NULL && pMaskPicture->componentAlpha &&
RadeonBlendOp[op].src_alpha)
ATI_FALLBACK(("Component alpha not supported with source "
"alpha blending.\n"));
if (pDstPicture->pDrawable->width >= (1 << 11) ||
pDstPicture->pDrawable->height >= (1 << 11))
ATI_FALLBACK(("Dest w/h too large (%d,%d).\n",
pDstPicture->pDrawable->width,
pDstPicture->pDrawable->height));
if (!R100CheckCompositeTexture(pSrcPicture, 0))
return FALSE;
if (pMaskPicture != NULL && !R100CheckCompositeTexture(pMaskPicture, 1))
return FALSE;
if (pDstPicture->componentAlpha)
return FALSE;
if (!RadeonGetDestFormat(pDstPicture, &tmp1))
return FALSE;
return TRUE;
}
Bool
R100PrepareComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture,
PicturePtr pDstPicture, PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst)
{
KdScreenPriv(pDst->drawable.pScreen);
ATIScreenInfo(pScreenPriv);
CARD32 dst_format, dst_offset, dst_pitch;
CARD32 pp_cntl, blendcntl, cblend, ablend;
int pixel_shift;
RING_LOCALS;
accel_atis = atis;
RadeonGetDestFormat(pDstPicture, &dst_format);
pixel_shift = pDst->drawable.bitsPerPixel >> 4;
dst_offset = ((CARD8 *)pDst->devPrivate.ptr -
pScreenPriv->screen->memory_base);
dst_pitch = pDst->devKind;
if ((dst_offset & 0x0f) != 0)
ATI_FALLBACK(("Bad destination offset 0x%x\n", dst_offset));
if (((dst_pitch >> pixel_shift) & 0x7) != 0)
ATI_FALLBACK(("Bad destination pitch 0x%x\n", dst_pitch));
if (!R100TextureSetup(pSrcPicture, pSrc, 0))
return FALSE;
pp_cntl = RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE;
if (pMask != NULL) {
if (!R100TextureSetup(pMaskPicture, pMask, 1))
return FALSE;
pp_cntl |= RADEON_TEX_1_ENABLE;
} else {
is_transform[1] = FALSE;
}
ENTER_DRAW(pDst);
RadeonSwitchTo3D(atis);
BEGIN_DMA(12);
OUT_RING(DMA_PACKET0(RADEON_REG_PP_CNTL, 3));
OUT_RING_REG(RADEON_REG_PP_CNTL, pp_cntl);
OUT_RING_REG(RADEON_REG_RB3D_CNTL,
dst_format | RADEON_ALPHA_BLEND_ENABLE);
OUT_RING_REG(RADEON_REG_RB3D_COLOROFFSET, dst_offset);
OUT_REG(RADEON_REG_RB3D_COLORPITCH, dst_pitch >> pixel_shift);
/* IN operator: Multiply src by mask components or mask alpha.
* BLEND_CTL_ADD is A * B + C.
* If a picture is a8, we have to explicitly zero its color values.
* If the destination is a8, we have to route the alpha to red, I think.
*/
cblend = RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX |
RADEON_COLOR_ARG_C_ZERO;
ablend = RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX |
RADEON_ALPHA_ARG_C_ZERO;
if (pDstPicture->format == PICT_a8)
cblend |= RADEON_COLOR_ARG_A_T0_ALPHA;
else if (pSrcPicture->format == PICT_a8)
cblend |= RADEON_COLOR_ARG_A_ZERO;
else
cblend |= RADEON_COLOR_ARG_A_T0_COLOR;
ablend |= RADEON_ALPHA_ARG_A_T0_ALPHA;
if (pMask) {
if (pMaskPicture->componentAlpha &&
pDstPicture->format != PICT_a8)
cblend |= RADEON_COLOR_ARG_B_T1_COLOR;
else
cblend |= RADEON_COLOR_ARG_B_T1_ALPHA;
ablend |= RADEON_ALPHA_ARG_B_T1_ALPHA;
} else {
cblend |= RADEON_COLOR_ARG_B_ZERO | RADEON_COMP_ARG_B;
ablend |= RADEON_ALPHA_ARG_B_ZERO | RADEON_COMP_ARG_B;
}
OUT_REG(RADEON_REG_PP_TXCBLEND_0, cblend);
OUT_REG(RADEON_REG_PP_TXABLEND_0, ablend);
/* Op operator. */
blendcntl = RadeonBlendOp[op].blend_cntl;
if (PICT_FORMAT_A(pDstPicture->format) == 0 &&
RadeonBlendOp[op].dst_alpha) {
if ((blendcntl & RADEON_SBLEND_MASK) ==
RADEON_SBLEND_GL_DST_ALPHA)
blendcntl = (blendcntl & ~RADEON_SBLEND_MASK) |
RADEON_SBLEND_GL_ONE;
else if ((blendcntl & RADEON_SBLEND_MASK) ==
RADEON_SBLEND_GL_INV_DST_ALPHA)
blendcntl = (blendcntl & ~RADEON_SBLEND_MASK) |
RADEON_SBLEND_GL_ZERO;
}
OUT_REG(RADEON_REG_RB3D_BLENDCNTL, blendcntl);
END_DMA();
LEAVE_DRAW(pDst);
return TRUE;
}
static Bool
R200CheckCompositeTexture(PicturePtr pPict, int unit)
{
int w = pPict->pDrawable->width;
int h = pPict->pDrawable->height;
int i;
if ((w > 0x7ff) || (h > 0x7ff))
ATI_FALLBACK(("Picture w/h too large (%dx%d)\n", w, h));
for (i = 0; i < sizeof(R200TexFormats) / sizeof(R200TexFormats[0]); i++)
{
if (R200TexFormats[i].fmt == pPict->format)
break;
}
if (i == sizeof(R200TexFormats) / sizeof(R200TexFormats[0]))
ATI_FALLBACK(("Unsupported picture format 0x%x\n",
pPict->format));
if (pPict->repeat && ((w & (w - 1)) != 0 || (h & (h - 1)) != 0))
ATI_FALLBACK(("NPOT repeat unsupported (%dx%d)\n", w, h));
if (pPict->filter != PictFilterNearest &&
pPict->filter != PictFilterBilinear)
ATI_FALLBACK(("Unsupported filter 0x%x\n", pPict->filter));
return TRUE;
}
static Bool
R200TextureSetup(PicturePtr pPict, PixmapPtr pPix, int unit)
{
ATIScreenInfo *atis = accel_atis;
KdScreenPriv(pPix->drawable.pScreen);
CARD32 txfilter, txformat, txoffset, txpitch;
int w = pPict->pDrawable->width;
int h = pPict->pDrawable->height;
int i;
RING_LOCALS;
txpitch = pPix->devKind;
txoffset = ((CARD8 *)pPix->devPrivate.ptr -
pScreenPriv->screen->memory_base);
for (i = 0; i < sizeof(R200TexFormats) / sizeof(R200TexFormats[0]); i++)
{
if (R200TexFormats[i].fmt == pPict->format)
break;
}
txformat = R200TexFormats[i].card_fmt;
if (R200TexFormats[i].byte_swap)
txoffset |= R200_TXO_ENDIAN_BYTE_SWAP;
if (pPict->repeat) {
txformat |= ATILog2(w) << R200_TXFORMAT_WIDTH_SHIFT;
txformat |= ATILog2(h) << R200_TXFORMAT_HEIGHT_SHIFT;
} else
txformat |= R200_TXFORMAT_NON_POWER2;
txformat |= unit << R200_TXFORMAT_ST_ROUTE_SHIFT;
if ((txoffset & 0x1f) != 0)
ATI_FALLBACK(("Bad texture offset 0x%x\n", txoffset));
if ((txpitch & 0x1f) != 0)
ATI_FALLBACK(("Bad texture pitch 0x%x\n", txpitch));
switch (pPict->filter) {
case PictFilterNearest:
txfilter = (R200_MAG_FILTER_NEAREST |
R200_MIN_FILTER_NEAREST);
break;
case PictFilterBilinear:
txfilter = (R200_MAG_FILTER_LINEAR |
R200_MIN_FILTER_LINEAR);
break;
default:
ATI_FALLBACK(("Bad filter 0x%x\n", pPict->filter));
}
if (unit == 0) {
BEGIN_DMA(6);
OUT_RING(DMA_PACKET0(R200_REG_PP_TXFILTER_0 + 0x20 * unit, 5));
OUT_RING_REG(R200_REG_PP_TXFILTER_0, txfilter);
OUT_RING_REG(R200_REG_PP_TXFORMAT_0, txformat);
OUT_RING_REG(R200_REG_PP_TXFORMAT_X_0, 0);
OUT_RING_REG(R200_REG_PP_TXSIZE_0,
(pPix->drawable.width - 1) |
((pPix->drawable.height - 1) << RADEON_TEX_VSIZE_SHIFT));
OUT_RING_REG(R200_REG_PP_TXPITCH_0, txpitch - 32);
END_DMA();
} else {
BEGIN_DMA(6);
OUT_RING(DMA_PACKET0(R200_REG_PP_TXFILTER_1, 5));
OUT_RING_REG(R200_REG_PP_TXFILTER_1, txfilter);
OUT_RING_REG(R200_REG_PP_TXFORMAT_1, txformat);
OUT_RING_REG(R200_REG_PP_TXFORMAT_X_1, 0);
OUT_RING_REG(R200_REG_PP_TXSIZE_1,
(pPix->drawable.width - 1) |
((pPix->drawable.height - 1) << RADEON_TEX_VSIZE_SHIFT));
OUT_RING_REG(R200_REG_PP_TXPITCH_1, txpitch - 32);
END_DMA();
}
BEGIN_DMA(2);
OUT_REG(R200_PP_TXOFFSET_0 + 0x18 * unit, txoffset);
END_DMA();
if (pPict->transform != 0) {
is_transform[unit] = TRUE;
transform[unit] = pPict->transform;
} else {
is_transform[unit] = FALSE;
}
return TRUE;
}
Bool
R200CheckComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture,
PicturePtr pDstPicture)
{
CARD32 tmp1;
/* Check for unsupported compositing operations. */
if (op >= sizeof(RadeonBlendOp) / sizeof(RadeonBlendOp[0]))
ATI_FALLBACK(("Unsupported Composite op 0x%x\n", op));
if (pMaskPicture != NULL && pMaskPicture->componentAlpha &&
RadeonBlendOp[op].src_alpha)
ATI_FALLBACK(("Component alpha not supported with source "
"alpha blending.\n"));
if (!R200CheckCompositeTexture(pSrcPicture, 0))
return FALSE;
if (pMaskPicture != NULL && !R200CheckCompositeTexture(pMaskPicture, 1))
return FALSE;
if (!RadeonGetDestFormat(pDstPicture, &tmp1))
return FALSE;
return TRUE;
}
Bool
R200PrepareComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture,
PicturePtr pDstPicture, PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst)
{
KdScreenPriv(pDst->drawable.pScreen);
ATIScreenInfo(pScreenPriv);
CARD32 dst_format, dst_offset, dst_pitch;
CARD32 pp_cntl, blendcntl, cblend, ablend;
int pixel_shift;
RING_LOCALS;
RadeonGetDestFormat(pDstPicture, &dst_format);
pixel_shift = pDst->drawable.bitsPerPixel >> 4;
accel_atis = atis;
dst_offset = ((CARD8 *)pDst->devPrivate.ptr -
pScreenPriv->screen->memory_base);
dst_pitch = pDst->devKind;
if ((dst_offset & 0x0f) != 0)
ATI_FALLBACK(("Bad destination offset 0x%x\n", dst_offset));
if (((dst_pitch >> pixel_shift) & 0x7) != 0)
ATI_FALLBACK(("Bad destination pitch 0x%x\n", dst_pitch));
if (!R200TextureSetup(pSrcPicture, pSrc, 0))
return FALSE;
pp_cntl = RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE;
if (pMask != NULL) {
if (!R200TextureSetup(pMaskPicture, pMask, 1))
return FALSE;
pp_cntl |= RADEON_TEX_1_ENABLE;
} else {
is_transform[1] = FALSE;
}
RadeonSwitchTo3D(atis);
BEGIN_DMA(17);
OUT_RING(DMA_PACKET0(RADEON_REG_PP_CNTL, 3));
OUT_RING_REG(RADEON_REG_PP_CNTL, pp_cntl);
OUT_RING_REG(RADEON_REG_RB3D_CNTL, dst_format | RADEON_ALPHA_BLEND_ENABLE);
OUT_RING_REG(RADEON_REG_RB3D_COLOROFFSET, dst_offset);
OUT_REG(R200_REG_SE_VTX_FMT_0, R200_VTX_XY);
OUT_REG(R200_REG_SE_VTX_FMT_1,
(2 << R200_VTX_TEX0_COMP_CNT_SHIFT) |
(2 << R200_VTX_TEX1_COMP_CNT_SHIFT));
OUT_REG(RADEON_REG_RB3D_COLORPITCH, dst_pitch >> pixel_shift);
/* IN operator: Multiply src by mask components or mask alpha.
* BLEND_CTL_ADD is A * B + C.
* If a picture is a8, we have to explicitly zero its color values.
* If the destination is a8, we have to route the alpha to red, I think.
*/
cblend = R200_TXC_OP_MADD | R200_TXC_ARG_C_ZERO;
ablend = R200_TXA_OP_MADD | R200_TXA_ARG_C_ZERO;
if (pDstPicture->format == PICT_a8)
cblend |= R200_TXC_ARG_A_R0_ALPHA;
else if (pSrcPicture->format == PICT_a8)
cblend |= R200_TXC_ARG_A_ZERO;
else
cblend |= R200_TXC_ARG_A_R0_COLOR;
ablend |= R200_TXA_ARG_A_R0_ALPHA;
if (pMask) {
if (pMaskPicture->componentAlpha &&
pDstPicture->format != PICT_a8)
cblend |= R200_TXC_ARG_B_R1_COLOR;
else
cblend |= R200_TXC_ARG_B_R1_ALPHA;
ablend |= R200_TXA_ARG_B_R1_ALPHA;
} else {
cblend |= R200_TXC_ARG_B_ZERO | R200_TXC_COMP_ARG_B;
ablend |= R200_TXA_ARG_B_ZERO | R200_TXA_COMP_ARG_B;
}
OUT_RING(DMA_PACKET0(R200_REG_PP_TXCBLEND_0, 4));
OUT_RING_REG(R200_REG_PP_TXCBLEND_0, cblend);
OUT_RING_REG(R200_REG_PP_TXCBLEND2_0,
R200_TXC_CLAMP_0_1 | R200_TXC_OUTPUT_REG_R0);
OUT_RING_REG(R200_REG_PP_TXABLEND_0, ablend);
OUT_RING_REG(R200_REG_PP_TXABLEND2_0,
R200_TXA_CLAMP_0_1 | R200_TXA_OUTPUT_REG_R0);
/* Op operator. */
blendcntl = RadeonBlendOp[op].blend_cntl;
if (PICT_FORMAT_A(pDstPicture->format) == 0 &&
RadeonBlendOp[op].dst_alpha) {
if ((blendcntl & RADEON_SBLEND_MASK) ==
RADEON_SBLEND_GL_DST_ALPHA)
blendcntl = (blendcntl & ~RADEON_SBLEND_MASK) |
RADEON_SBLEND_GL_ONE;
else if ((blendcntl & RADEON_SBLEND_MASK) ==
RADEON_SBLEND_GL_INV_DST_ALPHA)
blendcntl = (blendcntl & ~RADEON_SBLEND_MASK) |
RADEON_SBLEND_GL_ZERO;
}
OUT_REG(RADEON_REG_RB3D_BLENDCNTL, blendcntl);
END_DMA();
return TRUE;
}
union intfloat {
float f;
CARD32 i;
};
struct blend_vertex {
union intfloat x, y;
union intfloat s0, t0;
union intfloat s1, t1;
};
#define VTX_DWORD_COUNT 6
#define VTX_OUT(_dstX, _dstY, _srcX, _srcY, _maskX, _maskY) \
do { \
OUT_RING_F(_dstX); \
OUT_RING_F(_dstY); \
OUT_RING_F(_srcX); \
OUT_RING_F(_srcY); \
OUT_RING_F(_maskX); \
OUT_RING_F(_maskY); \
} while (0)
void
RadeonComposite(int srcX, int srcY, int maskX, int maskY, int dstX, int dstY,
int w, int h)
{
ATIScreenInfo *atis = accel_atis;
ATICardInfo *atic = atis->atic;
int srcXend, srcYend, maskXend, maskYend;
RING_LOCALS;
PictVector v;
ENTER_DRAW(0);
/*ErrorF("RadeonComposite (%d,%d) (%d,%d) (%d,%d) (%d,%d)\n",
srcX, srcY, maskX, maskY,dstX, dstY, w, h);*/
srcXend = srcX + w;
srcYend = srcY + h;
maskXend = maskX + w;
maskYend = maskY + h;
if (is_transform[0]) {
v.vector[0] = IntToxFixed(srcX);
v.vector[1] = IntToxFixed(srcY);
v.vector[2] = xFixed1;
PictureTransformPoint(transform[0], &v);
srcX = xFixedToInt(v.vector[0]);
srcY = xFixedToInt(v.vector[1]);
v.vector[0] = IntToxFixed(srcXend);
v.vector[1] = IntToxFixed(srcYend);
v.vector[2] = xFixed1;
PictureTransformPoint(transform[0], &v);
srcXend = xFixedToInt(v.vector[0]);
srcYend = xFixedToInt(v.vector[1]);
}
if (is_transform[1]) {
v.vector[0] = IntToxFixed(maskX);
v.vector[1] = IntToxFixed(maskY);
v.vector[2] = xFixed1;
PictureTransformPoint(transform[1], &v);
maskX = xFixedToInt(v.vector[0]);
maskY = xFixedToInt(v.vector[1]);
v.vector[0] = IntToxFixed(maskXend);
v.vector[1] = IntToxFixed(maskYend);
v.vector[2] = xFixed1;
PictureTransformPoint(transform[1], &v);
maskXend = xFixedToInt(v.vector[0]);
maskYend = xFixedToInt(v.vector[1]);
}
if (atic->is_r100) {
BEGIN_DMA(4 * VTX_DWORD_COUNT + 3);
OUT_RING(DMA_PACKET3(RADEON_CP_PACKET3_3D_DRAW_IMMD,
4 * VTX_DWORD_COUNT + 2));
OUT_RING(RADEON_CP_VC_FRMT_XY |
RADEON_CP_VC_FRMT_ST0 |
RADEON_CP_VC_FRMT_ST1);
OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN |
RADEON_CP_VC_CNTL_PRIM_WALK_RING |
RADEON_CP_VC_CNTL_MAOS_ENABLE |
RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE |
(4 << RADEON_CP_VC_CNTL_NUM_SHIFT));
} else {
BEGIN_DMA(4 * VTX_DWORD_COUNT + 2);
OUT_RING(DMA_PACKET3(R200_CP_PACKET3_3D_DRAW_IMMD_2,
4 * VTX_DWORD_COUNT + 1));
OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN |
RADEON_CP_VC_CNTL_PRIM_WALK_RING |
(4 << RADEON_CP_VC_CNTL_NUM_SHIFT));
}
VTX_OUT(dstX, dstY, srcX, srcY, maskX, maskY);
VTX_OUT(dstX, dstY + h, srcX, srcYend, maskX, maskYend);
VTX_OUT(dstX + w, dstY + h, srcXend, srcYend, maskXend, maskYend);
VTX_OUT(dstX + w, dstY, srcXend, srcY, maskXend, maskY);
LEAVE_DRAW(0);
END_DMA();
}
void
RadeonDoneComposite(void)
{
ENTER_DRAW(0);
LEAVE_DRAW(0);
}
Bool
RadeonPrepareTrapezoids(PicturePtr pDstPicture, PixmapPtr pDst)
{
KdScreenPriv(pDst->drawable.pScreen);
ATIScreenInfo(pScreenPriv);
ATICardInfo(pScreenPriv);
CARD32 dst_offset, dst_pitch;
int pixel_shift;
RING_LOCALS;
pixel_shift = pDst->drawable.bitsPerPixel >> 4;
accel_atis = atis;
dst_offset = ((CARD8 *)pDst->devPrivate.ptr -
pScreenPriv->screen->memory_base);
dst_pitch = pDst->devKind;
if ((dst_offset & 0x0f) != 0)
ATI_FALLBACK(("Bad destination offset 0x%x\n", dst_offset));
if (((dst_pitch >> pixel_shift) & 0x7) != 0)
ATI_FALLBACK(("Bad destination pitch 0x%x\n", dst_pitch));
RadeonSwitchTo3D(atis);
BEGIN_DMA(8);
OUT_RING(DMA_PACKET0(RADEON_REG_PP_CNTL, 5));
OUT_RING_REG(RADEON_REG_PP_CNTL, RADEON_TEX_BLEND_0_ENABLE);
OUT_RING_REG(RADEON_REG_RB3D_CNTL,
RADEON_COLOR_FORMAT_RGB8 | RADEON_ALPHA_BLEND_ENABLE);
OUT_RING_REG(RADEON_REG_RB3D_COLOROFFSET, dst_offset);
OUT_RING_REG(RADEON_REG_RE_WIDTH_HEIGHT,
((pDst->drawable.height - 1) << 16) |
(pDst->drawable.width - 1));
OUT_RING_REG(RADEON_REG_RB3D_COLORPITCH, dst_pitch >> pixel_shift);
OUT_REG(RADEON_REG_RB3D_BLENDCNTL, RadeonBlendOp[PictOpAdd].blend_cntl);
END_DMA();
if (atic->is_r100) {
BEGIN_DMA(4);
OUT_RING(DMA_PACKET0(RADEON_REG_PP_TXCBLEND_0, 3));
OUT_RING_REG(RADEON_REG_PP_TXCBLEND_0,
RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX |
RADEON_COLOR_ARG_C_TFACTOR_ALPHA);
OUT_RING_REG(RADEON_REG_PP_TXABLEND_0,
RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX |
RADEON_ALPHA_ARG_C_TFACTOR_ALPHA);
OUT_RING_REG(RADEON_REG_PP_TFACTOR_0, 0x01000000);
END_DMA();
} else if (atic->is_r200) {
BEGIN_DMA(14);
OUT_REG(R200_REG_SE_VTX_FMT_0, R200_VTX_XY);
OUT_REG(R200_REG_SE_VTX_FMT_1, 0);
OUT_REG(R200_REG_PP_TXCBLEND_0,
R200_TXC_ARG_C_TFACTOR_COLOR);
OUT_REG(R200_REG_PP_TXABLEND_0,
R200_TXA_ARG_C_TFACTOR_ALPHA);
OUT_REG(R200_REG_PP_TXCBLEND2_0, R200_TXC_OUTPUT_REG_R0);
OUT_REG(R200_REG_PP_TXABLEND2_0, R200_TXA_OUTPUT_REG_R0);
OUT_REG(RADEON_REG_PP_TFACTOR_0, 0x01000000);
END_DMA();
}
return TRUE;
}
#define TRAP_VERT_RING_COUNT 2
#define TRAP_VERT(_x, _y) \
do { \
OUT_RING_F((_x) + sample_x); \
OUT_RING_F((_y) + sample_y); \
} while (0)
void
RadeonTrapezoids(KaaTrapezoid *traps, int ntraps)
{
ATIScreenInfo *atis = accel_atis;
ATICardInfo *atic = atis->atic;
RING_LOCALS;
while (ntraps > 0) {
int i, sample, count, vertcount;
count = 0xffff / 4 / sample_count;
if (count > ntraps)
count = ntraps;
vertcount = count * sample_count * 4;
if (atic->is_r100) {
BEGIN_DMA(3 + vertcount * TRAP_VERT_RING_COUNT);
OUT_RING(DMA_PACKET3(RADEON_CP_PACKET3_3D_DRAW_IMMD,
2 + vertcount * TRAP_VERT_RING_COUNT));
OUT_RING(RADEON_CP_VC_FRMT_XY);
OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN |
RADEON_CP_VC_CNTL_PRIM_WALK_RING |
RADEON_CP_VC_CNTL_MAOS_ENABLE |
RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE |
(vertcount << RADEON_CP_VC_CNTL_NUM_SHIFT));
} else {
BEGIN_DMA(2 + vertcount * TRAP_VERT_RING_COUNT);
OUT_RING(DMA_PACKET3(R200_CP_PACKET3_3D_DRAW_IMMD_2,
1 + vertcount * TRAP_VERT_RING_COUNT));
OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN |
RADEON_CP_VC_CNTL_PRIM_WALK_RING |
(vertcount << RADEON_CP_VC_CNTL_NUM_SHIFT));
}
for (i = 0; i < count; i++) {
for (sample = 0; sample < sample_count; sample++) {
float sample_x = sample_offsets_x[sample];
float sample_y = sample_offsets_y[sample];
TRAP_VERT(traps[i].tl, traps[i].ty);
TRAP_VERT(traps[i].bl, traps[i].by);
TRAP_VERT(traps[i].br, traps[i].by);
TRAP_VERT(traps[i].tr, traps[i].ty);
}
}
END_DMA();
ntraps -= count;
traps += count;
}
}
void
RadeonDoneTrapezoids(void)
{
ATIScreenInfo *atis = accel_atis;
RING_LOCALS;
BEGIN_DMA(2);
OUT_REG(RADEON_REG_RE_WIDTH_HEIGHT, 0xffffffff);
END_DMA();
}