xserver-multidpi/hw/kdrive/savage/s3.h
Eric Anholt e4d11e58ce Remove the PaintWindow optimization.
This was an attempt to avoid scratch gc creation and validation for paintwin
because that was expensive.  This is not the case in current servers, and the
danger of failure to implement it correctly (as seen in all previous
implementations) is high enough to justify removing it.  No performance
difference detected with x11perf -create -move -resize -circulate on Xvfb.
Leave the screen hooks for PaintWindow* in for now to avoid ABI change.
2007-09-13 00:08:53 +00:00

534 lines
16 KiB
C

/*
* Copyright 1999 SuSE, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of SuSE not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. SuSE makes no representations about the
* suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* SuSE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL SuSE
* BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Author: Keith Packard, SuSE, Inc.
*/
#ifndef _S3_H_
#define _S3_H_
#include "kdrive.h"
#include "s3reg.h"
/* VESA Approved Register Definitions */
/*
* Linear Addressing 000 0000 - 0ff ffff (16m)
* Image data transfer 100 0000 - 100 7fff (32k)
* PCI config 100 8000 - 100 8043
* Packed enhanced regs 100 8100 - 100 814a
* Streams regs 100 8180 - 100 81ff
* Current Y pos 100 82e8
* CRT VGA 3b? regs 100 83b0 - 100 83bf
* CRT VGA 3c? regs 100 83c0 - 100 83cf
* CRT VGA 3d? regs 100 83d0 - 100 83df
* Subsystem status (42e8h) 100 8504
* Advanced function (42e8h) 100 850c
* Enhanced regs 100 86e8 - 100 eeea
* Local peripheral bus 100 ff00 - 100 ff5c
*
* We don't care about the image transfer or PCI regs, so
* this structure starts at the packed enhanced regs
*/
typedef volatile CARD32 VOL32;
typedef volatile CARD16 VOL16;
typedef volatile CARD8 VOL8;
typedef volatile struct _s3 {
VOL32 alt_curxy; /* 8100 */
VOL32 _pad0; /* 8104 */
VOL32 alt_step; /* 8108 */
VOL32 _pad1; /* 810c */
VOL32 err_term; /* 8110 */
VOL32 _pad2; /* 8114 */
VOL32 cmd_gp_stat; /* 8118 */
VOL32 short_stroke; /* 811c */
VOL32 bg; /* 8120 */
VOL32 fg; /* 8124 */
VOL32 write_mask; /* 8128 */
VOL32 read_mask; /* 812c */
VOL32 color_cmp; /* 8130 */
VOL32 alt_mix; /* 8134 */
VOL32 scissors_tl; /* 8138 */
VOL32 scissors_br; /* 813c */
#if 0
VOL16 pix_cntl; /* 8140 */
VOL16 mult_misc2; /* 8142 */
#else
VOL32 pix_cntl_mult_misc2; /* 8140 */
#endif
VOL32 mult_misc_read_sel; /* 8144 */
VOL32 alt_pcnt; /* 8148 min_axis_pcnt, maj_axis_pcnt */
VOL8 _pad3a[0x1c]; /* 814c */
VOL32 global_bitmap_1; /* 8168 */
VOL32 global_bitmap_2; /* 816c */
VOL32 primary_bitmap_1; /* 8170 */
VOL32 primary_bitmap_2; /* 8174 */
VOL32 secondary_bitmap_1; /* 8178 */
VOL32 secondary_bitmap_2; /* 817c */
VOL32 primary_stream_control; /* 8180 */
VOL32 chroma_key_control; /* 8184 */
VOL32 genlocking_control; /* 8188 */
VOL8 _pad3b[0x4]; /* 818c */
VOL32 secondary_stream_control; /* 8190 */
VOL32 chroma_key_upper_bound; /* 8194 */
VOL32 secondary_stream_h_scale; /* 8198 */
VOL32 color_adjustment; /* 819c */
VOL32 blend_control; /* 81a0 */
VOL8 _pad3c[0x1c]; /* 81a4 */
VOL32 primary_stream_addr_0; /* 81c0 */
VOL32 primary_stream_addr_1; /* 81c4 */
VOL32 primary_stream_stride; /* 81c8 */
VOL32 secondary_stream_mbuf; /* 81cc */
VOL32 secondary_stream_addr_0;/* 81d0 */
VOL32 secondary_stream_addr_1;/* 81d4 */
VOL32 secondary_stream_stride;/* 81d8 */
VOL8 _pad81dc[4]; /* 81dc */
VOL32 secondary_stream_vscale;/* 81e0 */
VOL32 secondary_stream_vinit; /* 81e4 */
VOL32 secondary_stream_scount;/* 81e8 */
VOL32 streams_fifo; /* 81ec */
VOL32 primary_stream_xy; /* 81f0 */
VOL32 primary_stream_size; /* 81f4 */
VOL32 secondary_stream_xy; /* 81f8 */
VOL32 secondary_stream_size; /* 81fc */
VOL8 _pad8200[0xe8]; /* 8200 */
VOL32 cur_y; /* 82e8 */
VOL8 _pad4[0x14]; /* 82ec */
VOL32 primary_stream_mem; /* 8300 */
VOL32 secondary_stream_mem; /* 8304 */
VOL8 _pad8308[0xD2]; /* 8308 */
VOL8 input_status_1; /* 83da */
VOL8 _pad83db[0x131]; /* 83db */
VOL32 adv_func_cntl; /* 850c */
VOL8 _pad8510[0x5dd8]; /* 8510 */
VOL32 pix_trans; /* e2e8 */
VOL8 _pade2ec[0x3a92c]; /* e2ec */
VOL32 cmd_overflow_buf_ptr; /* 48c18 */
VOL8 _pad48c1c[0x8]; /* 48c1c */
VOL32 bci_power_management; /* 48c24 */
VOL8 _pad48c28[0x38]; /* 48c28 */
VOL32 alt_status_0; /* 48c60 */
VOL32 alt_status_1; /* 48c64 */
} S3, *S3Ptr;
#define VGA_STATUS_1_DTM 0x01
#define VGA_STATUS_1_VSY 0x08
#define DAC_MASK 0x03c6
#define DAC_R_INDEX 0x03c7
#define DAC_W_INDEX 0x03c8
#define DAC_DATA 0x03c9
#define DISP_STAT 0x02e8
#define H_TOTAL 0x02e8
#define H_DISP 0x06e8
#define H_SYNC_STRT 0x0ae8
#define H_SYNC_WID 0x0ee8
#define V_TOTAL 0x12e8
#define V_DISP 0x16e8
#define V_SYNC_STRT 0x1ae8
#define V_SYNC_WID 0x1ee8
#define DISP_CNTL 0x22e8
#define ADVFUNC_CNTL 0x4ae8
#define SUBSYS_STAT 0x42e8
#define SUBSYS_CNTL 0x42e8
#define ROM_PAGE_SEL 0x46e8
#define CUR_Y 0x82e8
#define CUR_X 0x86e8
#define DESTY_AXSTP 0x8ae8
#define DESTX_DIASTP 0x8ee8
#define ERR_TERM 0x92e8
#define MAJ_AXIS_PCNT 0x96e8
#define GP_STAT 0x9ae8
#define CMD 0x9ae8
#define SHORT_STROKE 0x9ee8
#define BKGD_COLOR 0xa2e8
#define FRGD_COLOR 0xa6e8
#define WRT_MASK 0xaae8
#define RD_MASK 0xaee8
#define COLOR_CMP 0xb2e8
#define BKGD_MIX 0xb6e8
#define FRGD_MIX 0xbae8
#define MULTIFUNC_CNTL 0xbee8
#define MIN_AXIS_PCNT 0x0000
#define SCISSORS_T 0x1000
#define SCISSORS_L 0x2000
#define SCISSORS_B 0x3000
#define SCISSORS_R 0x4000
#define MEM_CNTL 0x5000
#define PATTERN_L 0x8000
#define PATTERN_H 0x9000
#define PIX_CNTL 0xa000
#define CONTROL_MISC2 0xd000
#define PIX_TRANS 0xe2e8
/* Advanced Function Control Regsiter */
#define CLKSEL 0x0004
#define DISABPASSTHRU 0x0001
/* Graphics Processor Status Register */
#define GPNSLOT 13
#define GPBUSY_1 0x0080
#define GPBUSY_2 0x0040
#define GPBUSY_3 0x0020
#define GPBUSY_4 0x0010
#define GPBUSY_5 0x0008
#define GPBUSY_6 0x0004
#define GPBUSY_7 0x0002
#define GPBUSY_8 0x0001
#define GPBUSY_9 0x8000
#define GPBUSY_10 0x4000
#define GPBUSY_11 0x2000
#define GPBUSY_12 0x1000
#define GPBUSY_13 0x0800
#define GPEMPTY 0x0400
#define GPBUSY 0x0200
#define DATDRDY 0x0100
/* Command Register */
#define CMD_NOP 0x0000
#define CMD_LINE 0x2000
#define CMD_RECT 0x4000
#define CMD_RECTV1 0x6000
#define CMD_RECTV2 0x8000
#define CMD_LINEAF 0xa000
#define CMD_BITBLT 0xc000
#define CMD_PATBLT 0xe000
#define CMD_OP_MSK 0xe000
#define BYTSEQ 0x1000
#define _32BITNOPAD 0x0600
#define _32BIT 0x0400
#define _16BIT 0x0200
#define _8BIT 0x0000
#define PCDATA 0x0100
#define INC_Y 0x0080
#define YMAJAXIS 0x0040
#define INC_X 0x0020
#define DRAW 0x0010
#define LINETYPE 0x0008
#define LASTPIX 0x0004 /* Draw last pixel in line */
#define PLANAR 0x0002
#define WRTDATA 0x0001
/* Background Mix Register */
#define BSS_BKGDCOL 0x0000
#define BSS_FRGDCOL 0x0020
#define BSS_PCDATA 0x0040
#define BSS_BITBLT 0x0060
/* Foreground Mix Register */
#define FSS_BKGDCOL 0x0000
#define FSS_FRGDCOL 0x0020
#define FSS_PCDATA 0x0040
#define FSS_BITBLT 0x0060
/* The Mixes */
#define MIX_MASK 0x001f
#define MIX_NOT_DST 0x0000
#define MIX_0 0x0001
#define MIX_1 0x0002
#define MIX_DST 0x0003
#define MIX_NOT_SRC 0x0004
#define MIX_XOR 0x0005
#define MIX_XNOR 0x0006
#define MIX_SRC 0x0007
#define MIX_NAND 0x0008
#define MIX_NOT_SRC_OR_DST 0x0009
#define MIX_SRC_OR_NOT_DST 0x000a
#define MIX_OR 0x000b
#define MIX_AND 0x000c
#define MIX_SRC_AND_NOT_DST 0x000d
#define MIX_NOT_SRC_AND_DST 0x000e
#define MIX_NOR 0x000f
#define MIX_MIN 0x0010
#define MIX_DST_MINUS_SRC 0x0011
#define MIX_SRC_MINUS_DST 0x0012
#define MIX_PLUS 0x0013
#define MIX_MAX 0x0014
#define MIX_HALF__DST_MINUS_SRC 0x0015
#define MIX_HALF__SRC_MINUS_DST 0x0016
#define MIX_AVERAGE 0x0017
#define MIX_DST_MINUS_SRC_SAT 0x0018
#define MIX_SRC_MINUS_DST_SAT 0x001a
#define MIX_HALF__DST_MINUS_SRC_SAT 0x001c
#define MIX_HALF__SRC_MINUS_DST_SAT 0x001e
#define MIX_AVERAGE_SAT 0x001f
/* Pixel Control Register */
#define MIXSEL_FRGDMIX 0x0000
#define MIXSEL_PATT 0x0040
#define MIXSEL_EXPPC 0x0080
#define MIXSEL_EXPBLT 0x00c0
#define COLCMPOP_F 0x0000
#define COLCMPOP_T 0x0008
#define COLCMPOP_GE 0x0010
#define COLCMPOP_LT 0x0018
#define COLCMPOP_NE 0x0020
#define COLCMPOP_EQ 0x0028
#define COLCMPOP_LE 0x0030
#define COLCMPOP_GT 0x0038
#define PLANEMODE 0x0004
/* Multifunction Control Misc 8144 */
#define MISC_DST_BA_0 (0x0 << 0)
#define MISC_DST_BA_1 (0x1 << 0)
#define MISC_DST_BA_2 (0x2 << 0)
#define MISC_DST_BA_3 (0x3 << 0)
#define MISC_SRC_BA_0 (0x0 << 2)
#define MISC_SRC_BA_1 (0x1 << 2)
#define MISC_SRC_BA_2 (0x2 << 2)
#define MISC_SRC_BA_3 (0x3 << 2)
#define MISC_RSF (1 << 4)
#define MISC_EXT_CLIP (1 << 5)
#define MISC_SRC_NE (1 << 7)
#define MISC_ENB_CMP (1 << 8)
#define MISC_32B (1 << 9)
#define MISC_DC (1 << 11)
#define MISC_INDEX_E (0xe << 12)
#define S3_SAVAGE4_SLOTS 0x0001ffff
#define S3_SAVAGE4_2DI 0x00800000
#define _s3WaitLoop(s3,mask,value){ \
int __loop = 1000000; \
while (((s3)->alt_status_0 & (mask)) != (value)) \
if (--__loop == 0) { \
ErrorF ("savage wait loop failed 0x%x\n", s3->alt_status_0); \
break; \
} \
}
#define S3_SAVAGE4_ROOM 10
#define _s3WaitSlots(s3,n) { \
int __loop = 1000000; \
while (((s3)->alt_status_0 & S3_SAVAGE4_SLOTS) >= S3_SAVAGE4_ROOM-(n)) \
if (--__loop == 0) { \
ErrorF ("savage wait loop failed 0x%x\n", s3->alt_status_0); \
break; \
} \
}
#define _s3WaitEmpty(s3) _s3WaitLoop(s3,S3_SAVAGE4_SLOTS, 0)
#define _s3WaitIdleEmpty(s3) _s3WaitLoop(s3,S3_SAVAGE4_SLOTS|S3_SAVAGE4_2DI, S3_SAVAGE4_2DI)
#define _s3WaitIdle(s3) _s3WaitLoop(s3,S3_SAVAGE4_2DI, S3_SAVAGE4_2DI)
typedef struct _s3Cursor {
int width, height;
int xhot, yhot;
Bool has_cursor;
CursorPtr pCursor;
Pixel source, mask;
} S3Cursor;
typedef struct _s3PatternCache {
int id;
int x, y;
} S3PatternCache;
typedef struct _s3Patterns {
S3PatternCache *cache;
int ncache;
int last_used;
int last_id;
} S3Patterns;
#define S3_CLOCK_REF 14318 /* KHz */
#define S3_CLOCK(m,n,r) ((S3_CLOCK_REF * ((m) + 2)) / (((n) + 2) * (1 << (r))))
#define S3_MAX_CLOCK 150000 /* KHz */
typedef struct _s3Timing {
/* label */
int horizontal;
int vertical;
int rate;
/* horizontal timing */
int hfp; /* front porch */
int hbp; /* back porch */
int hblank; /* blanking */
/* vertical timing */
int vfp; /* front porch */
int vbp; /* back porch */
int vblank; /* blanking */
/* clock values */
int dac_m;
int dac_n;
int dac_r;
} S3Timing;
#define S3_TEXT_SAVE (64*1024)
typedef struct _s3Save {
CARD8 cursor_fg;
CARD8 cursor_bg;
CARD8 lock1;
CARD8 lock2;
CARD8 locksrtc;
CARD8 clock_mode;
CARD32 alt_mix;
CARD32 write_mask;
CARD32 fg;
CARD32 bg;
CARD32 global_bitmap_1;
CARD32 global_bitmap_2;
CARD32 adv_func_cntl;
CARD32 primary_bitmap_1;
CARD32 primary_bitmap_2;
CARD32 secondary_bitmap_1;
CARD32 secondary_bitmap_2;
CARD32 primary_stream_control;
CARD32 blend_control;
CARD32 primary_stream_addr_0;
CARD32 primary_stream_addr_1;
CARD32 primary_stream_stride;
CARD32 primary_stream_xy;
CARD32 primary_stream_size;
CARD32 primary_stream_mem;
CARD32 secondary_stream_xy;
CARD32 secondary_stream_size;
CARD32 streams_fifo;
CARD8 text_save[S3_TEXT_SAVE];
} S3Save;
typedef struct _s3CardInfo {
S3Ptr s3; /* pointer to register structure */
int memory; /* amount of memory */
CARD8 *frameBuffer; /* pointer to frame buffer */
CARD8 *registers; /* pointer to register map */
S3Vga s3vga;
S3Save save;
Bool need_sync;
Bool bios_initialized; /* whether the bios has been run */
} S3CardInfo;
typedef struct _s3FbInfo {
CARD8 *offscreen; /* pointer to offscreen area */
int offscreen_y; /* top y coordinate of offscreen area */
int offscreen_x; /* top x coordinate of offscreen area */
int offscreen_width; /* width of offscreen area */
int offscreen_height; /* height of offscreen area */
S3Patterns patterns;
CARD32 bitmap_offset;
int accel_stride;
int accel_bpp;
CARD32 chroma_key;
} S3FBInfo;
typedef struct _s3ScreenInfo {
CARD8 *cursor_base; /* pointer to cursor area */
S3Cursor cursor;
Bool managing_border;
Bool use_streams;
int primary_depth;
int current_ma;
CARD32 border_pixel;
S3FBInfo fb[KD_MAX_FB];
RegionRec region[KD_MAX_FB];
int fbmap[KD_MAX_FB+1]; /* map from fb to stream */
} S3ScreenInfo;
#define getS3CardInfo(kd) ((S3CardInfo *) ((kd)->card->driver))
#define s3CardInfo(kd) S3CardInfo *s3c = getS3CardInfo(kd)
#define getS3ScreenInfo(kd) ((S3ScreenInfo *) ((kd)->screen->driver))
#define s3ScreenInfo(kd) S3ScreenInfo *s3s = getS3ScreenInfo(kd)
Bool s3CardInit (KdCardInfo *);
Bool s3ScreenInit (KdScreenInfo *);
Bool s3Enable (ScreenPtr pScreen);
void s3Disable (ScreenPtr pScreen);
void s3Fini (ScreenPtr pScreen);
Bool s3CursorInit (ScreenPtr pScreen);
void s3CursorEnable (ScreenPtr pScreen);
void s3CursorDisable (ScreenPtr pScreen);
void s3CursorFini (ScreenPtr pScreen);
void s3RecolorCursor (ScreenPtr pScreen, int ndef, xColorItem *pdefs);
void s3DumbCopyWindow (WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc);
Bool s3DrawInit (ScreenPtr pScreen);
void s3DrawEnable (ScreenPtr pScreen);
void s3DrawSync (ScreenPtr pScreen);
void s3DrawDisable (ScreenPtr pScreen);
void s3DrawFini (ScreenPtr pScreen);
void s3GetColors (ScreenPtr pScreen, int fb, int ndef, xColorItem *pdefs);
void s3PutColors (ScreenPtr pScreen, int fb, int ndef, xColorItem *pdefs);
void S3InitCard (KdCardAttr *attr);
void s3GetClock (int target, int *Mp, int *Np, int *Rp, int maxM, int maxN, int maxR, int minVco);
extern KdCardFuncs s3Funcs;
/*
* Wait for the begining of the retrace interval
*/
#define S3_RETRACE_LOOP_CHECK if (++_loop_count > 300000) {\
DRAW_DEBUG ((DEBUG_FAILURE, "S3 wait loop failed at %s:%d", \
__FILE__, __LINE__)); \
break; \
}
#define DRAW_DEBUG(a)
#define _s3WaitVRetrace(s3vga) { \
int _loop_count; \
_loop_count = 0; \
while (s3GetImm(s3vga, s3_vertical_sync_active) != 0) S3_RETRACE_LOOP_CHECK; \
_loop_count = 0; \
while (s3GetImm(s3vga, s3_vertical_sync_active) == 0) S3_RETRACE_LOOP_CHECK; \
}
#define _s3WaitVRetraceFast(s3) { \
int _loop_count; \
_loop_count = 0; \
while (s3->input_status_1 & 8) S3_RETRACE_LOOP_CHECK; \
_loop_count = 0; \
while ((s3->input_status_1 & 8) == 0) S3_RETRACE_LOOP_CHECK; \
}
/*
* Wait for the begining of the retrace interval
*/
#define _s3WaitVRetraceEnd(s3vga) { \
int _loop_count; \
_loop_count = 0; \
while (s3GetImm(s3vga, s3_vertical_sync_active) == 0) S3_RETRACE_LOOP_CHECK; \
_loop_count = 0; \
while (s3GetImm(s3vga, s3_vertical_sync_active) != 0) S3_RETRACE_LOOP_CHECK; \
}
#define S3_CURSOR_WIDTH 64
#define S3_CURSOR_HEIGHT 64
#define S3_CURSOR_SIZE ((S3_CURSOR_WIDTH * S3_CURSOR_HEIGHT + 7) / 8)
#define S3_TILE_SIZE 8
#endif /* _S3_H_ */