xserver-multidpi/glx/glxdriswrast.c
Adam Jackson a63ab81f6b glx: Enable GLX_ARB_create_context_no_error (v2)
This is mostly for the client library's convenience, if this extension
is listed then it can know the attribute won't be rejected. Note that we
don't honor this attribute for indirect contexts. That's fine, we don't
want to introduce undefined behavior into a potentially privileged
process.

v2: Remember to ignore the attribute (Eric Anholt)

Signed-off-by: Adam Jackson <ajax@redhat.com>
2018-02-26 10:18:58 -05:00

488 lines
15 KiB
C

/*
* Copyright © 2008 George Sapountzis <gsap7@yahoo.gr>
* Copyright © 2008 Red Hat, Inc
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without
* fee, provided that the above copyright notice appear in all copies
* and that both that copyright notice and this permission notice
* appear in supporting documentation, and that the name of the
* copyright holders not be used in advertising or publicity
* pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied
* warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <sys/time.h>
#include <dlfcn.h>
#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
#include <GL/glxtokens.h>
#include "scrnintstr.h"
#include "pixmapstr.h"
#include "gcstruct.h"
#include "os.h"
#include "glxserver.h"
#include "glxutil.h"
#include "glxdricommon.h"
#include "extension_string.h"
/* RTLD_LOCAL is not defined on Cygwin */
#ifdef __CYGWIN__
#ifndef RTLD_LOCAL
#define RTLD_LOCAL 0
#endif
#endif
typedef struct __GLXDRIscreen __GLXDRIscreen;
typedef struct __GLXDRIcontext __GLXDRIcontext;
typedef struct __GLXDRIdrawable __GLXDRIdrawable;
struct __GLXDRIscreen {
__GLXscreen base;
__DRIscreen *driScreen;
void *driver;
const __DRIcoreExtension *core;
const __DRIswrastExtension *swrast;
const __DRIcopySubBufferExtension *copySubBuffer;
const __DRItexBufferExtension *texBuffer;
const __DRIconfig **driConfigs;
};
struct __GLXDRIcontext {
__GLXcontext base;
__DRIcontext *driContext;
};
struct __GLXDRIdrawable {
__GLXdrawable base;
__DRIdrawable *driDrawable;
__GLXDRIscreen *screen;
};
/* white lie */
extern glx_func_ptr glXGetProcAddressARB(const char *);
static void
__glXDRIdrawableDestroy(__GLXdrawable * drawable)
{
__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
const __DRIcoreExtension *core = private->screen->core;
(*core->destroyDrawable) (private->driDrawable);
__glXDrawableRelease(drawable);
free(private);
}
static GLboolean
__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable * drawable)
{
__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
const __DRIcoreExtension *core = private->screen->core;
(*core->swapBuffers) (private->driDrawable);
return TRUE;
}
static void
__glXDRIdrawableCopySubBuffer(__GLXdrawable * basePrivate,
int x, int y, int w, int h)
{
__GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate;
const __DRIcopySubBufferExtension *copySubBuffer =
private->screen->copySubBuffer;
if (copySubBuffer)
(*copySubBuffer->copySubBuffer) (private->driDrawable, x, y, w, h);
}
static void
__glXDRIcontextDestroy(__GLXcontext * baseContext)
{
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
(*screen->core->destroyContext) (context->driContext);
__glXContextDestroy(&context->base);
free(context);
}
static int
__glXDRIcontextMakeCurrent(__GLXcontext * baseContext)
{
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
__GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
return (*screen->core->bindContext) (context->driContext,
draw->driDrawable, read->driDrawable);
}
static int
__glXDRIcontextLoseCurrent(__GLXcontext * baseContext)
{
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
return (*screen->core->unbindContext) (context->driContext);
}
static int
__glXDRIcontextCopy(__GLXcontext * baseDst, __GLXcontext * baseSrc,
unsigned long mask)
{
__GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst;
__GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc;
__GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen;
return (*screen->core->copyContext) (dst->driContext,
src->driContext, mask);
}
static int
__glXDRIbindTexImage(__GLXcontext * baseContext,
int buffer, __GLXdrawable * glxPixmap)
{
__GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap;
const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer;
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
if (texBuffer == NULL)
return Success;
#if __DRI_TEX_BUFFER_VERSION >= 2
if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) {
(*texBuffer->setTexBuffer2) (context->driContext,
glxPixmap->target,
glxPixmap->format, drawable->driDrawable);
}
else
#endif
texBuffer->setTexBuffer(context->driContext,
glxPixmap->target, drawable->driDrawable);
return Success;
}
static int
__glXDRIreleaseTexImage(__GLXcontext * baseContext,
int buffer, __GLXdrawable * pixmap)
{
/* FIXME: Just unbind the texture? */
return Success;
}
static __GLXcontext *
__glXDRIscreenCreateContext(__GLXscreen * baseScreen,
__GLXconfig * glxConfig,
__GLXcontext * baseShareContext,
unsigned num_attribs,
const uint32_t *attribs,
int *error)
{
__GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
__GLXDRIcontext *context, *shareContext;
__GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
const __DRIconfig *driConfig = config ? config->driConfig : NULL;
const __DRIcoreExtension *core = screen->core;
__DRIcontext *driShare;
/* DRISWRAST won't support createContextAttribs, so these parameters will
* never be used.
*/
(void) num_attribs;
(void) attribs;
(void) error;
shareContext = (__GLXDRIcontext *) baseShareContext;
if (shareContext)
driShare = shareContext->driContext;
else
driShare = NULL;
context = calloc(1, sizeof *context);
if (context == NULL)
return NULL;
context->base.config = glxConfig;
context->base.destroy = __glXDRIcontextDestroy;
context->base.makeCurrent = __glXDRIcontextMakeCurrent;
context->base.loseCurrent = __glXDRIcontextLoseCurrent;
context->base.copy = __glXDRIcontextCopy;
context->base.bindTexImage = __glXDRIbindTexImage;
context->base.releaseTexImage = __glXDRIreleaseTexImage;
context->driContext =
(*core->createNewContext) (screen->driScreen, driConfig, driShare,
context);
return &context->base;
}
static __GLXdrawable *
__glXDRIscreenCreateDrawable(ClientPtr client,
__GLXscreen * screen,
DrawablePtr pDraw,
XID drawId,
int type, XID glxDrawId, __GLXconfig * glxConfig)
{
__GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen;
__GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
__GLXDRIdrawable *private;
private = calloc(1, sizeof *private);
if (private == NULL)
return NULL;
private->screen = driScreen;
if (!__glXDrawableInit(&private->base, screen,
pDraw, type, glxDrawId, glxConfig)) {
free(private);
return NULL;
}
private->base.destroy = __glXDRIdrawableDestroy;
private->base.swapBuffers = __glXDRIdrawableSwapBuffers;
private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer;
private->driDrawable =
(*driScreen->swrast->createNewDrawable) (driScreen->driScreen,
config->driConfig, private);
return &private->base;
}
static void
swrastGetDrawableInfo(__DRIdrawable * draw,
int *x, int *y, int *w, int *h, void *loaderPrivate)
{
__GLXDRIdrawable *drawable = loaderPrivate;
DrawablePtr pDraw = drawable->base.pDraw;
*x = pDraw->x;
*y = pDraw->y;
*w = pDraw->width;
*h = pDraw->height;
}
static void
swrastPutImage(__DRIdrawable * draw, int op,
int x, int y, int w, int h, char *data, void *loaderPrivate)
{
__GLXDRIdrawable *drawable = loaderPrivate;
DrawablePtr pDraw = drawable->base.pDraw;
GCPtr gc;
__GLXcontext *cx = lastGLContext;
if ((gc = GetScratchGC(pDraw->depth, pDraw->pScreen))) {
ValidateGC(pDraw, gc);
gc->ops->PutImage(pDraw, gc, pDraw->depth, x, y, w, h, 0, ZPixmap,
data);
FreeScratchGC(gc);
}
if (cx != lastGLContext) {
lastGLContext = cx;
cx->makeCurrent(cx);
}
}
static void
swrastGetImage(__DRIdrawable * draw,
int x, int y, int w, int h, char *data, void *loaderPrivate)
{
__GLXDRIdrawable *drawable = loaderPrivate;
DrawablePtr pDraw = drawable->base.pDraw;
ScreenPtr pScreen = pDraw->pScreen;
__GLXcontext *cx = lastGLContext;
pScreen->GetImage(pDraw, x, y, w, h, ZPixmap, ~0L, data);
if (cx != lastGLContext) {
lastGLContext = cx;
cx->makeCurrent(cx);
}
}
static const __DRIswrastLoaderExtension swrastLoaderExtension = {
{__DRI_SWRAST_LOADER, 1},
swrastGetDrawableInfo,
swrastPutImage,
swrastGetImage
};
static const __DRIextension *loader_extensions[] = {
&swrastLoaderExtension.base,
NULL
};
static void
initializeExtensions(__GLXscreen * screen)
{
const __DRIextension **extensions;
__GLXDRIscreen *dri = (__GLXDRIscreen *)screen;
int i;
__glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_copy_sub_buffer");
__glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_no_config_context");
if (dri->swrast->base.version >= 3) {
__glXEnableExtension(screen->glx_enable_bits,
"GLX_ARB_create_context");
__glXEnableExtension(screen->glx_enable_bits,
"GLX_ARB_create_context_no_error");
__glXEnableExtension(screen->glx_enable_bits,
"GLX_ARB_create_context_profile");
__glXEnableExtension(screen->glx_enable_bits,
"GLX_EXT_create_context_es_profile");
__glXEnableExtension(screen->glx_enable_bits,
"GLX_EXT_create_context_es2_profile");
}
/* these are harmless to enable unconditionally */
__glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_framebuffer_sRGB");
__glXEnableExtension(screen->glx_enable_bits, "GLX_ARB_fbconfig_float");
__glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_fbconfig_packed_float");
__glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_texture_from_pixmap");
extensions = dri->core->getExtensions(dri->driScreen);
for (i = 0; extensions[i]; i++) {
if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) {
dri->copySubBuffer =
(const __DRIcopySubBufferExtension *) extensions[i];
}
if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) {
dri->texBuffer = (const __DRItexBufferExtension *) extensions[i];
}
#ifdef __DRI2_FLUSH_CONTROL
if (strcmp(extensions[i]->name, __DRI2_FLUSH_CONTROL) == 0) {
__glXEnableExtension(screen->glx_enable_bits,
"GLX_ARB_context_flush_control");
}
#endif
}
}
static void
__glXDRIscreenDestroy(__GLXscreen * baseScreen)
{
int i;
__GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
(*screen->core->destroyScreen) (screen->driScreen);
dlclose(screen->driver);
__glXScreenDestroy(baseScreen);
if (screen->driConfigs) {
for (i = 0; screen->driConfigs[i] != NULL; i++)
free((__DRIconfig **) screen->driConfigs[i]);
free(screen->driConfigs);
}
free(screen);
}
static __GLXscreen *
__glXDRIscreenProbe(ScreenPtr pScreen)
{
const char *driverName = "swrast";
__GLXDRIscreen *screen;
screen = calloc(1, sizeof *screen);
if (screen == NULL)
return NULL;
screen->base.destroy = __glXDRIscreenDestroy;
screen->base.createContext = __glXDRIscreenCreateContext;
screen->base.createDrawable = __glXDRIscreenCreateDrawable;
screen->base.swapInterval = NULL;
screen->base.pScreen = pScreen;
__glXInitExtensionEnableBits(screen->base.glx_enable_bits);
screen->driver = glxProbeDriver(driverName,
(void **) &screen->core,
__DRI_CORE, 1,
(void **) &screen->swrast,
__DRI_SWRAST, 1);
if (screen->driver == NULL) {
goto handle_error;
}
screen->driScreen =
(*screen->swrast->createNewScreen) (pScreen->myNum,
loader_extensions,
&screen->driConfigs, screen);
if (screen->driScreen == NULL) {
LogMessage(X_ERROR, "IGLX error: Calling driver entry point failed\n");
goto handle_error;
}
initializeExtensions(&screen->base);
screen->base.fbconfigs = glxConvertConfigs(screen->core,
screen->driConfigs);
#if !defined(XQUARTZ) && !defined(WIN32)
screen->base.glvnd = strdup("mesa");
#endif
__glXScreenInit(&screen->base, pScreen);
__glXsetGetProcAddress(glXGetProcAddressARB);
LogMessage(X_INFO, "IGLX: Loaded and initialized %s\n", driverName);
return &screen->base;
handle_error:
if (screen->driver)
dlclose(screen->driver);
free(screen);
LogMessage(X_ERROR, "GLX: could not load software renderer\n");
return NULL;
}
__GLXprovider __glXDRISWRastProvider = {
__glXDRIscreenProbe,
"DRISWRAST",
NULL
};