xserver-multidpi/hw/xfree86/fbdevhw/fbdevhwstub.c
Adam Jackson d112e55992 Bug #962: Remove LoaderSymbol calls introduced by the dlloader work so
DoLoadableServer NO builds work again.
2004-08-03 02:44:23 +00:00

195 lines
2.8 KiB
C

/* $XFree86: xc/programs/Xserver/hw/xfree86/fbdevhw/fbdevhwstub.c,v 1.12 2001/10/28 03:33:55 tsi Exp $ */
#include "xf86.h"
#include "xf86cmap.h"
#include "fbdevhw.h"
/* Stubs for the static server on platforms that don't support fbdev */
Bool
fbdevHWGetRec(ScrnInfoPtr pScrn)
{
return FALSE;
}
void
fbdevHWFreeRec(ScrnInfoPtr pScrn)
{
}
Bool
fbdevHWProbe(pciVideoPtr pPci, char *device, char **namep)
{
return FALSE;
}
Bool
fbdevHWInit(ScrnInfoPtr pScrn, pciVideoPtr pPci, char *device)
{
xf86Msg(X_ERROR, "fbdevhw is not available on this platform\n");
return FALSE;
}
char*
fbdevHWGetName(ScrnInfoPtr pScrn)
{
return NULL;
}
int
fbdevHWGetDepth(ScrnInfoPtr pScrn, int *fbbpp)
{
return -1;
}
int
fbdevHWGetLineLength(ScrnInfoPtr pScrn)
{
return -1; /* Should cause something spectacular... */
}
int
fbdevHWGetType(ScrnInfoPtr pScrn)
{
return -1;
}
int
fbdevHWGetVidmem(ScrnInfoPtr pScrn)
{
return -1;
}
void
fbdevHWSetVideoModes(ScrnInfoPtr pScrn)
{
}
DisplayModePtr
fbdevHWGetBuildinMode(ScrnInfoPtr pScrn)
{
return NULL;
}
void
fbdevHWUseBuildinMode(ScrnInfoPtr pScrn)
{
}
void*
fbdevHWMapVidmem(ScrnInfoPtr pScrn)
{
return NULL;
}
int
fbdevHWLinearOffset(ScrnInfoPtr pScrn)
{
return 0;
}
Bool
fbdevHWUnmapVidmem(ScrnInfoPtr pScrn)
{
return FALSE;
}
void*
fbdevHWMapMMIO(ScrnInfoPtr pScrn)
{
return NULL;
}
Bool
fbdevHWUnmapMMIO(ScrnInfoPtr pScrn)
{
return FALSE;
}
Bool
fbdevHWModeInit(ScrnInfoPtr pScrn, DisplayModePtr mode)
{
return FALSE;
}
void
fbdevHWSave(ScrnInfoPtr pScrn)
{
}
void
fbdevHWRestore(ScrnInfoPtr pScrn)
{
}
void
fbdevHWLoadPalette(ScrnInfoPtr pScrn, int numColors, int *indices,
LOCO *colors, VisualPtr pVisual)
{
}
ModeStatus
fbdevHWValidMode(int scrnIndex, DisplayModePtr mode, Bool verbose, int flags)
{
return MODE_ERROR;
}
Bool
fbdevHWSwitchMode(int scrnIndex, DisplayModePtr mode, int flags)
{
return FALSE;
}
void
fbdevHWAdjustFrame(int scrnIndex, int x, int y, int flags)
{
}
Bool
fbdevHWEnterVT(int scrnIndex, int flags)
{
return FALSE;
}
void
fbdevHWLeaveVT(int scrnIndex, int flags)
{
}
void
fbdevHWDPMSSet(ScrnInfoPtr pScrn, int mode, int flags)
{
}
Bool
fbdevHWSaveScreen(ScreenPtr pScreen, int mode)
{
return FALSE;
}
xf86SwitchModeProc *
fbdevHWSwitchModeWeak(void) { return fbdevHWSwitchMode; }
xf86AdjustFrameProc *
fbdevHWAdjustFrameWeak(void) { return fbdevHWAdjustFrame; }
xf86EnterVTProc *
fbdevHWEnterVTWeak(void) { return fbdevHWEnterVT; }
xf86LeaveVTProc *
fbdevHWLeaveVTWeak(void) { return fbdevHWLeaveVT; }
xf86ValidModeProc *
fbdevHWValidModeWeak(void) { return fbdevHWValidMode; }
xf86DPMSSetProc *
fbdevHWDPMSSetWeak(void) { return fbdevHWDPMSSet; }
xf86LoadPaletteProc *
fbdevHWLoadPaletteWeak(void) { return fbdevHWLoadPalette; }
SaveScreenProcPtr
fbdevHWSaveScreenWeak(void) { return fbdevHWSaveScreen; }