xserver-multidpi/hw/xquartz/GL/visualConfigs.c
George Staplin a8f5d422c9 XQuartz: GL: Provide code for getting the capabilities of the underlying system's CGL.
Add a setVisualConfigs that is called before the fbScreenInit, to setup the __GLXvisualConfigs.
(cherry picked from commit fc86f9e448)
2008-10-08 18:44:21 -07:00

119 lines
3.4 KiB
C

#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "dri.h"
#include <OpenGL/OpenGL.h>
#include <OpenGL/CGLContext.h>
#include <GL/gl.h>
#include <GL/glxproto.h>
#include <windowstr.h>
#include <resource.h>
#include <GL/glxint.h>
#include <GL/glxtokens.h>
#include <scrnintstr.h>
#include <glxserver.h>
#include <glxscreens.h>
#include <glxdrawable.h>
#include <glxcontext.h>
#include <glxext.h>
#include <glxutil.h>
#include <glxscreens.h>
#include <GL/internal/glcore.h>
#include "capabilities.h"
#include "visualConfigs.h"
extern BOOL enable_stereo;
void setVisualConfigs(void) {
int numConfigs = 0;
__GLXvisualConfig *visualConfigs = NULL;
void **visualPrivates = NULL;
struct glCapabilities caps[1];
int stereo, depth, aux, buffers, stencil, accum;
int i = 0;
if(getGlCapabilities(caps)) {
ErrorF("error from getGlCapabilities()!\n");
return;
}
/* count num configs:
2 stereo (on, off) (optional)
2 Z buffer (0, 24 bit)
2 AUX buffer (0, 2)
2 buffers (single, double)
2 stencil (0, 8 bit)
2 accum (0, 64 bit)
= 64 configs with stereo, or 32 without */
numConfigs = ((enable_stereo && caps->stereo) ? 2 : 1) * 2 *
(caps->aux_buffers ? 2 : 1) * (caps->buffers) * 2 * 2;
visualConfigs = xcalloc(sizeof(*visualConfigs), numConfigs);
visualPrivates = xcalloc(sizeof(void *), numConfigs);
if (NULL != visualConfigs) {
i = 0; /* current buffer */
for (stereo = 0; stereo < ((enable_stereo && caps->stereo) ? 2 : 1); ++stereo) {
for (depth = 0; depth < 2; ++depth) {
for (aux = 0; aux < (caps->aux_buffers ? 2 : 1); ++aux) {
for (buffers = 0; buffers < caps->buffers; ++buffers) {
for (stencil = 0; stencil < 2; ++stencil) {
for (accum = 0; accum < 2; ++accum) {
visualConfigs[i].vid = -1;
visualConfigs[i].class = -1;
visualConfigs[i].rgba = TRUE;
visualConfigs[i].redSize = -1;
visualConfigs[i].greenSize = -1;
visualConfigs[i].blueSize = -1;
visualConfigs[i].redMask = -1;
visualConfigs[i].greenMask = -1;
visualConfigs[i].blueMask = -1;
visualConfigs[i].alphaMask = 0;
if (accum) {
visualConfigs[i].accumRedSize = 16;
visualConfigs[i].accumGreenSize = 16;
visualConfigs[i].accumBlueSize = 16;
visualConfigs[i].accumAlphaSize = 16;
} else {
visualConfigs[i].accumRedSize = 0;
visualConfigs[i].accumGreenSize = 0;
visualConfigs[i].accumBlueSize = 0;
visualConfigs[i].accumAlphaSize = 0;
}
visualConfigs[i].doubleBuffer = buffers ? TRUE : FALSE;
visualConfigs[i].stereo = stereo ? TRUE : FALSE;
visualConfigs[i].bufferSize = -1;
visualConfigs[i].depthSize = depth? 24 : 0;
visualConfigs[i].stencilSize = stencil ? 8 : 0;
visualConfigs[i].auxBuffers = aux ? caps->aux_buffers : 0;
visualConfigs[i].level = 0;
visualConfigs[i].visualRating = GLX_NONE_EXT;
visualConfigs[i].transparentPixel = 0;
visualConfigs[i].transparentRed = 0;
visualConfigs[i].transparentGreen = 0;
visualConfigs[i].transparentBlue = 0;
visualConfigs[i].transparentAlpha = 0;
visualConfigs[i].transparentIndex = 0;
++i;
}
}
}
}
}
}
}
if (i != numConfigs) {
ErrorF("numConfigs calculation error in setVisualConfigs!\n");
abort();
}
GlxSetVisualConfigs(numConfigs, visualConfigs, visualPrivates);
}