xserver-multidpi/hw/xfree86/modes
Keith Packard 66294afcab randr: Add sprite position transforms
This implements sprite position transformations. Sprite image
transforms are passed all the way to the DDX layer, but the images are
not yet manipulated before being passed to the drivers.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
2010-12-06 20:08:40 -08:00
..
Makefile.am displayid: Implement mode decoding. 2009-07-17 14:48:55 -04:00
xf86Crtc.c randr: Add sprite position transforms 2010-12-06 20:08:40 -08:00
xf86Crtc.h randr: Add sprite position transforms 2010-12-06 20:08:40 -08:00
xf86Cursors.c randr: Add sprite position transforms 2010-12-06 20:08:40 -08:00
xf86cvt.c Rework symbol visibility for easier maintenance 2008-12-03 05:43:34 -02:00
xf86DiDGA.c Remove more superfluous if(p) checks around free(p) 2010-06-06 20:27:18 +07:00
xf86DisplayIDModes.c Replace X-allocation functions with their C89 counterparts 2010-05-13 00:22:37 +07:00
xf86EdidModes.c edid: Fix the HDTV sync pulse adjustment 2010-10-05 08:19:25 -07:00
xf86gtf.c Rework symbol visibility for easier maintenance 2008-12-03 05:43:34 -02:00
xf86Modes.c Xserver need not be compatible with old versions of xserver. 2010-09-18 11:17:18 +02:00
xf86Modes.h modes: Fix duplicate detection, and do it more consistently 2009-10-29 14:06:00 -04:00
xf86RandR12.c randr: Add sprite position transforms 2010-12-06 20:08:40 -08:00
xf86RandR12.h Clean up RandR12 bits on screen close (bug 27114) 2010-06-15 14:39:25 -07:00
xf86Rename.h Allow drivers to set crtc transforms. 2008-11-24 13:24:40 -08:00
xf86Rotate.c randr: Add sprite position transforms 2010-12-06 20:08:40 -08:00