49f77fff14
Save in a few special cases, _X_EXPORT should not be used in C source files. Instead, it should be used in headers, and the proper C source include that header. Some special cases are symbols that need to be shared between modules, but not expected to be used by external drivers, and symbols that are accessible via LoaderSymbol/dlopen. This patch also adds conditionally some new sdk header files, depending on extensions enabled. These files were added to match pattern for other extensions/modules, that is, have the headers "deciding" symbol visibility in the sdk. These headers are: o Xext/panoramiXsrv.h, Xext/panoramiX.h o fbpict.h (unconditionally) o vidmodeproc.h o mioverlay.h (unconditionally, used only by xaa) o xfixes.h (unconditionally, symbols required by dri2) LoaderSymbol and similar functions now don't have different prototypes, in loaderProcs.h and xf86Module.h, so that both headers can be included, without the need of defining IN_LOADER. xf86NewInputDevice() device prototype readded to xf86Xinput.h, but not exported (and with a comment about it).
26 lines
717 B
C
26 lines
717 B
C
/*-
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* mibstore.h --
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* Header file for users of the MI backing-store scheme.
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*
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* Copyright (c) 1987 by the Regents of the University of California
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*
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* Permission to use, copy, modify, and distribute this
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* software and its documentation for any purpose and without
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* fee is hereby granted, provided that the above copyright
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* notice appear in all copies. The University of California
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* makes no representations about the suitability of this
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* software for any purpose. It is provided "as is" without
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* express or implied warranty.
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*/
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#ifndef _MIBSTORE_H
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#define _MIBSTORE_H
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#include "screenint.h"
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extern _X_EXPORT void miInitializeBackingStore(
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ScreenPtr /*pScreen*/
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);
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#endif /* _MIBSTORE_H */
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