xserver-multidpi/hw/xquartz/xpr/xprCursor.c
Keith Packard 9838b7032e Introduce a consistent coding style
This is strictly the application of the script 'x-indent-all.sh'
from util/modular. Compared to the patch that Daniel posted in
January, I've added a few indent flags:

	-bap
	-psl
	-T PrivatePtr
	-T pmWait
	-T _XFUNCPROTOBEGIN
	-T _XFUNCPROTOEND
	-T _X_EXPORT

The typedefs were needed to make the output of sdksyms.sh match the
previous output, otherwise, the code is formatted badly enough that
sdksyms.sh generates incorrect output.

The generated code was compared with the previous version and found to
be essentially identical -- "assert" line numbers and BUILD_TIME were
the only differences found.

The comparison was done with this script:

dir1=$1
dir2=$2

for dir in $dir1 $dir2; do
	(cd $dir && find . -name '*.o' | while read file; do
		dir=`dirname $file`
		base=`basename $file .o`
		dump=$dir/$base.dump
		objdump -d $file > $dump
	done)
done

find $dir1 -name '*.dump' | while read dump; do
	otherdump=`echo $dump | sed "s;$dir1;$dir2;"`
	diff -u $dump $otherdump
done

Signed-off-by: Keith Packard <keithp@keithp.com>
Acked-by: Daniel Stone <daniel@fooishbar.org>
Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
2012-03-21 13:54:42 -07:00

411 lines
11 KiB
C

/**************************************************************
*
* Xplugin cursor support
*
* Copyright (c) 2001 Torrey T. Lyons and Greg Parker.
* Copyright (c) 2002 Apple Computer, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Except as contained in this notice, the name(s) of the above copyright
* holders shall not be used in advertising or otherwise to promote the sale,
* use or other dealings in this Software without prior written authorization.
*/
#include "sanitizedCarbon.h"
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "quartz.h"
#include "xpr.h"
#include "darwinEvents.h"
#include <Xplugin.h>
#include "mi.h"
#include "scrnintstr.h"
#include "cursorstr.h"
#include "mipointrst.h"
#include "windowstr.h"
#include "globals.h"
#include "servermd.h"
#include "dixevents.h"
#include "x-hash.h"
typedef struct {
int cursorVisible;
QueryBestSizeProcPtr QueryBestSize;
miPointerSpriteFuncPtr spriteFuncs;
} QuartzCursorScreenRec, *QuartzCursorScreenPtr;
static DevPrivateKeyRec darwinCursorScreenKeyRec;
#define darwinCursorScreenKey (&darwinCursorScreenKeyRec)
#define CURSOR_PRIV(pScreen) ((QuartzCursorScreenPtr) \
dixLookupPrivate(&pScreen->devPrivates, darwinCursorScreenKey))
static Bool
load_cursor(CursorPtr src, int screen)
{
uint32_t *data;
Bool free_data = FALSE;
uint32_t rowbytes;
int width, height;
int hot_x, hot_y;
uint32_t fg_color, bg_color;
uint8_t *srow, *sptr;
uint8_t *mrow, *mptr;
uint32_t *drow, *dptr;
unsigned xcount, ycount;
xp_error err;
width = src->bits->width;
height = src->bits->height;
hot_x = src->bits->xhot;
hot_y = src->bits->yhot;
#ifdef ARGB_CURSOR
if (src->bits->argb != NULL) {
#if BITMAP_BIT_ORDER == MSBFirst
rowbytes = src->bits->width * sizeof(CARD32);
data = (uint32_t *) src->bits->argb;
#else
const uint32_t *be_data = (uint32_t *) src->bits->argb;
unsigned i;
rowbytes = src->bits->width * sizeof(CARD32);
data = malloc(rowbytes * src->bits->height);
free_data = TRUE;
if (!data) {
FatalError("Failed to allocate memory in %s\n", __func__);
}
for (i = 0; i < (src->bits->width * src->bits->height); i++)
data[i] = ntohl(be_data[i]);
#endif
}
else
#endif
{
fg_color = 0xFF00 | (src->foreRed >> 8);
fg_color <<= 16;
fg_color |= src->foreGreen & 0xFF00;
fg_color |= src->foreBlue >> 8;
bg_color = 0xFF00 | (src->backRed >> 8);
bg_color <<= 16;
bg_color |= src->backGreen & 0xFF00;
bg_color |= src->backBlue >> 8;
fg_color = htonl(fg_color);
bg_color = htonl(bg_color);
/* round up to 8 pixel boundary so we can convert whole bytes */
rowbytes = ((src->bits->width * 4) + 31) & ~31;
data = malloc(rowbytes * src->bits->height);
free_data = TRUE;
if (!data) {
FatalError("Failed to allocate memory in %s\n", __func__);
}
if (!src->bits->emptyMask) {
ycount = src->bits->height;
srow = src->bits->source;
mrow = src->bits->mask;
drow = data;
while (ycount-- > 0) {
xcount = bits_to_bytes(src->bits->width);
sptr = srow;
mptr = mrow;
dptr = drow;
while (xcount-- > 0) {
uint8_t s, m;
int i;
s = *sptr++;
m = *mptr++;
for (i = 0; i < 8; i++) {
#if BITMAP_BIT_ORDER == MSBFirst
if (m & 128)
*dptr++ = (s & 128) ? fg_color : bg_color;
else
*dptr++ = 0;
s <<= 1;
m <<= 1;
#else
if (m & 1)
*dptr++ = (s & 1) ? fg_color : bg_color;
else
*dptr++ = 0;
s >>= 1;
m >>= 1;
#endif
}
}
srow += BitmapBytePad(src->bits->width);
mrow += BitmapBytePad(src->bits->width);
drow = (uint32_t *) ((char *) drow + rowbytes);
}
}
else {
memset(data, 0, src->bits->height * rowbytes);
}
}
err = xp_set_cursor(width, height, hot_x, hot_y, data, rowbytes);
if (free_data)
free(data);
return err == Success;
}
/*
===========================================================================
Pointer sprite functions
===========================================================================
*/
/*
* QuartzRealizeCursor
* Convert the X cursor representation to native format if possible.
*/
static Bool
QuartzRealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor)
{
if (pCursor == NULL || pCursor->bits == NULL)
return FALSE;
/* FIXME: cache ARGB8888 representation? */
return TRUE;
}
/*
* QuartzUnrealizeCursor
* Free the storage space associated with a realized cursor.
*/
static Bool
QuartzUnrealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor)
{
return TRUE;
}
/*
* QuartzSetCursor
* Set the cursor sprite and position.
*/
static void
QuartzSetCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor, int x,
int y)
{
QuartzCursorScreenPtr ScreenPriv = CURSOR_PRIV(pScreen);
if (!XQuartzServerVisible)
return;
if (pCursor == NULL) {
if (ScreenPriv->cursorVisible) {
xp_hide_cursor();
ScreenPriv->cursorVisible = FALSE;
}
}
else {
load_cursor(pCursor, pScreen->myNum);
if (!ScreenPriv->cursorVisible) {
xp_show_cursor();
ScreenPriv->cursorVisible = TRUE;
}
}
}
/*
* QuartzMoveCursor
* Move the cursor. This is a noop for us.
*/
static void
QuartzMoveCursor(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
{
}
/*
===========================================================================
Pointer screen functions
===========================================================================
*/
/*
* QuartzCursorOffScreen
*/
static Bool
QuartzCursorOffScreen(ScreenPtr *pScreen, int *x, int *y)
{
return FALSE;
}
/*
* QuartzCrossScreen
*/
static void
QuartzCrossScreen(ScreenPtr pScreen, Bool entering)
{
return;
}
/*
* QuartzWarpCursor
* Change the cursor position without generating an event or motion history.
* The input coordinates (x,y) are in pScreen-local X11 coordinates.
*
*/
static void
QuartzWarpCursor(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
{
if (XQuartzServerVisible) {
int sx, sy;
sx = pScreen->x + darwinMainScreenX;
sy = pScreen->y + darwinMainScreenY;
CGWarpMouseCursorPosition(CGPointMake(sx + x, sy + y));
}
miPointerWarpCursor(pDev, pScreen, x, y);
miPointerUpdateSprite(pDev);
}
static miPointerScreenFuncRec quartzScreenFuncsRec = {
QuartzCursorOffScreen,
QuartzCrossScreen,
QuartzWarpCursor,
NULL,
NULL
};
/*
===========================================================================
Other screen functions
===========================================================================
*/
/*
* QuartzCursorQueryBestSize
* Handle queries for best cursor size
*/
static void
QuartzCursorQueryBestSize(int class, unsigned short *width,
unsigned short *height, ScreenPtr pScreen)
{
QuartzCursorScreenPtr ScreenPriv = CURSOR_PRIV(pScreen);
if (class == CursorShape) {
/* FIXME: query window server? */
*width = 32;
*height = 32;
}
else {
(*ScreenPriv->QueryBestSize) (class, width, height, pScreen);
}
}
/*
* QuartzInitCursor
* Initialize cursor support
*/
Bool
QuartzInitCursor(ScreenPtr pScreen)
{
QuartzCursorScreenPtr ScreenPriv;
miPointerScreenPtr PointPriv;
/* initialize software cursor handling (always needed as backup) */
if (!miDCInitialize(pScreen, &quartzScreenFuncsRec))
return FALSE;
if (!dixRegisterPrivateKey(&darwinCursorScreenKeyRec, PRIVATE_SCREEN, 0))
return FALSE;
ScreenPriv = calloc(1, sizeof(QuartzCursorScreenRec));
if (ScreenPriv == NULL)
return FALSE;
/* CURSOR_PRIV(pScreen) = ScreenPriv; */
dixSetPrivate(&pScreen->devPrivates, darwinCursorScreenKey, ScreenPriv);
/* override some screen procedures */
ScreenPriv->QueryBestSize = pScreen->QueryBestSize;
pScreen->QueryBestSize = QuartzCursorQueryBestSize;
PointPriv = dixLookupPrivate(&pScreen->devPrivates, miPointerScreenKey);
ScreenPriv->spriteFuncs = PointPriv->spriteFuncs;
PointPriv->spriteFuncs->RealizeCursor = QuartzRealizeCursor;
PointPriv->spriteFuncs->UnrealizeCursor = QuartzUnrealizeCursor;
PointPriv->spriteFuncs->SetCursor = QuartzSetCursor;
PointPriv->spriteFuncs->MoveCursor = QuartzMoveCursor;
ScreenPriv->cursorVisible = TRUE;
return TRUE;
}
/*
* QuartzSuspendXCursor
* X server is hiding. Restore the Aqua cursor.
*/
void
QuartzSuspendXCursor(ScreenPtr pScreen)
{
}
/*
* QuartzResumeXCursor
* X server is showing. Restore the X cursor.
*/
void
QuartzResumeXCursor(ScreenPtr pScreen)
{
WindowPtr pWin;
CursorPtr pCursor;
/* TODO: Tablet? */
pWin = GetSpriteWindow(darwinPointer);
if (pWin->drawable.pScreen != pScreen)
return;
pCursor = GetSpriteCursor(darwinPointer);
if (pCursor == NULL)
return;
QuartzSetCursor(darwinPointer, pScreen, pCursor, /* x */ 0, /* y */ 0);
}