xserver-multidpi/dix/enterleave.c
Peter Hutterer 6bdc963cda dix: split enter/leave event handling into core and device handling.
Device events always need to be delivered, core events only in some cases.
Let's keep them completely separate so we can adjust core event delivery.

Signed-off-by: Peter Hutterer <peter.hutterer@redhat.com>
2008-11-25 09:21:45 +10:00

127 lines
3.6 KiB
C

/*
* Copyright © 2008 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors: Peter Hutterer
*
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <X11/X.h>
#include "windowstr.h"
#include "exglobals.h"
#include "enterleave.h"
/**
* @return The window that is the first ancestor of both a and b.
*/
WindowPtr
CommonAncestor(
WindowPtr a,
WindowPtr b)
{
for (b = b->parent; b; b = b->parent)
if (IsParent(b, a)) return b;
return NullWindow;
}
/**
* Send enter notifies to all windows between @ancestor and @child (excluding
* both). Events are sent running up the window hierarchy. This function
* recurses.
* If @core is TRUE, core events are sent, otherwise XI events will be sent.
*/
static void
EnterNotifies(DeviceIntPtr dev,
WindowPtr ancestor,
WindowPtr child,
int mode,
int detail,
BOOL core)
{
WindowPtr parent = child->parent;
if (ancestor == parent)
return;
EnterNotifies(dev, ancestor, parent, mode, detail, core);
if (core)
CoreEnterLeaveEvent(dev, EnterNotify, mode, detail, parent,
child->drawable.id);
else
DeviceEnterLeaveEvent(dev, DeviceEnterNotify, mode, detail, parent,
child->drawable.id);
}
/**
* Send leave notifies to all windows between @child and @ancestor.
* Events are sent running up the hierarchy.
*/
static void
LeaveNotifies(DeviceIntPtr dev,
WindowPtr child,
WindowPtr ancestor,
int mode,
int detail,
BOOL core)
{
WindowPtr win;
if (ancestor == child)
return;
for (win = child->parent; win != ancestor; win = win->parent)
{
if (core)
CoreEnterLeaveEvent(dev, LeaveNotify, mode, detail, win,
child->drawable.id);
else
DeviceEnterLeaveEvent(dev, DeviceLeaveNotify, mode, detail, win,
child->drawable.id);
child = win;
}
}
/**
* Figure out if enter/leave events are necessary and send them to the
* appropriate windows.
*
* @param fromWin Window the sprite moved out of.
* @param toWin Window the sprite moved into.
*/
void
DoEnterLeaveEvents(DeviceIntPtr pDev,
WindowPtr fromWin,
WindowPtr toWin,
int mode)
{
if (!IsPointerDevice(pDev))
return;
if (fromWin == toWin)
return;
CoreEnterLeaveEvents(pDev, fromWin, toWin, mode);
DeviceEnterLeaveEvents(pDev, fromWin, toWin, mode);
}